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Holy poo poo, CIG licensed their GodTech to Amazon!quote:Now in Preview – Amazon CodeWhisperer- ML-Powered Coding Companion e: taxxe https://i.imgur.com/UUAmsvW.mp4 cmdrk fucked around with this message at 14:28 on Jun 24, 2022 |
# ? Jun 24, 2022 14:24 |
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# ? May 31, 2024 05:14 |
*Amazon Code Whisperer suggests you commit this bug and call it tier 0*
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# ? Jun 24, 2022 14:27 |
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Popete posted:*Amazon Code Whisperer suggests you commit this bug and call it tier 0* "Code Whisperer suggests you hit CNTRL-Z. If that fails, please call Dennis at 345-678-0000."
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# ? Jun 24, 2022 14:29 |
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The AI would instantly be caught between the urge to recommend dumping the POS engine and its secret Rule 0 blocking it due to the Lumberyard/Amazon connection, causing it to commit sudoku instead.
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# ? Jun 24, 2022 14:30 |
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Love how the code whisperer example / presentation solution is within spotting distance of the most naive approach imaginable to finding a prime... Perfect for Star Citizen!
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# ? Jun 24, 2022 18:36 |
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I have a question for the space sim fans here: What game did space-mining the best? I see a lot of star citizens that find space-mining incredibly important, but I'm having trouble imagining it ever being fun or interesting. Is there a game that did it well?
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# ? Jun 24, 2022 18:42 |
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ED's Deep Core mining is actually fun, and the rings (ice ones in particular) are pretty scenic, making the whole thing a rather zen experience (as long as you used the standard trick to get the guaranteed pirate to pop, scan you empty, leave, and you bosted for a few minutes away from the spawn zone, ensuring there's no more stupid NPCs magically locating you in the middle of nowhere). I think Delta-V is 100% focused on space mining? It's 2d though, and I haven't tried it, so can't really speak for it.
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# ? Jun 24, 2022 18:47 |
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Delta-V looks kinda sick? I hadn't heard of it before. It's $5 right now and there's a demo. I'm gonna play it after work. And for only a dollar more you can get the...Space Furry Edition?! Wtf.
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# ? Jun 24, 2022 18:53 |
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Trillhouse posted:Delta-V looks kinda sick? I hadn't heard of it before. It's $5 right now and there's a demo. I'm gonna play it after work. Since you mentioned it, I had to go check and... you weren't kidding... quote:Buy ΔV: Rings of Saturn - Space Furry Edition
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# ? Jun 24, 2022 18:58 |
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FishMcCool posted:guaranteed pirate This is such a loving immersion breaker I'm still angry about it. It also ruins the whole "space is huge and empty" that the rest of the game is so good at.
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# ? Jun 24, 2022 19:16 |
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Trillhouse posted:I have a question for the space sim fans here: Elite Dangerous. Specifically, deep-core mining. It's one of the very few times I think a simulator-experience-heavy game managed to perfectly merge the sensation of "I'm enjoying this because of the immersive sim element of it" with "i'm enjoying how visceral this is as a straight up vidja game moment" this happens rarely enough that you would never expect it to come from the mining portion of ANY game, since mining is usually the sort of place where the fun goes to die in these games, but for all its past troubles, ED pulled it off with that one. You do it in one of the more amazingly scenic locations of any space game, it's a lucrative hunt that builds up expectations, then when you find The One, it's both tense and rewarding to pull it off then you blow the motherfucker open with the game's signature S-tier sound design via an earthshattering bass-heavy kaboom and wake up both your upstairs and downstairs neighbors at once, not to speak from personal experience. and you suck the sweet sweet marrow right out of that rock
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# ? Jun 24, 2022 19:17 |
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Xakura posted:This is such a loving immersion breaker I'm still angry about it. Absolutely. One of the many lines in my Great Book of Grudges, under the David Braben section.
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# ? Jun 24, 2022 19:22 |
Sardonik posted:So I finally got around to finishing Chorus, a space game made with about 1/hojilionth the budget of Star Citizen. It's pretty clear they used a lot of unity store bought assets but the core gameplay with its arcadey as hell flight model, complete with rad drift ability and an insanely low time to kill make it a transcendentally good space combat game. Interesting vibes too as you fight a powerful space cult. I don't think I could pinpoint a store bought asset from original art from star citizen or elite or anything else going for a nonspecific space sim vibe, or even a bajillion 1-2 season netflix space dramas I've forgotten I watched. Chorus is fun, haven't beaten it, but the Starfoxy kinda combat is fun and I usually hate having to chase fighters in space games like NMS. But the whole game only works because the flying is built around being fun & good, and getting to blast ships and quickly upgrade your little ship pew pew pew. the worst part of the game was holding down the ubtton to skip the longass hangar enterance cutscenes. Im not a pervert, aint tryna see that,
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# ? Jun 24, 2022 19:29 |
The best space sim is Kerbal Space Program The best space combat sim is Children of a Dead Earth The best space ship builder sim is Wayward Terran Frontier The best space 4x is Aurora The best space VR dogfight sim is Eve Valkyrie (But for arcade dogfights i'd say Strike Suit) The best space Roguelike is tied between FTL and Heat Signature The best space trucker simulator is Elite Dangerous I don't even know what genre it counts as but Reassembly is here too In summary reject modernity and play Terminal Velocity
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# ? Jun 24, 2022 19:35 |
the only real difference between terrain in terminal velocity and procedural planet terrain gen in modern games is draw distance and pbr textures.
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# ? Jun 24, 2022 19:39 |
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FishMcCool posted:Absolutely. One of the many lines in my Great Book of Grudges, under the David Braben section. The "obligatory one pirate" led me to deep core mine in an imperial cutter. i had the skill and patience necessary to circle that beast around target asteroids with no trouble, and it can run an ideal mining loadout on top of substantial shielding and a full Pirate-Be-Gone weapon set. So i could FSD out and back in again with impunity. thanks braben
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# ? Jun 24, 2022 19:39 |
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Which space game has the best hot dogs though?
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# ? Jun 25, 2022 03:34 |
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The Super-Id posted:Which space game has the best hot dogs though?
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# ? Jun 25, 2022 04:08 |
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Elite talk has reminded me that the best summary of it is: Elite's biggest flaw is that it doesn't respect your time and effort. It's an insane slog of a game. Gorgeous, but empty. It could be something spectacular but it's been designed spitefully otherwise.
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# ? Jun 25, 2022 04:34 |
i suggest katamari count as a space game and also the platonic ideal of what one should be
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# ? Jun 25, 2022 04:38 |
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Star Control II is still, 30 years after its release, the best space game.
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# ? Jun 25, 2022 05:54 |
cool yeah just bring it up without supplying a video snippet of some particularly delightful alien interaction
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# ? Jun 25, 2022 06:00 |
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M_Gargantua posted:The best space sim is Kerbal Space Program Star Citizen will have all of these things but better, plus the salvage of Hardspace: Shipbreaker, thousands of players in an instance, and every atom of argon fully tracked. Just give it another decade or two. colonelwest fucked around with this message at 06:12 on Jun 25, 2022 |
# ? Jun 25, 2022 06:03 |
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Khanstant posted:cool yeah just bring it up without supplying a video snippet of some particularly delightful alien interaction And the story about how the Zoq-Fot-Pik simultaneously discovered the Wheel, Fire, and Religion is one of the best pieces of writing in videogames. trucutru fucked around with this message at 06:14 on Jun 25, 2022 |
# ? Jun 25, 2022 06:10 |
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FishMcCool posted:ED's Deep Core mining is actually fun, and the rings (ice ones in particular) are pretty scenic, making the whole thing a rather zen experience (as long as you used the standard trick to get the guaranteed pirate to pop, scan you empty, leave, and you bosted for a few minutes away from the spawn zone, ensuring there's no more stupid NPCs magically locating you in the middle of nowhere). Yeah that's right! ED mining has a nice balance between excitement (oh no there's a yellow contact at the edge of my sensor range, following me; oh no i have 5 seconds to set the last charge and it has to be exact) and chill (floating through an asteroid field squawking the sensor, looking at potatoes)
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# ? Jun 25, 2022 09:02 |
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In terms of good Space games, I'd like to throw a couple of less obvious ones in the ring: Star Control II Is an old DOS game. I came across it on an emulator many years ago and despite not knowing it from my childhood, I enjoyed it. Point being my enjoyment wasn't driven by nostalgia and it really held up. You're piloting an Ark through space to perform quests, modifying it, having space battles, and driving exploration vehicles over planetary surfaces. Really neat. Master of Orion II, Stellaris, Endless Space 2 Now Master of Orion 2 is where I am a little bit blinded by nostalgia. Because as soon as I hear the soundtrack and see the interface I'm teleported back into being 9 years old and daydreaming about space and the people in the computer. Anyhow, it's a turn-based 4X space game where you and your opponents race to become the dominant faction in the galaxy, either by conquest or diplomacy. The MOO franchise pioneered many of the tropes of of modern 4X space games. So what you'll find is basically a modern 4X game, but just a lot more straightforward, with less complicated tech trees and diplomacy. And so it still holds up fine, just as the artwork, which thanks to being not early 3D art, aged well. I'm also putting Stellaris and Endless Space (2) on here. Stellaris is I think a classic everyone knows about already. The Endless Space franchise is a little bit special. They are intensely atmospheric and beautifully done. They tend to put a little bit more story and character development into their games. I think the game play also looks a bit more cohesive. And the Endless franchise was I think one of the first to do a detailed modeling of your empire's factions' political leanings, i.e. modelled how on each planet, each ethnicity would map onto different political factions, and how those interacted with your actions to form a new senate which fed back into your game play through limiting the kind of laws you could enforce. Pretty neat stuff, although some people say that the system is biased to go in a few ways once the game is well underway. Honorable mention: outer worlds A brilliant space-themed FPS RPG. It's by Obsidian who also made New Vegas. I think at least some aspects of the recent Starfield trailer are taking inspiration from this. It may feel like a cross between Borderlands and New Vegas, because it's narratively rich (New Vegas) dive into a future where distant frontier worlds are run by greedy and inhuman corporations (Borderlands). I would say it's a must if you like any of the following tags: space, RPG, FPS, story-driven.
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# ? Jun 25, 2022 09:19 |
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X4 is good in a grognard way but at the end of the day all space games are bad, even the really good fun ones
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# ? Jun 25, 2022 12:09 |
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DaysBefore posted:X4 is good in a grognard way but at the end of the day all space games are bad, even the really good fun ones Is that an attempt at thinking like a commando to justify SC? Because if not, that's a pretty crazy take imho. Good space games are good. End of. There are some which I'd put in a grey area such as ED which mixes the really good with the really stupid, but across a wide spectrum, there's no way I'd call the entire X-Wing series, Privateer (1), Everspace, CoaDE, Kerbal or Elite 2/FFE bad. They do what they aim to do spectacularly well, and in the context of their era, some would even qualify as all-time video gaming hall of fame material.
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# ? Jun 25, 2022 13:14 |
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Star Citizen fans? Are pieces of poo poo???
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# ? Jun 25, 2022 13:18 |
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Pure poetry. Who wouldn't get hard for a ship?
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# ? Jun 25, 2022 13:35 |
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Taking bland pictures of sunset with lust on his mind
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# ? Jun 25, 2022 14:33 |
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Dwesa posted:Taking bland pictures of sunset with lust on his mind I decided to use that post as a template.
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# ? Jun 25, 2022 15:35 |
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On pace to hit $100 million this year.
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# ? Jun 25, 2022 15:57 |
Lord Stimperor posted:Honorable mention: outer worlds lol i think you might be the first person in the universe to praise this game in any way, let alone recommend it to another person.
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# ? Jun 25, 2022 16:13 |
Outer Worlds billed itself as "Fallout in space but better writing" and it was really just a more boring Fallout game that tried way to hard to be funny.
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# ? Jun 25, 2022 17:21 |
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It had a really weird structure too. I mean I get that not every game needs to be open world, but was the answer really to have each planet be a really tiny area with like 2 quests each? It would have felt better if they just had a smaller number of environments with more stuff to do, or just go full Mass Effect with open noncombat areas and very linear gameplay areas. And yeah, I really struggled to care about any of the characters or the plot. The combat was boring too, there were some creative guns and such, but it really just came down to the finding the gun or hammer with the biggest number and then never using anything else.
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# ? Jun 25, 2022 17:28 |
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It was a curiously uninspiring thing, OW.
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# ? Jun 25, 2022 17:28 |
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…and Outer Wilds was the better space game anyway.
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# ? Jun 25, 2022 17:44 |
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# ? May 31, 2024 05:14 |
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It's always super cringe when you see grown adults flexing how much money they've thrown into a 10yo pre-alpha made by a bumbling has-been who has no idea whatsoever how to play his "game", or how to actually develop it.
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# ? Jun 25, 2022 18:21 |