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Run 7 down with the team Thief/Red Mage/Time Mage/Geomancer on Random Forbidden. Thief was lost to the void, resulting in me doing Phoenix Tower, Island Shrine, Fork Tower and the Great Sea Trench. After Omega was quickleaked to death, Faris had Dualcast, and by the time a set of Movers died, Bartz had Dualcast as well. Shinryu died to a barrage of Dualcast Meteors without ever needing to berserk him. Al-Majesti wiped me twice when trying to Dualcast Meteor it to death, then I got lucky on the third attempt, which won the whole run. For Run #8, I'm doing RegFF1 on Can of Worms' balance patch, and got Monk/Black Mage/Red Mage/Red Mage.
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# ? Jul 20, 2022 23:24 |
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# ? Jun 9, 2024 10:06 |
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Nemo2342 posted:
Nemo2342 posted:Update so far: Update #2: I'm all caught up with everyone who has completed the toxx so far.
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# ? Jul 21, 2022 07:37 |
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Mustached Demon posted:We need a name toxx so here goes y'all:
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# ? Jul 24, 2022 17:32 |
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DalaranJ posted:Oh, heck, I better toxx now. I also did the legendary weapons since you basically have to anyways, but I see it’s been fulfilled!
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# ? Jul 24, 2022 22:17 |
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Run done. Knight, Berserker, Geomancer, Dancer. I didn't have a ton of fun with this one, I think I got the butt end of 375. Mustached Demon posted:We need a name toxx so here goes y'all: Red Metal posted:Question: What do White Mage, Dancer, Geomancer, Bard, Chemist, and Dancer all have in common? ...can I trouble you for $3.75? Spelling Mitsake fucked around with this message at 23:44 on Jul 25, 2022 |
# ? Jul 25, 2022 23:42 |
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Spelling Mitsake posted:
Hey! You stole my team! I agree this run kinda sucks.
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# ? Jul 25, 2022 23:48 |
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Spelling Mitsake posted:
Sure, why not 375 minus 375: For every team that beats the game with a 375-style team (half 750 jobs, half no750 jobs) with both 750 jobs being White Mage, Dancer, Geomancer, Bard, Chemist, or Dancer, I'll donate $3.75.
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# ? Jul 26, 2022 00:07 |
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Run #8 down with RegFF1 team Monk/Black Mage/Red Mage/Red Mage on Can of Worms Balance Patch. This patch is bugged to give Monk !Rapidfire through focus right at world 1. Wait till this is patched before trying this balance mod out.
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# ? Jul 26, 2022 00:19 |
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Cleared my first run of the year, and I've never previously gave Omega or Shinryu a proper shot before, so decided to fire into Omega and wow am I having a hard time. I've got Blue Mage/Knight/Berserker/Beastmaster for the fight, but I'm finding I'm barely getting to do very much damage before most of my party has been Encircled or generally wiped out. I've tried a few different strategies for it. I'll Mighty Guard at the start ofc, and I've released Great Dragons (but they seem to have a tendency to miss), but beyond that I'm just relying on 1000 Needles for consistent damage. I've tried equipping the entire party with Flame Rings, Reflect Rings (which was the biggest disaster so I don't think that's feasible) and Hermes' Sandles on different attempts. I'm around level 55 across the board too, so I feel like there's probably a better way to handle this. It seems like a strong party and I think I'm levelled enough for it. Anyone got any tips? Oh, I've been playing the Pixel Remaster for this year's Fiesta so I know that affects things a little, and yeah, I have the Aegis Shield and Genji Shield so those have helped.
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# ? Jul 26, 2022 00:27 |
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Beastmaster can release yellow dragons for 9999 damage each. That is unfortunately your best damage option.
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# ? Jul 26, 2022 03:54 |
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CrashScreen posted:Cleared my first run of the year, and I've never previously gave Omega or Shinryu a proper shot before, so decided to fire into Omega and wow am I having a hard time. I've got Blue Mage/Knight/Berserker/Beastmaster for the fight, but I'm finding I'm barely getting to do very much damage before most of my party has been Encircled or generally wiped out. Better? Ehhhhh.... not really. You don't have good options. PR means you can't dodge counters by reflecting Search, so that's out. Statistically, you'll almost almost always die to Encircles before you kill with 1000 Needles. There's a 1/3 chance of an Encircle counter on damage, and a variable-by-level (but very high) chance that the Encircle lands. Even with Shell status cutting it in half, you've likely got somewhere around a 1/8 chance of any counter just straight deleting a party member. Gaining some levels will help with that a little bit, but Omega will always have an uncomfortably high chance of landing Encircle on you because it's level 119. If you really want to take out Omega, there's a strategy that can pretty heavily neuter its Encircle counters, but you basically have to grind out to level 65 or 70. You'll probably want to kill your Berserker, or at least give it a Knife so it can't accidentally penetrate Omega's defense and trigger a counter at a bad time. You also need at least one Reflect Ring in play, to be able to bounce spells onto Omega through its reflect. From there, you've got a (very small) chance to actually land Dark Spark to halve Omega's level. Omega has 90% magic evade and shell and is level 119, so you're still dealing with a less than 1% chance to land, but failed Dark Sparks won't trigger a counter. Your first Dark Spark landed will chop Omega's level down to 59, making it substantially easier to land subsequent casts (still basically no more than 5%). Once you've landed a few Dark Sparks, the odds of Encircle actually killing you on a counter go way down, as do the likelihood of its other status effects actually landing, and you can proceed to Thousand Needle Omega to death with relative safety. But it's a poo poo strategy and just because it technically works doesn't mean I recommend it. 3 Yellow Dragons will get you most of the way there, but you still need to survive ~25 more Thousand Needles and counter attacks to finish off Omega. Not _impossible_, but certainly frustrating. Beating Shinryu, by contrast, mostly involves figuring out a way to land berserk status on Shinryu, ideally as the very first action of the fight, at which point you can have your Knight with Guard and Cover just no-sell all the attacks (as long as the rest of your party stays in critical HP for cover). Once you have Shinryu berserked and your Knight in Guard, Shinryu can't hurt you anymore. A character in mini status with the Genji shield also has a 99% chance of blocking physical attacks. Or you can just spend phoenix downs like candy since once Shinryu is berserked it can't actually kill more than one party member at a time. As for getting Shinryu into Berserk status, well.... there's the Wonder Wand? You can !Release a Mammon and hope that it reflects onto Shinryu and lands?
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# ? Jul 26, 2022 07:08 |
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Cool, thanks for the help both! That, uhhh, sounds like a massive slog. I'll give Omega a few more goes before I decide to pack it in, but since I've beaten neither before I'll count it as a win if I can at least just beat Shinryu. Thanks!
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# ? Jul 26, 2022 10:39 |
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I had a pretty similar loadout (Samurai instead of Knight) on PR and my kill consisted of waiting for him to cast search (no need to reflect it, I never got countered after he cast it) and then casting a round of 1000 Needles before he does something else. Then between searches I kept the party healed up with White Wind. Took a really long time and was a slog, but it worked and I didn't have to deal with counterattacks. I had to use a couple Elixirs for the MP refill though.
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# ? Jul 26, 2022 16:03 |
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Olesh posted:As for getting Shinryu into Berserk status, well.... there's the Wonder Wand? You can !Release a Mammon and hope that it reflects onto Shinryu and lands?
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# ? Jul 26, 2022 20:06 |
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Zonekeeper posted:I had a pretty similar loadout (Samurai instead of Knight) on PR and my kill consisted of waiting for him to cast search (no need to reflect it, I never got countered after he cast it) and then casting a round of 1000 Needles before he does something else. Then between searches I kept the party healed up with White Wind. If waiting for search works, then basically ignore everything I said previously and just do this ^^. Your big problem with Omega is the (Encircle) counters, and if you can avoid the counters entirely with patience then you're good
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# ? Jul 26, 2022 20:40 |
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https://www.youtube.com/watch?v=t-9xnFDIMr4
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# ? Jul 27, 2022 00:54 |
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Wow, this is pretty awesome. I've never seen this instrument and the sound's amazing.
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# ? Jul 27, 2022 02:13 |
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Running Knight, Red Mage, Geomancer and Dragoon and just can't get enough single-target damage to outpace the Seal Crystals' self-healing! But that's kind of OK as this is the first time I've had to find any kind of creative solution with such an intensely vanilla party. Wish I'd had the foresight to pick up some Flame Rings. Trying to get Float with the Dancing Dagger per this Enkibot quote: Enkibot posted:Remember you can get Float from using the Dancing Dagger's Tempting Tango on Poison Eagles after feeding them an Ether on the bridge screen in Drakenvale. Also thoroughly regretting my decision to do this on 3DS homebrew emulator without fastforward. If I had it I could just go to Castle Bal and grind out AP for Red Mage Doublecast. Seriously considering transferring my save to PC for just this section... e: Nevermind, just got (one) Poison Eagle encounter! Don't mind my bellyaching. ee: Three of them, in a row. What free Trapt CD fucked around with this message at 09:25 on Jul 30, 2022 |
# ? Jul 30, 2022 09:08 |
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free Trapt CD posted:...But for the life of me I'm not getting any Poison Eagle encounters at all on the bridge screen. Just a GBA thing, or a low encounter rate...? Had to go out of my way to rescue Golem because of how many times it'd pop in on this screen, do damage and run away. FYI, and this is unique to GBA: If you quicksave in an area, then reload that quicksave, you will get the same set of encounters in the same order. For instance, you can predictably encounter Movers and Stingrays in the appropriate areas by quicksaving and quickloading. So if you're not seeing the encounter you want, try quicksaving. After reloading, well, at least however many battles it takes to find what you want, will be consistent if you do it again..
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# ? Jul 30, 2022 12:38 |
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zzMisc posted:FYI, and this is unique to GBA: If you quicksave in an area, then reload that quicksave, you will get the same set of encounters in the same order. For instance, you can predictably encounter Movers and Stingrays in the appropriate areas by quicksaving and quickloading. Thank you, that will be helpful in future! Finally managed to get through the Seal Crystals. Using Confuse with Red Mage was much better than using the Dancing Dagger for dealing with spawn rates and the risk of accidentally killing the Poison Eagles, let alone the risk they'd Beak or attack themselves before getting off a Float on whichever party member(s) need it. Just a probability thing at that point I guess. Still took a few dozen Antidotes and an hour or two, but at least it's over. Advice to others for the future: if you get stuck in a damage race with one of the self-healing crystals, KOing your low-damage party members to reduce the total amount of healing is a non-starter, especially because spell potency (and thus the crystal's healing) doubles if it's only single-target. Even the slowest Crystal is still fast enough to get two heals off in between synchronised rounds of attack, it turns out. Better to chip down to just yea above 3000 HP as advised and pray for good procs from !Geo and/or Dancing Dagger. Trying to get clever cost me a couple hours there, too. Thank gently caress that's over!
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# ? Jul 30, 2022 14:18 |
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If I remember correctly, poison eagle is the rare encounter in that room which means the quick reset trick is by far the best way to get it as it loads the rare up as the second encounter.
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# ? Jul 30, 2022 15:42 |
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I don't remember exactly how far into Drakenvale the bridge is off hand, but imo it's a lot simpler to just go inside that little dead end cave at the very beginning for your poison eagle needs.
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# ? Jul 30, 2022 16:08 |
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Thanks both, will keep in mind in case I roll a similar party next year/for a 2nd run this year.
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# ? Jul 31, 2022 11:57 |
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Mustached Demon posted:We need a name toxx so here goes y'all: a friend gets theirs from PP, so...
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# ? Aug 3, 2022 22:22 |
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Triple crowned pretty easily with monk/geomancer/chemist/mystic knight. PR definitely nerfs chemist pretty hard. I saw streaks of 5-6 misses at a time with succubus kiss. It was still a good fallback for my geomancer to have mix but I felt like I was burning turtle shells fast all the time. Monk+chemist is cool. I think I read monk damage is closer tied to level than most other weapon damages so chemist can buff them up pretty well. Mystic knight was pretty underwhelming. I heard they were kind of game breaking but mine missed attacks constantly. I used break/sleep blade a few times but by the end I was just throwing on flare or a weakness if it was a hard boss and missing attacks a lot Geomancer felt way better than the meme suggests. Mine seemed to really carry me through the games random encounters and rune bell seemed to do a lot more damage on bosses towards the end than I would expect. Might have felt more impactful because MK and chemist kind of sucked for random encounters so it was a lot of spamming kick and Gaia The team felt like it was tons of prep work between mixing and mystic knight but it was effective. PR was pretty good. Chemists definitely feel worse, and some stuff felt harder (no shell for almagast) but it’s got a great rearranged soundtrack
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# ? Aug 5, 2022 06:41 |
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Just finished work on my balance patch for the GBA ROM. I tried to combine aspects of Can of Worms and Waddler's patches I felt worked while removing aspects I felt didn't. I also reduced the ABP needed for Dualcast to 400 in this patch. It will be included on the next update of Exdeath.
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# ? Aug 6, 2022 14:05 |
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Serene Dragon posted:I'm on my second run and rolled a blue mage so I'm gonna do a blue magic toxx Run 9 down with BLUE/ZERK/GEO/DRG. I started on Pixel Remaster while doing the Low Level toxx, but restarted on Project Demi at Barrier Tower, ditching the low level toxx in the process. I will do my next run on my Balance Patch.
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# ? Aug 8, 2022 18:50 |
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Finally picked up my second run the other day. I've got Summoner/Monk/White Mage and was psyching myself up for a 0 power Chicken Knife run... and then of course I get Knight from the earth crystal. Hmm, decisions, decisions... Also debating whether or not to follow through on Required Summons Only. White mage has me basically covered on the utility side, so that leaves offense. On the one hand, broken rods aren't that much worse than boosted Syldra against single targets. On the other hand, single target damage isn't really where my problem is, especially if I'm not going to be running from fights, plus Ramuh is my only reasonable shot at a triple crown.
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# ? Aug 9, 2022 16:04 |
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Cattail Prophet posted:Finally picked up my second run the other day. I've got Summoner/Monk/White Mage and was psyching myself up for a 0 power Chicken Knife run... and then of course I get Knight from the earth crystal. Hmm, decisions, decisions... If playing on Pixel Remaster you can do the quicksave glitch to get both the Brave Blade and Chicken Knife.
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# ? Aug 9, 2022 16:18 |
Run 3: First, some new bugs, some of which I found!
Here's my run: https://www.youtube.com/watch?v=acF1HuBSRqs That's right, a real Shinryu fight due to no Wonder Rod! https://www.youtube.com/watch?v=sbuRn5ze1VY Finally, solo Blue Mage Omega without a Zombie. https://www.youtube.com/watch?v=EOR6C8PFMlg https://www.youtube.com/watch?v=ArPyNOnxiDc Fun fact, this run would've been a Bard, 2 Geomancers, and a Beastmaster (kinda yikes, I guess technically a triple crown...) but I just happened to choose this one beforehand for my solo run. ultrafilter posted:four of the same job Jose Valasquez posted:0 power chicken knife + combined party level under 100 DalaranJ posted:No Summoner Serene Dragon posted:All Blue, All The Time
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# ? Aug 13, 2022 08:28 |
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The Blue Mage spot has already been taken so that doesn't count but that's definitely one for the annals of FFV.
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# ? Aug 13, 2022 15:09 |
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nrook posted:
Run 10 (Random) down with White Mage/Knight/Time Mage/Ranger on my balance patch. All classes can now equip the Masamune and Gold Hairpin. Overall, if you want to try it out, 1.0 is on romhacking.net and 1.1 is included with the newest version of Exdeath. I think I'm done for the season. CourtlyHades296 fucked around with this message at 20:03 on Aug 15, 2022 |
# ? Aug 15, 2022 16:52 |
Oh wow, big FFV Pixel patch out. Some weird stuff right from the outset (Brave Blade recovery).. Wonder if the Shell note means Almagest isn't such a pain again. Looks like the Undead HP/MP absorb glitch is fixed.quote:Alterations relating to battles Doom Goon fucked around with this message at 11:51 on Aug 17, 2022 |
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# ? Aug 17, 2022 11:41 |
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Holy poo poo they made the brave blade not useless
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# ? Aug 17, 2022 11:55 |
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How many battles does it take to recover a point?
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# ? Aug 17, 2022 15:13 |
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Oh boo, looks like they fixed !Flirt.
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# ? Aug 17, 2022 16:25 |
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oh NOW they fix Mug with Chicken Knife, bastards
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# ? Aug 17, 2022 16:29 |
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Nemo2342 posted:Oh boo, looks like they fixed !Flirt. They did, RIP !Flirtlock. Hopefully Omniscient still considers !Dance a valid magic command for some reason.
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# ? Aug 17, 2022 19:16 |
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• Fixed a bug where harps were dealing any amount of damage
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# ? Aug 17, 2022 19:27 |
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# ? Jun 9, 2024 10:06 |
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The question is whether Chicken Knife decreases to match.
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# ? Aug 17, 2022 20:35 |