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ZA/UM Studio posted:Disco Elysium is a groundbreaking open world role playing game. You’re a detective with a unique skill system at your disposal and a whole city block to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being. Disco Elysium is one of the best RPGs of all time. In the year and a half since its release, the game has won countless awards, set a new gold standard for writing in games, and spawned many, many pages of impassioned discussion and analysis on these here forums. It will make you laugh; it will find and press on the bruises of your past; it will invite you to consider your place in the global ecopolitical landscape. It will make you laugh. sebzilla posted:I'll be thinking about this game my whole life, and that's enough. And now, the "Final Cut" of the game is here! Have a trailer: https://www.youtube.com/watch?v=l5vyZ04MNrQ Every line of dialogue in the game is now fully voice acted, which is loving insane for a game that's entirely based around its dialogue system. There are also new political vision quests, upgrades to the game's performance, and some nice QoL stuff, so if you missed the game on release, now is the time to jump in! The Final Cut is a free upgrade for all owners of the game. Story: SlightlyMad's previous thread OP posted:You start out as a loser detective who has woken up in a hangover after an epic drunken binge. There are murder cases to solve, but you can decide to become a narcotics-addicted hobo instead. Or become a politically minded philosopher of sorts. Or a corrupt cop who takes bribes, or an authoritarian rear end in a top hat. Or, you get the point: There are a shitload of things you can do and be. Setting: Roughly, can be described as magical realism. Its world is fictitious, but it feels grimy and real, a pastiche of real-world cultural influences that are reframed and remixed just enough to be new and immersive. You explore Martinaise, a working-class district within the disgraced former capital city of Revachol. If you choose, you'll learn plenty in-game about the geopolitical forces that lead to its current state, and how those forces do or don't echo through the lived experiences of its characters. Mechanics: Your skills become a part of your personality and take part in inner dialogues during your conversations with other characters, like in the mind of an actual person. Because there are silent dice rolls constantly happening against this balance of skills, the voices you'll see pop up more often in your inner dialogue are the ones you've invested in. This means that heavily min/maxing these parts of your personality will lead to a lopsided experience of the game: someone with no smarts or emotional intelligence but a ton of physical prowess will be more inclined to view conversations as opportunities for physical confrontation. Someone who's intelligent and intuitive but weak and clumsy will be very good at navigating relationships with others, but won't have a leg to stand on when poo poo gets real. Any approach you want to take is a valid approach in this game, and failure isn't always bad. In addition to your skills/personality, there's a so-called Thought Cabinet, which works sort of like a research tree. Just as in real life, doing certain things in-game might suddenly spark a thought. Choosing to spend some time ruminating on that thought (by giving it an active slot in your thought cabinet) will eventually lead to a conclusion; both the rumination and its conclusion cause permanent changes to your character—positive, negative, or both—that help further shape the person you become over the course of the game. "What do I need to know as a new player?" Disco Elysium's elegant mechanics and dialogue-driven nature can support a pretty incredible range of player decisions. In a sense, you could say that the game is about failure. There are only a few things to keep in mind if you're coming in totally fresh:
More to come, but go buy this loving game and play it! https://store.steampowered.com/app/632470/Disco_Elysium/ https://www.gog.com/game/disco_elysium One last request for Disco fans/veteran players: With the Final Cut out and lots of new players joining the fold, let's return to keeping discussions appropriately spoiler tagged. This can relax again as we get further out from release, but for now, assume that even that relatively minor side story point that you're talking about might be significant to a new player, and would be best left unspoiled. Please use tags accordingly. Thanks! Brosnan fucked around with this message at 18:14 on Feb 23, 2024 |
# ? Mar 30, 2021 18:23 |
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# ? Apr 29, 2024 07:39 |
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Using this space to capture some of the more thoughtful/funny/cool discussion posts about the game, from the old thread and from this one. THIS IS AN ULTRA SPOILER ZONE, PLEASE DO NOT PROCEED IF YOU HAVEN'T COMPLETED YOUR FIRST PLAYTHROUGH. Seriously, you'll just be ruining some potentially profound experiences for yourself. dead gay comedy forums, on portrayal of leftism posted:I will repeat whenever needed: it takes true-hearted communist leaning - actually lets go with straight up belief here - to do such a savage take on its failure like this game did. Outside literature, very few pieces of media in general have tried to artistically cope with the collapse of the Revolution, and Disco absolutely delivers on it. dead gay comedy forums, on Joyce/Evrart posted:Joyce is an absolutely excellent counterpart to Evrart in the sense that she is ideologically corrupt (DIOS MIO) but has tremendous personal integrity. There are several cues of this: when she talks about her daughters, when one of the Motorics chimes in when you are shaking her hand, and particularly she argues against the Moralintern ("We should have burned this city to the ground instead of letting them have it"). Maya Fey posted:that part was so sick dead gay comedy forums, on HDB's trauma posted:Disco Elysium does the thing where a literary thesis is repeated in "waves" rather than building up argument by argument to a final conclusion. So, you have constant references to the same thematic problem through different points of view. It doesn't take an hour into the game for the player to figure out that Harry is in a bad place at the moment regarding his life. Cpt_Obvious, on moralism and HDB's past posted:It is no coincidence that when Harry dreams of his wife, he dreams of Dolores Dei. In essence, they are the same thing. Dolores is the embodiment of Moralism, the worship of the status quo. To the moralist, everything anomalous seems...insignificant. Communist uprising? No biggy. Orphans playing with corpses in the street? That's just the way it is. The gods are in their heavens. Everything is as it should be. GLaDOS, reading the Kingdom of Conscience thought posted:https://vocaroo.com/1cozRXy6v3Mb Brosnan fucked around with this message at 05:37 on Apr 15, 2021 |
# ? Mar 30, 2021 18:25 |
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almost a new game playing in my native language for the first time. installed it on the ssd and the loading times are 100x better. this game is good, play it.
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# ? Mar 30, 2021 18:33 |
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# ? Mar 30, 2021 18:38 |
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Wait what "It is possible to soft lock the game" Is this just odd phrasing of 'there's a game over state here early' or is it actually some sort of endless loop of failure with no possible progression?
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# ? Mar 30, 2021 18:45 |
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victrix posted:Is this just odd phrasing of 'there's a game over state here early' or is it actually some sort of endless loop of failure with no possible progression? The former. Make sure you can pay rent for the first two days of the game. IIRC they added an actual early game over scene now, before the game just wouldn't progress and you'd have to start over.
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# ? Mar 30, 2021 18:50 |
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victrix posted:Wait what EDIT: ^^^^^^^^^^^^^^^^^^^^^^Ah, that's better than nothing. This may have been updated in this version, but originally, you have to have enough money to pay for your hotel room by the end of the night, you can't progress to the next day without falling asleep in your room. It is entirely possible to reach a point where you can't afford the room and there is no way for you to get enough money to pay for it because all the stores are closed.
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# ? Mar 30, 2021 18:51 |
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victrix posted:Wait what It's the latter, unfortunately. If you don't have accommodations and everyone in the game world is asleep, there isn't really anything you can do to progress anymore, but the game doesn't pop up a "welp, Game Over I guess." Obviously, by the time this happens, you've had many hours of gameplay to find solutions to this problem, but it's a potential pitfall that's not handled especially well. Edit: actually, I'm remembering that they may have added an actual screen for this, but it was after my playthrough. Maybe someone else who's encountered it can clarify.
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# ? Mar 30, 2021 18:51 |
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Doesn't Kim help you out if you fail to get the money from anywhere else? Or did some people take that money and immediately blow it on a cool pair of pants or something?
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# ? Mar 30, 2021 18:55 |
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Here's the link to the PS4/PS5 version (cross-buy): https://store.playstation.com/en-us/product/UP6758-PPSA03268_00-6401393671841114 EDIT: And a 20% discount for PS+ subscribers until 4/7.
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# ? Mar 30, 2021 18:59 |
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Any performance reviews? I'm torn between the switch and stadia versions.
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# ? Mar 30, 2021 19:00 |
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Brosnan posted:It's the latter, unfortunately. If you don't have accommodations and everyone in the game world is asleep, there isn't really anything you can do to progress anymore, but the game doesn't pop up a "welp, Game Over I guess." Obviously, by the time this happens, you've had many hours of gameplay to find solutions to this problem, but it's a potential pitfall that's not handled especially well. Can't you just pass time on bench? Or is this because you can't get rid of Kim if you don't have a place to stay?
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# ? Mar 30, 2021 19:01 |
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Au Revoir Shosanna posted:Doesn't Kim help you out if you fail to get the money from anywhere else?
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# ? Mar 30, 2021 19:01 |
bushisms.txt posted:Any performance reviews? I'm torn between the switch and stadia versions. Switch release isn't until Q3, Stadia is out today.
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# ? Mar 30, 2021 19:02 |
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Randarkman posted:Can't you just pass time on bench? Or is this because you can't get rid of Kim if you don't have a place to stay? The clock stops at 2 AM and the only way to advance it to the next morning is to go to bed.
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# ? Mar 30, 2021 19:12 |
Just started out, but the voice actor choices seem *really* solid so far. They all fit what I had in mind, or were better.
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# ? Mar 30, 2021 19:15 |
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Im not very crazy about Lena's new VA but the ones for the Precinct squad are spot on.
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# ? Mar 30, 2021 19:23 |
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Downloading now and annoyed there's only three old 'meet the VA' videos on youtube. Has 'al gul' been done, before this game? Seems obvious when you think about it but if not, well done to the punsters.
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# ? Mar 30, 2021 19:24 |
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Almost two hours later and the final cut update is finally available and downloading for me
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# ? Mar 30, 2021 19:52 |
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There seems to be a small bug. I picked up the broken tape in my hotel room but it isn't in my inventory. And tare doesn't seem to get highlighted even though I'm holding the bag and the right mouse button. Really minor thing.
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# ? Mar 30, 2021 19:57 |
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Decided to go high motorics this time and I was able to pass the check to run away from Garte. Feels bad.
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# ? Mar 30, 2021 20:08 |
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Possibly a steam issue rather than anything specific to the game. Xander77 fucked around with this message at 20:17 on Mar 30, 2021 |
# ? Mar 30, 2021 20:10 |
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All of the archetypes have a stat that is 1 - it seems like it might be better to even them out a little? Is it perfectly fine to use one of the archetypes and will I end up screwing myself trying to customize?
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# ? Mar 30, 2021 20:17 |
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I don't think you can screw yourself. I think having a high stat and a low stat makes for a better roleplaying mentality at the outset. trying to be terse so I don't give anything about this game away!
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# ? Mar 30, 2021 20:21 |
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Kaddish posted:All of the archetypes have a stat that is 1 - it seems like it might be better to even them out a little? Is it perfectly fine to use one of the archetypes and will I end up screwing myself trying to cutomize? I would actually encourage you to customize, personally. Whatever you want to do is cool, just don't be completely boring and do like a 3/3/3/3 build. My first playthrough was like 4/5/2/1 with Volition tagged, and it was a perfectly enjoyable way to play. You also do get a fair number of skill points through the course of the game, so you can pump up specific skills if you feel they're lacking initially.
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# ? Mar 30, 2021 20:21 |
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You can probably go 3/3/3/3 and have a decent chance of never really failing at anything substantial, especially if you have metagame knowledge, but it's way more fun if you can and do fail and very much designed around that. A 1 in at least one stat is actually a very good idea I'd say
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# ? Mar 30, 2021 20:28 |
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Great game, looking forward to playing through for a third time with the Final Cut content. If you're just playing for the first time, there's a habit I had (and have seen others have) where you're used to just clicking through the dialog trees from top to bottom to make sure you get all the *content* by exhausting all the choices. Don't do that in DE. Choices have consequences and you may end up saying something you regret or lock yourself out of the path you're actually interested in by just trying to exhaust all the options.
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# ? Mar 30, 2021 20:29 |
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I can't believe they're putting Cuno in Smash bros
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# ? Mar 30, 2021 20:35 |
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No Mods No Masters posted:You can probably go 3/3/3/3 and have a decent chance of never really failing at anything substantial, especially if you have metagame knowledge, but it's way more fun if you can and do fail and very much designed around that. A 1 in at least one stat is actually a very good idea I'd say There's also just the fact that 3s all around means you're not succeeding on those higher background rolls that a 5 or 6 might, and some of those are cool and important. The mechanics kinda make it so that being too afraid to fail means you never truly succeed.
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# ? Mar 30, 2021 20:37 |
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Kaddish posted:All of the archetypes have a stat that is 1 - it seems like it might be better to even them out a little? Is it perfectly fine to use one of the archetypes and will I end up screwing myself trying to customize? this is basically a game where you can put your stats to whatever you want, and get a cool and rewarding experience out of it. i did 5 or 6 playthroughs of the game, i had plenty of 1s in stats and I was able to complete every run. a 1 Psyche Harry will have different solutions to problems than a 1 Motorics Harry, and you'll get to see some different content each time depending on what your Harry is good and/or bad at
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# ? Mar 30, 2021 20:39 |
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Yeah, I guess another way to put it is being specialized in some things and a horrible fuckup at others is a recipe for a lot of really fun, good things to happen. There's no wrong cop type except boring cop
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# ? Mar 30, 2021 20:40 |
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Pretty sure Klaasje's voice actor has changed
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# ? Mar 30, 2021 20:43 |
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Did Klaasje change? I thought she sounded similar, but maybe I just forgot how she sounded.
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# ? Mar 30, 2021 20:47 |
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My two cents on your initial build - don't be afraid of having a dump stat. Both very high and very low attributes lead to fun outcomes. Yes, there might be a couple of challenges where it'll just be frustrating to have a low relevant attribute (since occasionally there'll be a skill check that's either the only path to progress, or the only path in the particular approach you're interested in), but they're outweighed by the amount of wild, stupid, amazing poo poo you can do with a high stat, and you can always use clothing (which gives small skill bonuses), check modifiers (actions or dialogue options that improve/worsen your chances for a particular skill check, i.e. being friendly to a character earlier in a conversation makes it easier to pass a persuasion check on them later), or druuugs if you're particularly stuck on an individual roll. As mentioned, a lot of the skill check failures (though not all - a good chunk of them are your standard "you've failed, try again" result) are entertaining and open up other paths to the investigation. A 3/3/3/3 build gives you neither the crazy genius options nor the catastrophic failure ones, and I'd only recommend it if you want to do a quick playtest of the game to get a better feeling of what skills you like best. Also, just in case it hasn't been mentioned, the max of your two health pools (physical health and morale) is defined by your Endurance and Volition skills, respectively. Therefore, a X/1/1/X build is pretty high-risk, though the risk of a 1-bar health pool is largely negated once you start finding health items, which are pretty generously strewn throughout the map.
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# ? Mar 30, 2021 20:56 |
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Turning hardcore mode on in the main menu, sets the menu music to adm and the church to rave. Is this new in the final cut?
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# ? Mar 30, 2021 20:58 |
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VictualSquid posted:Turning hardcore mode on in the main menu, sets the menu music to adm and the church to rave. Is this new in the final cut?
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# ? Mar 30, 2021 21:01 |
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3333 or 4422 is fine dont listen to the weirdos, the game is written to be good from basically every angle
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# ? Mar 30, 2021 21:04 |
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Verviticus posted:3333 or 4422 is fine dont listen to the weirdos, the game is written to be good from basically every angle i agree except dont ever cheat and do 6666 because its basically the anti-cool playthrough
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# ? Mar 30, 2021 21:10 |
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Eeeeee just woke up to find my slow as poo poo download over Australian internet is done and the game is working! gently caress you, classification board!! Son of Rodney posted:Just started out, but the voice actor choices seem *really* solid so far. They all fit what I had in mind, or were better. Yeah, even though I was really really hoping they'd keep Klaasje's voice the same, the new lines sound like it's gonna be a fairly close match and good overall. Having all the skills voiced by the same Narrator isn't as jarring in practice as I thought it might be, either. Actually my first critique is that it feels unnecessary to narrate the death screens. (I got a classic early one, haha)
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# ? Mar 30, 2021 21:11 |
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# ? Apr 29, 2024 07:39 |
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Excited to dive in on PS5 but am a little bummed at the text size. This game is clearly optimized to be played in front of a monitor, but anything further than 6 feet from a big TV and item/skill descriptions become hard to read. Dialogue seems fine.
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# ? Mar 30, 2021 21:13 |