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achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Kudos on not giving our impaired heroine cliche magic talent, or is that planned for later? I look forward to watching her strategic moves.

And if you don’t think a nickname like “the Lame” sounds intimidating, Google Timur Gurkani. You’ll change your tune.

achtungnight fucked around with this message at 22:19 on May 11, 2022

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MagusofStars
Mar 31, 2012



Cythereal posted:

In particular Danuser has shown himself to be a fan of obscuring information from players and readers by presenting lore from the perspective of what are acknowledged to be unreliable narrators, and by making characters in-setting astonishingly incurious about their world and events that are happening. Danuser seems to be a storyteller partial to the "You'll never guess what happens next!" vein, at least he aspires to be so - he's been known to insist that players have no idea what's going to happen when in fact players overwhelmingly guessed exactly what would happen. And when players are wrong about things Danuser is hinting at, it tends to be because of poo poo coming out of left field that either were not hinted at or just flatly contradict how certain characters or lore notions had been established.
Wasn't there a rumor about a plot twist in Shadowlands that players actually correctly predicted it far enough in advance of a patch that Danuser actually changed the storyline specifically because he wanted it to be a "surprise"?

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

MShadowy posted:

Seems more like parallel development to me, arising out of laziness. Building a bigger Bad Guy is an easy way to escalate the plot, and having the new villain be the old ones boss/manager/whatever is a similarly low effort way to integrate them into the plot.

I was joking :)

GI Joe for example did the same thing at least twice: the first time demoting Cobra Commander for various frankly well founded reasons for a vat-grown superhuman who shared DNA with history's greatest military minds (plus Dracula.) Serpentor remained a bad boss, kind of like Elon Musk with a flying golden throne, swooping in, screaming some commands, then flying off. The second time they did this they yeeted the entire franchise into a wood chipper, and is only remembered for a cool opening, and a surreal scene where Roadblock and Cobra Commander (transformed literally into a talking snake) survive a blizzard while the snake mutters "useless, all useless! I was once a man!"

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

achtungnight posted:

Kudos on not giving our impaired heroine cliche magic talent, or is that planned for later? I look forward to watching her strategic moves.

Nope, no magic at all.

If it comes up, and I don't know if it will, as I've outlined her her background is in the cavalry. She could still take the field, but it's rather hard to read a map and order around a military force from horseback.

Quackles
Aug 11, 2018

Pixels of Light.


Cythereal posted:

The Horde
The Old Horde
The Dark Horde
The Mongrel Horde
The True Horde
The Fel Horde
The Iron Horde
The Fel Iron Horde

One of these never made it past the concept art stage and wasn't actually in a game. See if you can guess which!

The Horde Series One S. :xbone:

GiantRockFromSpace posted:

But I find it really easy to follow?? The one responsible for the war is the Blizzard writers who keep adding a new culprit on every expansion.

Like, obviously there can't be anyone behind them!

Activision. :v:

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



PurpleXVI posted:

Also just gonna pour one out for Azzur's LP which we'll probably never see finished.
Same but for the other Warcraft 3 LP, the one that wasn't trying to be funny but was in fact interesting.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!

Cythereal posted:

Nope, no magic at all.

If it comes up, and I don't know if it will, as I've outlined her her background is in the cavalry. She could still take the field, but it's rather hard to read a map and order around a military force from horseback.

Read Book 5 of the Belgariad by David& Leigh Eddings for one example of a handicapped king kicking rear end in the cavalry.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

achtungnight posted:

Read Book 5 of the Belgariad by David& Leigh Eddings for one example of a handicapped king kicking rear end in the cavalry.

I'd rather not. I loved the Belgariad as a kid.

Then I found out that David & Leigh Eddings spent time in jail for child abuse.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!

Cythereal posted:

I'd rather not. I loved the Belgariad as a kid.

Then I found out that David & Leigh Eddings spent time in jail for child abuse.

Did not know that. :( Apologies for the reminder.

Mountaineer
Aug 29, 2008

Imagine a rod breaking on a robot face - forever

Cythereal posted:

As it turns out, there is no barracks and I'm wondering if there was just a pre-set population of human units slowly trickling into the base or whether the attacks came from off-map for the specific purpose. We're still firmly in training wheels mode either way, it seems: unless you just don't build more units, ever, none of the attacks will do enough damage to cause you any problems and you can easily replace all the losses you suffer.

I don't think anyone else addressed this so I will. I played a lot of WC1 back in the day and can confirm that this map (and the human equivalent) just have passive enemy units scattered around that will periodically become active and wander toward the player's base. This is quite clear if you use cheats to reveal the entire map.

Add me to the group going :psyduck: over the lore. I never played beyond base Warcraft 2, so almost all of this is new to me.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Xander77 posted:

Same but for the other Warcraft 3 LP, the one that wasn't trying to be funny but was in fact interesting.

Sadly my interest in Warcraft in general died with that LP. So while I have at times considered going back to it, I don't actually have enough respect for the setting to take the narrative serious anymore. And, as the OP has shown quite well in this thread already, the setting no longer deserves someone doing that.

Nissin Cup Nudist
Sep 3, 2011

Sleep with one eye open

We're off to Gritty Gritty land





I dunno, having a dragon girlfriend seems kinda awesome

quote:

In 2005, the Chinese government told Blizzard that if they went ahead with their plan to add a race of anthropomorphic panda bears to the game as the Alliance's first new playable race in WoW's first expansion, the government would no longer let the game be sold or played in China. The Chinese government would walk back this decision five years later, but by then one of the series' more dramatic retcons was an entrenched part of the setting.

Was the Chinese government full of massive Horde fans?

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Nissin Cup Nudist posted:

Was the Chinese government full of massive Horde fans?

They felt that the pandaren - yes, for those unaware, pandaren are real, I'll get to them at some point - were an offensively racist portrayal of faux-Chinese culture and civilization.

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN
Can we go back to the part where orcs get guns and tanks? What the gently caress?

Alpha3KV
Mar 30, 2011

Quex Chest
Something to note with all the Horde variants/splinters is that the word wasn't a proper noun until Warcraft 2. This game exclusively (IIRC) uses "hordes" - plural and uncapitalized. If you think about it that's a kind of strange thing to be the official name of a political organization.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Deadmeat5150 posted:

Can we go back to the part where orcs get guns and tanks? What the gently caress?

It's an alternate timeline that has nothing to do with the RTS games (and barely anything to do with the MMO for that matter), don't worry about it. I might do a filler lore update about it at some point.

Rarity
Oct 21, 2010

~*4 LIFE*~
Dwarves have guns and tanks in WC3, it would be weirder if the Horde didn't have them too

MagusofStars
Mar 31, 2012



Deadmeat5150 posted:

Can we go back to the part where orcs get guns and tanks? What the gently caress?
The very short version is that way further along (after WoW's 4th expansion), an orc named Garrosh travels back in time to an alternate universe of Draenor to before the Dark Portal opens, bringing a bunch of goblin technology schematics with him.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


I'm starting to feel any franchise that uses time travel, unless that is specifically the main thing about the franchise is ruining everything.

Compare and contrast how despite much fuckery the Terminator series went through its still about robot impostors travelling back in time vs how the Warcraft series just keeps getting redefined and cannot be properly summarised into a sweet elevator pitch.

SIGSEGV
Nov 4, 2010


Some series don't need an elevator pitch, or they get a terribly vague one that doesn't really help. "The history of an entire fantasy world, with myths and cultures and languages." That's pretty generic and could stand in for a lot of things. It's just that the quality of execution in Warcraft is pretty bad, and the ideas and plots are rarely good themselves, I'm sure you could give it to someone who could salvage as much as "some" of this, but it'll be hard.

Lady Jaybird
Jan 23, 2014

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022



I hate time travel as a concept, just so lazy to me.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

MagusofStars posted:

Wasn't there a rumor about a plot twist in Shadowlands that players actually correctly predicted it far enough in advance of a patch that Danuser actually changed the storyline specifically because he wanted it to be a "surprise"?

There's been rumors, yes. It's hard to assess their validity, though, given how much Danuser and Ion - Ian Hazzitakas, sorry if I misspelled the name - have lied to the public's face about Shadowlands. Ion has claimed that Shadowlands was always only meant to be two major patches long, a claim that's almost certainly bullshit, for example.

We also know that there's a lot of push-and-pull between developers and writers at Blizzard, and it shows pretty well in both design of game mechanics and writing.

For a particularly bad example of this, much of the lore I'm explaining in these lore posts pulls from a couple of rather gorgeous books Blizzard published called Warcraft Chronicles. These were Chris Metzen's last major project with Blizzard, and they were intended to provide a concrete setting bible for Warcraft and the World thereof, establishing once and for all what had happened and how the world worked as an objective source. They were lovingly illustrated, fairly well written, and didn't raise more questions than they answered. They were well received by the community.

Then Metzen left, Danuser took over, and a year later a new big lore book was published with Danuser as the lead writer that immediately dismissed the Chronicles books as no actually they were biased and incomplete works written by in-setting authors working from a limited understanding of how the world works and everyone who thinks they were a complete and objective account of the world is a big dumb-dumb.


This is the poo poo I have to work with when writing lore posts for this thread. :v:

tithin
Nov 14, 2003


[Grandmaster Tactician]



Chris Metzen

silvergoose
Mar 18, 2006

IT IS SAID THE TEARS OF THE BWEENIX CAN HEAL ALL WOUNDS




dervinosdoom posted:

I hate time travel as a concept, just so lazy to me.

This Is How You Lose The Time War is probably the best story I've read that really leans into the concept, rather than being lazy about it.

Siegkrow
Oct 11, 2013

Arguing about Lore for 5 years and counting



tithin posted:

Chris Metzen

We never appreciated Chris Metzen enough before he left Blizz.

disposablewords
Sep 12, 2021


silvergoose posted:

This Is How You Lose The Time War is probably the best story I've read that really leans into the concept, rather than being lazy about it.

Hell, first thing that came to mind for me as well. Its essential story could be told without time travel, but it's still written to be more than just a backdrop or plot device.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Siegkrow posted:

We never appreciated Chris Metzen enough before he left Blizz.

Metzen was never the most original mind in the world and he had a serious boner for CORRUPTION. HA HA, YES, THEY DRANK THE EVIL JUICE. THEY TOUCHED THE EVIL BOX. THEY LOOKED AT THE EVIL THING. NOW THEY'RE CORRUPTED WHICH MEANS THEY HAVE A FUNNY COLOUR AND ARE REALLY ANGRY. But his writing never felt mean, if that makes sense. Like it felt like this was genuinely what he thought was cool, like his brain was just perpetually stuck at appreciating the sort of thing we all thought were totally wild and awesome when we were 15, and he was happy with that.

Nebakenezzer
Sep 13, 2005

The Mote in God's Eye

PurpleXVI posted:

Metzen was never the most original mind in the world and he had a serious boner for CORRUPTION. HA HA, YES, THEY DRANK THE EVIL JUICE. THEY TOUCHED THE EVIL BOX. THEY LOOKED AT THE EVIL THING. NOW THEY'RE CORRUPTED WHICH MEANS THEY HAVE A FUNNY COLOUR AND ARE REALLY ANGRY. But his writing never felt mean, if that makes sense. Like it felt like this was genuinely what he thought was cool, like his brain was just perpetually stuck at appreciating the sort of thing we all thought were totally wild and awesome when we were 15, and he was happy with that.

I can see this. While I will continue to mock Starcraft 2, there was nothing wrong with the plot as a clothesline for RTS levels, and while the theme of "freedom, freedom, freedom, oy!" is simplistic, the story theme fits in two of the three campaigns. Considering how much video game writing (especially going back to the mid 1990s) just painted from the spectrum of toxic masculinity, actually being focused on "awesome things when you were fifteen" is definitely better. To say nothing of marketing...

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
In my eyes, Metzen whatever his faults had passion for Warcraft and other games, and he was sincere about it. And it showed. He was a goofball, yes, and could be pretty horribly misogynistic (shout to the female character whose backstory prominently features being a sex slave who wears a sheer thong bikini with visible rear end crack and thigh-highs in-game), but Metzen had legitimate stage presence and charisma.

Stage presence, charisma, sincerity, and passion are not things I associate with Blizzard's current leadership, the Warcraft team in particular.

Phrosphor
Feb 25, 2007

Urbanisation

Cythereal posted:

In my eyes, Metzen whatever his faults had passion for Warcraft and other games, and he was sincere about it. And it showed. He was a goofball, yes, and could be pretty horribly misogynistic (shout to the female character whose backstory prominently features being a sex slave who wears a sheer thong bikini with visible rear end crack and thigh-highs in-game), but Metzen had legitimate stage presence and charisma.

Stage presence, charisma, sincerity, and passion are not things I associate with Blizzard's current leadership, the Warcraft team in particular.

Do we know who was responsible for "Hush Tyrande"? Was it Metzen.

I think you already addressed the main issue with his writing. It's just always been 'Corruption all the way down', which actually means that none of 'bad' characters really ever have any agency.

Phrosphor fucked around with this message at 22:23 on May 12, 2022

Siegkrow
Oct 11, 2013

Arguing about Lore for 5 years and counting



Phrosphor posted:

Do we know who was responsible for "Hush Tyrande"? Was it Metzen.

Dialogue in a dungeon so, unlikely?

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Phrosphor posted:

Do we know who was responsible for "Hush Tyrande"? Was it Metzen.

We don't know, but there's a very good chance that it was not. The way Blizzard is known to work with WoW is that executives make decisions about what will happen in expansions - major plot points, characters, themes, etc - and tell the writing teams to do it. If it doesn't make sense, then that's the writers' problem to solve.

Then when writers have written quests/scenes/etc, they're submitted for approval. The more story-critical the scene, the more layers of management and editing a scene passes through. Relatively unimportant scenes, quests, and zones just pass through one or two layers of review.

This process is in fact how most of WoW's LGBT representation, explicit and implied, have crept into the game. An employee is told to write a quest that takes 6-8 minutes and take players to this place over yonder hill, the employee writes whatever they want for the quest and submits it to their boss. And if the employee wants to make it, say, a gay marriage proposal, that's on them and if their manager doesn't demand a revision.

We know very little about who actually writes any given part of WoW due to strict NDAs, so it's almost impossible to say who actually conceived and wrote that or any other egregious moment in the game.

Likewise, we know very little about how much power Metzen may or may not have actually had over WoW's writing. He was known to be a very active part of the game's creation from launch through Cataclysm, the game's third expansion, but past that it becomes much murkier.

quote:

I think you already addressed the main issue with his writing. It's just always been 'Corruption all the way down', which actually means that none of 'bad' characters really ever have any agency.

How Metzen explained it is that he really dislikes "This person is evil because they are evil." He feels like characters should always have a *reason* that they are evil.

And because writing compelling motivations and character arcs is hard, we get this.

tithin
Nov 14, 2003


[Grandmaster Tactician]



Cythereal posted:

How Metzen explained it is that he really dislikes "This person is evil because they are evil." He feels like characters should always have a *reason* that they are evil.

And because writing compelling motivations and character arcs is hard, we get this.

Chris Metzen

Deadmeat5150
Nov 21, 2005

OLD MAN YELLS AT CLAN

tithin posted:

Chris Metzen

I hear this in my head now like "Matt Damon" in Team America.

TitanG
May 10, 2015

Chris Metzen just made WoW his LitRPG (one of the successful ones that get actually bought on amazon, mind)
the current writing direction is basically fanfiction of said work, with everything that implies

tithin
Nov 14, 2003


[Grandmaster Tactician]



TitanG posted:

Chris Metzen just made WoW his LitRPG (one of the successful ones that get actually bought on amazon, mind)
the current writing direction is basically fanfiction of said work, with everything that implies

Hey do me a favour

https://twitter.com/Warchief/status/1380568895505887234?s=20&t=dE1u7wQFEXDtDXzzfDxzfw

Look at this map, what does it look like to you.

Deadmeat5150 posted:

I hear this in my head now like "Matt Damon" in Team America.

Chris Metzen

Poil
Mar 17, 2007

A bit late but can't you hold control to drag a box and select units in Warcraft 1? But it is highly likely I've got it mixed up with another game.

tithin posted:

Look at this map, what does it look like to you.
Why Mr Frodo, I do believe that is the worst Middle Earth ripoff I've ever seen.

Rushputin
Jul 19, 2007
Intense, but quick to finish
Second laziest fantasy map.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Mount Zac Efron and the Cannabis hills.

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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Poil posted:

A bit late but can't you hold control to drag a box and select units in Warcraft 1?

Nope! It's one of three parts of the UI that have been really bugging me:

1. Can't drag-select.

2. No hotkey control groups.

3. No contextual right click - have to manually press M every time you want to move, or A every time you want to attack.


At any rate, Human 2 has been recorded. Went rather faster than Orc 2 now that I know how strong ranged units are.

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