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Horsebanger
Jun 25, 2009

Steering wheel! Hey! Steering wheel! Someone tell him to give it to me!

Enjoy posted:

Started thinking of a tech tree for the 2100AD collapse mod I mentioned before

https://docs.google.com/drawings/d/19mFEiccy0Ae_YF_AwwEhPFtUHvQZiHo-clvEn7Icgzo/edit

If you have any suggestions please let me know!

Room Temperature superconductors

Or, watch the intros to the TV show fringe and jam all the sciency ones in.

Self stealing stem-bolts?

For miltech in far future, something like Hunter-Killers?

Nano-tech forges

Horsebanger fucked around with this message at 08:30 on Jul 20, 2022

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Cease to Hope
Dec 12, 2011

Enjoy posted:

Started thinking of a tech tree for the 2100AD collapse mod I mentioned before

https://docs.google.com/drawings/d/19mFEiccy0Ae_YF_AwwEhPFtUHvQZiHo-clvEn7Icgzo/edit

If you have any suggestions please let me know!

post-individualist thought
zero-point energy
heisenberg compensation
human speciation / eugenic caste system > worker subhumans
mind upload
artificial wombs
post-posadist apocalyptic thought
self-assembling production
mind upload/backups + memory authoring > synthetic human minds
empathic anarchism
brain transplant > artificial bodies
mechanical telepathy
epigenetic neolysenkoism
a model of the human mind
neocapitalism
learning computers
subconscious democracy (direct democracy based on perfect understanding of people's desires)
mind puppeting
psychology of gaia > worldmind communication
cure for cancer > genetic immortality
broad spectrum antivirals
unified prediction theory

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin

Cease to Hope posted:

mind upload/backups + memory authoring > synthetic human minds

This one technology alone seems like the sort of thing an entire total conversion mod could be built around.
I don't remember if I've posted about it before, but it's definitely the kind of thing that could be comparable to the industrial revolution.

What are the political implications of a pop that's immortal, has minimal needs, can easily replace any non-laborer pop, and can still vote? What happens if they start reproducing and you end up with a 2:1 ratio of virtual to physical humans? 10:1? 1000:1? Either side could plausibly end up enslaving the other.

Edit: I did already mention it: https://forums.somethingawful.com/showthread.php?threadid=3968353&userid=94131#post523490141

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

Enjoy posted:

Started thinking of a tech tree for the 2100AD collapse mod I mentioned before

https://docs.google.com/drawings/d/19mFEiccy0Ae_YF_AwwEhPFtUHvQZiHo-clvEn7Icgzo/edit

If you have any suggestions please let me know!

Please include the blockchain as a technology that provides zero benefits, wastes resources, and emits pollution.

Morrow
Oct 31, 2010

Red Bones posted:

Please include the blockchain as a technology that provides zero benefits, wastes resources, and emits pollution.

I haven't paid close enough attention to Victoria 3 tech, but Victoria 2 had inventions that were purely negative like, woo, you discovered terrorism.

ilitarist
Apr 26, 2016

illiterate and militarist
https://www.youtube.com/watch?v=jrLMQTDpuaA

You can see the living map live here!

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Cease to Hope posted:

i mean, sure, if i was being dismissive. struggling with the contradictions, not wholly successfully, is an interesting subtext in his work

yeah ok that's fair

OddObserver
Apr 3, 2009

Red Bones posted:

Please include the blockchain as a technology that provides zero benefits, wastes resources, and emits pollution.

-80% microchip production efficiency.

ThaumPenguin
Oct 9, 2013

Dr. Arbitrary posted:

This one technology alone seems like the sort of thing an entire total conversion mod could be built around.
I don't remember if I've posted about it before, but it's definitely the kind of thing that could be comparable to the industrial revolution.

What are the political implications of a pop that's immortal, has minimal needs, can easily replace any non-laborer pop, and can still vote? What happens if they start reproducing and you end up with a 2:1 ratio of virtual to physical humans? 10:1? 1000:1? Either side could plausibly end up enslaving the other.

🧵:
https://twitter.com/qntm/status/1535969191551016961

Poil
Mar 17, 2007

Which would totally not count as brainwashing or be a massive violation of their rights.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

Poil posted:

Which would totally not count as brainwashing or be a massive violation of their rights.

https://twitter.com/qntm/status/1535975473485840385

DJ_Mindboggler
Nov 21, 2013

Poil posted:

Which would totally not count as brainwashing or be a massive violation of their rights.

Which I suppose raises the next question: how much can you modify an em from yourself until it becomes a distinct person legally? Or should exact copies of people each have identical civil rights?

TwoQuestions
Aug 26, 2011

DJ_Mindboggler posted:

Which I suppose raises the next question: how much can you modify an em from yourself until it becomes a distinct person legally? Or should exact copies of people each have identical civil rights?

If you've never played Eclipse Phase, you should, they deal with precisely this. Also you can play as a tank or an uplifted parrot or a nanobot swarm.

Vagabong
Mar 2, 2019

StashAugustine posted:

James Scott is a great writer and has lots of interesting ideas but if you take them too far you end up in the "rulers are imperialism" camp

You claim rulers are not imperialism, yet the one I'm looking at right now has inches on it.

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin

This author specifically is very relevant to the topic.
https://qntm.org/mmacevedo

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.

Quixzlizx posted:

I think it's supposed to represent the reach of the bureaucracy. So, not necessarily corruption, but the state doesn't have enough census takers to know who exists and how much they own/owe, and/or they don't have enough tax collector manpower to travel out to Dirt Farmer Village A every year to collect 8 clods of dirt, and/or tax revenue never makes it back to the capital, not all due to outright embezzlement to buy mayors new mansions, but because court officials/ministers don't know how much they should be expecting because they can't track revenue as a function of national production.

China’s an interesting example on this case — I’ve read about this more explicitly for Joseon, but as far as I recall it was a trend in Qing too — there was a lot of pressure by part of the Confucian literati to view censuses not as a means to tax, but simply as a way to gauge the prosperity of the people by measuring population growth. If it sounds like this would cause a lot of inefficiency, yes.

Yaoi Gagarin
Feb 20, 2014

Subsistence farmers don't generate much surplus anyway right?

Hellioning
Jun 27, 2008

Morrow posted:

I haven't paid close enough attention to Victoria 3 tech, but Victoria 2 had inventions that were purely negative like, woo, you discovered terrorism.

I don't think there are inherently negative techs but there are techs that you might not want (if you're not going socialist you don't want to discover socialism because that might give your parents Ideas but it will probably spread to you eventually.)

ThaumPenguin
Oct 9, 2013

Can't stand it when my parents force me to collectivize my bedroom

The Cheshire Cat
Jun 10, 2008

Fun Shoe
I think they've said that they aren't going to have any purely negative techs since people just wouldn't take them, but will kind of replicate the way the negative inventions worked by having techs give a lot of "mixed" benefits. Like discovering something that will make you more money or give you a military edge but also raises your citizen's quality of life expectation because of the new goods it makes available.

Eiba
Jul 26, 2007


There are definitely some techs that are strictly bad to some people. Socialism makes your workers more politically conscious, which might not be ideal, but nationalism is really going to introduce a ton of problems for some countries. Pan-nationalism could also cause problems.

Thanks to tech spread you're going to have to deal with these new concepts sooner or later.

But someone will want all of these techs eventually. If you want to give your conservative aristocrats the boot from your industrializing country's government, it might help to have a more conscious class of urban workers to back up your industrialists.

The Cheshire Cat
Jun 10, 2008

Fun Shoe
Yeah there's obviously going to be some techs that have more utility for some strategies than others, but I think they aren't going to have any like the "terrorism" invention from Victoria 2 where it's a straight up negative no matter who you are, since that kind of design wouldn't make sense with the way V3 techs work.

oscarthewilde
May 16, 2012


I would often go there
To the tiny church there

The Cheshire Cat posted:

Yeah there's obviously going to be some techs that have more utility for some strategies than others, but I think they aren't going to have any like the "terrorism" invention from Victoria 2 where it's a straight up negative no matter who you are, since that kind of design wouldn't make sense with the way V3 techs work.

A shame they got rid of that, really. Having this kind of 100% positive tech system, without allowing for the introduction negative externalities of (semi-)problematic socio-economic phenomena is not reproduces surprisingly Hegelian whig-history ideas, the vicky 2 tech/inventions distinction allowed some interesting mechics and flavour. In general, it looks like Vicky 3 has a less holistic vision in some aspects, which imho is a step back

Gaius Marius
Oct 9, 2012

Inventing terrorism should've allowed you to fund terrorist groups that wouldve been pulled out of pops but not tied to specific countries

Tankbuster
Oct 1, 2021
Inventing Anarchist Bomb Throwers was a hoot.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Just paint a red and black flag on one of those catapults with the flaming rocks from Age of Empires.

Eiba
Jul 26, 2007


Tankbuster posted:

Inventing Anarchist Bomb Throwers was a hoot.
There's still an anarchism tech that (in the leaked version at least, if I remember correctly) does basically nothing but make certain people more upset. It's great.

The thing is that's kind of a solid mechanic for "unlocking" new options in a simulationist game like this. No state chooses to go anarchist, they are forced by their people. So if the player wants to go anarchist, they must first make their people mad.

I think feminism works the same way.

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

VostokProgram posted:

Subsistence farmers don't generate much surplus anyway right?

No, you tend to have to force them to generate a surplus by taxing them. Otherwise they will normally (very sensibly) not want to do more farming than they need to, because farming is exhausting.

This is as far as I remember from studying this stuff, anyway. They might make a bit extra to have a food supply to fall back on during crop failures, but the risk and investment involved in expanding or diversifying farm output is high enough that its often not worth it versus just, doing less work and enjoying your free time having more peasant festivals or whatever.

creamcorn
Oct 26, 2007

automatic gun for fast, continuous firing

oscarthewilde posted:

A shame they got rid of that, really. Having this kind of 100% positive tech system, without allowing for the introduction negative externalities of (semi-)problematic socio-economic phenomena is not reproduces surprisingly Hegelian whig-history ideas, the vicky 2 tech/inventions distinction allowed some interesting mechics and flavour. In general, it looks like Vicky 3 has a less holistic vision in some aspects, which imho is a step back

straight negatives are very hard to sell to a player from a game design standpoint, even if they lead to something positive in the long run. it's very hard to get players to take options that don't have a least a hint of upside in a vacuum, even if they have positives gated behind them.

a lot of the things that make a grand strategy game appealing to play as a gamer don't really correlate with actual good governance, and making a game that's actually fun to play is more important than appealing to historical accuracy.

Jazerus
May 24, 2011


i think it's pretty likely that some kind of event-driven invention system will be an early v3 mod so don't worry, i'm sure you'll be able to invent terrorism eventually

Mantis42
Jul 26, 2010

In 1848 terrorism was created. This has made a lot of people very angry and been widely regarded as a bad move

SkySteak
Sep 9, 2010

Mantis42 posted:

In 1848 terrorism was created. This has made a lot of people very angry and been widely regarded as a bad move



From https://www.chapelcomic.com/

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

ThatBasqueGuy posted:

measurements arent inherently imperialistic but they are inherently bourgeouis, dont @ me i will be taking no questions at this time

Standardized weights and measures are things that were introduced by states as they got stronger, ie. more centralized. These tend to be the imperialist states.

However, it's also goddamn useful.

Yaoi Gagarin
Feb 20, 2014

Did they say when dev diaries would be coming back?

Takanago
Jun 2, 2007

You'll see...

VostokProgram posted:

Did they say when dev diaries would be coming back?

They're taking July off, so sometime in August

kw0134
Apr 19, 2003

I buy feet pics🍆

Orange Devil posted:

Standardized weights and measures are things that were introduced by states as they got stronger, ie. more centralized. These tend to be the imperialist states.

However, it's also goddamn useful.
A strong state is a necessary condition of being a successful imperialist, so this argument means the trappings of any decently powerful state is imperialistic. Sometimes a thing is done not because it lets a state dominate its neighbors but because it is also inherently a useful project.

Eiba
Jul 26, 2007


kw0134 posted:

A strong state is a necessary condition of being a successful imperialist, so this argument means the trappings of any decently powerful state is imperialistic. Sometimes a thing is done not because it lets a state dominate its neighbors but because it is also inherently a useful project.
That's thinking like a state alright.

Centralization is definitely inherently useful to some people, but there's a reason it has to be imposed and is often resisted.

I know we're talking about standardized weights and measures, and who really cares about that, but consider how that exact argument of "inherently useful" could apply to, say, language.

kw0134
Apr 19, 2003

I buy feet pics🍆

Yes, and? The power of the state can be used or abused, this is not disputed. But not everything a state does becomes an abuse of power or the people it rules or wants to rule. Would you consider the act of building a health care system an act of tyranny, then?

Cease to Hope
Dec 12, 2011

kw0134 posted:

Yes, and? The power of the state can be used or abused, this is not disputed. But not everything a state does becomes an abuse of power or the people it rules or wants to rule.

These arguments are explicitly anarchist ones. They are disputing your latter point.

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kw0134
Apr 19, 2003

I buy feet pics🍆

Yeah, and it's an argument that resembles the wint tweet that there's no difference between good and bad things, you absolute idiot, you buffoon. Particularly in the context of "maybe we should use the same weights instead of Bob's barleycorns in one town and Charlie's cowshead in another" it's a massive stretch to go and claim it's a hallmark of imperialism.

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