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I'm okay with the castle miniatures for Castles of Burgundy, but who wants a hundred bucks worth of 3d hex tiles?
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# ? Jun 10, 2022 16:32 |
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# ? May 22, 2024 11:51 |
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Echophonic posted:I'm okay with the castle miniatures for Castles of Burgundy, but who wants a hundred bucks worth of 3d hex tiles? Yeah, real dumb, but I expected it honestly.
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# ? Jun 10, 2022 22:03 |
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Hell yeah, 2 new iDventure cluebox puzzle boxes https://www.kickstarter.com/projects/idventure-games/cluebox-escape-room-in-a-box-clash-of-magic-and-science https://i.imgur.com/pVXGKuL.mp4 https://i.imgur.com/Xz3CLRR.mp4 I have all of their 3 previous boxes and I've enjoyed them all. The 3 previous ones: Captain Nemo's Nautilus Davy Jones' Locker Schrödinger's Cat
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# ? Jun 11, 2022 19:27 |
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FirstAidKite posted:Hell yeah, 2 new iDventure cluebox puzzle boxes I bet the Antikythera Mechanism was actually just one of these things.
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# ? Jun 11, 2022 19:51 |
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Nice fuckin' try, Cenobites.
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# ? Jun 12, 2022 20:32 |
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I have solved 3 of their puzzle boxes and I have yet to be visited by bdsm angel-demons wishing to show me such sights they have so you'll probably be fine. Kinda surprised iDventure hasn't done a serial-numbers-removed Lament Configuration box though.
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# ? Jun 13, 2022 02:14 |
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Trivia Time: Clive Barker's original title for Hellraiser was "Sadomasochists From Beyond The Grave"
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# ? Jun 13, 2022 05:48 |
The Eyes Have It posted:Trivia Time: Clive Barker's original title for Hellraiser was "Sadomasochists From Beyond The Grave" The Hellbound Heart was a big step up!
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# ? Jun 13, 2022 12:45 |
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It's funny if you read The Hellbound Heart itself that the Cenobites when they show up are absolutely so just going through the motions that one might imagine Pinhead playing Angry Birds on his phone going "Uh huh, never-ending pleasure indistinguishable from pain. You sure? Okay, let's roll."
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# ? Jun 13, 2022 13:22 |
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https://twitter.com/PatrickLeder/status/1536418193455075335 https://twitter.com/PatrickLeder/status/1536420267098091522
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# ? Jun 14, 2022 02:17 |
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The funnier stat is that only like 5% of pledges went for the single game and everyone clearly wants the full campaign mode.
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# ? Jun 14, 2022 02:39 |
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Bottom Liner posted:The funnier stat is that only like 5% of pledges went for the single game and everyone clearly wants the full campaign mode. I felt like that was a foregone conclusion.
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# ? Jun 14, 2022 04:20 |
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Yeah, I don't get the idea that there's a lot of people are excited enough to back a game, but not get all the gameplay stuff. I mean, obviously cost is a factor, but it's already a luxury purchase. Like, maybe I don't need a hardback with a nice slipcase or a foil embossed box all the time, bit I still want the whole drat game. It's how the stupid IDW games got me, I wanted all the TMNT and Batman characters is could get.
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# ? Jun 14, 2022 05:01 |
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CitizenKeen posted:I felt like that was a foregone conclusion. Yes but Patrick clearly pressured Cole to make it and forced him to stop working on the full game a month before the KS launch and put a lot of critical design time into the one off game. This was a bad gamble that added to some poor messaging about Arcs and what it was and was trying to be.
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# ? Jun 14, 2022 05:34 |
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Cole has said in some of the interviews that the majority of focus has always been on the core single game, not the campaign, so I don't think that was the case. Leder games prefer to make Kickstarters early in the design process, we are just used to Kickstarters being used a promotional and preorder tool instead of a crowd funding tool these days. I'm just glad the minis are an optional add on because I much prefer the wood and can save an extra $50.
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# ? Jun 14, 2022 06:34 |
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KongGeorgeVII posted:Cole has said in some of the interviews that the majority of focus has always been on the core single game, not the campaign. You have that backwards. His designer diary details how he spent the month before the KS reworking the game and pulling stuff out for the one-off game to be a reasonable alternative for commercial and approachability purposes. quote:The game was designed initially as primarily a campaign game, and I didn’t want to present it without that mode. However, over the past several months we have decided to split the game into essentially two product lines.
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# ? Jun 14, 2022 07:18 |
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Huh, I could swear I've seen him say the exact opposite. I'm at work so can't go digging at the moment but that is certainly interesting. The stream of the single game definitely looks way less interesting than the campaign games. I think the core trick taking mechanic looks great but it's the emergent asymmetry that I find most intriguing and that is really in the single game arcs.
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# ? Jun 14, 2022 07:44 |
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It's saying "Move to Gamefound"
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# ? Jun 14, 2022 10:23 |
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If you put in $1 for backerkit access when do you actually need to decide if you'll back fully. Close to when the game is nearly finished. Arcs is listed as shipping Dec 2023 and I'm wondering if I throw in $1 then when will I have to decide if I finally buy it or not. Summer next year?
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# ? Jun 14, 2022 10:27 |
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Apocron posted:If you put in $1 for backerkit access when do you actually need to decide if you'll back fully. Close to when the game is nearly finished. Arcs is listed as shipping Dec 2023 and I'm wondering if I throw in $1 then when will I have to decide if I finally buy it or not. Summer next year? It's wholly up to the campaign manager. In backerkit you can set soft caps for various deadlines, but even after the soft caps you (as a campaign manager) can still clear an order manually. I have a kickstarter where I have a single customer dragging his feet sending in the pledge, and even though all the other orders have been sent out I can still manually go in and accept his pledge when he finalizes it. But I'm a small fish, a bigger campaign should probably be a little bit strict on the deadlines, especially if they need a final quote for printing etc.
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# ? Jun 14, 2022 12:18 |
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Apocron posted:If you put in $1 for backerkit access when do you actually need to decide if you'll back fully. Close to when the game is nearly finished. Arcs is listed as shipping Dec 2023 and I'm wondering if I throw in $1 then when will I have to decide if I finally buy it or not. Summer next year? Leder typically lock down final pledges near the end of production, so yeah, you’d have quite a while.
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# ? Jun 14, 2022 15:18 |
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Bottom Liner posted:Yes but Patrick clearly pressured Cole to make it and forced him to stop working on the full game a month before the KS launch and put a lot of critical design time into the one off game. This was a bad gamble that added to some poor messaging about Arcs and what it was and was trying to be. I'm aware. But I think Patrick's idea was "make a core game we can sell at Target". You don't want to see a watered down version of Arcs at Target, you want to sell the game that was "wildly successful on Kickstarter, and won all these awards!" I think the poor messaging about Arcs is by design. People will hear a lot of gushing about the campaign game Arcs, and that's what the fans of Leder games want, but Patrick can still sell it alongside Ticket to Ride and Codenames as the Root successor in space! The split wasn't for Kickstarter, never was. The split is for later. Kickstarter fans were always going to get the whole thing.
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# ? Jun 14, 2022 15:41 |
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CitizenKeen posted:
If that were the case Cole wouldn’t have dropped work on the campaign mode to get the single game ready in time for the campaign, as he said in the above diary. They shifted their marketing strategy to sending all the early KS preview media folks the single game first. Leder thought a lot of the Oath sentiment (call it backlash even) meant they needed a single game option for the follow up game from the launch and yes, for retail later on. The confusing messaging was not intentional and caused a lot of negative talk around Arcs because the one off game got a pretty lukewarm reception from the early media folks (mainly Spacebiff) and Cole had to spend a lot of time on Reddit doing damage control about it. Leder is surprised by the split on the campaign and the number of $1 backers. It’s an uncertain product for many, and the last minute refocus caused most of that. They’re still plenty happy, any 1m + campaign (close to 2 after Backerkit) is a good one for their small team.
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# ? Jun 14, 2022 16:12 |
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Bottom Liner posted:If that were the case Cole wouldn’t have dropped work on the campaign mode to get the single game ready in time for the campaign, as he said in the above diary. They shifted their marketing strategy to sending all the early KS preview media folks the single game first. Leder thought a lot of the Oath sentiment (call it backlash even) meant they needed a single game option for the follow up game from the launch and yes, for retail later on. You and I are reading the same things a little differently. I think the split is because the standalone game has to be THE Arcs, and the campaign has to be extra. I agree it was never Cole's intent and he's had to pivot pretty fast.
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# ? Jun 14, 2022 16:16 |
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Yeah my whole point is that Patrick thought that and (potentially) forced it, but it was a bad gamble and he should have just let Cole do his thing, at least until the KS was over.
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# ? Jun 14, 2022 16:29 |
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I did the $1 tier so kickstarter gets less money and the Arcs folks get more once the backerkit is open.
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# ? Jun 14, 2022 16:32 |
It was a poorly previewed pre-campaign. Noone knew anything about it until it dropped, and it's going off brand recognition. Of course people will be hesitant. $1 tier seems just about right for the cooling off period.
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# ? Jun 14, 2022 16:33 |
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Infinitum posted:
That is wrong. We knew tons about it for months. Trick taking sci fi 4x short campaign game and art were all talked about and shown, and many designer diaries were written leading up to the campaign as well. The last minute swerve to pushing the two forms of the game was confusing specifically because of everything we’d heard about it up till then.
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# ? Jun 14, 2022 17:40 |
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Cephalofair has bailed on Kickstarter and is going to run their GH Miniatures campaign straight from Backerkit as part of its new launch. So it won't just be the back end everyone uses for Kickstarter anymore. https://cephalofair.com/blogs/blog/cephalofair-joins-crowdfunding-by-backerkit
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# ? Jun 14, 2022 18:02 |
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dwarf74 posted:Cephalofair has bailed on Kickstarter and is going to run their GH Miniatures campaign straight from Backerkit as part of its new launch. So it won't just be the back end everyone uses for Kickstarter anymore. That's cool that they're bailing on KS. I think we'll see more of the more successful crowdfunding follow-ups move away, but a lot of smaller or first time projects will probably stick with KS for the wider audience and visibility. I actually really like how Gloomhaven does minis for the heroes and standees for the enemies so this isn't for me at all but I feel like a lot of people would be interested in this.
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# ? Jun 14, 2022 18:18 |
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Radioactive Toy posted:That's cool that they're bailing on KS. I think we'll see more of the more successful crowdfunding follow-ups move away, but a lot of smaller or first time projects will probably stick with KS for the wider audience and visibility. https://twitter.com/wehrlegig/status/1536745954098962432?t=0NRORyteVfzrm-0Q7ohi_Q&s=19 There’s definitely a concentrated effort by Backerkit and GF to lure these companies off KS, probably with some sweet incentives for their first campaign or similar. Competition is great, especially in the face of KS’s stupidity, but as a small creator it is a huge bonus to have such a captive and concentrated audience and I wonder what this all looks like in 5 years for first time creators and independent designers.
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# ? Jun 14, 2022 18:26 |
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Ooh, a new non-Leder Wehrle game? Very curious.
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# ? Jun 14, 2022 18:41 |
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Unless something has changed, Infamous Traffic 2nd ed was next up.
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# ? Jun 14, 2022 18:41 |
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It'll be funny when I get the Gloomhaven miniatures before I get the Blacklist Fantasy Series ones I intended to proxy in.
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# ? Jun 14, 2022 18:52 |
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It's loving amazing, all Kickstarter had to do was not use the word "blockchain", and they couldn't do it.
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# ? Jun 14, 2022 18:54 |
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Oof, I didn't really think of how much that Gloomhaven minis thing would be. They list 500+ miniatures. Plus shipping nowadays, that's... gotta be a pretty penny.
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# ? Jun 14, 2022 19:47 |
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https://gamefound.com/projects/archon-studio/encounters this just launched on gamefound, terrain sets and some miniatures. looks kinda interesting? and seems like they've done a few projects in the past
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# ? Jun 14, 2022 20:01 |
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another big one on Backer https://www.backerkit.com/call_to_action/438a4598-b3de-417c-b6fb-d4698ef44b68/landing?ref=announcement quote:Nature comes alive in the next chapter of Spirit Island.
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# ? Jun 14, 2022 20:05 |
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Bottom Liner posted:another big one on Backer
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# ? Jun 14, 2022 20:09 |
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# ? May 22, 2024 11:51 |
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Kickstarter is pissing themselves right now between Gamefound and now this. Tabletop was by far the biggest category and growth market for them over the last ~7 years.
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# ? Jun 14, 2022 20:17 |