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This guy is a master of make-believe. But in any case, the issue is not one of widespread incompetence, it is incompetence concentrated in the most damaging positions. I believe that the 500+ people involved in this could make a quality game no problem with the proper leadership and direction. As we all know the C-suite is a bastion of incompetence headed by Chris and Sandi with a touch of competence from Erin. Way too many of the top people in positions that set the direction of the game are there because they're friends with Chris or Tony or because they worked at TT Fusion with Erin, etc. I took a look at people with Director/Lead in their job title and plenty of them have a history of technical competence. A good number of them are internal promotions starting from mid-level IC roles which wouldn't normally be a problem but I could see it being concerning when their promotional environment was CIG right? It's just simple though, the decision makers at the end of the line have zero experience with MMOs or anything even similar. It's a poo poo show.
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# ? Apr 3, 2022 14:39 |
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# ? Jun 5, 2024 22:48 |
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peter gabriel posted:Even the rivers is in the other lumberyard game, noted shitfest New World look stunning compared to this Bryce 3D looking horse poo poo Here is a river in Crysis 1 captured at 240p a billion years ago by a then state-of-the-art potato. https://www.youtube.com/watch?v=ZVh9GFtXWwo quote:do you think a Pentium D 820(Dualcore 2.8GHz) can handle it?
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# ? Apr 3, 2022 14:52 |
Kosumo posted:I don't think you understand game development. I definitely don't! It seems releasing the game is actually something offensive and to be avoided. According to the gospel of CIG I should keep the customers eternally waiting for the game and have them live in the make-believe world that's never coming. We did the sequel of Cave Digger with a team of 8, using about 500k$ and a year and a half of dev. It's now on Steam and Quest AppLab (the business suits wouldn't let us in the official store directly). In a few months we're doing the full release on PC,PSVR and Quest. gently caress the posers, gently caress the scammers and gently caress Chris Roberts in particular, gently caress him up his stupid hairy arse. This is game development.
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# ? Apr 3, 2022 15:56 |
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Y'all so busy looking at the river you missed the forest for the trees. Literally, the forest in that "fly" over is 90% the same height pine tree. I did see a couple pine trees at half height and one deciduous tree in fall colors, so I guess it is autumn on that planet? Clearly I should have bought an Idris instead of Monster Hunter Rise for top tier river gameplay.
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# ? Apr 3, 2022 16:14 |
forgot the video link for our Cave Digger 2 trailer. It's a bit zany but there is a darkness there. https://www.youtube.com/watch?v=uaEXDHojt0c latest story issue:
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# ? Apr 3, 2022 16:26 |
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Fidelitious posted:This guy is a master of make-believe. But in any case, the issue is not one of widespread incompetence, it is incompetence concentrated in the most damaging positions. I believe that the 500+ people involved in this could make a quality game no problem with the proper leadership and direction. quote:I hire people for a living, in technology. It would be monumentally complicated to hire so badly, consistently, for this to ever even be an edge case factor. An absolute non-starter. quote:I'll only reply to the idea that 'it takes what it takes' is a poo poo method.
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# ? Apr 3, 2022 18:13 |
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https://thumbs.gfycat.com/GleamingFalseKid-mobile.mp4
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# ? Apr 3, 2022 18:23 |
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Mirificus posted:I'll only reply to the idea that 'it takes what it takes' is a poo poo method. It's true everyone, Wolfenstein and DOOM took 5 million developers over 17 decades to develop. Time to accept the facts.
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# ? Apr 3, 2022 19:01 |
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Scam Citizen: Just an unwillingness to accept the facts.
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# ? Apr 3, 2022 19:07 |
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I love these pamphlets, because it's just that much more pressure on the erm... let's call it "product", to be an absolutely Earth-shattering mind-blowing revolutionary blend of game, art and technology which industry and academia will be inevitably shamed by and follow in the footsteps of for at least decades. Instead of the buggy, janky, unstable, unoptimised retro-looking mediocre open world sandbox with no sand that it looks like after 10 years and one of the biggest gaming budgets ever.
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# ? Apr 3, 2022 19:16 |
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monkeytek posted:It's true everyone, Wolfenstein and DOOM took 5 million developers over 17 decades to develop. Time to accept the facts. Obviously they were just clones of call of duty or battlefield, typical by the numbers crap. Not like a game set in space which is such a radically innovative premise !
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# ? Apr 3, 2022 20:23 |
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Mirificus posted:One of the most anticipated features of 3.18...Coffee! Star Citizen #Shorts I've spent the better part of a year and a half working on my first animation with very little prior knowledge beforehand on how to make it look smooth and appealing Seeing a multimillion dollar company fart this poo poo out has a silver lining of making me feel really good about my own skills The only appeal in this animation is looking the gently caress away from this Freddy Fazbear nightmare fuel
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# ? Apr 3, 2022 22:03 |
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CIG Take Notes posted:The upcoming MMO Ashes of Creation was showcasing their Character Creator in alpha stage and its mind blowing to put it mildly. quote:Nice. But the acolytes believe CIG will have the best everything in gaming/computer history. Good luck. quote:There's nothing in that video that shows they're doing anything CIG isn't doing, except for breaking out different sliders and options for body textures and body shape.
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# ? Apr 3, 2022 23:31 |
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What year did LA Noire come out again?
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# ? Apr 3, 2022 23:43 |
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wow that game looks really bad cool character creator though.
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# ? Apr 4, 2022 00:16 |
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like https://www.youtube.com/watch?v=hBrnv249kJ0 i dont like MMOs though so maybe this is par for the course
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# ? Apr 4, 2022 00:18 |
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Mirificus posted:The real advantage to what CIG is doing comes specifically from its ability to take advantage of mocap. In AOC, if an NPC wants to do some animation, an animator has to go and actually animate that. That takes time and effort, and if you have multiple people working on it, then there's a high likelihood that you're going to get animations that just don't look right when combined together. You're also going to see a lot of reuse of the same animation for similar activities, like e.g. picking up a brick compared to picking up a bicycle. CIG, on the other hand, can simply film a body actor picking up a brick or picking up a bicycle. And, not only that, they can have 20 body actors performing 20 activities simultaneously. Then, all they have to do is clip those mocap animations and import them into their system. Wait, monocle cat guy believes that npcs that are created by animators (instead of digitalized from real people) have to be animated by hand? and that for each "default" character model you need to use a different mocap body actor? marumaru posted:wow that game looks really bad (that's because it's another basically-a-scam project) marumaru posted:cool character creator though. (that's because it's another basically-a-scam project) trucutru fucked around with this message at 00:20 on Apr 4, 2022 |
# ? Apr 4, 2022 00:18 |
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recycling animations is what AAA pooblishers would do and is highly unfidelitious
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# ? Apr 4, 2022 00:20 |
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quote:Since we're not even going to be customizing the body of our SC character at all, and we won't see out character faces except in some kind of screenshot, I don't think I'd agree with ridiculous effort being put into creating something. quote:Lol, okay. Whole sci-fi short series are being created in the game even now with the 'limited' character creator. Here's one with a character based on me: https://www.imdb.com/title/tt17345794/
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# ? Apr 4, 2022 00:24 |
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Star Citizen white knights enjoy theorycrafting about development more than theorycrafting about the actual game. What they are doing over at CIG is breaking new grounds in how to do development, that the game is almost irrelevant and in fact should never be released. Probably best if you still buy the virtual spaceships though.
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# ? Apr 4, 2022 00:25 |
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Like, Imagine what it takes for Lethality to be "skeptical" (he ain't, not really) and for the developers to address it. vvvvv Like, have you visited home depot lately? Sheeeesh! vvvvvv trucutru fucked around with this message at 00:56 on Apr 4, 2022 |
# ? Apr 4, 2022 00:33 |
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Motion capturing Sandi Gardner or a plank of wood, which is cheaper?
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# ? Apr 4, 2022 00:52 |
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As you know Chris Roberts is a cinema master as good as if not slightly better than Ridley Scott or Lloyd Kaufman. SC was intended to be a machinima engine the entire time River alone has added hundreds of new movie types including wildlife documentaries, scenic flyovers for lofi hiphop streams, boating related accidents for the news van ship to cover (boats ETA unknown but you can buy now!), Hunt for Red October-esque submarine thrillers albeit in far shallower water, etc. rumor has it that Chris and Mark Hamill are working on a Sq54 and Star Wars tie-in, once swamp tech is in.
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# ? Apr 4, 2022 01:08 |
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Applewhite posted:Forget spaceships! This game is redefining the meaning of immersive sci fi! Is the waterline clinging to the terrain and therefore going up and down constantly?
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# ? Apr 4, 2022 01:16 |
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Star Citizen machinima is one of the few things that can almost cause my jaded soul to feel cringe.
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# ? Apr 4, 2022 01:16 |
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This guy going on about his experiences in the tech industry reminds me of interns prattling on about the most basic poo poo after learning about Agile last week. I'm getting work stressed just from reading this idiot's posts. Mirificus posted:
Just some REASONABLE and UNDERSTANDABLE delays. Mellow_ fucked around with this message at 05:06 on Apr 4, 2022 |
# ? Apr 4, 2022 05:03 |
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I've started playing in a Starfinder campaign but I keep wanting to say Star Citizen. I'm going to slip and it will be so embarrassing.
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# ? Apr 4, 2022 05:07 |
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Turbinosamente posted:Y'all so busy looking at the river you missed the forest for the trees. Which is also nuts, since middleware like Speedtree literally allow you to create huge procedural forests with minimal effort, and even if they're not using that for whatever reason, it's super easy to just have a couple of tree variants and scale them to make a much more realistic looking forest. But then I clearly don't understand game development.
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# ? Apr 4, 2022 06:48 |
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Thoatse posted:PROCEDURAL BIRDS TO 60 Ok where can I buy this?
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# ? Apr 4, 2022 06:50 |
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MarcusSA posted:Ok where can I buy this? Company is Luycho, from South Korea. It seems you can get a horse one on Amazon (and maybe some others not motion-related), as well as some knockoff bird one too, though it definitely is a knockoff and not nearly as nice and refined. Might be available elsewhere but it’s not very easy to find, at least in the US.
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# ? Apr 4, 2022 08:10 |
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Rotten Red Rod posted:This is INCREDIBLE, how did they manage to screw up every single aspect of something so simple and uneccesary CIG - Creating Innovations Galore.
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# ? Apr 4, 2022 09:24 |
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Never forget to buy an Idris.
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# ? Apr 4, 2022 09:24 |
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Let's play a game! Guess what all these steps are for:code:
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# ? Apr 4, 2022 11:40 |
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trucutru posted:Let's play a game! Guess what all these steps are for: See? Boring AAA games would just have you press one button to spawn a ship, but Triple AAA games have a rich gameplay loop instead!
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# ? Apr 4, 2022 11:51 |
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salad fingers discovered in SC https://v.redd.it/qiczwd1pg9r81/DASH_480.mp4 just usual random ship explosion from a dropped weapon https://v.redd.it/upjm19xwf2r81/DASH_480.mp4 the attention to details of ships! and to nothing else https://twitter.com/AkakiMukhigula1/status/1510004920363200526 Dwesa fucked around with this message at 12:07 on Apr 4, 2022 |
# ? Apr 4, 2022 11:59 |
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Dwesa posted:salad fingers discovered in SC Space wheelchair seems to have the same problem
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# ? Apr 4, 2022 12:04 |
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I'm the instant ship disintegration survivor, casually T-posing my way out of the area.
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# ? Apr 4, 2022 12:23 |
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Lammasu posted:I've started playing in a Starfinder campaign but I keep wanting to say Star Citizen. I'm going to slip and it will be so embarrassing. i would name myself star citizen to confront this headon
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# ? Apr 4, 2022 13:04 |
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marumaru posted:like I'm playing FFXIV these days with my wife as a 'co-op' game. It's definitely an MMO doing the usual MMO things but I have enough nostalgia for the FF world to have it be fun and they have definitely done some work to cut down on the typical MMO tedium. A single character can level up in all the classes/jobs if you want. If you need to collect 4 bear asses, they are at least guaranteed to be retrieved from every single bear you kill. So far it doesn't seem like they nickel and dime for you stupid stuff like a bigger inventory or whatever. I think you can tackle it pretty easily just hitting mainline story quests without any grindiness. I guess what I'm saying is it's a better game than Star Citizen.
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# ? Apr 4, 2022 14:14 |
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# ? Jun 5, 2024 22:48 |
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Holy gently caress. This feature was shown before the halfway mark in Star Citizen's timeline.
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# ? Apr 4, 2022 17:05 |