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JollyBoyJohn
Feb 13, 2019

For Real!
i only watched the Days Gone quick look on Giant Bomb but it looked like the perfect example of a generic 7/10 open world action game, you want guns? you want zombies? you want crafting? you want a map cluttered full of icons? its kinda difficult to get excited about

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itry
Aug 23, 2019




JollyBoyJohn posted:

i only watched the Days Gone quick look on Giant Bomb but it looked like the perfect example of a generic 7/10 open world action game, you want guns? you want zombies? you want crafting? you want a map cluttered full of icons? its kinda difficult to get excited about

Pretty much this. It just looks boring.

Beartaco
Apr 10, 2007

by sebmojo
I don't remember people hating Days Gone. I only ever saw it getting a very tepid "Oh another open world zombie game". It didn't seem bad necessarily, just entirely forgettable.

Panic! At The Tesco
Aug 19, 2005

FART


Didn't the internet go wild when that first teaser video of the zombie horde system came out? Probably people were overhyped because of that and the rest of the game was nothing special, so it ended up with harsher reviews that it would have without that hype.

Caesar Saladin
Aug 15, 2004

Its better than it looks, its just a long game and takes a while to really pick up.

Rutibex
Sep 9, 2001

by Fluffdaddy

Serephina posted:

I played BoF1 on the console, and BoF2 & 4 on emulators. I gave up on 2 about halfway through when some stuff about grinding town upgrades arrived, yet finished 4 and never felt it went in any weird directions. Makes me curious about how bad 3 was if they changed tack so hard for the fourth installment.

I loved BoF 3! mostly because I was a kid with lots of free time and nothing better to do

Clowner
Dec 13, 2006

Further in

JollyBoyJohn posted:

i only watched the Days Gone quick look on Giant Bomb but it looked like the perfect example of a generic 7/10 open world action game, you want guns? you want zombies? you want crafting? you want a map cluttered full of icons? its kinda difficult to get excited about

It's more than the sum of its parts, honestly. It's slow on the beginning for sure and I think that's where a lot of the negativity came from. But I'm really loving it at probably 75% of the way through. The leveling and skill trees are well done and well balanced, the map is actually just the right amount of icons vs. just random encounters (there are lots of these and the enemies area aggressive), and the characters are developed well.

I think one problem is that people just hear "zombies" and get all snobby but I don't care, gotta shoot something. The last of us? Dead things called "infected". God of War? Dead things called "draugr". Hades? Dead things called "shades". Ghostwire: Tokyo, etc. The freakers of Days Gone are interesting enough to keep the story compelling.

But honestly, the plot is really character-driven by the time you're really into the game. It's fun :)

Random Stranger
Nov 27, 2009



fridge corn posted:

PC gaming is just mobas and hentai vns now. Maybe the odd indie platformer. The real games are all on console (until ported to pc 3 years later)

There's Crusader King's, but I think that counts as a hentau vn.

X JAKK
Sep 1, 2000

We eat the pig then together we BURN

galagazombie posted:

Donkey Kong Country is lame and Miyamoto was entirely right about it. The controls are loose and unresponsive, and pre rendered is not a synonym for aesthetically pleasing, everything is a brown mush. There’s no deep gameplay or creative level design.

X JAKK
Sep 1, 2000

We eat the pig then together we BURN
Replayed Suikoden 1, its... not great. Story is barely there, rock paper scissors army fights instead of strategy battles, theres not enough oppurtunities to switch out your characters and several get arbitrarily locked out of use at various times, and most of the time you have spots taken by mandatory characters anyway, so you can reach all the way to the very end of the game before you have a chance to use certain unite attacks effectively. Too many redundant accessories, i never found one person that could equip any of the necklaces, lv4 mother earth rune magic straight up doesnt even do anything, 100% beat in 20 hours, a quarter of that sorting items and slowly upgrading equipment, definitely skip this one.

jokes
Dec 20, 2012

Uh... Kupo?

Suikoden 2, however,….

Doctor J Off
Dec 28, 2005

There Is

X JAKK posted:

Replayed Suikoden 1, its... not great. Story is barely there, rock paper scissors army fights instead of strategy battles, theres not enough oppurtunities to switch out your characters and several get arbitrarily locked out of use at various times, and most of the time you have spots taken by mandatory characters anyway, so you can reach all the way to the very end of the game before you have a chance to use certain unite attacks effectively. Too many redundant accessories, i never found one person that could equip any of the necklaces, lv4 mother earth rune magic straight up doesnt even do anything, 100% beat in 20 hours, a quarter of that sorting items and slowly upgrading equipment, definitely skip this one.

If you recruit the gambling guy you can max out your money and upgrade everything really quickly. One great aspect of Suikoden that's rarely mentioned is that the game automatically power levels when you have a character way lower level than the rest of your party, so even when your good characters are locked out your replacements are up to speed within like 5 random encounters.

William Henry Hairytaint
Oct 29, 2011



fridge corn posted:

Ff14 is not an mmo, it's an mmo-lite

It's good though. I played a catboy

Harrow
Jun 30, 2012

Say what you will about FFXIV but it forces people to play together more often than most other modern MMOs do. It's the only currently-popular MMO I can think of where it's impossible to truly solo to max level because the story--which is required to unlock the game's content--requires you to group up for multiple instances per expansion.

Worth noting they're cutting down on that steadily by adding NPC companions to earlier expansion dungeons, but you still have to group with other players for 8-player trial bosses at least four times per expansion (three for the main expansion story, then once more in the between-expansion patch stories).

abigserve
Sep 13, 2009

this is a better avatar than what I had before
Every mmo i've ever played, even ones I've really really enjoyed, feel like busywork until you get to the "good part". FF14, almost every individual component of it is good, but on the flip side there is no truly "good part" that drives you to keep playing it. I played like 100 or so hours and while I definitely had a good time I have no desire to see it further than that.

JollyBoyJohn
Feb 13, 2019

For Real!
i played about an hour of final fantasy 14 and it wasn't very enjoyable, the screen was just a cluttered mess and it felt like someone had generated a bunch of fantasy sounding names with some kind of internet randomizer, apparently thats all ok because once you get past the bad opening 100 hours/5 expansions the story "gets really good" and the "emotional payoff is worth it"

lol i'll just keep playing dota, thanks

Caesar Saladin
Aug 15, 2004

bro you've played WoW, its not like the first hour of WoW is fun at all, you just click 2 hotbar abilities and kill 6 ducks and turn in their feet for quests for the first like 5 hours

X JAKK
Sep 1, 2000

We eat the pig then together we BURN

Doctor J Off posted:

If you recruit the gambling guy you can max out your money and upgrade everything really quickly. One great aspect of Suikoden that's rarely mentioned is that the game automatically power levels when you have a character way lower level than the rest of your party, so even when your good characters are locked out your replacements are up to speed within like 5 random encounters.

Oh yeah, I savescummed the hell out of dice guy, listening to 2 straight minutes of hammering during full upgrade for each character is kinda tortorous though.

JollyBoyJohn
Feb 13, 2019

For Real!

Caesar Saladin posted:

bro you've played WoW, its not like the first hour of WoW is fun at all, you just click 2 hotbar abilities and kill 6 ducks and turn in their feet for quests for the first like 5 hours

i'm stretching my mind back a lot here but i remember enjoying world of warcraft from minute 1 harvesting wolf pets in elwyn forest as a paladin or whatever unlike final fantasy which wants you to collect 40 "gazubilunga" tails in "Shala-lala-ladi City North" while casting the occasional spell that being a "conflagration mage" allows

Rutibex
Sep 9, 2001

by Fluffdaddy
I played world of Warcraft for half and hour and found it boring. thank god

pretty soft girl
Oct 1, 2004

my dead grandfather fights better than you
FFXIV: what if regular jrpg, but you pay every month and the cutscenes between actual gameplay are even more numerous, boring, and pointless

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

JollyBoyJohn posted:

i'm stretching my mind back a lot here but i remember enjoying world of warcraft from minute 1 harvesting wolf pets in elwyn forest as a paladin or whatever unlike final fantasy which wants you to collect 40 "gazubilunga" tails in "Shala-lala-ladi City North" while casting the occasional spell that being a "conflagration mage" allows

It's probably that the idea of exploring a big world from games that you like had a lot more novelty back then. That sounds like what you remember enjoying anyway.

The Moon Monster
Dec 30, 2005

I think MMOs were a lot cooler when they actually tried to create something resembling a world rather than just a bunch of corridors you run through while filling out your quest log (so pre-WoW, basically). On the other hand, I can't imagine having time to play something like that again unless my wife left me, my legs were amputated, and I inherited huge trust fund.

precision
May 7, 2006

by VideoGames

JollyBoyJohn posted:

i only watched the Days Gone quick look on Giant Bomb but it looked like the perfect example of a generic 7/10 open world action game, you want guns? you want zombies? you want crafting? you want a map cluttered full of icons? its kinda difficult to get excited about

it is that, but also, it's better than that. it's a more than the sum of its parts kinda deal. the map is legit well designed, as far as open world maps go. it's actually fun to explore

jokes
Dec 20, 2012

Uh... Kupo?

pretty soft girl posted:

FFXIV: what if regular jrpg, but you pay every month and the cutscenes between actual gameplay are even more numerous, boring, and pointless

With dressup? Sign me the gently caress up

fridge corn
Apr 2, 2003

NO MERCY, ONLY PAIN :black101:

William Henry Hairytaint posted:

It's good though. I played a catboy

Yeah, I played a potato bard. Ff14 absolutely owns and is an infinitely better game than Everquest, but everquest will always be king of mmos

pretty soft girl
Oct 1, 2004

my dead grandfather fights better than you

The Moon Monster posted:

I think MMOs were a lot cooler when they actually tried to create something resembling a world rather than just a bunch of corridors you run through while filling out your quest log (so pre-WoW, basically). On the other hand, I can't imagine having time to play something like that again unless my wife left me, my legs were amputated, and I inherited huge trust fund.

I miss the idea that you could make a living in old mmos just by doing something like chilling at a scary bog and going "bro I'll escort you through here for 5 gold" when people showed up and now you're the server's scary bog helper guy which was pretty cool when I was 15 and had a billion hours of free time

everything being made easier, streamlined and immediately documented on wikis/youtube is a much better experience to get into without having to invest 12 hours a day but kind of killed the feeling that mmos were actually massive or multiplayer

Quote-Unquote
Oct 22, 2002



pretty soft girl posted:

I miss the idea that you could make a living in old mmos just by doing something like chilling at a scary bog and going "bro I'll escort you through here for 5 gold" when people showed up and now you're the server's scary bog helper guy which was pretty cool when I was 15 and had a billion hours of free time

everything being made easier, streamlined and immediately documented on wikis/youtube is a much better experience to get into without having to invest 12 hours a day but kind of killed the feeling that mmos were actually massive or multiplayer

I bought my first house in UO using money earned from joining groups on dungeon dives and writing epic poems about their adventure, in the blank books you could buy in game.

I had no idea how to play so this made sense to me.

I later turned that house into a tavern and loads of people used to hang out there. Game owned; it actually felt like a world rather than a theme park where you sometimes press buttons on a hotbar to make the ride continue.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

!Klams posted:

I vastly prefer gaming on my Pc to PlayStation, but it always feels like I'm ignoring my wife, who doesn't really have any hobbies. Playing the PlayStation is at least sociable because she can comment on how much I suck when she looks up from her phone and I'm dead again.

I think my massive backlog of steam games is much more to do with this than anything else.

PLUS, ok, actual hot take: Where are all the AAA high quality games on steam that need the latest graphics card? I upgraded my pc when cyberpunk came out, (fucks sake) but there's not really been anything since then to take advantage of a fast rig? What the gently caress?

you can use steam link to stream gameplay from your desktop pc to your living room
they don't sell little $15 widgets to do it anymore but now it's an app you can install on lots of stuff, you might have something that can run it

there are no games that require the latest graphics card and there never have been in any generation past like the year 2000
only an insane moron dev team would make a game that's only playable to people who spend $3000 a year on the coolest toys

RPATDO_LAMD fucked around with this message at 21:09 on Jun 9, 2022

KrunkMcGrunk
Jul 2, 2007

Sometimes I sit and think, and sometimes I just sit.

Are they remaking the last of us again? Didn't they do a remake of that like a few years ago? and that remake was a few years after the original?

KrunkMcGrunk fucked around with this message at 21:39 on Jun 9, 2022

tango alpha delta
Sep 9, 2011

Ask me about my wealthy lifestyle and passive income! I love bragging about my wealth to my lessers! My opinions are more valid because I have more money than you! Stealing the fruits of the labor of the working class is okay, so long as you don't do it using crypto. More money = better than!

fridge corn posted:

PC gaming is just mobas and hentai vns now. Maybe the odd indie platformer. The real games are all on console (until ported to pc 3 years later)

Hold on a drat minute. I’m looking at my Steam Library right now.

The Witcher 3
Death Stranding
Undertale
Doom Eternal

Wishlisted God of War

Holy poo poo.

Gaius Marius
Oct 9, 2012

fridge corn posted:

PC gaming is just mobas and hentai vns now. Maybe the odd indie platformer. The real games are all on console (until ported to pc 3 years later)

Nonsense. There's also western porn games and clicker games

Duck and Cover
Apr 6, 2007

tango alpha delta posted:

Hold on a drat minute. I’m looking at my Steam Library right now.

The Witcher 3
Death Stranding
Undertale
Doom Eternal

Wishlisted God of War

Holy poo poo.

Well the problem is your taste in games. I see this a lot people insisting that triple A games aren't all garbage. It's sad really, maybe you should be a real gamer and pick up some sweet cell phone games. Might I suggest RAID SHADOW LEGENDS!

Rutibex
Sep 9, 2001

by Fluffdaddy

The Moon Monster posted:

I think MMOs were a lot cooler when they actually tried to create something resembling a world rather than just a bunch of corridors you run through while filling out your quest log (so pre-WoW, basically). On the other hand, I can't imagine having time to play something like that again unless my wife left me, my legs were amputated, and I inherited huge trust fund.

people who want that just play on a private minecraft server these days

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Serephina posted:

I played BoF1 on the console, and BoF2 & 4 on emulators. I gave up on 2 about halfway through when some stuff about grinding town upgrades arrived, yet finished 4 and never felt it went in any weird directions. Makes me curious about how bad 3 was if they changed tack so hard for the fourth installment.

3 isn't like strictly bad, it's just full of really bad design decisions. Like, the rpg part is well-animated and, for its time, somewhat innovative. But everything else is absolutely dreadful. It's jam-packed with stupid, lovely, slapped-together minigames, each with its own bad controls or inane rules, and all with unrealistic expectations of the player.

Now, in a void, crappy minigames isn't a sin. They're an ok change of pace in a game that would otherwise be a pretty standard jrpg. The problem is, they're integrated into the story such that you have to master them to progress. For instance, there's a minigame where you have to drive around in a tugboat with tank controls, and also momentum similar to ice physics. In a perfect world, you would be able to navigate this area at your leisure; in reality, you have something like 30 seconds to reach your destination or you get hard-booted from the minigame and are forced to start over from the beginning.

That's one. There are something like a dozen lovely minigames that hard-block your progress, and they all have the same exact shoddy design problems as this. In one of them, you make sushi. On paper this is cool; in practice, first, you have to go around to the rear end-end corners of the world to find the ingredients on a fetch quest with absolutely no guidance--like the guy who wants you make this for him literally tells you "I don't know where any of this stuff is" and you have to ask, basically every npc in the game, to get hints at where these things might be.

by the way, the master of this minigame is basically holding a key item hostage and he won't give it to you until you do this entire bullshit, and get it right

also these things listed here are just a small portion of the bad minigames in breath of fire 3

Like, if you didn't have to become properly skilled at these things before the game lets you get back to the average jrpg part, their existence would actually be a really fun change of pace. But as it exists: no mercy, no chances, and everything was hastily slapped together by the interns on the dev team doing their best to make their first game of their lives. BoF3 is like, gently caress you, the game.

X JAKK posted:

Replayed Suikoden 1, its... not great. [...]Too many redundant accessories, i never found one person that could equip any of the necklaces

I love Suikoden, but yeah, it's a flawed gem. Also necklaces are, uh, a weird translation choice. They're "collars," to be worn by Kobolds, the dog-people. Also, all the weird redundant accessories often have unlisted microbonuses that can only be seen on the character status screen. They have the equal defense stats but they'll increase your Strength by like 5. never mind that your strength stat is probably above 200

Fur20 fucked around with this message at 22:17 on Jun 9, 2022

The Moon Monster
Dec 30, 2005

Rutibex posted:

people who want that just play on a private minecraft server these days

Minecraft is ugly and has bad gameplay and the world is just random, is the problem.

Tarkus
Aug 27, 2000

Terraria is where the fun's at these days

precision
May 7, 2006

by VideoGames
they called the third last of us game "the last of us part 1"

Duck and Cover
Apr 6, 2007

Rift Wizard is a good game.

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Meme Poker Party
Sep 1, 2006

by Azathoth

precision posted:

they called the third last of us game "the last of us part 1"

The First of Us

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