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Updated my nvidia drivers the other day and now in the diplomacy screen, the other nations' character have a flickering black grid over their character model. There seem to be no other graphical glitches in the game but this. Is anyone else experiencing this? I'm not sure if this is yet another directx 12 problem or what.
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# ? Jun 18, 2022 17:39 |
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# ? May 16, 2024 18:04 |
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Noticed expansion packs for Civ VI on sale on steam, wondering if any are worth considering, all of them seem to get mixed reviews overall.
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# ? Jun 28, 2022 05:36 |
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Levin posted:Noticed expansion packs for Civ VI on sale on steam, wondering if any are worth considering, all of them seem to get mixed reviews overall. I'd say mixed is right, the good parts like new civs and modes are balanced by the fact the AI can't really use the new modes. Thread consesus is they make playing on harder difficulties easier.
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# ? Jun 28, 2022 06:28 |
Having extra civs is excellent and totally worth it. There are so many new ways to break stuff. Especially at such a steep discount
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# ? Jun 28, 2022 07:05 |
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Most of the new modes are fun but they do make the game a lot easier. Barb Nations and Heroes give you a lot of ways to counter the extra units the ai gets at hard difficulty, also more city states = more good. Secret Societies makes things a bit easier but the AI can handle it better, plus it changes diplomacy dynamics. Monopolies is basically a win button and really needs balanced because its has a lot of cool ideas in it.
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# ? Jun 28, 2022 16:12 |
Yeah I would say enabling secret societies lowers the difficulty one notch, Heroes like two notches by itself, if you get like Hercules or Himiko or early Sinbad or something it's just so insanely strong But they are fun, I just wish AI wasn't so bad at them I have not been able to do the auto win thing with monopolies like everyone else seems to be able to, I mean it helps some with culture victories but I've never gotten one that was just insanely fast so I dunno what I'm doing wrong there
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# ? Jun 28, 2022 17:10 |
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Stefan Prodan posted:I have not been able to do the auto win thing with monopolies like everyone else seems to be able to, I mean it helps some with culture victories but I've never gotten one that was just insanely fast so I dunno what I'm doing wrong there Same. Perhaps we are using it wrong
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# ? Jun 28, 2022 17:13 |
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Goa Tse-tung posted:I'd say mixed is right, the good parts like new civs and modes are balanced by the fact the AI can't really use the new modes. Thread consesus is they make playing on harder difficulties easier.
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# ? Jun 28, 2022 19:46 |
Elias_Maluco posted:Same. Perhaps we are using it wrong Yeah, I wonder if people are more actively trying to go conquer people around the world to get specific entire monopolies on stuff but it can be pretty difficult to stretch yourself around like that on deity if you aren't already crushing anyway
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# ? Jun 28, 2022 19:50 |
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Albino Squirrel posted:The different game modes (secret societies/etc.) are kind of take it or leave it. However, if you're talking about expansions I think Rise and Fall and Gathering Storm are pretty necessary. I'd start with those two major expansions, and then later any extra ones if you're jonesing for more content. oh yeah I thought about the pass, the first two expansions are must get
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# ? Jun 28, 2022 20:07 |
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The Barbarian Clans mode is an auto-include for me in every single game of civ since it was released. Its how Barbs should have worked the whole time and I hope its built into the base game for Civ 7
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# ? Jun 28, 2022 20:38 |
The Glumslinger posted:The Barbarian Clans mode is an auto-include for me in every single game of civ since it was released. Its how Barbs should have worked the whole time and I hope its built into the base game for Civ 7 Yeah I like that one, the only negative is like the game is definitely a little different when you have say 20 city states at the end instead of 8 and it can get a little weird especially if you have Himiko who just becomes even more of a monster to get
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# ? Jun 28, 2022 20:50 |
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The new game modes ultimately give you more options to flex, and new tools to solve problems is always gonna lean in favor of a player who can meta better than an AI can. "Oh, I got an early relic and started near a natural wonder with faith, I should lean into Cults and just juice my entire economy" or "I'm in a safe-ish area with access to coast, rivers, and city states, hello Owls" as examples. Monopolies are honestly most broken in getting the early stages of them online because they can absolutely juice new cities. If you're dominant leaning by mid game, then they'll let you absolutely clean house on culture - otherwise they are just a nice to have. Well, if you get the right combo of goods and lean into it, you can also just go nutty with money or military, or housing, or whatever. But its mostly the early food + production on the first stage of the upgrades.
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# ? Jun 28, 2022 20:55 |
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Stefan Prodan posted:Yeah I like that one, the only negative is like the game is definitely a little different when you have say 20 city states at the end instead of 8 and it can get a little weird especially if you have Himiko who just becomes even more of a monster to get When I play with barb clans, I reduce the starting city-states to about half of the normal number for a given map size. You still end up with too many city states sometimes but it helps a lot.
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# ? Jun 28, 2022 21:49 |
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DontMockMySmock posted:When I play with barb clans, I reduce the starting city-states to about half of the normal number for a given map size. You still end up with too many city states sometimes but it helps a lot. I always put it to just one starting city state. It keeps the starting area much more clear and open.
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# ? Jul 1, 2022 01:15 |
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Stefan Prodan posted:Yeah I like that one, the only negative is like the game is definitely a little different when you have say 20 city states at the end instead of 8 and it can get a little weird especially if you have Himiko who just becomes even more of a monster to get Zulily Zoetrope posted:Traders only have a range of 15-30 tiles to begin with (I think some techs improve this) and can only reach cities within this radius. If a city in this range has a trading post, it can reset this counter and your trader can also reach any city within 15-30 tiles of that city, and if one of those cities also has a trading post, your trader gets to move another 15-30 tiles from that city, et cetera, et cetera. Keith Mars fucked around with this message at 20:47 on Jul 15, 2022 |
# ? Jul 15, 2022 20:41 |
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if you run lots of mods you have to run this as well to fix the lategame lag: https://steamcommunity.com/sharedfiles/filedetails/?id=2040092722 it took me forever to troubleshoot this (turning single mods on and off), gently caress I bought new RAM to fix this (didn't really help) "The game checks all requirements of all mods when selecting a builder or military engineer, which adds a significant lag late-game." it clashes with the "Diversity in..." series, but that's a price you should be glad to pay
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# ? Jul 15, 2022 22:04 |
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drat, I had a great domination game going with Scythia, I had managed to take out everyone else on my continent and planned to attack the other continent once I could time it with Jet Bombers and Battleships. The other continent had Byzantium, Maya, and China. My economy and science was never great, but I managed to conquer enough to make them respectable, even if I was more than 100 science behind China. I had planned to take out Byzantium first and had arranged most of my forces in the direction, when I got the alert that the Maya were 10 turns from a cultural domination victory. Well gently caress, so I start migrating my bomber fleet across my continent towards the other coast, scrounge up the gold to poo poo out a carrier and then proceed to bomb and pillage my way through the Mayan empire and take the capital. I stop to gather my forces and wait a few turns to get Stealth Bombers when I see China is building GDRs in 4 cities Ok, well poo poo Make peace with Maya, make peace with Byzantium, rearrange my forces towards china, get stealth bombers, get my battleships and destroyers near his coast capital, and then I start bombing. After a few turns, policy card refresh happens and I pick the one that gives me +4 attack when fighting against another religion. After picking it, I idly notice that both China and I are Eastern Orthodox in the cities I care about. Ok poo poo, thats a useless policy card, but whatever, I still have this fight. China had been running away with science, so if I can take the capital, I can just go mop up Byzantium for the win. 2 turns later I get the defeat video and start going WTF. I knew China hadn't launched the Mars mission, I had taken enough of the Mayan cities to crush their culture output. Then I see it Byzantium won a loving religious victory The Glumslinger fucked around with this message at 02:08 on Aug 16, 2022 |
# ? Aug 16, 2022 02:01 |
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Always play pangea, it's the only balanced map in Civ6.
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# ? Aug 16, 2022 04:15 |
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Pangea gets so goddamn dull after the first few games.
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# ? Aug 16, 2022 04:22 |
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That's the game itself, not the map type.
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# ? Aug 16, 2022 05:21 |
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I prefer playing with 8 players instead of 6, and pangea is just too drat big. Even if you took to the seas to explore the map (doesn't work most of the time, pangea) you can still miss an entire civ if you don't keep throwing scouts out through the midgame. And six players is just too few to deal with losing a couple to early wars and still having a prosperous endgame opponent. Continents aren't much better, as you win your isle and then to get see what's been cooking on the other side of the map only after getting half the tech tree. Archipeligo is a good mix of meeting new people as the game goes on, but the AI can't handle the map type at all.
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# ? Aug 16, 2022 05:28 |
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In Civ4 I've found that Inland Sea works well. It's large, but because of the amount of water it makes it easy/viable to use boats to get to the other side of the world. Of course Civ4 also have some advantages with map generation scripts the option of making the world flat (no x or y axis wrapping) cylindrical (x-axis wrap) or Toroidal (X and Y axis wrapping).
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# ? Aug 16, 2022 05:47 |
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Inland Sea would be great in civ 6 if it had twice the amount of rivers I usually play on the Greatest Earth Map from YnaMP or Primordial
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# ? Aug 16, 2022 06:23 |
Started playing this a bit again and man it is really hard to win a domination victory on plain Deity, no add-ons I keep trying Mapuche on Continents, and my goal was to try and like conquer my continent and have a couple cities pumping out ships to conquer the other continent, but I've tried 3 or 4 games in a row and I can't even get my own continent. It's tough to balance units with actually building enough campuses and commercial hubs and builders to be able to keep building more units and upgrading them. In my last game I was doing fine and conquered another civ but then somehow Gandhi was making 500 science a turn out of 8 cities in the 1500s and had a spaceport when I was on 150 science a turn so I just gave up. Have no idea how he did that poo poo without secret societies or anything. I just keep running into something where even if I do a successful swordsman/ram rush or something, I maybe get a big army, take some cities, even if I build new swordsmen, at some point the crossbowmen come out and I have to hunker down and upgrade everything, and at that point I'm way behind on things like campuses or money or infrastructure and it's hard to catch up again until way later. Plus I have loyalty issues a lot and I dunno if I should just be razing more cities and then backfilling with settlers later once I capture the big cities. One useful thing I learned that I never knew until this last game: If you ask an AI to declare war on another civ, then say "what will it take", IT WILL LIE TO YOU A lot of times they will say it's out of the question but if you just manually offer 1 gold they will accept lol Stefan Prodan fucked around with this message at 20:05 on Sep 5, 2022 |
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# ? Sep 5, 2022 19:47 |
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Been playing a lot more recently. Today I got to drop a Vampire Castle on a desert tile adjacent to both Uluru and Petra....apparently that gives you a 25 yield tile barely past turn 100
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# ? Sep 14, 2022 00:22 |
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That's interesting - does the game give you the yields of the tile under the wonder too? I always assumed not, but I can't see where all the yields come from...
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# ? Sep 14, 2022 08:31 |
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Marmaduke! posted:That's interesting - does the game give you the yields of the tile under the wonder too? I always assumed not, but I can't see where all the yields come from... The yields stay the same unless you destroy and rebuild the castle, so the unaccounted-for yields are from the thing under construction. And the extra faith and culture are presumably from the Uluru bonus applying to the castle itself? Idk if it works that way but Petra must've been built before the castle, so Petra's old yields shouldn't count. Also you don't have to build vampire castles within your land - there are even better vampire castle spots out there.
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# ? Sep 14, 2022 09:07 |
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Yeah but in this game I needed that to shift to be my primary city because of Rome. Also it's maybe the third time I've chosen the vampire secret society (and the first time actually using the vampires properly). As Persia I was going to go for Domination, but circumstances made me shift my priority to try for a culture victory. The castle bonus I noticed varies wildly. If I built the castle near my capital it said I would just get +6 on defense. It was only when I moved it into the desert (and I did build Petra first before any castle). When I'm less intoxicated I do want to dig into how that yield came to be from the various bonuses and how they stacked. Anyway, here's an even more absurd tile I just dropped my next castle on in the Industrial Era: Since the screenshot didn't catch my mouseover the yields are: 16 Production 10 Culture 16 Gold 6 Faith 17 Food --------------- 65 Total EDIT: I also haven't used some of these modes that came after secret societies that much before. The Heroes are insane. Maui single-handedly solved all of my morale issues by letting me spam resource spawns just outside of a new city (hence why that desert city has so many gems and ivory and salt). The one that ignores all movement penalties from terrain kept Rome at bay just long enough to survive an early war. BaronVonVaderham fucked around with this message at 01:26 on Sep 15, 2022 |
# ? Sep 15, 2022 01:18 |
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It was only things like secret societies and heroes that kept me playing as long as I did, they added a lot of flavour. Ultimately empty calories but fun while they lasted.
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# ? Sep 16, 2022 10:51 |
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Monopolies and Corps are a lot of fun but are hugley imbalanced. You basically need to turn off culture victories if you're playing with that mode.
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# ? Sep 16, 2022 11:49 |
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Has anyone done a game with ALL THE THINGS enabled? Is that ill-advised because it's just too chaotic to play? I don't know why I'm suddenly re-addicted to this game but it's so many hours of free** entertainment and is oddly helpful with my Jeopardy studying to remember some of the leaders and less-well-known wonders. (**at least I only paid for it years ago and I feel like at 551 hours and counting I've gotten my money's worth from this game)
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# ? Sep 16, 2022 22:16 |
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https://www.rockpapershotgun.com/civilization-6-site-leaks-leaders-pass-dlc-featuring-old-faves-lincoln-and-ramesses-ii I'm surprised they've lined up another DLC for this game since I figured we were overdue for a sequel announcement. I guess Civ 7 is spending a bit more time in the oven.
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# ? Nov 11, 2022 03:15 |
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hope its a large number of leaders. its kinda sad how much they hyped the leader stuff and have like 5 alternates
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# ? Nov 11, 2022 03:18 |
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Kalko posted:https://www.rockpapershotgun.com/civilization-6-site-leaks-leaders-pass-dlc-featuring-old-faves-lincoln-and-ramesses-ii I've been waiting for Civ 7 news but that's probably okay to keep it going a bit longer. The real pain is dealing with the feature gap between a fresh game and fully-patched behemoth with expansions, though. It would be nice if they popped up a feature roadmap when the next game is pitched to get public if they can't get the majority of features in there at launch.
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# ? Nov 11, 2022 03:42 |
Does anyone have any tips on fixing freezing issues between turns? Apparently it's because I have an AMD processor, according to other discussions I've found on the issue? I tried picking the game back up, but now every 15-20 minutes it'll just timeout in between turns without actually crashing, and I can't get the screen to switch over to my task manager in order to close the stupid thing so I end up having to restart my computer. It's super annoying.
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# ? Nov 11, 2022 15:42 |
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Is this why they (Civ VI channel) have been spamming videos on the Shorts tab on YouTube?
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# ? Nov 11, 2022 20:09 |
Tomorrow https://twitter.com/CivGame/status/1592200691958923264
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# ? Nov 14, 2022 18:38 |
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Ok, just make sure to actually patch the game crashing between turns and you can have my
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# ? Nov 14, 2022 18:43 |
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# ? May 16, 2024 18:04 |
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I'd have loved if that ANNOUNCEMENT TOMORROW had spun like spuddy's
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# ? Nov 14, 2022 23:45 |