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TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Oh man, when I heard the description I thought of this game, but I couldn't remember its name! All I could think of was Oryx (who makes royalty-free tilesets for use in making games) and Onyx (which is of course a hopelessly generic term to search for).

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life_source
May 11, 2008

i got tired of looking at your edgy baby avatar that a 14-year old would be proud of

Unfortunately no again. The graphics were much smoother and more detailed. It had to be past DOS if I am remembering correctly. It was very grey.

Thank you for your work.

AngryRobotsInc
Aug 2, 2011

Still a DOS game, but possibly Sokoball of Osaka?

https://www.mobygames.com/game/dos/sokoball-of-osaka

life_source
May 11, 2008

i got tired of looking at your edgy baby avatar that a 14-year old would be proud of

AngryRobotsInc posted:

Still a DOS game, but possibly Sokoball of Osaka?

https://www.mobygames.com/game/dos/sokoball-of-osaka

No again. The graphics are closer to what I remember, but this looks way more complicated.

Thank you though.

hexwren
Feb 27, 2008

futzing around with this electron app someone put together that dumps you straight into a working win95 environment and I'm trying to remember a game I played on my own 95 machine way back when

it's a very basic dungeoncrawler, ran specifically in windows (not dos), very limited graphics (but not rogue or a roguelike or anything else that makes you a @), mostly involved clicking on a square grid of rooms (that I think would be numbered minesweeper style to indicate how many rooms nearby had traps in them) and clicking on the attack button and reading the text "you hit the blah for 3 HP, the blah hit you for 2 HP" and the like. I could swear it was named zoltar's dungeon or xaltor's tower or some such stereotypical thing but I can't find anything like it googling around.

Zathril
Nov 12, 2011

hexwren posted:

futzing around with this electron app someone put together that dumps you straight into a working win95 environment and I'm trying to remember a game I played on my own 95 machine way back when

it's a very basic dungeoncrawler, ran specifically in windows (not dos), very limited graphics (but not rogue or a roguelike or anything else that makes you a @), mostly involved clicking on a square grid of rooms (that I think would be numbered minesweeper style to indicate how many rooms nearby had traps in them) and clicking on the attack button and reading the text "you hit the blah for 3 HP, the blah hit you for 2 HP" and the like. I could swear it was named zoltar's dungeon or xaltor's tower or some such stereotypical thing but I can't find anything like it googling around.

Quenzar's Caverns?

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy


Well poo poo, you got it first.

stringless fucked around with this message at 13:27 on Jun 5, 2022

hexwren
Feb 27, 2008

that's the one, thanks folks

Haystack
Jan 23, 2005





Ok, there was a random 2000's windows PC game I downloaded from... somewhere. It was a very low-rez first person game where the goal was to bounce up and through a series of abstract, geometrical platforms to get to a goal. The movement was slow and floaty, touching a platform would play nice soothing chime sounds, and the whole experience was extremely zen.

The game had a lot of free levels, but I seems to recall that it also had a subscription service for some reason, which stuck me as weird both now and at the time.

Any ideas?

THE BAR
Oct 20, 2011

You know what might look better on your nose?

hexwren posted:

that's the one, thanks folks

Curious, this guy just did a video on it in his demo CD series.

hexwren
Feb 27, 2008

THE BAR posted:

Curious, this guy just did a video on it in his demo CD series.

I don't watch youtube guys, so it's just coincidence.

I think I did originally get it off a demo cd back in `96, tho

the problem appears to now be getting it to work. found it on archive.org, but the in-browser emulator running dosbox running windows 3.1 running quenzar's was too slow to use and running it in the electron windows thing I mentioned earlier just crashes

THE BAR
Oct 20, 2011

You know what might look better on your nose?

hexwren posted:

I don't watch youtube guys, so it's just coincidence.

Yeah, a funny coincidence.

I thought it was funny, anyway.

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
Ultima-like top-down role-playing game, DOS or possibly Windows 3.11. I would've played this at the tail end of the 90s but it's probably a bit older than this. The standout thing is that it wasn't really a game so much as it was an Ultima-like game creation tool. I don't recall a whole lot about it other than it came with fairly primitive graphics, about what you'd associate with a CGA game of the era. There might have been some kind of UI for the game creation half, but... honestly, there might also have just not been one and it was just editing text files. There was some kind of small early Internet community surrounding it, making games in it and whatever. A big problem is I would've been pretty young when I was loving around with this stuff, so my memories are super muddled.

Pablo Nergigante
Apr 16, 2002

Hyper Crab Tank posted:

Ultima-like top-down role-playing game, DOS or possibly Windows 3.11. I would've played this at the tail end of the 90s but it's probably a bit older than this. The standout thing is that it wasn't really a game so much as it was an Ultima-like game creation tool. I don't recall a whole lot about it other than it came with fairly primitive graphics, about what you'd associate with a CGA game of the era. There might have been some kind of UI for the game creation half, but... honestly, there might also have just not been one and it was just editing text files. There was some kind of small early Internet community surrounding it, making games in it and whatever. A big problem is I would've been pretty young when I was loving around with this stuff, so my memories are super muddled.

Adventure Creation Kit?

EDIT: Or DC Games Graphics Adventure Game Builder

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

I think it must be this one. The non-square tiles look very familiar. The screenshots on that page specifically look a bit off from what I remember, but some of the links to games people have made with it (e.g. this one) are really kicking some rusty old gears in my head. It has to be this one. Thanks.

Caufman
May 7, 2007
Trying to remember a game for the 5000 games thread:

It was a text-based, choose-your-own-adventure game about starting at the bottom of the corporate ladder and potentially working your way all the way to the top. I think you work for a company named MMC or something close to that. Each event gave you about three choices with varrying degrees of success/failure. Each year that passes, the player is evaluated on their choices and given the opportunity to apply for a higher position. You could not stay in the same position for more than a year since all the events were pre-written and the player can only go through a sequence of events once per playthrough.

VictualSquid
Feb 29, 2012

Gently enveloping the target with indiscriminate love.

Caufman posted:

Trying to remember a game for the 5000 games thread:

It was a text-based, choose-your-own-adventure game about starting at the bottom of the corporate ladder and potentially working your way all the way to the top. I think you work for a company named MMC or something close to that. Each event gave you about three choices with varrying degrees of success/failure. Each year that passes, the player is evaluated on their choices and given the opportunity to apply for a higher position. You could not stay in the same position for more than a year since all the events were pre-written and the player can only go through a sequence of events once per playthrough.

Executive Suite. https://en.wikipedia.org/wiki/Executive_Suite_(video_game) .I did an LP of it years ago.

Caufman
May 7, 2007
That's the one. Gratitude!

A Worrying Warlock
Sep 21, 2009

Hyper Crab Tank posted:

I think it must be this one. The non-square tiles look very familiar. The screenshots on that page specifically look a bit off from what I remember, but some of the links to games people have made with it (e.g. this one) are really kicking some rusty old gears in my head. It has to be this one. Thanks.

If it's not, could you be thinking of Dink Smallwood?

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Sobatchja Morda posted:

If it's not, could you be thinking of Dink Smallwood?

Definitely not, that game looks way too good. It absolutely had the simple, barely-animated tile-based early-Ultima look that DC Games Graphics Adventure Game Builder has going on.

VictualSquid
Feb 29, 2012

Gently enveloping the target with indiscriminate love.
I looking for a very old game that predates, but is similar to starcon 2.
Earth gets sucked into some kind of micro-black hole, you are on the moonbase and must travel the galaxy to get earth back to this universe.
You travel around in hyperspace, expand your moonbase and upgrade your ship and gear, talk to aliens and forge alliances. You go on ground missions as a top down tactical crew, probably turn based.
It was a game either for Atari ST or for PC, I am not sure.

al-azad
May 28, 2009



VictualSquid posted:

I looking for a very old game that predates, but is similar to starcon 2.
Earth gets sucked into some kind of micro-black hole, you are on the moonbase and must travel the galaxy to get earth back to this universe.
You travel around in hyperspace, expand your moonbase and upgrade your ship and gear, talk to aliens and forge alliances. You go on ground missions as a top down tactical crew, probably turn based.
It was a game either for Atari ST or for PC, I am not sure.

Planet’s Edge

VictualSquid
Feb 29, 2012

Gently enveloping the target with indiscriminate love.

al-azad posted:

Planet’s Edge

Thanks, that was it.

Sir Sidney Poitier
Aug 14, 2006

My favourite actor


There's a game I saw recently whose name I can't recall - I THOUGHT it was called either Protect the Core or Defend the Core but these don't seem to yield results. It was a top-down 2D Zelda-looking game which was set underground, quite dark looking, and involved mining and crafting. One thing I remember from a video I watched was there wasn't much text description of stuff. I think it was from the last few years, if not even more recent.

Does this ring any bells?

Cowcaster
Aug 7, 2002



https://store.steampowered.com/app/1621690/Core_Keeper/

Sir Sidney Poitier
Aug 14, 2006

My favourite actor



That's it, thanks.

MonkeyforaHead
Apr 7, 2006


God, you vindictive bitch, why can't I ever have any "me" time

davidspackage posted:

You know, I think that's it! Amazing that you found it. I can't believe the person who uploaded the title screen didn't record a little gameplay. I didn't recall the game and instructions being Dutch, but it would make sense, since I am as well.

I wonder if there's still working ones to be found...

Dunno if you're still in the thread, but there's an emulator here ("0.6 Binaries") that should run in DOSBox, and a collection of the games here that hopefully work. Good luck!

davidspackage
May 16, 2007

Nap Ghost

MonkeyforaHead posted:

Dunno if you're still in the thread, but there's an emulator here ("0.6 Binaries") that should run in DOSBox, and a collection of the games here that hopefully work. Good luck!

I have this thread bookmarked, so yes. Thanks a lot! I'm gonna check this out for nostalgia, though I'll miss the physicality of pushing in the tapes or hitting the keys on the strangely satisfying keyboard.

life_source
May 11, 2008

i got tired of looking at your edgy baby avatar that a 14-year old would be proud of
I don't know where else I could find help with this but

Was there a site back in the 90's and maybe 2000's called kickassgames or something close and it was filled with game demos, even big name stuff? Logo was a donkey silhouette, possibly a gif and it was kicking? I'm trying to look it up and finding nothing.

Zathril
Nov 12, 2011

life_source posted:

I don't know where else I could find help with this but

Was there a site back in the 90's and maybe 2000's called kickassgames or something close and it was filled with game demos, even big name stuff? Logo was a donkey silhouette, possibly a gif and it was kicking? I'm trying to look it up and finding nothing.

There's kickass.com which might be it. It also makes me want to go replay Hypnospace Outlaw.

life_source
May 11, 2008

i got tired of looking at your edgy baby avatar that a 14-year old would be proud of

Zathril posted:

There's kickass.com which might be it. It also makes me want to go replay Hypnospace Outlaw.

THANK YOU.

EDIT: Oh, that's why it was so hard to find even on the internet archive: It became an unrelated porn site after I lost track of it.

life_source fucked around with this message at 01:13 on Jun 22, 2022

palindrome
Feb 3, 2020

Haystack posted:

Ok, there was a random 2000's windows PC game I downloaded from... somewhere. It was a very low-rez first person game where the goal was to bounce up and through a series of abstract, geometrical platforms to get to a goal. The movement was slow and floaty, touching a platform would play nice soothing chime sounds, and the whole experience was extremely zen.

The game had a lot of free levels, but I seems to recall that it also had a subscription service for some reason, which stuck me as weird both now and at the time.

Any ideas?

Pretty sure this could only be Tranquility by TQworld. I downloaded it for MacOS about 20 years ago, it was pretty chill and I enjoyed it. I don't see any current websites about it but it's not totally forgotten. https://www.mobygames.com/game/tranquility

Pierzak
Oct 30, 2010
Looking for a game with a specific detail.

It was a city builder (possibly made in 2000s?), looked and worked kinda like the Anno series, in that you put up dwellings that could upgrade to higher social classes (probably also with a similar system of needs, but I'm not sure).

The one specific thing I remembered and can't get out of my head was that the classes had an enforced social pyramid, in that for x nobles to appear you first had to have e.g. 3x burghers and 10x peasants. So it wasn't enough to give the people all they needed and they'd promote to aristocrats, they also had to have someone to lord over.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Pierzak posted:

Looking for a game with a specific detail.

It was a city builder (possibly made in 2000s?), looked and worked kinda like the Anno series, in that you put up dwellings that could upgrade to higher social classes (probably also with a similar system of needs, but I'm not sure).

The one specific thing I remembered and can't get out of my head was that the classes had an enforced social pyramid, in that for x nobles to appear you first had to have e.g. 3x burghers and 10x peasants. So it wasn't enough to give the people all they needed and they'd promote to aristocrats, they also had to have someone to lord over.

What kind of era or setting was it in? That would probably narrow down your potential results dramatically.

Pierzak
Oct 30, 2010

Zaodai posted:

What kind of era or setting was it in? That would probably narrow down your potential results dramatically.

I don't remember, if I did I'd probably have found it already :\

Azza Bamboo
Apr 7, 2018


THUNDERDOME LOSER 2021
And you're certain this isn't actually anno 1404?

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

I'm looking for a super old dos game, something that would've been available on a 5.25" floppy. It had a blue background, it was a grid (though it didn't have any gridlines), and you were looking for artifacts. I think you might've been an alien or something.

You controlled a character, might've been a small alien ship, and you'd move it around with the arrow keys. You'd search through what looked like garbage to find these artifacts. The garbage tiles looked just like messed up graphics I think. As you'd go over the garbage tiles, I think they'd clear out.

I remember not really knowing how to play and dying for reasons unknown. I don't know if you had limited survival resources, oxygen, power, or what, and maybe I wasn't able to find stuff that restocked it soon enough.

This might've came in a shareware compilation pack.

The thing I remember most about this game is the word "artifact", as I was maybe 7-8 when I played it (early 90s) and this game was the first time I'd even learned of that word.

Rupert Buttermilk fucked around with this message at 11:05 on Jun 23, 2022

Pierzak
Oct 30, 2010

Azza Bamboo posted:

And you're certain this isn't actually anno 1404?

I'm sure it's not. I actually just went back to Anno 1404 and it was what reminded me of that game.

Danaru
Jun 5, 2012

何 ??
Is it one of the Patrician games? I only played 4 but there are some similarities

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Pierzak
Oct 30, 2010

Danaru posted:

Is it one of the Patrician games? I only played 4 but there are some similarities

I'm 100% certain it wasn't the Patrician series.

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