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the normal endings are bad and maybe you have a LORE JUSTIFICATION but it still leaves a sour taste in the mouth after 4000 hours of playtime I know miyazaki hates closure for some reason but they should have done the ocarina of time style of ending where we check in on the few surviving NPCs and they wave and dance. Turtle pope dancing with a skeleton was the objectively correct cutscene for fia's ending
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# ? May 11, 2022 17:40 |
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# ? May 27, 2024 05:03 |
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never seen a satisfying ending in a fromsoft game. they're for playing, not ending.
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# ? May 11, 2022 17:49 |
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if you go through enough NG+ cycles to achieve all the endings on one character you get a true ending where all the npcs come back to life and make a mending rune that saves Solaire and everyone does the fortnite dance
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# ? May 11, 2022 17:49 |
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Polo-Rican posted:the games are perceived as cringe because of the "cake is a lie" memes, but portal and portal 2 both had fantastic endings. in fact, valve used to generally whip rear end at endings... The G-man dialogues that end half-life and half-life 2 leave a lot to the imagination in a good way, still the coolest poo poo ever See my problem with this is they completely changed the endings to HL2 and Portal after the fact with patches to facilitate sequels.
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# ? May 11, 2022 17:49 |
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CYBEReris posted:if you go through enough NG+ cycles to achieve all the endings on one character you get a true ending where all the npcs come back to life and make a mending rune that saves Solaire and everyone does the fortnite dance brb, DMing this to thePruld so we can see this animated
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# ? May 11, 2022 17:51 |
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Thank you gamers! But our lore dump is in another soulsborne!
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# ? May 11, 2022 17:53 |
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Outer Wilds does the it's the end of the world but isn't that kind of poignant and beautiful ending better than FromSoft could ever hope to do
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# ? May 11, 2022 18:04 |
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dodgeblan posted:Outer Wilds does the it's the end of the world but isn't that kind of poignant and beautiful ending better than FromSoft could ever hope to do It's not the best game, it's spacer's game
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# ? May 11, 2022 18:06 |
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Outer Milds loving sucks
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# ? May 11, 2022 18:10 |
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Cowcaster posted:the pinnacle of video game ending artistic achievement is system shock 2 and i refuse to hear otherwise Nah. Final Fantasy VII and Persona 3 had pretty memorable endings for me, as does the MGS series in general. Souls games tend to have pretty ambiguous endings which is fine when your stories involve regime change via regicide but not enough surviving characters to experience the consequences. Brief endings also aren't a contrast to other cutscenes because the player character barely gets any other than 'stands up' or 'looks around'.
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# ? May 11, 2022 18:13 |
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i thought the bloodborne endings were pretty good and fit well with the game. Dark Souls 1 and 2 having bad endings I can kind of forgive because the games are throwbacks in a lot of ways and I'm sure they had to cut a lot of corners to make such insanely huge games. Dark Souls 3 the fade to black ending is actually really spooky and awesome. I like the sekiro ending where wolf becomes the sculptor, but the one where you actually save kuro is bad. Elden Ring is still a from game, but it's also an epic fantasy and you can't really have a non ending in an epic fantasy.
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# ? May 11, 2022 18:21 |
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Apparently the fallingstar beast jaw is the new hotness.
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# ? May 11, 2022 18:22 |
Frenzy ending hints at some Serious Lore at least.
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# ? May 11, 2022 18:23 |
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Am I just really unlucky or is the guardian swordspear drop rate unbelievably low
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# ? May 11, 2022 18:25 |
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skasion posted:Am I just really unlucky or is the guardian swordspear drop rate unbelievably low I got like three of them, but I also had 60 arcane
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# ? May 11, 2022 18:27 |
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skasion posted:Am I just really unlucky or is the guardian swordspear drop rate unbelievably low when i wanted one i farmed mine from the guys in peninsula pretty fast with base arcane and no fowl feet but rng is just arbitrary like that what I really hate is farming armor, i love how the nox sets look but i still haven't ever gotten a complete set Catgirl Al Capone fucked around with this message at 18:33 on May 11, 2022 |
# ? May 11, 2022 18:30 |
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Sekiro's endings are good and have actual meaningful variation to them. As much as I like ER, Sekiro feels like passion project while Elden Ring is Dark Souls 4.
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# ? May 11, 2022 18:33 |
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skasion posted:Am I just really unlucky or is the guardian swordspear drop rate unbelievably low It's low, but is it Fire Monk set low? Killing 2 monks in liurnia between each reset
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# ? May 11, 2022 18:33 |
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There's always a chance that the DLC will add or expand upon endings, but I would absolutely not hold my breath.
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# ? May 11, 2022 18:36 |
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WaltherFeng posted:Sekiro's endings are good and have actual meaningful variation to them. what are you talking about you can feel the passion in every single facet of elden ring except the endings
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# ? May 11, 2022 18:41 |
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A reporter asks Miyazaki a question about Elden Ring. "Elden what?" is his only reply.
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# ? May 11, 2022 18:42 |
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Elden Ring, that famous hastily made throwaway game FROM rushed out between actual projects.
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# ? May 11, 2022 18:46 |
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It’s weird to call ER not a passion project considering no one really expected it, and while it does invoke DS a lot, it was never marketed as a new dark souls I think people need to accept this is what the dude likes, even if you find it unfulfilling personally
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# ? May 11, 2022 18:50 |
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dlc opens up the arena in north limgrave but its for ice skating. elden rink
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# ? May 11, 2022 18:51 |
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A new b-team has been identified
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# ? May 11, 2022 18:53 |
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I actually like the DS1 "good" / "dark lord" ending. The cinematic itself is lackluster, but the journey to the cinematic makes it really interesting imho. Almost everyone is expected to get the basic ending the first time, and that ending simply sucks - you catch on fire, the end. It's not until later playthroughs that you discover Kaathe, and then Kaathe explains the lore in surprising detail, and you basically learn why the main ending sucks. So, when you finally get the "dark lord" ending, you have the double storytelling whammy of seeing a new ending cinematic, plus the joy of reaching the end while actually understanding what the other ending means and why you'd want to avoid it Polo-Rican fucked around with this message at 18:56 on May 11, 2022 |
# ? May 11, 2022 18:53 |
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CYBEReris posted:if you go through enough NG+ cycles to achieve all the endings on one character you get a true ending where all the npcs come back to life and make a mending rune that saves Solaire and everyone does the fortnite dance No joke, they should’ve made a fourth unique ending where you get all the mending runes (except Dookie Digester since it’s diametrically opposed to the others) and all the great runes to make the Mega Ring and nuke all outer gods in the name of the Crucible.
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# ? May 11, 2022 18:54 |
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Bloodborne has good endings: you miss out on a couple of boss fights, but choosing to tap out from all the weird hosed up poo poo to wake up to the rising sun felt strangely compelling, as does attempting to challenge an eldritch being and getting immediately subsumed by it. Souls writing tends to be so ephemeral that its hard to imagine them writing an ending that goes more in-depth than vibes and themes. Like what, are we going to get a Fallout NV ending slides where we find out how each NPC is affected by your ending choice?
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# ? May 11, 2022 18:57 |
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CharlestheHammer posted:It’s weird to call ER not a passion project considering no one really expected it, and while it does invoke DS a lot, it was never marketed as a new dark souls it's very much a hideo kojima auteur situation for sure. kojima and miyazaki make games for themselves, that other people seem to like.
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# ? May 11, 2022 19:01 |
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Vagabong posted:Bloodborne has good endings: you miss out on a couple of boss fights, but choosing to tap out from all the weird hosed up poo poo to wake up to the rising sun felt strangely compelling, as does attempting to challenge an eldritch being and getting immediately subsumed by it. Yeah the waking up ending for bloodborne roxx and is probably my favorite fromsoft ending
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# ? May 11, 2022 19:03 |
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Polo-Rican posted:I actually like the DS1 "good" / "dark lord" ending. The cinematic itself is lackluster, but the journey to the cinematic makes it really interesting imho. I got the dark lord ending on my first blind playthrough without ever meeting kaathe or knowing he existed lol I just refused to touch the first flame after seeing Gwyn and explored the boss arena after the fight. Then I was like "oh the door's open, I can just walk away from this"
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# ? May 11, 2022 19:03 |
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Blue Raider posted:Apparently the fallingstar beast jaw is the new hotness. “Always has been” meme
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# ? May 11, 2022 19:04 |
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Guys, these games are all about cycles which means the endings should have you cranking a sweet hog on the highway.
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# ? May 11, 2022 19:05 |
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Disco Pope posted:Guys, these games are all about cycles which means the endings should have you cranking a sweet hog on the highway. Buddy you can get arrested for that, keep it at home
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# ? May 11, 2022 19:07 |
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Cowcaster posted:it's very much a hideo kojima auteur situation for sure. kojima and miyazaki make games for themselves, that other people seem to like. i think this also is explanation for why so many people chafe so hard at the idea that they're "missing out on content" by screwing up an npc quest or not finding an item or missing a secret. from software does not make games with "make sure the players experience everything" on the design document. that's someone on the outside looking in style thinking.
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# ? May 11, 2022 19:08 |
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I think a big problem is with how the story is set up a big ending doesn’t really make sense. Waking up from the knightmare in Bloodborne works only really because the protag never wanted to be there on the first place. So unlike most he actually has a concrete want
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# ? May 11, 2022 19:09 |
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also it's the end of dream quest of unknown kadath
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# ? May 11, 2022 19:11 |
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CharlestheHammer posted:I think a big problem is with how the story is set up a big ending doesn’t really make sense. yeah bloodborne and sekiro have the best endings because the endings are about the main characters instead of being about whatever vague metaphysical change you have implemented on the world. The doll, Gerhman and the player character in Bloodborne and kuro and wolf in Sekiro. The endings that aren't really about the main characters tend to suck. Some of the souls games don't really have main characters so kind of unavoidably have bad endings. In fact the two best Elden Ring endings are good because they actually are about characters that are important to the journey.
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# ? May 11, 2022 19:17 |
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Quantum of Phallus posted:
This is cool.
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# ? May 11, 2022 19:19 |
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# ? May 27, 2024 05:03 |
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dodgeblan posted:yeah bloodborne and sekiro have the best endings because the endings are about the main characters instead of being about whatever vague metaphysical change you have implemented on the world. The doll, Gerhman and the player character in Bloodborne and kuro and wolf in Sekiro. The endings that aren't really about the main characters tend to suck. Some of the souls games don't really have main characters so kind of unavoidably have bad endings. In fact the two best Elden Ring endings are good because they actually are about characters that are important to the journey. To be fair Bloodborne also has an ending where you become n old one but it’s really whatever because the game never gives you a reason to want that
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# ? May 11, 2022 19:20 |