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While the ones in Castlevania tend to be drawn fairly lean, there are an awful lot of fluffy bat species, I'm sure we could find one that matched Soma's coat if we looked enough. I almost always end up defaulting to Lightning Doll once I'm past the Clock Tower. I'm not sure if I ever tried Nightmare, honestly, but it seems pretty good!
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# ? Apr 30, 2022 04:47 |
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# ? Jun 5, 2024 04:55 |
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Most problems can be solved by throwing a horse at them, it turns out.Explopyro posted:While the ones in Castlevania tend to be drawn fairly lean, there are an awful lot of fluffy bat species, I'm sure we could find one that matched Soma's coat if we looked enough. Honduran Ghost Bat!
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# ? Apr 30, 2022 07:54 |
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Yeah the Nightmare rules, I'm happy you got to keep it! I'm a bit "eh" on this area. It's nice and chill your first time, but it's so slow to traverse if you're going back to it for corners you missed etc., it has the "iron boots problem", and there's barely a warp in and around it.
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# ? Apr 30, 2022 09:04 |
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Shitenshi posted:There are only a few offensive souls that are better than the Nightmare, and even then with it's cheap MP cost, power, and range, it's still a contender for endgame. Yeah this is the one I took to the end tbh
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# ? Apr 30, 2022 12:32 |
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It turns out that through all the gimmicky souls, a straightforward soul that travels in a straight line and pierces is great. Ignore that the image of throwing a horse at people is still wacky as hell.
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# ? Apr 30, 2022 15:26 |
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If you're going to be using a projectile like nightmare, using a sword that swings in a big arc is kinda recommended, since you can hit enemies above and below that your projectile can't reach. Having a reliable way to strike above and below you becomes more necessary from this point onwards. Say, has natural20 looked at the bestiary at all?
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# ? Apr 30, 2022 20:24 |
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AncientSpark posted:Ignore that the image of throwing a horse at people is still wacky as hell. Honestly it's part of the appeal.
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# ? Apr 30, 2022 22:42 |
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Sylvian Wastes posted:If you're going to be using a projectile like nightmare, using a sword that swings in a big arc is kinda recommended, since you can hit enemies above and below that your projectile can't reach. The bigger problem, and I agree with Nat on this, is weapons that you can't landing-cancel. Like the Whip Sword is a nice long ranged straight shot, but you can't cancel it like you can other knives and swords of that type. Meanwhile one of the best swinging weapons in the game does have the landing cancel available, and this is one of the reasons it's so well regarded.
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# ? Apr 30, 2022 22:56 |
The problem with Nightmare is that it uses so much MP per shot. It is good for room clearing, but there's a number of tough enemies that are more efficient and easier to take out with more underrated souls.
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# ? Apr 30, 2022 23:26 |
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There's another entrance to the Underground Reservoir across from that very first save point that Nat refuses to use, you dipped your head in there in episode 1
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# ? May 1, 2022 01:33 |
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C-Euro posted:There's another entrance to the Underground Reservoir across from that very first save point that Nat refuses to use, you dipped your head in there in episode 1 Nightmare is great but I'm still sad we never picked up the Student Witch soul...
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# ? May 1, 2022 01:47 |
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theshim posted:Nightmare is great but I'm still sad we never picked up the Student Witch soul... I'm wondering how many different animal-throwing souls there are now. I'm pretty sure I remember being able to throw birds, too, maybe that was Blue Crow?
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# ? May 1, 2022 03:26 |
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Hey, sorry for the delay in posting! I got back from my trip to Athens at around 1am and I was too zonked to really do anything!
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# ? May 3, 2022 09:51 |
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Nat has to be the first person I've seen struggle with the overhead swinging weapons. I can understand not like the hammer simply because of it's piss poor range and how easily it leaves you exposed, but the Ascalon is a good weapon. With the Nightmare and Death Souls, he should be a walking murder machine.
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# ? May 3, 2022 11:50 |
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Legion is basically a check to see if you've got the hand of the backdash. The point of it isn't just that you move out of the way of something, but also that you're moving at all while facing the same direction. There's also no cooldown, so spamming it to skate in reverse is one of the faster movement options you have for most of the game.
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# ? May 3, 2022 13:18 |
Oh my god. Items don't despawn. I think that worm actually ate it. And the best part was that it was a sword type that Nat liked. With the holy element too.
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# ? May 3, 2022 14:32 |
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Legion tip: look at the last few seconds of that fight, what was hitting and what wasn't. More specific: You can duck under it in orb form, and you have a weapon that swings overhead. You'll get lasered eventually but it's a great damage trade.
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# ? May 3, 2022 15:11 |
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Yeah the Underground Reservoir is huge, and you haven't even explored the entire thing yet. And I love how sudden that Yoko cutscene is, it's one of the few effective jump scares in this series. Also there is a save point close to a warp point, it's the one at the beginning of the castle that you keep ignoring
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# ? May 3, 2022 15:21 |
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# ? May 4, 2022 23:45 |
Welp, and that's how you miss out on Legion's soul. In case you're curious, you need to break all four corpse shield bits before destroying the ball in the middle. On the plus side, not having makes at least one later fight much more interesting. e: And on the mistranslation corner, "Skull Millione" is actually supposed to be "Scarmiglione". This whole enemy line consists of devils namedropped in Dante's Inferno. anilEhilated fucked around with this message at 00:13 on May 5, 2022 |
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# ? May 5, 2022 00:01 |
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Legion is actually the only permanently missable soul in the game, funnily enough.
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# ? May 5, 2022 03:27 |
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Seeing Legion go down like that, it does make me appreciate the bosses in Circle of the Moon and the DS Vania's that much more. There were a handful of duds in each of them, but for the most part they were pretty dynamic and fun to engage with. I like this game and even Harmony of Dissonance spite of it's flaws, but it apparently took Iga some growing pains to consistently make fun and interesting boss fights.
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# ? May 5, 2022 03:41 |
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anilEhilated posted:Welp, and that's how you miss out on Legion's soul. In case you're curious, you need to break all four corpse shield bits before destroying the ball in the middle. lol I knew this would happen as soon as Nat died to Legion once, and having met the requirements to get the Soul the first time no less. Oh well.
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# ? May 5, 2022 03:48 |
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anilEhilated posted:On the plus side, not having makes at least one later fight much more interesting. Huh. Which fight - I never used that soul?
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# ? May 5, 2022 04:12 |
ulmont posted:Huh. Which fight - I never used that soul? e: I also thought they're weak to Dark but that is apparently not the case. anilEhilated fucked around with this message at 15:14 on May 5, 2022 |
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# ? May 5, 2022 09:54 |
Ah, if only they'd found an armour upgrade somewhere in the game that they didn't go back for. A shame, that.
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# ? May 5, 2022 14:53 |
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I hope this set of episodes isn't as maddening to watch as it was to play.
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# ? May 6, 2022 23:36 |
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Balor always gets me. In theory it's parse-able but I have a really rough time with the first phase seeing where things are going and how I fit into it. Also, Lubicant is another of the mistranslations alongside Skull Millione. It's supposed to be Rubicante. Bruceski fucked around with this message at 23:50 on May 6, 2022 |
# ? May 6, 2022 23:47 |
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Natural 20 posted:I hope this set of episodes isn't as maddening to watch as it was to play. Is it supposed to be unlisted?
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# ? May 6, 2022 23:56 |
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anilEhilated posted:Julius. It's got just enough range to keep you safe while still doing damage. Got it. Balmung is a plausible substitute and god knows they are strong against Holy, aka Claimh Solais.
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# ? May 7, 2022 00:05 |
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Lubicant doing work by leading their shots there haha. Also Order of Ecclesia is my jam, and I would love to see Nat try it. ...And would also like to see him just try to get through Ruvas Forest on hard mode. Someone needs to share my pain on that one.
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# ? May 7, 2022 00:06 |
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Are you this stubborn in real life, or do you just play it up for the viewers? Also Medusa Head was one of the Souls that I recommended grinding earlier, since as you figured out it lets you completely cheese the second phase of the Balore fight. C-Euro fucked around with this message at 02:15 on May 7, 2022 |
# ? May 7, 2022 00:15 |
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White Coke posted:Is it supposed to be unlisted? No! Thank you very much for the spot. C-Euro posted:Are you this stubborn in real life, or do you just play it up for the viewers? If anything I would try more times without viewers.
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# ? May 7, 2022 00:36 |
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He said you couldn't turn into a bat. He never said anything about giant bats.
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# ? May 7, 2022 01:48 |
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Natural 20 posted:If anything I would try more times without viewers. That's actually heartening to hear. No matter how this LP ends I hope you give the game another shot on your own time, I feel like you're getting a pretty raw deal by feeling forced to rush through it. E: I think that's also related to your comment about Hollow Knight feeling easier. Because that game was so open-ended after a certain point, you couldn't really get "stuck" because there wasn't an intended critical path the way there is with older Metroidvanias (at least intended for first-time players) C-Euro fucked around with this message at 02:15 on May 7, 2022 |
# ? May 7, 2022 02:06 |
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I will admit, I honestly don't like most of the overhead swinging weapons either (Ascalon in particular I'm not a huge fan of, with how short it is), they just feel awkward to me a lot of the time. There is one I use a fair amount that's a hard mode exclusive (Death's Scythe has a lot of range on it, so it's a bit different), but the weapon I use most in this portion of the game is one they didn't end up finding (Mystletainn, which IIRC is in the clock tower somewhere, has a very similar speed, style, and range to Hrunting but a better element). And then, of course, there's the Claiomh Solais which is so good it's worth using in spite of being an overhead weapon. Balore's kind of a weird boss, the old "head and hands boss" is a huge cliche but this is the only time I can think of Castlevania doing it. It's very claustrophobic and you don't have a lot of room to dodge (honestly, this is definitely one I always end up needing a lot of potions for).
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# ? May 7, 2022 05:07 |
Explopyro posted:I will admit, I honestly don't like most of the overhead swinging weapons either (Ascalon in particular I'm not a huge fan of, with how short it is), they just feel awkward to me a lot of the time. There is one I use a fair amount that's a hard mode exclusive (Death's Scythe has a lot of range on it, so it's a bit different), but the weapon I use most in this portion of the game is one they didn't end up finding (Mystletainn, which IIRC is in the clock tower somewhere, has a very similar speed, style, and range to Hrunting but a better element). And then, of course, there's the Claiomh Solais which is so good it's worth using in spite of being an overhead weapon. They didn't need to find Mystletainn, it actually dropped for Nat from a Dryad. Unfortunately a worm ate the drop.
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# ? May 7, 2022 05:34 |
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Balore is, I feel safe in saying, the most difficult boss in the game, just because of how unpredictable Phase 1 is. Anyway, if you haven't gotten it by the time you read this, there's a weapon Nat, that you'll really like. It's, should you want to know what/where, the Vjaya, available by flying up to a suspended platform in one of the vertical segments of the Castle Corridor. It's lightning elemental and attacks straight ahead, usually hits twice, and is jump cancelable. Past that, Killer Mantle is a weird one. Enemies don't really have MP stats aside from for this one soul, so the swapping part tends to not matter. It is a very fast attacking soul, and there are specifically some enemies where utilizing it can make your life much easier or harder: it's worth experimenting with.
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# ? May 7, 2022 07:51 |
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Armor upgrades: irrelevant Weapon upgrades: don't care Why am I struggling? A true mystery. The arena IS tough, however. The side paths are optional and give you big rewards. Also, a bit puzzley. Nothing preventing you from coming back later, though!
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# ? May 7, 2022 09:28 |
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# ? Jun 5, 2024 04:55 |
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Rosalie_A posted:Past that, Killer Mantle is a weird one. Enemies don't really have MP stats aside from for this one soul, so the swapping part tends to not matter. It is a very fast attacking soul, and there are specifically some enemies where utilizing it can make your life much easier or harder: it's worth experimenting with. There's one regular enemy that's impossible to kill without it, but that's usually the only time I use it.
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# ? May 7, 2022 10:31 |