|
Just to clarify, you're asking if a third person is available for Security, Xlorp? Because the only person other than you and Noelle who is even marginally-qualified for Security tasks is Bella. I suppose you could ask her if she'd spare herself for a coverup, but I wouldn't be surprised if she said no. E: Director-General Jane Weiss posted:Under the circumstances, I think assigning my best to handling information security is called for. That would be you, Commissioner. I understand it's a bit of a risk, but at the moment I'm popular enough I think my risk of being assassinated is minimal, at least until we can get you back focusing on my physical security. I expect you won't take long. nweismuller fucked around with this message at 03:18 on Jun 23, 2022 |
# ? Jun 23, 2022 03:07 |
|
|
# ? Jun 5, 2024 04:52 |
|
I'm going to be out and away from my saves and screenshots for a few days and waiting for input from Romeo, Ilario, Prudence, and anybody else who wants to claim a character. While I'm out, though, anybody have any points of lore they'd be interested in hearing about? I'll still have forums access.
|
# ? Jun 23, 2022 18:53 |
|
I don't know if it's a lore question or not, but why isn't any one advancing? It's like innovation and creativity is dead!
|
# ? Jun 26, 2022 00:15 |
|
dervinosdoom posted:I don't know if it's a lore question or not, but why isn't any one advancing? It's like innovation and creativity is dead! From what I can tell, it seems like none of the actual planets are inhabitable, so everyone is stuck on space stations, but also most of the technical know-how that went into making them is lost so everyone is focused mostly on maintaining what still exists. The lack of accessible new resources combined with the loss of knowledge probably means most innovation is going towards fully figuring out the stuff we do have, before we try making anything new.
|
# ? Jun 26, 2022 00:29 |
|
EclecticTastes posted:From what I can tell, it seems like none of the actual planets are inhabitable, so everyone is stuck on space stations, but also most of the technical know-how that went into making them is lost so everyone is focused mostly on maintaining what still exists. The lack of accessible new resources combined with the loss of knowledge probably means most innovation is going towards fully figuring out the stuff we do have, before we try making anything new. Basically correct, although technically some colonies have sealed habitats on planetary surfaces and such. The planets are still uninhabitable and the habitats are strict sealed environments. Another factor, on top of the loss of knowledge and trying to figure out what we have is a major breakdown in trade networks inhibiting the development of the level of specialisation that can support more sophisticated technical solutions, combined with a social and physical environment with regular enough crises that it encourages people in general to stick with what's known to work. Outside the context of the span of time of the game, both Glen and I are inclined to believe that a large, stable empire that has helped develop internal trade lanes and build up existing resources may be in a position that they may be able to help the colonies pull out of their extended stasis, to some degree. House Weiss also happens to be working with an internal culture that's more or less ideally-placed to help prepare its domain for the future- a House culture that emphasises law, justice, economic development, and technical education may well be the best possible House to help build a better future. We'll be looking at some changes by the end of the game, but the real changes will really have to wait until after our victory.
|
# ? Jun 26, 2022 02:21 |
|
OK, I'm back. I'll get started on things once I hear from Romeo, Ilario, and Prudence.
|
# ? Jun 26, 2022 18:13 |
|
Ilario Weiss posted:I'm a little surprise that Rebecca isn't pregnant yet. Trying for a kid has been the easiest way for her to slip out from further studies on how to administer a league. Ilario Weiss posted:We absolutely need to use this to opportunity to create a new home for mankind. Man was not meant to live in a tin can. We had an entire planet that supported us. I can still see the beauty of Earth just as clear as the person whose memories were on that chip. We need to create a home for mankind. We may not be the equals of our forefathers yet, but with the population growth from creating a planet, we should find the will and the knowhow to spread this to the galaxy.
|
# ? Jun 27, 2022 05:47 |
|
Rebecca Weiss posted:Overseeing the repairs here at Mu Capricorni has been my first major project, and at times I've felt overwhelmed. Still, I've had references on hand and I've had Ilario and Emily here to support me. I hope I've been making Father proud working under him here.
|
# ? Jun 27, 2022 06:11 |
|
From the mahogany desk of Romeo Weiss, mustache enthusiast posted:I'm glad Prudy made it through her illness, sometimes I wish I was back on Vega with her and my kids. I know assisting King Lamb at Pulcherrima is a huge help for the coffers for the Weiss Guild and he's a man who appreciates a nice mahogany desk and has a dang good mustache, we get along quite well!
|
# ? Jun 27, 2022 14:31 |
|
Doctor Prudence Weiss, private journal posted:Poor father! A lifetime of honourable service, only for it to end with such a black mark. Doctor Prudence Weiss posted:Terraforming. It's absolutely crazy an idea, the resources required, even at a conservative estimate sounds like a bad joke. Groetgaffel fucked around with this message at 22:25 on Jun 27, 2022 |
# ? Jun 27, 2022 22:05 |
|
By 2518, work within House Weiss to lay the groundwork for a somewhat better future is well under way. Several projects have been floated as ideas at one point or another, although the extent to which effort has been applied to them varies. The Director-General has been an advocate of working to reform the incentive structure for House Weiss serfs and the legal code on Vega to permit firmer protections for serfs against abuse and greater freedoms for them, a project she believes will, if anything, increase Vega's economic productivity despite making the serfs more expensive to maintain. Work to strengthen accountancy standards within the League and provide a taxation code for House Weiss's vassals that reduces their compliance costs could help ensure that, while working directly with a vassal, greater revenues are produced from taxation. An expanded research team under Technology tasked with assembling any documentation for old technology, acquiring new samples for study, and providing findings in an organised format usable for reference might give a stronger background of information Technology could work from. The organisation of the elite investigation and enforcement unit using Interstellar Authority doctrines has provided a cultural example of the potential strength of strict military discipline- it might be possible to reorganise the House Weiss internal command structure as, effectively, a military command hierarchy. Finally, efforts to cement relations with the minor Houses of Vega could potentially bear fruit- Vega has prospered under House Weiss's guidance, and using this to solidify trust in House Weiss in the minor Houses could potentially be achieved with enough work by Diplomacy. I've played through the next update, and have screenshots through 2518. We will get a new bloodline upgrade by the end of 2520. Diligent Serfs will increase the base income of Vega by 15%- that should work out to over 4,000 marks semiannually after factoring in our Administration rating and Bean Counters. Skilled Collectors will increase effectiveness of House members in Assist Tax Collection by 20, up to the usual effectiveness cap of 99. Technologists Bloodline will boost our House Technology rating by 10, much like Merchant Bloodline is already boosting our House Administration rating. Disciplined House would increase the opinion all House members have of our ruler by 10, encouraging smoother obedience in assignments and council positions. Finally, System Leaders will increase the opinion of heads of minor Houses at Vega for our ruler by 20, which should defuse most potential plotting here. Anybody can vote on this one, not just people with claimed characters, given the somewhat abstract nature of 'which project gets the most traction'. Jane, of course, is supporting Diligent Serfs. I'll work on processing screenshots in preparation for the next update as I get the chance.
|
# ? Jun 27, 2022 23:44 |
|
Skilled Collectors or Diligent Serfs. Skilled Collectors has the very important effect of opening up more of the all-important Administration upgrade tree, whereas Diligent Serfs has a better immediate effect, but is part of a lesser upgrade path.
|
# ? Jun 27, 2022 23:47 |
|
Going for Dilligent Serfs. Marks can resolve most issues, and upping our income allows for a lot more flexibility in general.
|
# ? Jun 27, 2022 23:48 |
|
Disciplined House It's what Harold would've wanted.
|
# ? Jun 27, 2022 23:55 |
|
wedgekree posted:Going for Dilligent Serfs. Marks can resolve most issues, and upping our income allows for a lot more flexibility in general. Keep in mind that as time passes, more and more of our income is going to come from taxes, and more than that, if you refer back to this post, you'll see that if we can make it all the way to the end of the Administration tree, we'll receive the single largest boost to our wealth we could possibly obtain in-game. Just one Intergalactic Market would boost both our direct income as well as our tax income from most of our vassals (six jumps covers a lot of colonies; for reference, if one were to show up at Rotanev, the benefit would literally cover every single colony in the guild), and each additional market that spawns will push that even further. Plus, while we talk a lot about our own finances, it's worth remembering that if our vassals have more money of their own, they'll be able to conduct more of their own repairs, hastening that process considerably.
|
# ? Jun 28, 2022 00:04 |
|
Skilled Collectors Run up that administration tree
|
# ? Jun 28, 2022 00:06 |
|
The playable map isn't even close to a whole galaxy, which means it's an interstellar market, or if you prefer, intragalactic market!
|
# ? Jun 28, 2022 00:38 |
|
Groetgaffel posted:The playable map isn't even close to a whole galaxy, which means it's an interstellar market, or if you prefer, intragalactic market! Dress for the job you want, and name your business for the market you want to serve.
|
# ? Jun 28, 2022 00:48 |
|
Some of us have laws against false marketing.
|
# ? Jun 28, 2022 00:57 |
|
Groetgaffel posted:Some of us have laws against false marketing. So I take it you have some strong opinions about Grape Nuts, then, huh?
|
# ? Jun 28, 2022 01:12 |
|
It's aspiring, therefore inspiring And leave out the protomatter this time
|
# ? Jun 28, 2022 01:13 |
|
Commissioner Oriole Weiss posted:Technologists Bloodline
|
# ? Jun 28, 2022 02:09 |
|
dervinosdoom posted:Skilled Collectors Going with this. I'm sold on the admin tree now.
|
# ? Jun 28, 2022 03:12 |
|
Let's not forget that bloodline upgrades are dependent on members of our bloodline (however that's defined, exactly) ruling colonies and getting more powerful. The way to do that is a combination of expansion and marriages. The best way to get more of both more quickly is to have more money, since money fuels everything. So the more money we have, and the faster we get it, the more bloodline upgrades we'll get, overall. A vote for admin is a vote for all upgrade trees!
|
# ? Jun 28, 2022 03:31 |
|
Skilled Collectors. An eye on the long term is always worthwhile.
|
# ? Jun 28, 2022 08:50 |
|
System Leaders, as a representation of the House's values' having a tangible effect on order and stability within our realms.
|
# ? Jun 28, 2022 14:23 |
|
System Leaders I personally prefer to prevent revolts.
|
# ? Jun 28, 2022 18:10 |
|
Director-General Jane Weiss posted:Yes, I appreciate that a significant portion of our revenues come through our taxation of our vassals. That said, I believe focusing Administration's efforts on assisting the situation here on Vega is preferable for two reasons. First: it is clearly our duty to the people of our colony to ensure their prosperity, and I know that we can achieve more for our commoners. Second: the projected differences in revenues aren't even comparable. Revising our vassal tax code might have us looking at an extra one or two hundred marks semi-annually, if we shift Malachi from repair duties to overseeing taxation somewhere. Restructuring the incentives and legal protections for our commoners will, I project, likely have us looking at an extra four thousand marks semi-annually. There really isn't any contest there from a revenues perspective, and it fits better with our duty to our subjects.
|
# ? Jun 28, 2022 18:36 |
|
What Nweis really wants to do, but the thread rather run up the admin tree. LOL
|
# ? Jun 28, 2022 18:43 |
|
dervinosdoom posted:What Nweis really wants to do, but the thread rather run up the admin tree. LOL Hey, I will be all for running up the admin path once I get this particular shiny toy. The middle three entries in the Merchants and Administrators path are a pretty dry spell compared to the opener and closer of the path, and getting a couple dips out of the way before I push to complete Merchants and Administrators is what I normally like to do.
|
# ? Jun 28, 2022 18:47 |
|
Voting for diligent serfs. Work harder, minions!
|
# ? Jun 29, 2022 04:43 |
|
Incidentally, hello to ChaosStar0 and KazigluBey. Always nice to have somebody new weigh in. Hopefully you're enjoying the LP, and hopefully you'll feel free to comment when you are so inspired. Thanks for reading!
|
# ? Jun 29, 2022 07:54 |
|
I am in favor of System Leaders, because "getting our domestic ducks in a row" is the big reason we aren't stomping a mudhole in Pruitt. So if we convince our flunkies that we're the raddest baddest motherfuckers on the block and they should love our boring-rear end nerd of a leader instead of scheming, that will mean that instead of "convincing" people that it is in their best interest to "play ball" and "pay taxes" or they will get a "truncheon" to the "head," we can go tell the much smaller Pruitt system that they have a very lovely group of colonies and it'd be a real shame if something happened to them, and maybe they're in the market for a little protection. Of course it always comes back to pointless belligerence with me, what else did you expect?
|
# ? Jun 29, 2022 09:12 |
|
Diligent Serfs, be nice to the space peasants
|
# ? Jun 29, 2022 09:45 |
|
Love your LPs Nweis. I just don't think I could keep up with the RPing for this one.
|
# ? Jun 29, 2022 15:58 |
|
MechaCrash, it sounds as if you might have a slightly off view of System Leaders, since those particular domestic ducks aren't the ones we're placing in a row. System Leaders helps our relations with the heads of minor Houses at Vega (i.e., not baronial vassals or ducal vassals, but the minor Houses in our own system). Right now, the primary domestic ducks we've been placing in rows are system unrest League-wide and general development; we've actually got pretty stable relations with our vassals thanks to Jane's reputation, the efforts of Diplomacy, and running light taxes perpetually.
|
# ? Jun 29, 2022 16:16 |
|
ChaosStar0 posted:Love your LPs Nweis. I just don't think I could keep up with the RPing for this one. Man, i don't know if i can keep up, God help me Thomas kicks it early and Romeo is called up to the council. I might have to be less flippant!
|
# ? Jun 29, 2022 18:47 |
|
I did indeed have an incorrect view of how that works. You can let my vote stand or disregard it at your discretion, because I only kind of understand most of this anyway. This is focusing on all the parts of the 4X games that I'm not super great at, after all.
|
# ? Jun 29, 2022 19:03 |
|
Just chiming in to say this is a great LP and prompted me to buy the game. On the third turn of my first game my character's daughter proposed that she become my secret lover, and apparently my character was into it. Luckily he was already happy enough without banging his own child. Game rules.
|
# ? Jun 30, 2022 06:39 |
|
|
# ? Jun 5, 2024 04:52 |
|
Aethernet posted:Just chiming in to say this is a great LP and prompted me to buy the game. On the third turn of my first game my character's daughter proposed that she become my secret lover, and apparently my character was into it. Luckily he was already happy enough without banging his own child. Game rules. Good to hear I've inspired a purchase! Please feel free to weigh in as much as you're inspired, and I hope you continue to enjoy the LP. Also, that had to be an awkward conversation.
|
# ? Jun 30, 2022 07:31 |