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Ghostlight posted:probably the one that dumps you in selia crystal mines that's right next to the starting area before you've gotten your horse.
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# ? May 2, 2022 12:19 |
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# ? Jun 3, 2024 13:34 |
The worst thing about the Caelid teleport is those stupid ten legged centipede-looking pieces of poo poo that shoot that spider web that travels at light speed like a homing missile and takes like half of your newbie health pool Top 3 most annoying enemies in the game.
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# ? May 2, 2022 12:21 |
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boop the snoot posted:The worst thing about the Caelid teleport is those stupid ten legged centipede-looking pieces of poo poo that shoot that spider web that travels at light speed like a homing missile and takes like half of your newbie health pool I swear they stealth nerfed those. I've been taking waaaay less damage when I get sniped by those while running my New Character Resource Loops.
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# ? May 2, 2022 12:23 |
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Y'all. I have seen that chart. I know that Golden Parry is just as good as Buckler Parry or differs by like - 1 frame or some poo poo. But for some reason, I can Buckler Parry like a GODDDDDDDD and can't parry poo poo with a MD Shield with Golden Parry.
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# ? May 2, 2022 12:25 |
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HaB posted:Y'all. I have seen that chart. I know that Golden Parry is just as good as Buckler Parry or differs by like - 1 frame or some poo poo. Golden Parry actually has half again as many frames as the buckler parry. Which makes this even weirder.
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# ? May 2, 2022 12:26 |
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I'm finding bloodborne way harder than elden ring but also I didn't interact with the parry or guard counter mechanics at all until my last playthrough and I'm still figuring out the parry timing in bloodborne (I keep getting iced by the trolls people say to practice on)
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# ? May 2, 2022 12:28 |
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Ghostlight posted:probably the one that dumps you in selia crystal mines that's right next to the starting area before you've gotten your horse. wait where is this one because that sounds awesome
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# ? May 2, 2022 12:30 |
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Jezza of OZPOS posted:I'm finding bloodborne way harder than elden ring but also I didn't interact with the parry or guard counter mechanics at all until my last playthrough and I'm still figuring out the parry timing in bloodborne (I keep getting iced by the trolls people say to practice on) i never bothered doing the BB parry so it's def not required at all. BB is all about learning the ins and outs of your trick weapon so you can respond to whatever is happening. if you've done the DS shield turtle thing there might be a degree of learning pain.
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# ? May 2, 2022 12:36 |
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Jezza of OZPOS posted:I'm finding bloodborne way harder than elden ring but also I didn't interact with the parry or guard counter mechanics at all until my last playthrough and I'm still figuring out the parry timing in bloodborne (I keep getting iced by the trolls people say to practice on) It took me a while too. You know when they're getting ready to hit you in the face with a brick? Think of it like they're throwing a baseball. Don't shoot them during the wind-up; shoot them after they pitch. You can't parry the attack until it's actually launched. You REALLY want to get the hang of parrying in Bloodborne.
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# ? May 2, 2022 12:38 |
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As an alternative to parrying you can get the axe hammer or greatsword and just knock everything on their rear end forever. ...until Kos. Ain't no cheesing him
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# ? May 2, 2022 12:40 |
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Jezza of OZPOS posted:I'm finding bloodborne way harder than elden ring but also I didn't interact with the parry or guard counter mechanics at all until my last playthrough and I'm still figuring out the parry timing in bloodborne (I keep getting iced by the trolls people say to practice on) Suggestion: the hunter pistol and the blunderbuss have VERY different timings. If you aren't vibing with one, try the other. I can parry all day erryday with the pistol, but can't parry poo poo with the blunderbuss.
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# ? May 2, 2022 12:47 |
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Ghostlight posted:probably the one that dumps you in selia crystal mines that's right next to the starting area before you've gotten your horse. That one spits you out near the Rotten Stray ashes that apply Scarlet Rot, which I found tremendously helpful for early bosses.
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# ? May 2, 2022 12:52 |
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/\/\/\ Rot dog is an excellent doggo Jezza of OZPOS posted:wait where is this one because that sounds awesome There's some burnt ruins in the lake right next to where you start with a trapped chest.
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# ? May 2, 2022 12:54 |
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HaB posted:Suggestion: the hunter pistol and the blunderbuss have VERY different timings. If you aren't vibing with one, try the other. I wish I got good at partying with the big golden church gun. Pistol is just way easier but doesn’t look as cool.
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# ? May 2, 2022 13:35 |
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Foul Fowl posted:bloodborne is nowhere near as hard as elden ring, and it's not really a scary game beyond the themes and the implications of what's going on, unless you really hate spiders lol. it's also fuckin so good, i think the lineage you can draw from it to elden ring's combat is very clear. So -- and I am not saying this because I'm thumping my chest here -- I didn't find Elden Ring to be very hard. I didn't ever farm for levels, but I explored a lot and by the time I was halfway through Liurnia I had the feeling I was overleveled, and that feeling never really went away. There were some challenging sections, sure, and you're not ever powerful enough to breeze through the dungeons without taking your time and thinning out mobs and watching for traps and tricks, but I blew through most bosses in a few tries and none of the combat challenges were too much for me to handle due to my survivability and the damage I could dish out. I don't think I'm very good at this style of game, though, so I'm a little daunted at playing a more guided Souls game rather than the open world, where I could easily delay fighting Margit for ten hours until my R1s are doing 5% of his HP bar. Worried about running into a Bloodborne/DS boss, finding out I'll have to hit him 50 times to kill him, and the only way to make it any easier on myself is to run through the previous level ten times to farm souls.
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# ? May 2, 2022 13:49 |
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Phenotype posted:So -- and I am not saying this because I'm thumping my chest here -- I didn't find Elden Ring to be very hard. I didn't ever farm for levels, but I explored a lot and by the time I was halfway through Liurnia I had the feeling I was overleveled, and that feeling never really went away. There were some challenging sections, sure, and you're not ever powerful enough to breeze through the dungeons without taking your time and thinning out mobs and watching for traps and tricks, but I blew through most bosses in a few tries and none of the combat challenges were too much for me to handle due to my survivability and the damage I could dish out. I don't think I'm very good at this style of game, though, so I'm a little daunted at playing a more guided Souls game rather than the open world, where I could easily delay fighting Margit for ten hours until my R1s are doing 5% of his HP bar. Worried about running into a Bloodborne/DS boss, finding out I'll have to hit him 50 times to kill him, and the only way to make it any easier on myself is to run through the previous level ten times to farm souls. honestly you will probably get stuck at father gasciogne for a fairly long time because he's a big "learn how bloodborne specifically wants you to play" wall but once you get through him you should understand the flow a lot better and it will mostly be down to learning the execution of specific encounters.
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# ? May 2, 2022 13:56 |
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Phenotype posted:So -- and I am not saying this because I'm thumping my chest here -- I didn't find Elden Ring to be very hard. I didn't ever farm for levels, but I explored a lot and by the time I was halfway through Liurnia I had the feeling I was overleveled, and that feeling never really went away. There were some challenging sections, sure, and you're not ever powerful enough to breeze through the dungeons without taking your time and thinning out mobs and watching for traps and tricks, but I blew through most bosses in a few tries and none of the combat challenges were too much for me to handle due to my survivability and the damage I could dish out. I don't think I'm very good at this style of game, though, so I'm a little daunted at playing a more guided Souls game rather than the open world, where I could easily delay fighting Margit for ten hours until my R1s are doing 5% of his HP bar. Worried about running into a Bloodborne/DS boss, finding out I'll have to hit him 50 times to kill him, and the only way to make it any easier on myself is to run through the previous level ten times to farm souls. Oh you don't have to worry about that, everything in BB--enemies and you equally--are made of wet paper. EDIT: actually no I tell an accidental lie, for some reason on NG+ certain player style enemies have more health than any 30 Dark Souls bosses combined. But BBs NG+ is kinda crap and not worth doing anyway. Yarnham is briefly hell on Earth but then everything past it feels easier than it was on base game. It's loving weird. Flytrap fucked around with this message at 14:00 on May 2, 2022 |
# ? May 2, 2022 13:56 |
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Yeah, BB is pretty well tuned but only once you get how it wants you to play. It's not quite character action like Sekiro, but I would say build variety is a bit more limited in Bloodborne and dodging with some parry shots is the name of the game for most builds by far. I remember finding Bloodborne's opening extremely difficult, but you can almost audibly hear it when it clicks, and then it's pretty smooth sailing.
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# ? May 2, 2022 14:03 |
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Double post
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# ? May 2, 2022 14:04 |
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Phenotype posted:So -- and I am not saying this because I'm thumping my chest here -- I didn't find Elden Ring to be very hard. I didn't ever farm for levels, but I explored a lot and by the time I was halfway through Liurnia I had the feeling I was overleveled, and that feeling never really went away. There were some challenging sections, sure, and you're not ever powerful enough to breeze through the dungeons without taking your time and thinning out mobs and watching for traps and tricks, but I blew through most bosses in a few tries and none of the combat challenges were too much for me to handle due to my survivability and the damage I could dish out. I don't think I'm very good at this style of game, though, so I'm a little daunted at playing a more guided Souls game rather than the open world, where I could easily delay fighting Margit for ten hours until my R1s are doing 5% of his HP bar. Worried about running into a Bloodborne/DS boss, finding out I'll have to hit him 50 times to kill him, and the only way to make it any easier on myself is to run through the previous level ten times to farm souls. well that's fair, bloodborne is obviously not as flexible in your approach but equally it has no bad weapons, and every encounter is more or less solveable by using specific techniques, especially since bosses are much more limited than in elden ring, barring a few of the optional DLC bosses who are nuts. your time will always be better spend trying to work out how to beat the boss than to going grinding. e: solveable as compared to elden ring's branching open ended narrative style combos
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# ? May 2, 2022 14:17 |
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Finally tracked down some respec tears and reassigned most of my Str/Fth into Vig, and shuffled my talismans around. As a result, my damage output barely changed, but I have like 50% more health thanks thread! Now to decide whether I want to stick with the claymore. It has pretty good reach, and I can swing it one-handed (important since I usually have a talisman out for ranged attacks and buffs) but it’s kind of boring. Dual wielding looks cool but I don’t really have the endurance to hold two of anything without wearing rags. Worried I might be a bit under-levelled (took out Radahn at level 49, I think I’m up to 55 now?), but eh, grinding is boring.
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# ? May 2, 2022 14:19 |
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Phenotype posted:So -- and I am not saying this because I'm thumping my chest here -- I didn't find Elden Ring to be very hard. I didn't ever farm for levels, but I explored a lot and by the time I was halfway through Liurnia I had the feeling I was overleveled, and that feeling never really went away. There were some challenging sections, sure, and you're not ever powerful enough to breeze through the dungeons without taking your time and thinning out mobs and watching for traps and tricks, but I blew through most bosses in a few tries and none of the combat challenges were too much for me to handle due to my survivability and the damage I could dish out. I don't think I'm very good at this style of game, though, so I'm a little daunted at playing a more guided Souls game rather than the open world, where I could easily delay fighting Margit for ten hours until my R1s are doing 5% of his HP bar. Worried about running into a Bloodborne/DS boss, finding out I'll have to hit him 50 times to kill him, and the only way to make it any easier on myself is to run through the previous level ten times to farm souls. All my friends who play this game went on and on about how hard Margit is so imagine my surprise when I beat him on the 5th try with no summons and then followed that up by beating the Grafted dude first try sight unseen. But I think I took a very path than they did. This is my first Souls style game so I didn’t run straight to the hard stuff. I explored most of Limgrave and Weeping, and some of the red area. Got my rear end handed to me by 10 different mini bosses. By the time I finally ran into some cutscene bosses I knew my move set and how not to get baited into a bosses’ combo, how to wait them how for an opportunity then punish. I also had some good weapons I was comfortable using. I was expecting a hard fight but it was pretty easy. That said I’m sure many people enter the castle at much lower level with a lot less tools/weapons/etc because if you’re following the golden light thing it kind of pushes you that way, arguably too early for many.
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# ? May 2, 2022 14:22 |
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I hadnt been using the jellyfish spirit ashes because i had lhutel. But on a whim i buffed it up to like +5? Nothing too crazy and I started using it in bosses instead of Lhutel and wow it has a surprising amount of health and tankiness. Also its lore description is adorable. So sorry headless knight its jellyfish time. Edit: also just started clearing out Caelid a bit more and in my wanderings decided to get revenge on lazer shrimp hell. Felt good murdering all of them. Double Edit Sudden Question: Do the teleporter trap chests remain even after theyve taken you once? Can you use them again? Just curious
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# ? May 2, 2022 14:25 |
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Oh, and we should probably mention the Cum Chalice. Bloodborne has these things called Chalice Dungeons. You can go through premade ones or randomized ones. Well when you choose a random one you can put in your own code as a seed. If you put in the code "cummmfpk" You get put into a weird little chalice where you only have one hp. Go just a few steps in, look to your left, and you'll see a health bar start depleting. Once it dies you'll get a fuckload of echoes. Then you can use the homeward bone item to go back to the start and repeat the cycle forever. As a warning, DO NOT OPEN THE DOOR. What's happening is that a boss style enemy is being spawned right on top of a dungeon trap. If you get near them they'll spawn in properly and just be knocked away like they would be normally. This can get you literally million of runes in no time at all. Even if you feel like it's cheating to buy your way to level 700 with this method it's still commonly used because it's generally accepted that making blood vials and bullets something you need to grind or buy was a bad call, so this just takes away the tedium by letting you max out your box.
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# ? May 2, 2022 14:27 |
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ZeusCannon posted:Double Edit Sudden Question: Do the teleporter trap chests remain even after theyve taken you once? Can you use them again? Just curious Yes, they can be reused. In fact, there's an optional dungeon in a later area of the game where they're the primary method of transportation.
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# ? May 2, 2022 14:36 |
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So I'm level 30 something and found the Great Jar in Caelid. The summons have 4500+ HP and one or two shot me. This is the fight you're supposed to do offline unless you're an endgame optimized build, right?
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# ? May 2, 2022 14:36 |
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Caelid is like a lvl 70+ zone unless you got the skills to pay the bills.
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# ? May 2, 2022 14:38 |
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Vintersorg posted:Caelid is like a lvl 70+ zone unless you got the skills to pay the bills. Running away is a skill.
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# ? May 2, 2022 14:41 |
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WebDO posted:So I'm level 30 something and found the Great Jar in Caelid. The summons have 4500+ HP and one or two shot me. This is the fight you're supposed to do offline unless you're an endgame optimized build, right? The gimmick there is if you're playing online, the three people you face are clones of other players who have beaten clones of other players (repeat forever) doing this quest. In practice it means you're probably going to land clones sporting whatever broken rear end stuff they brought to try and beat the quest, and yeah that's kind of a struggle. Or you can do it offline and then you just kind of face three dudes
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# ? May 2, 2022 14:43 |
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Summit posted:That said I’m sure many people enter the castle at much lower level with a lot less tools/weapons/etc because if you’re following the golden light thing it kind of pushes you that way, arguably too early for many. One of the things you are supposed to learn initially is that the golden light thing isn't necessarily telling you where to go next.
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# ? May 2, 2022 14:48 |
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Vintersorg posted:Caelid is like a lvl 70+ zone unless you got the skills to pay the bills. On the one hand, I know there's a path you are recommended to take by the game. On the other hand I'm pretty proud that my little dude with Reduvia and a poison bandit sword looks like a bird now as I finally consider going back to Stormveil. I'm the guy that has cleared Sellia, the swamp, the alternate route to Altus, and still need to clear Stormveil. Playing mostly blind. This game rules
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# ? May 2, 2022 14:48 |
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DeathChicken posted:The gimmick there is if you're playing online, the three people you face are clones of other players who have beaten clones of other players (repeat forever) doing this quest. In practice it means you're probably going to land clones sporting whatever broken rear end stuff they brought to try and beat the quest, and yeah that's kind of a struggle. Or you can do it offline and then you just kind of face three dudes First time doing this shortly after release I was wondering why fromsoft would make the npc invader summons all use hoarfrost stomp
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# ? May 2, 2022 14:49 |
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If you can face a caster it's game over for the NPC as the AI is bad at playing em.
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# ? May 2, 2022 14:51 |
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Vintersorg posted:If you can face a caster it's game over for the NPC as the AI is bad at playing em. Is there a way to get it to reroll? I'm probably just going to go offline honestly
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# ? May 2, 2022 14:52 |
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Report: I'm having fun so far with Elden Ring after 50 hours, I just finished the snowy mountain area. From my understanding, that's near the endgame. It's my first FromSoftware game, but I've found the game overall less opaque and difficult than I feared. The story bosses aren't that difficult, I haven't had to attempt one more than three times. The hardest bosses so far have been some of the optional dungeon ones. The ones that took the most attempts for me were the two godskin guys, one after the other; and another where you fight two crucible knights at once. My only complaints so far: 1. The quests are really obscure. I can understand why the developers and fans don't want a modern-style quest log, but something like the Morrowind journal would be useful for keeping track of things. 2. With so much lore and gameplay put in item descriptions, it can be frustrating to get a view of them. First you have to figure out what category the item you just picked up is in (it's not always obvious). Then you have to cycle between views, even though I'm pretty sure all the necessary information could fit on the screen at once. 3. PC keybindings are bad. I know, it's really designed for a controller, but that's still no excuse for having to toggle through spells and items when we have perfectly good number keys. I wish there were a way to toggle sprinting, too. 4. PC performance is playable, but still has annoying moments of framerate drop. I have a 3070 and it happens even on low settings!
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# ? May 2, 2022 14:53 |
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WebDO posted:So I'm level 30 something and found the Great Jar in Caelid. The summons have 4500+ HP and one or two shot me. This is the fight you're supposed to do offline unless you're an endgame optimized build, right? Ooor you could jump on the branch and let the npcs walk off the cliff.
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# ? May 2, 2022 14:55 |
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THE AWESOME GHOST posted:A friend of mine did NG+7 and said you actually pretty much have to solo everything by that point. Summons don’t scale to that point and are pretty much a waste of HP/FP Doesn't your mimic scale with you though? I just struggled against NG+3 Malenia and I'm not sure how much farther I can even go
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# ? May 2, 2022 15:02 |
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I don't understand how this game would work blind. Do you have to write down everything that each NPC says so you can go back and study it for clues later? Do you have to regularly cycle back through the entire map and scan for new stuff to figure out where the next step of some questline is after the NPC disappears from the last location they were at?
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# ? May 2, 2022 15:06 |
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I also like to think the lore of the giant jar overseeing Caelid Fight Club is just finding the most secluded spot he could, offering up "..." for a prize and eating the corpses until he was 20 feet tall
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# ? May 2, 2022 15:06 |
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# ? Jun 3, 2024 13:34 |
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withak posted:One of the things you are supposed to learn initially is that the golden light thing isn't necessarily telling you where to go next. Serious question: how would you learn this?
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# ? May 2, 2022 15:08 |