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I got the tude now
Jul 22, 2007

mycophobia posted:

The knocking is so unnerving lol

somethings happening to myh nerves...

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mycophobia
May 7, 2008
Tschh...

American McGay
Feb 28, 2010

by sebmojo

Sub-Actuality
Apr 17, 2007


lol

mycophobia posted:

The knocking is so unnerving lol

I had forgotten about this on my first playthrough and thought it was real knocking for a moment, the sound happened to come from the same direction as my front door. very impressive sound design

Plebian Parasite
Oct 12, 2012


saw this and immediately thought "oh that's right sgdq is coming up"

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Plebian Parasite posted:

saw this and immediately thought "oh that's right sgdq is coming up"

lol

Bicyclops
Aug 27, 2004

*as the GrubHub driver miserably screams my name and pounds on the door again* so immersive. really glad I sprang for those floor speakers

That Little Demon
Dec 3, 2020
Ask me about shitposting in SAD to get the attention my parents never gave me

Plebian Parasite posted:

saw this and immediately thought "oh that's right sgdq is coming up"

lol

I got the tude now
Jul 22, 2007

Plebian Parasite posted:

saw this and immediately thought "oh that's right sgdq is coming up"

lol

Pablo Nergigante
Apr 16, 2002

Plebian Parasite posted:

saw this and immediately thought "oh that's right sgdq is coming up"

Lol

mycophobia
May 7, 2008

Bicyclops posted:

*as the GrubHub driver miserably screams my name and pounds on the door again* so immersive. really glad I sprang for those floor speakers

Lol

Fungah!
Apr 30, 2011

Plebian Parasite posted:

saw this and immediately thought "oh that's right sgdq is coming up"

lol

mycophobia
May 7, 2008
figured out how to get the mantorok rune and got it. time to cheese

Pablo Nergigante
Apr 16, 2002

Sub-Actuality posted:

that poor monk lol

Just got to this part lol.

Sub-Actuality
Apr 17, 2007

Bicyclops posted:

*as the GrubHub driver miserably screams my name and pounds on the door again* so immersive. really glad I sprang for those floor speakers

lol

mycophobia
May 7, 2008
Lol the WW1 boss was a cinch with mantorok magick pool. got him in one try

mycophobia
May 7, 2008
It's been fun curbstomping the game up to this point but I think I'm tapping out at the end of Edward's chapter and finding something else to play :frogbon:

Pablo Nergigante
Apr 16, 2002

Beat the WWI chapter… the boss of this was exactly where I stopped when I was a teenager lol

Pablo Nergigante
Apr 16, 2002

Edward’s chapter was annoying. Too much backtracking

mycophobia
May 7, 2008

Pablo Nergigante posted:

Edward’s chapter was annoying. Too much backtracking

just wait buddy

Sub-Actuality
Apr 17, 2007

Pablo Nergigante posted:

Edward’s chapter was annoying. Too much backtracking

yeah this poo poo got old and I have no idea why they made it that long or made you do it twice

In Training
Jun 28, 2008

That Little Demon posted:

Sub-Actuality and I are working on something special for game club coming up, and he made a good teaser for it



cool....

Pablo Nergigante
Apr 16, 2002

mycophobia posted:

just wait buddy

You gotta be kidding me

Pablo Nergigante
Apr 16, 2002

Lol that the second time around there’s no enemies but they put the hurty floor down so you have to keep casting Shield every time you go back through the main room. Great job Denis Dyack

Pablo Nergigante
Apr 16, 2002

Outside of that the game is great but I shan’t be doing a second playthrough.

mycophobia
May 7, 2008

Pablo Nergigante posted:

Outside of that the game is great but I shan’t be doing a second playthrough.

yeah i tapped out on my second playthrough right at the point where you do all that the first time lol. just didnt want to do that again. but everything up to that was fun to blaze through

Pablo Nergigante
Apr 16, 2002



Got the Xel’lotath ending. Great game and held up pretty well from my memories but the end chapters are kinda tedious.

Sub-Actuality
Apr 17, 2007

Pablo Nergigante posted:



Got the Xel’lotath ending. Great game and held up pretty well from my memories but the end chapters are kinda tedious.

nicely done! I bet some of the sanity effects probably worked a lot better with a crt

That Little Demon
Dec 3, 2020
Ask me about shitposting in SAD to get the attention my parents never gave me
the next weeks picker is Fungah! congrats



lmk soon so I can do a write up and think of some challenges as well for your pick

Fungah!
Apr 30, 2011

considered sayin guardian legend for nes but instead i'm gonna say astro boy: omega factor for game boy advance

Pablo Nergigante
Apr 16, 2002

Fungah! posted:

considered sayin guardian legend for nes but instead i'm gonna say astro boy: omega factor for game boy advance

Sick, I played that a while back but never beat it

That Little Demon
Dec 3, 2020
Ask me about shitposting in SAD to get the attention my parents never gave me

Fungah! posted:

considered sayin guardian legend for nes but instead i'm gonna say astro boy: omega factor for game boy advance

good poo poo

Sub-Actuality
Apr 17, 2007

Fungah! posted:

considered sayin guardian legend for nes but instead i'm gonna say astro boy: omega factor for game boy advance

nice, always heard this was good

In Training
Jun 28, 2008

Fungah! posted:

considered sayin guardian legend for nes but instead i'm gonna say astro boy: omega factor for game boy advance

Looks cool

That Little Demon
Dec 3, 2020
Ask me about shitposting in SAD to get the attention my parents never gave me
Game 13

Astro Boy: Omega Factor (GBA) - 2004 - Deadline 6/21/22 11:59PM EST

Omega Factor was developed by Treasure and Hitmaker, and published by Sega. It was produced in conjunction with the PlayStation 2 game Astro Boy and the new Astro Boy TV series. Sega waited until the North American premiere of the TV series before releasing the games in North America. During this six-month wait, Treasure took the opportunity to rework some aspects of the North American version of the game. Some level layouts were filled with more enemies, and some enemies were given different attacks. In addition, Treasure somewhat improved the issue of framerate slowdown, and added a new third difficulty level.





I think this game would or could have a banging soundtrack if it wasn't for the GBA level sound quality lol

https://www.youtube.com/watch?v=m1OoLR4VTJI

Challenge Badges Courtesy of Sub-Actuality:

Beat "Birth" Mode (clear the game once):

Beat "ReBirth" mode (clear the game a second):


This game requires 2 playthroughs to see all levels and bosses

Game starts 6/15/22 12AM EST

Good luck gamers!

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up
I'm in

Evil Eagle
Nov 5, 2009

I skipped Eternal Darkness for now because I don't have an way to play it and preserve the atmosphere atm but I'm all over a gba game

tmfc
Sep 28, 2006

That Little Demon posted:

Game 13

Astro Boy: Omega Factor (GBA) - 2004 - Deadline 6/21/22 11:59PM EST




nice, i'll definitely give this one a shot

P-Mack
Nov 10, 2007

Hundred percented this game back in the day, it's pretty badass. Hope I still have the cart.

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That Little Demon
Dec 3, 2020
Ask me about shitposting in SAD to get the attention my parents never gave me
another july teaser courtesy of Sub-Actuality

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