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Onehandclapping posted:the puzzles were a decent idea, I liked the sudoku as a few minutes time waster and the visualize a dice roll thing. They would've been downright serviceable if CA had taken out whatever the hellfuck was that puzzle that wanted you to mentally spin several concentric circles at the same time and the one or two sudoku's that had multiple answers. That stupid guide is likely the most popular thing I have ever or will ever create, which probably tells you how much people like the puzzles. It's apparently the top rated guide for WH2 ten times over Wallet fucked around with this message at 16:52 on Jun 10, 2022 |
# ? Jun 10, 2022 16:49 |
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# ? Jun 1, 2024 15:58 |
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Wallet posted:That stupid guide is likely the most popular thing I have ever or will ever create, which probably tells you how much people like the puzzles. It's apparently the top rated guide for WH2 ten times over You are doing Sigmar’s work.
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# ? Jun 10, 2022 17:48 |
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I still have no idea how to do those puzzles, i read the guides but i have no loving clue. I've picked up on other games puzzles really fast but for some reason i just cannot wrap my head around those stupid puzzles--likely because they don't move so you need to visualize moving them.
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# ? Jun 10, 2022 19:17 |
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The dice ones are stupidly easy but I don't bother even trying with the other ones, I really should just mod them out
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# ? Jun 10, 2022 21:13 |
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The only change I'd make to the 3k character system is making the officers not count as units for the unit count. A Total War stack is supposed to be 20 units, having 3 of them be generals makes my army look smaller. It's not about the killing power of Guan Yu vs another 250 peasant stack, it's about there being a lot of men on screen. Also let us customize the retinue for Records.
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# ? Jun 10, 2022 21:31 |
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Honestly the "puzzles" would have been a million times better if you could just interact with them. The concentric rings one was trivial... if you had Photoshop open in the next window. The sudoku-y one also would have been doable if I didn't have to whip out graph paper and four colors of markers for it, but could just actually interact with the game board being displayed. Idk if that would be enough to make them not an utter timewaster, but at least doable.
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# ? Jun 10, 2022 21:55 |
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Well the problem is there's no feedback on what they want you to do, here's a series of colors and dots and you only get 1 loving chance to figure out wtf you're supposed to do with them. We won't show you the correct answer so you know what you were supposed to do instead here's another puzzle that we also won't tell you what the goal is.
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# ? Jun 10, 2022 21:59 |
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The sudoku one doesn't have enough pieces to be difficult. They're all pretty trivial except for the bullshit stone circles with the spaghetti maze. gently caress my neck trying to navigate it every time.
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# ? Jun 10, 2022 22:12 |
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I draw lines out from inner and outer circles for one color and just count spaces on the outside then guess one.
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# ? Jun 10, 2022 22:14 |
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Edgar Allen Ho posted:Rats: their historically strongest clan has exactly the same theme as Nurgle and is ruled by a dude called Nurglitch also the avatar of the great horned rat (which is oddly missing from TWW2) has always been considered a demon
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# ? Jun 10, 2022 22:22 |
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Now that you mention it it is odd we never got the Verminlord. I can only assume they're all off taunting thanquol. Speaking off, now that we can 3 hostile factions in a single battle it would be great if his capstone ability was to summon a Verminlord.... except half the time you get a very angry bloodthirster.
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# ? Jun 11, 2022 02:51 |
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Verminlords are almost assuredly going to drop alongside Thanquol, since they're obviously reserving him for WH3. Meanwhile, Kislev is just SO loving cool. The major settlements are actually really nice to fight in, because there's a lot of places to put artillery, archers, streltsi, etc., that allows you to have them constantly laying fire into things on the walls or in the streets. Backed up by a few towers that have good arcs and you can absolutely poo poo on a besieging force. It's immensely satisfying to watch your lines open up with powder, arrows, etc. and then turn around to beat the poo poo out of whatever horrible poo poo is coming your way. I'm really eager to play them in IE. EDIT: From this thread on reddit: quote:I've found this text in the game file (Immortal Empires related) So it looks like Wulfrik is moving out of Norsca and is going to start out loving about on Ulthuan (which may or may not be new info? Idk). We already knew N'Kari was gonna be starting there, as well, but it looks like Alarielle is really going to have a hard time with her mechanic at the start. Given how much the High Elves infight in ME, which can give Morathi room to roll over them... yeah that could be very interesting. So either the Prince starts in Norsca (as he dies in RoC), or elsewhere... and that leaves room for more Norscan lords? Gonkish fucked around with this message at 09:39 on Jun 11, 2022 |
# ? Jun 11, 2022 03:33 |
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Referring to landmass on the Ulthuan channel it almost sounds like Wulfrik could be in Skeggi? The Dome intensifies. I hope Nkari and Wulfrik fare better as AIs than Grom, in any case. Iirc Skeggi's landmark is pretty dope too.
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# ? Jun 11, 2022 13:52 |
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Edgar Allen Ho posted:Referring to landmass on the Ulthuan channel it almost sounds like Wulfrik could be in Skeggi? The Dome intensifies. I hope Nkari and Wulfrik fare better as AIs than Grom, in any case.
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# ? Jun 11, 2022 14:03 |
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According to Loremaster of Sotek, GW added a named Fimir Matriarch to the fantasy roleplaying game just recently, too, as well as (somewhat) more clearly defining Fimir culture. Whenever Norsca gets some DLC love, we may get a Fimir caster LL, possibly more Fimir in general.
Gonkish fucked around with this message at 21:15 on Jun 11, 2022 |
# ? Jun 11, 2022 15:13 |
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jokes posted:Yeah the concentric circles one and the fact that rarely do you want to just leave ruins uncolonized means I rarely interact with the puzzles and when I do I just look up a guide even though I’ve done them a bunch. Just get this mod that shows the solution when the puzzle pops up: https://steamcommunity.com/sharedfiles/filedetails/?id=2285584617
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# ? Jun 11, 2022 19:14 |
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SFO 0.5 was released yesterday, does anyone here play it?
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# ? Jun 12, 2022 00:06 |
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kanonvandekempen posted:SFO 0.5 was released yesterday, does anyone here play it? The campaign half was released, it's got a lot of menu configuration options now, including a handy buff toggler for all empires of a race in case you feel they're underperforming (ie. help the Empire out from getting steamrolled by Skrag). I can't really say how the campaign changes feel though, since I'm currently in an EU4 Anbennar hole, though I was playing the battle half of the overhaul for a month and liked the changes a lot. Won't really be committing to a new playthrough until the blood DLC comes out though, or I get over myself about that.
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# ? Jun 12, 2022 00:09 |
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Playing a modded Ice Court campaign, and this happened: By the time my Kislevite forces arrived, Skarbrand's forces were almost done. It was funny winning a battle by doing absolutely nothing.
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# ? Jun 12, 2022 02:32 |
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It’s also fun to make the AI lose a battle while doing absolutely nothing.
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# ? Jun 12, 2022 12:08 |
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I crippled kugath while we both were in tzeentch's realm, while playing as n'kari. My major contribution to the fight was casting whips on kugath's units that weren't taking enough damage.
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# ? Jun 12, 2022 13:05 |
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Is the first blog post on the next patch supposed to be tomorrow? Part of me wants it to be an incredibly detailed explanation on the Tzeentch and Slaneesh replenishment rate changes, just so the community can get really angry over something again.
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# ? Jun 13, 2022 14:40 |
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Yeah there is a post tomorrow on the IE I thought. You wont need a 700 word post about replenishment to piss people off when CA reveals the IE map and it is not identical to the datamined one.
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# ? Jun 13, 2022 16:41 |
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"After months of work we ported over the replenishment Lord skill and included a 5% flat bonus" is still going to piss people off. I have no idea what they are doing to justify the time scale on what should be a quick fix. Maybe fixing how corruption works and tying them together?
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# ? Jun 13, 2022 17:23 |
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KPC_Mammon posted:"After months of work we ported over the replenishment Lord skill and included a 5% flat bonus" is still going to piss people off. I have no idea what they are doing to justify the time scale on what should be a quick fix. Maybe fixing how corruption works and tying them together? Yeah I feel like they really wanted corruption to be a significant factor in terms of things like that, which obviously is harder to balance than just flat replenishment changes.
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# ? Jun 13, 2022 17:25 |
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Is the Mortal Empires campaign available yet. I played through about half of the native campaign for the game and pretty much hated it, so I stopped. I could list the problems I had with it, but they boiled down to not actually having a reason to even bother expanding beyond two reasons, and the feeling I got that I was pretty much in a race against the AI to clear out what amounts to chaos portal dungeons. And timed dungeon crawls are not really why I play TW games—not even close. Anyway, I have been waiting, of course, for ME before I picked it up again.
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# ? Jun 13, 2022 17:33 |
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IE (it will be called Immortal Empires) not till fall, some news on it tomorrow. Campaign has been toned down in patches but still there but there are mods to turn it off.
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# ? Jun 13, 2022 17:39 |
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So I just bought a gaming PC for the first time in a decade. I've always wanted to play TW: Warhammer but it sounds like 3 sucks? If I buy 2 is there DLC that's essential?
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# ? Jun 14, 2022 00:15 |
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TW2 is the better value buy right now, what with the free content they've added over the years. They're adding the combined campaign to TW3 soon so if you like how the game plays then eventually you'll want to pick up the other two games so you can you play the big map.
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# ? Jun 14, 2022 00:17 |
The most essential/best value DLC for game 2 is game 1. At next week’s Steam Sale they’ll probably run you ~$35 combined and last you for hundreds of hours without any further investment into DLC, and hundreds more with some.
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# ? Jun 14, 2022 00:22 |
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Pershing posted:So I just bought a gaming PC for the first time in a decade. I've always wanted to play TW: Warhammer but it sounds like 3 sucks? If I buy 2 is there DLC that's essential? TW3 doesn't suck, but you'd definitely be better off get TW2 at the moment—there's just way more content thanks to all the paid and free DLC over its lifetime and the improvements that TW3 brings aren't that big. In a few months, they'll be releasing Immortal Empires, which allows you to link up all three games on one huge world map, and when that comes out, I think consensus will be that 3's better than 2, but before then, 2's going to get more bang for your buck. As for essential DLC, the general consensus is that it's best to go by what factions seem interesting to you, with the exception of the Skaven who really need some of the roster from the DLC: either Prophet and the Warlock, Shadow and the Blade, or Twisted and the Twilight give you solid factions, but also give you some units that really make Skaven work. Rise of the Tomb Kings is well received, as is Curse of the Vampire Coast, which give entirely new races, but really, you can give it a shot with the base game, see what looks interesting to you, and get those DLC as you want them.
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# ? Jun 14, 2022 00:28 |
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The nice thing is most of the big changes are in the free patches in 2. The paid content is units, characters, and races, who still show up as AI if you haven't bought them. If something is desperately appealing you can get it, but really if you like the game and aren't playing constantly you can just wait for good deals without missing out. It's not a Paradox situation where basic things that make the game fun are locked in random DLCs. I might still get 3 first, just because it's going to be full price while the older stuff (that will all integrate into the bigger better freeform map coming in a few months) will almost certainly go on sale cheaper and more often after they iron it out. Plus it's way less annoying to people who haven't put ludicrous amounts of hours into TWs recently. Base 2 is better especially with all the stuff on steam workshop, but if you have fun with the game and end up wanting DLCs and the big campaign 3 is prolly the most valuable way to spend your money. No correct answer really.
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# ? Jun 14, 2022 00:36 |
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3 actually has a good tutorial campaign as well
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# ? Jun 14, 2022 00:39 |
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Buy 2, enjoy game, it will all transfer to 3 some day
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# ? Jun 14, 2022 00:45 |
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Pershing posted:So I just bought a gaming PC for the first time in a decade. I've always wanted to play TW: Warhammer but it sounds like 3 sucks? If I buy 2 is there DLC that's essential? 2 is the best way to play TW:W currently. The first game functions as DLC for game 2, adding in the mega-campaign (and making the game-1 factions playable there). The DLC situation is complicated (because there's a shitload of it) but basically that's the only essential one. Everything else adds factions (no need to buy until you feel like playing as that particular race) or characters/units to the existing factions. The base-game Skaven are pretty mediocre, so if you're thinking of playing them you might want to grab one of their DLCs, but everything else is whenever. Note that there's a shitload of free DLC, some of which can only be got by making an account on the CA forums or something like that (including the Brettonian faction). All the game 1 DLC carries over to game 2.
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# ? Jun 14, 2022 00:49 |
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Pershing posted:So I just bought a gaming PC for the first time in a decade. I've always wanted to play TW: Warhammer but it sounds like 3 sucks? If I buy 2 is there DLC that's essential? 3 doesn't suck - it was just released early in what should have been a beta. There are significant QOL improvements over 2 - but although the factions will be good the factions are nowhere near ready enough. The big thing about the Total Warhammer trilogy is that all three games (will) fit together into one giant ridiculous deathball of a map with all the factions from all games. Only 1 and 2 do this so far - and when 3 gets Immortal Empires there probably won't be much point in having 2 installed any more. But before that the TWW2 factions are just much more mature than TWW3. But wait for sales for both 1 and 2 (and their DLC).
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# ? Jun 14, 2022 00:50 |
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Thanks all. I'll wait for the next sale and get 1 and 2.
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# ? Jun 14, 2022 01:04 |
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Immortal Empires Beta will be released in August. https://www.totalwar.com/blog/intro-to-immortal-empires/ quote:
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# ? Jun 14, 2022 15:08 |
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There's some good stuff in there drat
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# ? Jun 14, 2022 15:09 |
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# ? Jun 1, 2024 15:58 |
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Electronico6 posted:New dynamic end-game scenarios: randomised mid- to late-game challenges we’re introducing to challenge the late-game steamroll—where the player is so powerful that there’s little-to-no challenge left and less of a reason to complete the campaign. Think Greenskin invasions or resurgences of the undead, as a few examples… Seems they liked that end-game crisis mod. kanonvandekempen fucked around with this message at 15:12 on Jun 14, 2022 |
# ? Jun 14, 2022 15:09 |