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Dares is also a 6-man activity, so chances are either someone else brought anti-champion gear or 3 or 4 people will burn it down faster than its gimmick can save it.
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# ? Apr 20, 2022 16:40 |
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# ? Jun 10, 2024 15:45 |
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A six player activity with infinite heavy, no less. Six gjallys make champion mods irrelevant.
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# ? Apr 20, 2022 16:43 |
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champions didn’t bother me once the mods were moved to armor instead of the weapons themselves, but started bothering me again now that the awful crafting system incentivizes using red border or crafted guns as much as possible which might not line up with the mods available this season. but that’s less of an issue with champs than crafting
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# ? Apr 20, 2022 16:43 |
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Kith posted:lightbearer hive are cool and fun to fight A champion is just a ballache. Barriers can stall and wear down timed encounters, unstoppables are a big ball of HP you have to waste time on and Overload champs are RNG elementals who either go down instantly if you have the right abilities up or just teleport past your cover and maul the poo poo out of you. Just saw this on twitter: https://twitter.com/Kujay_/status/1516782824795172865?t=9OSnKquK7EiOZZusOSySxA&s=19
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# ? Apr 20, 2022 16:51 |
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Kith posted:champions are poo poo Checks out.
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# ? Apr 20, 2022 19:12 |
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Pirate Jet posted:Shayura’s is going away after this season, so, that. I've already got a DSR/KC Shayura's that I'm satisfied with. No alacrity, but I'm not so worried about that that I want to dump a ton of engrams into it.
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# ? Apr 20, 2022 21:42 |
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if you enjoy either void grenadelock or peregrine titan, a golden tricorn shayura's is obscenely good in pve
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# ? Apr 20, 2022 21:55 |
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I'd spend every Engram I had on Shayura's until I had a Corkscrew, Accurized, Range MW with some combination of KW/MT/PM and AJ/KC/Elemental Capacitor for PvP For PvE there is simply no better void SMG in the game than a KW/PM with Golden Tricorn It's the MVP, GOAT, SSS-Tier highlight-of-the-year trophy Weapon and it's going away forever and ever and ever, so I wouldn't settle for less until you've got a 5/5 roll!! RIP to your legendary shards tho. I'm down from 22k to 8k this season due to trials engrams
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# ? Apr 20, 2022 23:06 |
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i got really trashed one night during freelance trials and scored a snapshot/killing wind/corkscrew shayura's and assumed i was blessed by Bacchus himself
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# ? Apr 20, 2022 23:22 |
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Sounds like as long as you head into Master Vow equipped with Void//Solar and prepared for both champion types you’ll be fine. Datto was running smg/glaive/machine gun for parts and doing fine.
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# ? Apr 20, 2022 23:30 |
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datto is also a lot better at playing this game than i am, though
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# ? Apr 20, 2022 23:31 |
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Reiterpallasch posted:datto is also a lot better at playing this game than i am, though Not good enough to get that world first though.
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# ? Apr 20, 2022 23:57 |
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xzzy posted:Not good enough to get that world first though. I kind of have respect for Datto even without a worlds first his team have been in the running for every raid. In D2, starting with Eater he has: Eater- 18th Spire - 11th Scourge - 20th Crown - 2nd Last Wish - 3rd Garden - 14th DSC - 12th VoG - 25th Vow - 2nd Thats quite a consistent list. Kith posted:champions are poo poo Restrictions for loadouts are annoying, but tbh toning down champions to be less annoying is the answer, starting wtih Overloads being stunned on the first shot from a SMG/AR. I think a mod like "primary overload" "secondary overload" or something of the sorts would go down well, as even paired with match game it opens your loadouts up. My last suggestion: All supers break all champions, regardless of type. Well/Bubble don't count obviously.
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# ? Apr 21, 2022 03:03 |
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Man, it feels like PvP Connection Quality is at a franchise low right now. The rubber banding and teleporting and whiffed shots and melees are getting cray cray
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# ? Apr 21, 2022 08:39 |
GoGoGadgetChris posted:Man, it feels like PvP Connection Quality is at a franchise low right now. The rubber banding and teleporting and whiffed shots and melees are getting cray cray PvE hasn't actually been much better. It's especially noticeable in both if you get any cross-play players since that seems to add a ton of extra lag both ways.
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# ? Apr 21, 2022 13:57 |
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I've noticed a lot of enemy teleporting, and not the overload champ kind. Clip down a hive acolyte and then suddenly they're on the other side of the rock at 75% health.
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# ? Apr 21, 2022 14:15 |
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https://i.imgur.com/zeDw6Ik.mp4 https://i.imgur.com/3nYjPYH.mp4
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# ? Apr 21, 2022 15:15 |
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Horsebanger posted:I think a mod like "primary overload" "secondary overload" or something of the sorts would go down well, as even paired with match game it opens your loadouts up. yeah something like this will be key now we can fully unlock the entire artifact - ie if you choose to grind your balls off you'll then have more options/playstyles available to you as the reward. However the downside to this is that it would result in another case of "play the same old activities but in the new season for the grand reward of . . . getting back to where you were in the last season" which starts to feel pretty pointless after a while. So they'd need to do things like incorporating more of the seasonal activities into the leveling game in order to keep the core gameplay feeling fresh. Otherwise it's just going to amplify the boredom from players taking the same best in slot loadouts season after season - which is why they probably introduced seasonal mods in the first place. Because no matter how boring it is, the broader playerbase is always going to run whatever is perceived to be the most optimum regardless of the fun factor.
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# ? Apr 21, 2022 15:29 |
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I just hope all this forces them to redesign how armor works. The four (sometimes five) mod slots we have to work with are getting seriously oversubscribed. Bungie likes to claim that it promotes buildcrafting but all it actually does is delete options from the game because more important stuff will take precedence.
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# ? Apr 21, 2022 15:33 |
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Master Vow should drop Adept weapons for each encounter and Master Vow raid armor should have Artifice Armor slots (either instead of raid mod slots or it’s artifice armor slot can accept raid mods.
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# ? Apr 21, 2022 15:40 |
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I think I'm going to have to fortify for a moment and get grinding for adept armour, the utility of the extra mod slot for the arms and chest in particular looks crazy.
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# ? Apr 21, 2022 16:11 |
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I just want more high armor rolls which is the game so loving stingy with high armor rolls
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# ? Apr 21, 2022 16:16 |
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Happy Noodle Boy posted:Bust Rodd is correct and I refuse to buy the 30th anniversary poo poo because of it. This is an old post but imma go even further: You literally can’t win Destiny 2 unless you buy the base game, and you can’t beat Witch Queen unless you buy the expansion. It’s pay to win bullshit all the way down bro
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# ? Apr 21, 2022 16:19 |
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A Buffer Gay Dude posted:This is an old post but imma go even further: Correct, this game wishes it was FF14.
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# ? Apr 21, 2022 16:21 |
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Happy Noodle Boy posted:I just want more high armor rolls which is the game so loving stingy with high armor rolls There are a couple of activities which say they guarantee high stat armour, but it doesn't feel like I've seen anything over about 65 since arrivals. Now Xûr is fixed, some of his legendaries are dropping with 60-65 rolls, so there's that at least. .
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# ? Apr 21, 2022 17:38 |
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Happy Noodle Boy posted:I just want more high armor rolls which is the game so loving stingy with high armor rolls Are you not using the War Table to decrypt engrams for armor? It gives high stat rolls almost every time, and they're genuinely high stat (63-68). Occasionally you get a stinker, but 75%ish of the rolls are in the high range.
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# ? Apr 21, 2022 17:46 |
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https://www.bungie.net/en/News/Article/51250 biiiiiig twab -some glaive buffs including to the exotics, and some clarification on how bungie wants them interact with various buffs and perks -stability and resiliance grant flinch resistance -changes to airborne accuracy, changing from more randomness to less aim assist, and a new stat that effects this. some subclass and exotic armour also effects this stat --- stompees has a huge detriment to airborne effectiveness stat -some yawn looking changes to playlist dropped weapons -nerfs in pvp to empowering rift, high energy fire, inertia override in order to reduce some one shot capabilities -scav mods disabled in pvp -nerfs to shotgun and fusion range, snipers get some handling boosts, fusion archetypes adjusted, buffs to trace rifle (in pve?) -buffs to autos and pulses, smgs except nerf to multimach and shayura -pve buff to machine guns, less of a buff against bosses (xeno and grand overture receive no buff vs bosses) -precision rockets nerf, adaptive and aggressive buff -buffs and nerf reversions to fighting lion !!! -boss and champ damage buff for eyes of tomorrow -big buffs for leviathan's breath -reverting the rpm changes to xenophage -pvp nerf but pve buff for le monarque -changes and buffs to skyburner's: now looks pretty solid for airborne shenanigans -last word kb+m buff -arbalest damage nerf vs champions (still breaks barriers in one hit) -graviton lance catalyst now has vorpal -qol change to grand overture -buffs to coldheart, prometheus lens and wavesplitter ---wave splitter is most dramatic, now longer cycles damage, instead does the middle tier always, goes up to max after orb pick up, orb pickup also grants suppression -lord of wolves range nerf to go with the other shotgun nerfs -nerf to full choke, buff to smoothbore, nerf to opening shot -pve buff to desperado, could show up on more pulses -air assault coming back and now relevant (we'll see...) -mulligan buff only for primary weapons -compulsive reloader buff (but I think not in a way that will actually help) -adagio nerf but only for shotguns -axion bolt cooldown nerf -titan barricade w/ bastion void aspect cooldown nerf -offensive bulwark grenade cooldown nerf in pvp -whisper of chains pvp nerf -honkin huge cooldown and pvp nerfs for renewal grasp Mazerunner fucked around with this message at 19:33 on Apr 21, 2022 |
# ? Apr 21, 2022 18:53 |
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Coldforge posted:Are you not using the War Table to decrypt engrams for armor? It gives high stat rolls almost every time, and they're genuinely high stat (63-68). Occasionally you get a stinker, but 75%ish of the rolls are in the high range. I didn't realize it was that high. Maybe I should bite the bullet and buy Witch Queen and pay for a season...
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# ? Apr 21, 2022 19:08 |
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TLDR: -Airborne effectiveness is now a weapon stat. Weapons have different intrinsic values and it can also be affected by perks, mods, exotic armor, and subclass abilities -Flinch is now controlled by a weapon's stability stat, again with contributions from perks, mods, exotics, and subclass. High flinch resistance will have a high opportunity cost -Glaive buffs, including exotic glaive unique perks -Scavenger mods no longer work in PVP. You now get at most 1 special round per kill, no exceptions. Various other tweaks to eliminate the most common and easiest to proc special ammo one-shots in PVP -Faster handling for all snipers, with reduced bonus from Snapshot -Skyburner's Oath might actually be good now -The 3 original trace rifles (coldheart, prometheus lens, wavesplitter) have new unique perks -Some weapons are scheduled for removal from drop pools in seasons 17 and 18 -The "bug" from a couple of weeks ago where adept weapons drop while playing on a seven-win trials card is now sanctioned and permanent, only with a less than 100% chance to happen haveblue fucked around with this message at 19:21 on Apr 21, 2022 |
# ? Apr 21, 2022 19:18 |
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You can access the war table with just the season pass i think. The first few Witch Queen missions are free so that everyone can try the relic, start the season and access the throne world so it makes sense. E: obviously if you like it you should then buy the Witch Queen because it's really good.
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# ? Apr 21, 2022 19:18 |
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I can't think of a single change in the twab I'm not excited for. Lots of great changes. I guess maybe the titan shield nerf is a little heavy? But I tend to use rally barricade with void anyway. Wavesplitter was good, but now it's probably shot to the top of the pack. Nelson Mandingo fucked around with this message at 19:29 on Apr 21, 2022 |
# ? Apr 21, 2022 19:26 |
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Bro i'm tyring to play other games and they keep doing this. All those sound exciting.
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# ? Apr 21, 2022 19:36 |
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not that i'm complaining in the slightest, but did le monarque really need a buff? it's one of the most popular champion-crackers in the game whenever bows have a mod, because of the way the poison continues to keep champions down
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# ? Apr 21, 2022 19:37 |
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Most of the Le Monarque changes seem to be about making it less oppressive in crucible first and not worse than it used to be in PVE second
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# ? Apr 21, 2022 19:42 |
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The writing is on the wall for Sunspots to get their damage bonus dropped to 15%
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# ? Apr 21, 2022 20:26 |
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Mazerunner posted:-buffs and nerf reversions to fighting lion !!! Waiting for the Kith post on this
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# ? Apr 21, 2022 20:27 |
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Special ammo nerf in PVP should have happened 4 years ago. It’s been way too easy to use a secondary as a primary in PVP for way too long.
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# ? Apr 21, 2022 20:43 |
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Glad Skyburner's getting buffed; I love its aesthetic
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# ? Apr 21, 2022 20:43 |
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Someday Bungie will learn how to balance Hunter exotics differently for pvp and pve But today is not that day. Imagine getting to play anything other than tether…
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# ? Apr 21, 2022 20:49 |
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# ? Jun 10, 2024 15:45 |
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hahahahahahaha
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# ? Apr 21, 2022 21:25 |