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I get the annoyance for folks treating lost ark as a primary game but I'm already having enough trouble this week doing the new 6.1 patch content in FF14, Glaivier release today would have been agonizing for me. So selfishly I'm fine with it.
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# ? Apr 14, 2022 14:27 |
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# ? May 26, 2024 02:10 |
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Who lives in Korea that can get me these figures lol
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# ? Apr 14, 2022 17:32 |
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SweetJahasus posted:We get it, you work for Amazon No I don't and there are absolutely plenty of things to be upset with Amazon at. I just don't go around in life setting dates for things that haven't been explicitly published by a company and then when a company fails to deliver on my made up date, then get mad at them... Just saying this is a very man child way to handle things.
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# ? Apr 14, 2022 19:37 |
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I said come in! posted:Who lives in Korea that can get me these figures lol Asia gets all those cute stuff from fast food restaurants. I remember FF14 having a fat chocobo thing from KFC as well.
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# ? Apr 14, 2022 20:53 |
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good run this week.
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# ? Apr 15, 2022 03:05 |
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Korean server balance patch notes: https://m-lostark.game.onstove.com/News/TesterNotice/Views/8 edit: rereading it sounds like they’re just making it so that counter skills themselves don’t have to be head attacks (so you don’t lose damage using them in your normal rotation). quote:counter attack Hefty fucked around with this message at 07:58 on Apr 15, 2022 |
# ? Apr 15, 2022 07:31 |
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Hefty posted:is it worth spending photons or w/e on purple accessories? we get orange ones at 1370 right? I just started running Argos yesterday and I'd just wait until then. You get class engraving drops again which is huge, and Legendarys can roll +3 so you'll probably end up ditching purple stuff pretty quick. From what I can tell peons are actually reasonably valuable so I'd save em for later when we'll need them to put together better engravings.
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# ? Apr 15, 2022 08:08 |
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Hefty posted:is it worth spending photons or w/e on purple accessories? we get orange ones at 1370 right?
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# ? Apr 15, 2022 13:57 |
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I'm thinking about playing, are any of the starter packs worth it?
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# ? Apr 15, 2022 14:23 |
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koshmar posted:I'm thinking about playing, are any of the starter packs worth it? They are purchasable at least until next week's patch. I'd jump in, power level to level 50 which is like 12h and see if you like it first.
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# ? Apr 15, 2022 16:52 |
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koshmar posted:I'm thinking about playing, are any of the starter packs worth it? The crystal aura thing doesn't really help much until you hit 50, so I'd try the game out first before deciding. A lot of folks talked about... I think some $11 thing as being "best?"
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# ? Apr 15, 2022 17:00 |
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koshmar posted:I'm thinking about playing, are any of the starter packs worth it? Shop stuff worth buying is the monthly sub (crystaline aura), and the ~$10 1100 royal crystal -> 2600 blue crystal pack which will let you buy a boat skin. Blue crystals can buy other stuff, including monthly subs, but you can just hold onto them at first when starting out. Character slots are also worth buying if you want more than 6 but that will come much later. If you start now you still get the compensation pack which has a lot of resources and the penguin/dinosaur/whatever skin box.
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# ? Apr 15, 2022 18:49 |
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Yeah power level to 50 is the dullest grind I have done in ages
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# ? Apr 15, 2022 19:15 |
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Junkie Disease posted:Yeah power level to 50 is the dullest grind I have done in ages Yeah I'm getting stuck in it too. It's fine though since it's free. I can come back to it whenever and do some more grinding for awhile and then do something else when I get bored.
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# ? Apr 15, 2022 19:19 |
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Junkie Disease posted:Yeah power level to 50 is the dullest grind I have done in ages This game is so bizarre because I feel like in most similar games, the narrative content is the carrot and the experience/gear treadmill is usually tedious filler that's added to pad out that content. But here, the actual gameplay mechanics (raids, islands, dungeons, guardians, etc) is the actual good stuff and the narrative content that gates your access to it ends up being the pointless filler in-between? It feels very backwards.
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# ? Apr 15, 2022 19:36 |
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I stuck to the tried and true method of playing games fun throughout, this still got me to break that rule for a bit and it wasn't worth it
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# ? Apr 15, 2022 19:41 |
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Ya'll got me reconsidering, I downloaded it so I'll give it a try.
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# ? Apr 15, 2022 19:51 |
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At the end of the day this is still a KMMO grinder game. It's not going to be for a lot of people. But if it pushes the right buttons for you, like it does for me, it can be a good time.
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# ? Apr 15, 2022 20:14 |
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Big accomplishments this week. I managed to hit 1385 yesterday with the injection of material. And now I just finished enough reputation with Blackfang to get trusted and the Astray has been built. Now I finished my entire ship collection. Mokokos sitting at 1100 and giant hearts close to completion. And then there is so much more to collect. I'm really enjoying all the side content
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# ? Apr 15, 2022 20:17 |
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I think I'd be way more frustrated with Lost Ark if it was one of my primary live service games, but with a few characters at max and the rest bonus system it's great for hopping into between releases or during content lulls in other games. the combat and collect-a-thon stuff is engaging enough to make up for a lot, to me
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# ? Apr 15, 2022 20:53 |
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YES bread posted:I think I'd be way more frustrated with Lost Ark if it was one of my primary live service games, but with a few characters at max and the rest bonus system it's great for hopping into between releases or during content lulls in other games. the combat and collect-a-thon stuff is engaging enough to make up for a lot, to me This is where I'm at, it's a good side game along FFXIV. The thing about lost ark's early game is that it's tuned where enemies die extremely fast so you're only killing a handful of mobs between quest dialogues. Combine that with the early story being generic and it's just kinda there for a bit. You don't get into truly complicated fights or the kind of huge mob smashing a la diablo 3 rifts until 50. That doesn't make it bad, but what it ends up doing is frontloading the MMO aspects and backseating some of the ARPG aspects, which is maybe not what folks expect going in. Carbot summarizes well. https://youtu.be/zIUPZW931Vk
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# ? Apr 15, 2022 21:41 |
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YES bread posted:I think I'd be way more frustrated with Lost Ark if it was one of my primary live service games, but with a few characters at max and the rest bonus system it's great for hopping into between releases or during content lulls in other games. the combat and collect-a-thon stuff is engaging enough to make up for a lot, to me The longer you wait to reach a given ilvl the more free things they throw at you to catch up. It's the people in a race against streamers/whales or who feel they're "behind" who risk burning out the most. At some point the content release will be slow enough that everyone makes it. That's how KR works. Launch is an awkward phase for this game that's giving lots of people the wrong idea & resulting in some hurt feelings. The classes they release late will take 4-6 months to catchup to people's mains at the time. Junkie Disease posted:Yeah power level to 50 is the dullest grind I have done in ages Khorne fucked around with this message at 15:34 on Apr 16, 2022 |
# ? Apr 15, 2022 22:26 |
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I said come in! posted:Who lives in Korea that can get me these figures lol There’s a set on eBay right now but it’s $450.
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# ? Apr 16, 2022 14:32 |
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Astryl posted:There’s a set on eBay right now but it’s $450. Gah! That sucks. I want Lost Ark merch to be brought over here officially.
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# ? Apr 16, 2022 15:55 |
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The 1 to 50 isn’t that bad. Some of the leveling dungeons are quite enjoyable. Just do yourself a favor and install the Korean language pack, the American voice acting is some of the worst I’ve seen in a video game.
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# ? Apr 16, 2022 17:28 |
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jhorphear posted:Just do yourself a favor and install the Korean language pack, the American voice acting is some of the worst I’ve seen in a video game. Its impressively bad
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# ? Apr 16, 2022 21:33 |
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I saw some translations for the patch notes for Lost Ark KR and apparently Scrapper is getting a straight up 24% damage buff across the board. That sounds pretty amazing on one hand but on the other it also sounds like they don't know how to change the playstyle of the class to fix the problems it has so they're just going with the simplest solution.
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# ? Apr 16, 2022 23:21 |
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Hyper Inferno posted:I saw some translations for the patch notes for Lost Ark KR and apparently Scrapper is getting a straight up 24% damage buff across the board. That sounds pretty amazing on one hand but on the other it also sounds like they don't know how to change the playstyle of the class to fix the problems it has so they're just going with the simplest solution. They're also removing scrapper's short duration attack power buff (which was up to 34% attack power for 3s on an ability with a 5s cooldown) It should absolutely work out to be more damage in real terms, but its very much not a straight 24% buff. Its more about making the class less fussy to maximize damage on.
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# ? Apr 17, 2022 00:07 |
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It's going to make Scrapper so nice to play. Being able to just use charging blow for mobility/shock generation and not having to weave it in constantly is so nice. I hope we actually get it in the may update in NA. There's some talk (from Roxx) that we're getting the destroyer buffs in May with the release of destroyer, and the rest of the changes as well. Also pretty excited to see what they do in the identity rework for Scrapper whenever that hits Korea. I was going to try to swap mains to
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# ? Apr 17, 2022 04:50 |
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Sywo did an overview of the notable ptr changes, lots of classes just got some straight up damage buffs (Wardancer was another one). Soulfist sounds like they're getting all sorts of tweaks too. Destroyer is even getting a taunt. Curious what the turnaround time is on some of those things coming west since they may be addressing class issues at gear/content tiers we won't see for a while.
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# ? Apr 17, 2022 05:13 |
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Tortolia posted:Sywo did an overview of the notable ptr changes, lots of classes just got some straight up damage buffs (Wardancer was another one). Soulfist sounds like they're getting all sorts of tweaks too. Destroyer is even getting a taunt. Khorne fucked around with this message at 05:34 on Apr 17, 2022 |
# ? Apr 17, 2022 05:25 |
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I'm fine with the Wardancer change because it's a little less buff upkeep
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# ? Apr 17, 2022 06:09 |
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I was starting to question whether this game would have the longevity I was looking for, since my 1396 gunlancer only gives me a few hours of "real" content to do a week. But I just dinged a pistoleer deadeye up to Tier 3 and I'm working on third and fourth alts, and with the majority of my Una's rep and collectible grinding done, I think I will have plenty of enjoyable content to do now. One question, I was able to knowledge transfer my first alt up to Feiton, but now I will have to manually quest my second alt through the entire game in order to skip the third alt all the way to Feiton again? Is that right? If so, I better save that next boost for Destroyer. The idea of manually completing the entire games quest line (from Vern, anyways) depresses me.
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# ? Apr 17, 2022 06:27 |
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kirbysuperstar posted:I'm fine with the Wardancer change because it's a little less buff upkeep I believe the builds the top KR people have used on the PTR still need to keep WW up constantly, they just use other tripods. The ~50% atk buff is huge and even though other skills can give atk buffs nothing was enough to replace WW in their testing. It looks like the changes narrowed the gap between the two class engravings but Eso still outperforms FI at the high end.
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# ? Apr 17, 2022 13:10 |
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The bigger change is on counter. It isn't a head attack skill anymore. Though, I didn't see in the initial excitement an understanding of the translation. It almost sounded like back attacks could be counters, but unsure. If you could, scrapper and other butt humping classes would have an easier time at joining in doing counters. But unsure on translation.
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# ? Apr 17, 2022 16:26 |
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M. Night Skymall posted:It's going to make Scrapper so nice to play. Being able to just use charging blow for mobility/shock generation and not having to weave it in constantly is so nice. I hope we actually get it in the may update in NA. There's some talk (from Roxx) that we're getting the destroyer buffs in May with the release of destroyer, and the rest of the changes as well. Also pretty excited to see what they do in the identity rework for Scrapper whenever that hits Korea. I'm sorry, destroyer buffs? I plan on going all in on gravity bro uhhhh
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# ? Apr 17, 2022 16:45 |
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S.J. posted:I'm sorry, destroyer buffs? I plan on going all in on gravity bro uhhhh As I understand it, ignoring recent buffs, Destroyer is currently either the worst class in LA, or close to it. I know, I look forward making hammer-bro too.
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# ? Apr 17, 2022 16:50 |
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JuffoWup posted:The bigger change is on counter. It isn't a head attack skill anymore. Though, I didn't see in the initial excitement an understanding of the translation. It almost sounded like back attacks could be counters, but unsure. If you could, scrapper and other butt humping classes would have an easier time at joining in doing counters. But unsure on translation. It looks like you can still only counter the boss from the front even if the ability is tagged as a back attack.
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# ? Apr 17, 2022 17:00 |
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Lt. Lizard posted:As I understand it, ignoring recent buffs, Destroyer is currently either the worst class in LA, or close to it. Yeah I just looked up the most recent buffs translations and holy poo poo they look like some strong changes. No more skill shots and lots of attack speed buffs, armor reduction, extra gravity cores without rng or tripods, some more durability increases and a 3s taunt tripod. Hot drat. As someone who mains GL at the moment this looks hot af
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# ? Apr 17, 2022 17:19 |
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# ? May 26, 2024 02:10 |
JuffoWup posted:The bigger change is on counter. It isn't a head attack skill anymore. Though, I didn't see in the initial excitement an understanding of the translation. It almost sounded like back attacks could be counters, but unsure. If you could, scrapper and other butt humping classes would have an easier time at joining in doing counters. But unsure on translation. Suprfli6 posted:It looks like you can still only counter the boss from the front even if the ability is tagged as a back attack. Yeah, counters still can only be done from the front. Until now all counters had the "front attack" tag so it was a loss of dps for most classes that try to stay behind the boss so most people didn't equip them unless they really needed to counter something. Now all those skills will have the "back attack" tag so even if you are not going to counter at least is not a total loss of dps. The destroyer buffs look amazing. My main is a Gunlancer because Monster Hunter so of course i was going to make a Destroyer even if i knew that it was only a meme class. With all the changes it can turn into one of the top classes.
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# ? Apr 17, 2022 18:27 |