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Floppychop posted:For the frigate expeditions do you get better rewards the more ships you send out, or is it just a set amount if successful and more/better ships increases the success chance? I think higher star-level expeditions get you more (not necessarily better) rewards. You can see the strength of your fleet from the stars before you send them out. I think if your fleet is lower than the star level of the expedition there's a higher chance that one or more of your frigates gets hosed up during the mission. I've just sent out a fleet that either matches or goes beyond the star level of any given expedition.
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# ? May 11, 2022 21:19 |
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# ? May 26, 2024 10:38 |
If I'm not mistaken, distance is the deciding factor for rewards on frigate expeditions; the longer they have to travel, the more events they proc and the more stuff you get in the end.
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# ? May 11, 2022 21:51 |
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The_Doctor posted:Sounds like Luton to me. My sister lives in Luton and honestly yeah
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# ? May 11, 2022 23:07 |
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# ? May 11, 2022 23:13 |
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"Tears"
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# ? May 11, 2022 23:20 |
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Stare-Out posted:Is that what they've said? I've had it happen a couple of times and indeed today it was a mission where I had to gather 800+ of activated something or another and I already had it. I reported it anyway but man, the reward was like 250 quicksilver and a salvaged frigate module so drat it. It would track; I always thought it was just something with collection quests specifically until I tried to grab a mission in the bugged center-of-odyalutai system and it started happening to nearly all of them
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# ? May 12, 2022 06:48 |
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Floppychop posted:For the frigate expeditions do you get better rewards the more ships you send out, or is it just a set amount if successful and more/better ships increases the success chance? The rewards are the same randomised ones regardless, but higher fleet ratings (and most importantly, decent ratings in all categories, not only the primary focus of the mission) improve the odds of success. A failed encounter can damage a frigate, and you'll either have to recall it (if you're online at the time it gets damaged) or let it continue, but if that same frigate suffers damage a second time, it'll be destroyed. If you recall it (or if it manages to survive the mission despite the damage), you'll have to go land on it afterwards and run around repairing all the broken poo poo on it to get it back into service. The primary focus of the mission is they type that most encounters will be, but any mission can experience any type of encounter, so make sure the ships you send are reasonably well-rounded (ideally with each having double-digit values in most or all categories), and send at least a few frigates on every mission (which will also ensure you have redundancy if one does get damaged). These days I make sure all my fleets are 4-5 stars, which usually just involves sending out a few well-rounded ships on each mission once you have a bunch of S-class frigates), and I haven't had a failed encounter in a very long time. Sending more than you need doesn't cost you anything but frigate fuel, which is easy enough to come by (go mine some blue crystals, or buy and process a bunch of jelly for tons of dihydrogen, and shoot some space rocks for a few minutes for tritium). Also, if you have frigates that aren't S-class yet and still need to level up, just have them tag along with a few of your high-class ships on long missions and they'll hit S class themselves before you know it. Lower-class ships do have a higher chance of taking damage from a failed encounter, but if your fleet is ridiculously OP, you won't have any failed encounters anyway.
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# ? May 12, 2022 17:26 |
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I have about 1 'page' of S-class frigates due to neurotically checking almost every npc fleet that I spot in space. My main thing with sending an extra ship or two over the minimum is the fuel. I can't seem to find enough di-hydrogen to harvest, and if I find it for sale the vendor only has like 200.
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# ? May 12, 2022 19:10 |
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Floppychop posted:I have about 1 'page' of S-class frigates due to neurotically checking almost every npc fleet that I spot in space. you can make infinite di hydrogen by crafting di hydrogen jelly in your inventory, breaking it down into more di hydrogen than you've used to craft it in a refiner and then repeating the loop until you have whatever amount of hydrogen you need
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# ? May 12, 2022 19:26 |
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Either trade your time for di-hydrogen by using a refiner to expand it, and/or send support frigates on the mission to reduce the overall cost by, I believe, 50%.
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# ? May 12, 2022 19:28 |
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really the fuel bottleneck is always tritium for me but they sell it in every outlaw system so I just sorta jump around buying that whenver I run out. that + the nanite generating stuff you can get + getting stuff for cooking are my little 30 minute NMS sessions every now and then when I'm not playing with friends. sometimes the outlaw systems sell hydrogen too. jumping outlaw systems is probably the best thing to do if you're past the commodity trading stuff though I've never really looked at the black market goods as an alternative because there's always so little of it on stations
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# ? May 12, 2022 19:47 |
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I buy my Tritium off of the ship NPCs at the space stations. You can walk away with a few stacks after only a few minutes.
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# ? May 12, 2022 20:03 |
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Yep, NPC pilots sell tritium, and you can sometimes find dihydrogen jelly at trade terminals (and I think NPC pilots as well) and buy a whole shitload of it at once that way.
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# ? May 12, 2022 21:10 |
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Freighter fuel management gets much easier once you've researched the Freighter inventory teleporter. Once you've got that installed, just buy any Tritium or Di-Hydrogen you run across, and beam it right to the Freighter. Every merchant or trade terminal I interact with, I check for the 2 ingredients, and I don't have to worry about running out.
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# ? May 12, 2022 22:09 |
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The Zombie Guy posted:Freighter fuel management gets much easier once you've researched the Freighter inventory teleporter. Once you've got that installed, just buy any Tritium or Di-Hydrogen you run across, and beam it right to the Freighter. Every merchant or trade terminal I interact with, I check for the 2 ingredients, and I don't have to worry about running out. What's the trick to getting the "Salvaged Frigate Modules" needed to upgrade? I only ever got two, which I think are from Frigate missions. Speaking of, despite matching the minimum stars for the missions, my frigates keep taking damage. It's awfully annoying.
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# ? May 12, 2022 22:21 |
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JerikTelorian posted:What's the trick to getting the "Salvaged Frigate Modules" needed to upgrade? I only ever got two, which I think are from Frigate missions. You can also get them as mission rewards at the space stations, or you can find them on Derelict Freighters. One of the NPCs on the Space Anomaly will give you a free Derelict scanner once a week.
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# ? May 12, 2022 22:31 |
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JerikTelorian posted:What's the trick to getting the "Salvaged Frigate Modules" needed to upgrade? I only ever got two, which I think are from Frigate missions.
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# ? May 12, 2022 22:38 |
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The Zombie Guy posted:You can also get them as mission rewards at the space stations, or you can find them on Derelict Freighters. One of the NPCs on the Space Anomaly will give you a free Derelict scanner once a week. Also I think I read the freighter missions are system dependent. So if you find one that gives a frigate module, if you do the mission again in that same system it will give you the same reward. You can also get them from shooting the cargo pods on frigates sometimes. If you fly up to a frigate you can see the contents of their cargo holds. If you see that it has a frigate module just shoot it and run. Blowing up the cargo pods on a frighter doesn't cost you reputation unlike when you blow up the ones floating around the freighter for whatever reason. They nerfed the drop rate a lot though so it's kinda rare to find the modules now.
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# ? May 12, 2022 22:40 |
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in my experience, only gek NPC pilots commonly have tritium for sale but I've only really been hitting up NPCs for tritium in whatever the current version of the game is. I try to spend more time in gek systems because of this
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# ? May 12, 2022 23:40 |
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I stacked about 100 of those green cargo containers on my freighter and would open them all up and usually get 10-20 di-hydrogen jelly's then break them down for dihydrogen. Then teleport to a system I knew sold trit by the thousands. It was basically an infinite supply since if I needed more, all I would have to do is save and reload to do it all again. But usually just clearing out the cargo containers once a day kept me topped up, iirc.
TracerM17 fucked around with this message at 23:58 on May 12, 2022 |
# ? May 12, 2022 23:46 |
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Squibbles posted:Also I think I read the freighter missions are system dependent. So if you find one that gives a frigate module, if you do the mission again in that same system it will give you the same reward. Excited to hear this, definitely going to check it out because.. Squibbles posted:You can also get them from shooting the cargo pods on frigates sometimes. If you fly up to a frigate you can see the contents of their cargo holds. If you see that it has a frigate module just shoot it and run. Blowing up the cargo pods on a frighter doesn't cost you reputation unlike when you blow up the ones floating around the freighter for whatever reason. They nerfed the drop rate a lot though so it's kinda rare to find the modules now. Yeah, I've noticed I can't find anything but the new loot like prismatic feathers, comet droplets, etc as well as gold and magnetized ferrite and stuff but no salvaged frigate modules since last patch.
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# ? May 12, 2022 23:48 |
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I did a little bit of the refining jelly loop and holy hell is that a grind since you can only put 10 in a refiner at once.
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# ? May 13, 2022 05:45 |
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The real winning play is - Get a fleet of C-class support ships, focusing on 2 tonnes/250 LY - Load up your carrier with S-class support modules - Send out nothing but support ships to literally everything, scrap anything that gets to S-class but didn't RNG into "Reduced Expedition Fuel Costs" on level-ups - Enjoy never having to grind jelly into fuel ever again because everything either costs 0 or 50 tonnes no matter how long it goes
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# ? May 13, 2022 06:35 |
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Ursine Catastrophe posted:The real winning play is That sounds like a lot of loving effort to go through, only to discover that the real valuable promises are the ones me make... to ourselves. <3
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# ? May 13, 2022 06:55 |
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There’s still a spare store space in the space stations (to the right of multitools) and my hope is one day it’s a freighter-related shop.
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# ? May 13, 2022 08:16 |
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Ursine Catastrophe posted:The real winning play is
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# ? May 13, 2022 09:03 |
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The Zombie Guy posted:That sounds like a lot of loving effort to go through, only to discover that the real valuable promises are the ones me make... to ourselves. <3 play your relaxing casual space exploration game correctly or not at all
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# ? May 13, 2022 09:06 |
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I don't even know why you need all this money, the poo poo my settlement produces keeps me in pocket change for days, sometimes I sent the Normandy out on a run if I feel like it, and I can always break down a crashed ship for scrap.
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# ? May 13, 2022 11:19 |
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I'm properly hooked on this game but I can't stop thinking how much cooler it would be if you could build your own ships - or freighters and space stations. Claim an empty solar system, build and upgrade a space station, use that station to start terraforming planets in the system and to build your own custom freighter and ships.
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# ? May 13, 2022 11:58 |
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Gravitas Shortfall posted:I don't even know why you need all this money, the poo poo my settlement produces keeps me in pocket change for days, sometimes I sent the Normandy out on a run if I feel like it, and I can always break down a crashed ship for scrap. It's just another thing to do... figure out the easiest way to max out my wallet. Then use that money to max out all my inventories and fill them all with stacks and stacks of raw materials "just in case" I need them.
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# ? May 13, 2022 14:57 |
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TracerM17 posted:It's just another thing to do... figure out the easiest way to max out my wallet. Then use that money to max out all my inventories and fill them all with stacks and stacks of raw materials "just in case" I need them. This is why I don't play that often. Only when I feel the urge to experiment with a building style, or am bored enough to grind for nanites to upgrade some kit. Or when new things are introduced and I get to improve my ~ a e s t h e t i c ~
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# ? May 13, 2022 16:58 |
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Ursine Catastrophe posted:The real winning play is I can confirm that this is a pro strat. Just every time you run into a fleet you can hire from, suck up their support ships. I used to not bother to send out ships most of the time because I got tired of screwing with fuel, but now that it's usually all free I'll launch a few all-support groups whenever I log in.
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# ? May 13, 2022 22:47 |
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Are there any optimization tricks for this game? It runs like complete dogshit on my system, and I can't figure out why. I have an i5-9600k, 32GB RAM, and a GTX3600Ti. I know my CPU is a touch old but like, I don't have performance issues like this in any other game. Stations are usually OK, but when I'm on a planet all bets are off and it comes a single-digit slideshow. On the other hand I can run Destiny 2 while streaming twitch, running a linux VM, and doing ninety other things with pretty much no issue.
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# ? May 15, 2022 02:49 |
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JerikTelorian posted:Are there any optimization tricks for this game? It runs like complete dogshit on my system, and I can't figure out why. I have an i5-9600k, 32GB RAM, and a GTX3600Ti. I know my CPU is a touch old but like, I don't have performance issues like this in any other game. Ive had similar problems recently and i found resetting my comp solved it. I usually leave my cpu up 24/7. I should reset it more often.
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# ? May 15, 2022 08:02 |
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Finally getting back into NMS after several years. First time through, somebody gave me some super expensive stuff in the Nexus and kinda killed my enthusiasm to play the game because I felt like a god drat dirty cheater. Couple of things: any good get rich quick schemes that don't involve me getting handed stuff by other players? How can I efficiently get nanites? Also, found a beautiful planet with mountainous terrain and earth-like qualities right out of the gate with god drat brontosaurus mother fuckers walking around being cool as hell. Problem is there are aggressive sentinels all over the place. I suppose there's probably no solution to this?
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# ? May 15, 2022 15:33 |
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hotdog feet posted:Finally getting back into NMS after several years. First time through, somebody gave me some super expensive stuff in the Nexus and kinda killed my enthusiasm to play the game because I felt like a god drat dirty cheater. Yeah not much you can do about sentinels. Maybe if you build up in the air a bit you can still have a base there? Get rich "quick" by finding a planet with active indium and building a mining base. Or a chlorine and oxygen mine for a salt factory. These all take a decent amount of effort and exploration
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# ? May 15, 2022 15:55 |
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ZombieCrew posted:Yeah not much you can do about sentinels. Maybe if you build up in the air a bit you can still have a base there? I'll just chalk up the nice planet to a lost cause and move on. I'll probably end up making a thousand bases anyways. Thanks for the tips!
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# ? May 15, 2022 16:11 |
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The only true base is on your freighter.
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# ? May 15, 2022 16:21 |
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if you wanna get mega rich making places to harvest the 3 gasses + farms for plant ingredients + frigate runs for the industrial ores are probably less work than building a zillion silos for activated indium (depending on how often you want to play) but you're bottle necked by the time plants take to grow. selling endless indium is really boring for me personally
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# ? May 15, 2022 16:23 |
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# ? May 26, 2024 10:38 |
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Rupert Buttermilk posted:The only true base is on your freighter. this is all I've done this expedition and it's been a ton of fun. relying only on frigates for gas products keeps you space-middle-class but you can still crank out the highest tier industrial crafting stuff regularly with a freighter farm and buy anything you want. buying/scrapping ships for nanite grinding isn't really a good way to get nanites in this playstyle but the outlaw stations have a ton of easy to buy stuff that refines to nanites. I've been really enjoying the weird mechanics you have to engage with to do stuff without automated mines/gas extractors/bio domes. It's relaxing to go to some weird planet to slurp up radon with portable extractors while on the hunt for precious protomilk: space's most precious resource and grilling out various foods while the extractors do their thing my "base oriented" playstyle was just infinite portal jumping to get gasses, then plants then making the industrial stuff. much less fun to stare at the loading screen half the time while running around bio dome complexes the other half (and a smidgen of gas grabbing in the mix) Marzzle fucked around with this message at 16:32 on May 15, 2022 |
# ? May 15, 2022 16:29 |