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Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Yeah, that's way too long. A quick note on some non-obvious things and perhaps an obscure suggestion or two would have been plenty IMO.

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Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

Cpt_Obvious posted:

the signatures are gathered by a man with a gun

they are collected by a man without a gun actually

Fister Roboto
Feb 21, 2008

Wafflecopper posted:

they are collected by a man without a fun actually

imhotep
Nov 16, 2009

REDBAR INTENSIFIES
Holy gently caress they made an official faln track suit, I really want it but shouldn’t

239€ here https://atelier.zaumstudio.com/products/faln

Idiot Doom Spiral
Jan 2, 2020

Nessus posted:

Yeah, that's way too long. A quick note on some non-obvious things and perhaps an obscure suggestion or two would have been plenty IMO.

"there are no wrong builds or other video gamey stuff" is all I usually say and then just kind of let people explore. I don't think day 2 hardstuck is much of a thing anymore, right?

Vagabong
Mar 2, 2019

bop bop perano posted:

Holy gently caress they made an official faln track suit, I really want it but shouldn’t

239€ here https://atelier.zaumstudio.com/products/faln

I'll be waiting for FLAN knockoff, should be a bit cheaper

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Idiot Doom Spiral posted:

"there are no wrong builds or other video gamey stuff" is all I usually say and then just kind of let people explore. I don't think day 2 hardstuck is much of a thing anymore, right?
Yeah at most explain some things like 'your health and morale are connected to these skills and even if you start 'dying' you have ten seconds to click them, even in the middle of other things, as long as you have the items' - i could see that one being frustrating.

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.
explaining health and healing items is good, ive seen non gamers struggle with that. Explaining that you can hold down a key to see stuff to interact with and that you should interact with everything, thats good too. Basically, give them info they need to speak the language the game is speaking.

The rest is pretty much completely unnecessary or actively harmful to the experience

sebmojo
Oct 23, 2010


Legit Cyberpunk









Gaius Marius posted:

Yeah, also she probably going to hate it given you crowbarred her into playing it, and she seems to have zero interest in playing games.

Its a terrible giant wall of text, I wouldn't say any of that apart from maybe you're playing a giant fuckup, embrace it.

Killed a Girl in 96
Jun 15, 2001

DON'T STOP CAN'T STOP
If a wöman isn't interested in playing a video game, you shöuldn't force it.

Wrr
Aug 8, 2010


bop bop perano posted:

Holy gently caress they made an official faln track suit, I really want it but shouldn’t

239€ here https://atelier.zaumstudio.com/products/faln

Empty Sandwich
Apr 22, 2008

goatse mugs
what's that in reál?

wynott dunn
Aug 9, 2006

What is to be done?

Who or what can challenge, and stand a chance at beating, the corporate juggernauts dominating the world?
I’m saving up for a pissf****t jacket

Empty Sandwich
Apr 22, 2008

goatse mugs
pissfascist

Animal-Mother
Feb 14, 2012

RABBIT RABBIT
RABBIT RABBIT
I'll just hunt for filthy encrusted jackets down by the waterfront, thanks.

SilkyP
Jul 21, 2004

The Boo-Box

Gaius Marius posted:

I didn't say that he was responsible. I said he didn't give a poo poo that they died.

It’s almost like human nature may not be great no matter who you are

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

oscarthewilde posted:

A pertinent question and answer, but one that might be a bit too cynical. When you look at Derrida's political and legal theory, and his interpretation of Schmitt, he questions the very foundations of the Western constitutional order. Instead of binding law and politics to some abstract conception of justice, he uncovers a much more contingent, violent foundational element within the not-so-moral law. Yet, if law is not so strictly bound by morality and justice, that does not make morality and justice meaningless concepts. Justice is moved from something entirely within law, to a useful measure outside of law, realisable in extra- and intraparliamentary practice and theory: justice becomes possible through deconstructing the law. Legitimacy, in that sense, becomes something much more contingent and conditional than assumed in legal philosophy (is it any wonder that the society described as legitimate by legal philosophers always resembles the theory behind Western liberal democracy. The fact that political practice so often fails to resemble political theory, and the rule of law might be much less strong than expected in those 'necessarily good' Western democracies, is ignored) but is still useful. A legitimate authority becomes a possibility worth fighting for, instead of a meaningless factum.

OK, but I'd say that the legitimacy of any to be established legitimate authority must derive from the actions it take to materially benefit at the very least those over whom it holds authority. So imo, any revolutionary struggle should focus on doing that, and legitimacy may then be achieved as a by-product. What I would see as a great possible threat is that people who might otherwise take action to achieve those ends are instead persuaded to inaction because they feel they lack the legitimacy to oppose existing (illegitimate!) authorities and power structures.

I don't think you can start from legitimacy and go from there. Legitimacy is part of how you're going to be judged after the fact.

Pierson
Oct 31, 2004



College Slice
What stats/path is it worth going down if I want to focus on the Pale, general weirdness, and whatever else surrounds it? My first playthrough was a mess and I managed to miss like 80% of the content, my current ons is a moralist/ultralib playthrough with a heavy focus on Int/Psy because I hear you get a lot of good Kim content that way.

GlyphGryph
Jun 23, 2013

Down came the glitches and burned us in ditches and we slept after eating our dead.
The "weird" path is probably PSY/FYS, focusing on Inland Empire and Shivers. Beyond that it's all about dialogue choices. I recommend going for a "Supranatural Investigator" run.

Tylana
May 5, 2011

Pillbug

Pierson posted:

What stats/path is it worth going down if I want to focus on the Pale, general weirdness, and whatever else surrounds it? My first playthrough was a mess and I managed to miss like 80% of the content, my current ons is a moralist/ultralib playthrough with a heavy focus on Int/Psy because I hear you get a lot of good Kim content that way.

Inland Empire and Shivers have the most supranatural stuff (as you might expect). Though you do need a good logic for some later checks and a bunch of interfacing to dance to the most amazing sounds.

Another option is to have a good Conceptualization, get Art Cop and Jamais Vu ASAP and basically have a lot of XP.

Alhazred
Feb 16, 2011




https://twitter.com/kerebrin/status/1520431057685913600

EorayMel
May 30, 2015

WE GET IT. YOU LOVE GUN JESUS. Toujours des fusils Bullpup Français.
:smith:

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Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

cursed harry

Grouchio
Aug 31, 2014

Does the game hit different now that there's a war in Ukraine going on? (what with the setting being somewhat of a parallel to European geopolitics?)

Countblanc
Apr 20, 2005

Help a hero out!
Heard DE described as "apolitical" because it makes jokes about both the left and right. Folks, you hate to see it.

EorayMel
May 30, 2015

WE GET IT. YOU LOVE GUN JESUS. Toujours des fusils Bullpup Français.
At high levels, Rhetoric will make you an impressive political beast – one whose beliefs are impenetrable. Which is to say, one whose mind will not change; one who will calcify.




The last one hurts you for -1 morale, much like being too sad to jerk off

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Countblanc posted:

Heard DE described as "apolitical" because it makes jokes about both the left and right. Folks, you hate to see it.

lmao could you imagine thinking the jokes about communism (this is impossible and its adherents are fractious but it's worth pursuing because it dreams of a better world) are equivalent to the jokes about fascism (people believe in this because women won't sleep with them and they're sad about that)

Cpt_Obvious
Jun 18, 2007

Pattonesque posted:

lmao could you imagine thinking the jokes about communism (this is impossible and its adherents are fractious but it's worth pursuing because it dreams of a better world) are equivalent to the jokes about fascism (people believe in this because women won't sleep with them and they're sad about that)

The game shits so hard on fascism that even saying the fascist lines causes you moral damage.

Sardonik
Jul 1, 2005

if you like my dumb posts, you'll love my dumb youtube channel
I was watching the Joseph Anderson stream linked upthread and hoo boy is he a clueless centrist who can't pronounce things. But that's ok, still an interesting perspective.

Somebody in his chat even mentioned how it was 'only the political people' who were frustrating in the game, compared to the apolitical person he was talking to now.

He was talking to Joyce. :thunk:

Empty Sandwich
Apr 22, 2008

goatse mugs
reading this thread reminded me that I dreamed about playing DE last night. I died of morale damage.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Cpt_Obvious posted:

The game shits so hard on fascism that even saying the fascist lines causes you moral damage.

definitely one of the funniest owns in the game, maybe the funniest.

Megazver
Jan 13, 2006
https://twitter.com/kerebrin/status/1520431057685913600

Claes Oldenburger
Apr 23, 2010

Metal magician!
:black101:

bop bop perano posted:

Holy gently caress they made an official faln track suit, I really want it but shouldn’t

239€ here https://atelier.zaumstudio.com/products/faln

Holy poo poo that rules.

Thank god its sold out or I would have mashed that buy button like harry mashed a rotten foot in a pot. I love, LOVE, the fact that they continued their merch in the way they have. Limited things suck, but well made things are better than mass produced garbage. I'd love to own any of the items they sell, but they're out of my price range and that's okay. One day I'll buy Kim's jacket...one day.

Thanks to everyone itt continuing the conversation about philosophical references. I know poo poo about philosophy but I love this game and love reading breakdowns of the minutia of the characters.

Party Boat
Nov 1, 2007

where did that other dog come from

who is he



imhotep
Nov 16, 2009

REDBAR INTENSIFIES

Sardonik posted:

I was watching the Joseph Anderson stream linked upthread and hoo boy is he a clueless centrist who can't pronounce things. But that's ok, still an interesting perspective.

Somebody in his chat even mentioned how it was 'only the political people' who were frustrating in the game, compared to the apolitical person he was talking to now.

He was talking to Joyce. :thunk:

I couldn’t tell if he was joking cause he was trying to play as a certain type of character, I think someone from persona 3, cause he clearly chooses the left wing ideas, and also makes jokes and said certain things during the dialogue with the deserter that made me think that he was trying to play a certain way that wasnt how he would play it normally or whatever. But I’ve only seen like the first and last vods so idk. I don’t really like his reviews that much, but I really enjoyed his playthrough of outer wilds, and last week he streamed the dlc for the game which was great.

Countblanc
Apr 20, 2005

Help a hero out!
he was ostensibly faux-roleplaying as Yusuke from Persona 5 but he dropped it pretty quickly and only went back to that well when he either remembered or cared. possibly pressure from chat to exhaust as much of the content as possible, a lot of people were backseating and telling him to talk to certain NPCs at specific times and what to say to advance questlines.

A Wizard of Goatse
Dec 14, 2014

Cannot imagine how obnoxious getting into this game now must be if you make the mistake of telling anyone

SixFigureSandwich
Oct 30, 2004
Exciting Lemon
Finished Day 1. I did not sing karaoke...yet.


Mr. Vimes is helping me find my gonne

ziasquinn
Jan 1, 2006

Fallen Rib
i bullied my friend into playing this finally and he’s enjoying it. i only did because he was being stubborn but it’s right up his alley.

i think i’ve played it 1.5 times but watched lots of ppl play it. SGF and Woolie being my favorite runs, both doing nearly everything in the entire game. SGFs run was about 65 hours and Woolie’s was 85 hours.

SGF

https://youtube.com/playlist?list=PLaSPgE4K0SB3EgpAuZztCy5pqkkWrZHCO

Woolie

https://youtube.com/playlist?list=PLiSdC6Lp8c7OqzRpriFam1lARlD9zI_Gl

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sebmojo
Oct 23, 2010


Legit Cyberpunk









A Wizard of Goatse posted:

Cannot imagine how obnoxious getting into this game now must be if you make the mistake of telling anyone

quote:

After a great deal of coaxing I managed to get my sister-in-law, who I really like but who has never played any video game aside from Tetris, to play this game. I gave her some information before she starts as follows
quote:

quote:

A few tips that I strongly recommend once you start playing disco elysium:

-when you start, you’re given a choice of how many points you want to put into your basic stats, out of four. The fundamentals of your personality. Since you don’t have a lot of experience I recommend 4/4/2/2. Smart and empathetic, but maybe not the strongest or most dexterous. There are benefits to choosing otherwise, but this is the most straightforward and easiest of the character setups.
-Don’t be afraid to fail a skill check. There is almost always another way around if you fail, and the vast majority of the time you will be able to retry later. sometimes “succeeding” a check gives an objectively worse outcome than failing. And some of the best and most memorable moments of this game only come about by failing, rather than succeeding. Giving a cold girl a hat and demanding a bite of a sandwich are the best examples of this.
-Don’t be afraid to say the nuttiest poo poo possible. The people of martinase are shockingly adept at rolling with your insanity and sometimes you might even be able to get extra information or resources from someone that they wouldn’t otherwise give by saying or doing something crazy enough that it that throws them off balance. The only person who won’t put up with you acting like a complete nut job is in the last hour or so of the game.
-Time *only* progresses as you speak to people or examine objects you’re holding. Don’t be afraid to wander around and take as much time as you like. Even if someone is pointing a gun at your head and threatening to pull the trigger you can talk, examine your environment and think as much as you like. Actual, serious events occur as you make them. This is *especially* important in the game’s most violent climax.
-Kim will defend and support you almost no matter what. He is your keystone. Do not try to anger or disappoint him. Unless your want to because it’ll be funny (it can be very funny).
-“Thoughts” are this game’s version of specialized skills. You receive the initial thought through dialogue or actions, and you assign it to a thought slot. (You can increase your number of slots with each level if you like) and with a certain amount of time it will manifest. Maybe it will give benefits, maybe it will give you unique choices or opportunities you wouldn’t have otherwise, or maybe it will give nothing but flaws. There’s no way of knowing until you assign it to a slot and work until you complete it. I strongly recommend against going online and looking at a guide because the uncertainty and almost randomness are what makes this game so incredible. If you assign a thought and complete it, and then remove it, it’s gone permanently and you cannot get it back on that playthrough.
-you have two sets of stats that will take damage or heal as you work, Health and morale. Health’s maximum increases by boosting your endurance stat, morale by increasing your volition stat. Both are important, and both will kill you if you let them fall to zero. But there are drugs that will let you recharge them, even if you take a hit, physical or emotional, that would have killed you. Money is scarce in the game but if you don’t have something else you definitely want to but it never hurts to stock up on those healing items. Having 2-4 of both on hand will be a life saver. Even in the most difficult parts of the game. Either way, you definitely will not need more than 5/10 in either skill, unless you want to make nothing but bad decisions and suffer the consequences which, again, you can do if you’re so inclined.
-The man you’re playing the game as is hosed Up. And if you choose certain dialogue options your own brain (and the game) will force you to do or say reprehensible things. Do not confuse depiction with endorsement. Just because your character is an emotionally traumatized substance abuser does not mean the people who wrote and developed the game agree with what he does or says. Horrible misogyny, racism, sexism, and outright facism will come about if you choose certain dialogue choices. You can choose to make The Detective a better man than he once was, or hell, lean into it even further if you think it’ll be funny or entertaining. Either way it is possible to complete the game as a sad man who is trying to be better than the person he was before or as a guy who is certain that the apocalypse is coming and is it’s harbinger, or as a big shot big dick charismatic wonder, or as the most meth smoking racist piece of poo poo you can imagine. Your choice.
-Cuno might seem like an obnoxious little poo poo, but he has depths to him, and it is significant that you explore those depths. Noti to solving the murder, but as a character exploration.

A list of things I recommend you do, without spoilers. These will make sense as you reach them:
-Point the gun at Cunoesse, but do not fire. It will tell you drat near everything you need to know about her.
-Kim has a secret that will influence how you view him, but the only way to see or understand that secret is if you talk extensively with a handsome man on a balcony, complete the thought he gives you, and then speak with Kim. Or, find a working pinball machine, but that’s another secret.
-the second half of the entire game area opens up on day three, new areas, new characters, and more information on the case. On day 4 you can travel to a long abandoned computer factory and meet a man enjoying the view with his son. Speak to him exhaustively and you will unlock a thought called the *sigh* “Wompty-Dompty Don centre.” It is easily one of the best thoughts in the game and makes drat near everything easier.
-at one point you will find a pay phone, keep dialing random numbers until IT happens.
-you can get the boots, but not with Kim around.
-very late in the game you will visit an island. Be sure to take a nap there, and then head to the eastern sea. You will see one of the best and most brutal bits of writing I have ever seen in video games.
-if you keep wearing the hideous necktie it will eventually start talking to you. Articles of clothing beginning to speak to you is perfectly normal and has a big payoff in the climax.
-when you get The Photo of The Corpse, you can ask the Scab Leader about his opinion on it. The result is very, very uncomfortable, but also tells you everything you need to know about the Scab Leader.
-moving through The Smoker On The Balcony’s dialogue line will eventually let you meet a representative of the moralintern. Once you finish speaking to that representative you will understand why I dislike liberalism.

Did I do a good job preparing her for The Experience?

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