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Serephina posted:Shutup, I just replayed Cryptark the other day. It's such a good game, it's killing me that there aren't more like it. I actually thought Gunhead had been cancelled, are they still working on it? Because yeah, "a game whose design document is literally just 'Cryptark the FPS' by the actual developers of Cryptark" is pretty appealing!
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# ? Jul 29, 2022 03:22 |
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# ? Jun 7, 2024 17:43 |
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The Steam forum has a dev pop by every now and then to give an update. Last one was like April, apparently art assets are basically done and they're now working on enemies/guns/stuff. They decided not to go Early Access route, which apparently if they had it woulda been available in 2020. As a layman it's interesting to hear that - so without EA they're doing things by category rather than player-expereience chronology? Huh!
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# ? Jul 29, 2022 03:32 |
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Unrelated to anything, but I've been in a bit of a creative slump when it comes to mapping for Doom lately - so now I'm having fun just making a room and messing around with various GZDoom linedef actions in UDB. It's surprisingly cathartic.
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# ? Jul 29, 2022 16:11 |
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https://twitter.com/Retro_Blazer/status/1552849401009344514 Retro Blazer re-enters the ring.
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# ? Jul 29, 2022 16:15 |
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https://www.youtube.com/watch?v=7dpxLPbamnA
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# ? Jul 29, 2022 21:08 |
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Kill em all. The bobs deserve it for being complete bullshit to fight in Infinity
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# ? Jul 29, 2022 21:11 |
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https://www.youtube.com/watch?v=s60u5yGxS2g
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# ? Jul 29, 2022 23:18 |
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The 7th Guest posted:they're probably handling heretic, hexen and redneck rampage. that's my guess - Basically a new engine - Less janky enemy animations - More forgiving hitscan - Smoother weapon behaviour - More enemy variety (adding in the Rides Again enemies, as a minimum) - Redone key sprites - Removing quite a lot of mandatory hidden switches ...Actually, it would probably be the best move to simply take Blood: Fresh Supply as a basis and replace all the assets, as has been discussed a while ago.
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# ? Jul 30, 2022 11:49 |
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Just give it to the Elderborn folks and do a ground up remake.
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# ? Jul 30, 2022 12:44 |
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Yea, I know we where all desperately grabbing every game that came out back then, but even as a teen I could tell that Redneck Rampage didn't seem very good. Build engine or no, some things deserve to be left behind.
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# ? Jul 30, 2022 12:54 |
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Finished Ashes 2063 -- overall, it's really good, although the ending is abrupt and a bit ambiguous. (You kill the final boss and it literally does a suddenly, the dungeon collapses!.) I had a theory, though, and based on playing through the Ashes Afterglow tutorial (keep a close eye on the tutorial messages, and look behind you at the end) I'm pretty sure that it's correct and I just released SHODAN into the world, as if things weren't hosed up enough already.
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# ? Jul 30, 2022 13:01 |
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Another change about a potential Redneck Rampage remake is to E1L6: Sewer. After a couple steps the place starts rumbling and a wall crumbles to reveal the exit. Wow, how convenient!
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# ? Jul 30, 2022 13:36 |
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I mean how you'd remake Redneck Rampage today without including a January 6th episode a la Duke It Out In DC, I don't know.
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# ? Jul 30, 2022 13:47 |
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Mierenneuker posted:Another change about a potential Redneck Rampage remake is to E1L6: Sewer. After a couple steps the place starts rumbling and a wall crumbles to reveal the exit. Wow, how convenient! Ashes 2063: Dead Man Walking basically did this and I love it for it. There's a town where the NPCs tell you about the lengthy trip you'll have to make through the sewers to get to your destination, with detailed directions. The actual sewers consist of an intermission screen describing your slog through them, then two rooms of combat and an exit to the surface.
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# ? Jul 30, 2022 13:55 |
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maybe leave the absurdly bad build engine game as dead amd buried instead of dedicating a herculean amount of effort to get something else to wear it's skin
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# ? Jul 30, 2022 15:52 |
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Johnny Joestar posted:maybe leave the absurdly bad build engine game as dead amd buried instead of dedicating a herculean amount of effort to get something else to wear it's skin Where would be the fun in that?
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# ? Jul 30, 2022 16:01 |
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Al Cu Ad Solte posted:https://twitter.com/Retro_Blazer/status/1552849401009344514 e: the gently caress it's been a full decade!!
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# ? Jul 30, 2022 16:25 |
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Johnny Joestar posted:maybe leave the absurdly bad build engine game as dead amd buried instead of dedicating a herculean amount of effort to get something else to wear it's skin
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# ? Jul 30, 2022 17:39 |
Johnny Joestar posted:maybe leave the absurdly bad build engine game as dead amd buried instead of dedicating a herculean amount of effort to get something else to wear it's skin Yeah let's re-release Extreme Paintbrawl instead.
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# ? Jul 30, 2022 17:45 |
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Cream-of-Plenty posted:Yeah let's re-release Extreme Paintbrawl instead. There were many times in life I nearly bought this game, and still sometimes I wonder how it is to actually play. Maybe todays the day, [digital storefront]
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# ? Jul 30, 2022 17:57 |
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Instead of trying to polish a turd that was never gonna shine in Redneck Rampage, people should focus their nineties 2.5D remake energy towards something worthy of the effort, something artistic and inspired, beautiful and brutal, something that was held back by the technology of the era but would flourish without its restraints Of course, I mean ZPC
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# ? Jul 30, 2022 18:19 |
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Redneck Rampage sucks poo poo. You’d pretty much have to make a new game to make it any decent. I hope Nightdive is working on Turok 3 since that’s something that actually could be pretty decent not being constrained to 8fps. That game was way too ambitious for N64.
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# ? Jul 30, 2022 18:37 |
Barudak posted:There were many times in life I nearly bought this game, and still sometimes I wonder how it is to actually play. AI that spends most of its time stuck on "geometry"; AI that stares off into space vacantly, making you wonder if it sees something you don't. NPCs that will arbitrarily shrink(?) and run around the arena as dolls for some reason. An aural soundscape that vacillates between complete and unnerving silence and this song https://www.youtube.com/watch?v=Fw5Ya2IdDKU on a 120-decibel loop. NPCs that will occasionally throw up their hands and vanish, seemingly willing themselves out of existence.
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# ? Jul 30, 2022 19:22 |
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Serephina posted:Yea, I know we where all desperately grabbing every game that came out back then, but even as a teen I could tell that Redneck Rampage didn't seem very good. Build engine or no, some things deserve to be left behind. I love Redneck Rampage, but it is not what one would call "traditionally good." DoombatINC posted:Instead of trying to polish a turd that was never gonna shine in Redneck Rampage, people should focus their nineties 2.5D remake energy towards something worthy of the effort, something artistic and inspired, beautiful and brutal, something that was held back by the technology of the era but would flourish without its restraints Maybe someday it'll get an Aleph One port. Because visually that game looked awesome, I'd love to give it a shot on that alone.
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# ? Jul 30, 2022 19:23 |
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The best way to experience Redneck Rampage is to just put the disc in a music player and listen to the banging soundtrack.
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# ? Jul 30, 2022 19:33 |
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catlord posted:Maybe someday it'll get an Aleph One port. Because visually that game looked awesome, I'd love to give it a shot on that alone. ZPC, Damage Incorporated, and Prime Target all run on (different) private forks of the Marathon engine. Modern ports would only be feasible if someone like Night Dive put the legwork into locating the IP holders, confirmed that the sources still even exist, and convinced them to license it out. Or someone could decompile a few big hunks of 1990s PowerPC assembly, but I'd try the Night Dive way first.
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# ? Jul 30, 2022 19:48 |
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Johnny Joestar posted:maybe leave the absurdly bad build engine game as dead amd buried instead of dedicating a herculean amount of effort to get something else to wear it's skin I think the best option would be a fan project like Return of the Triad that uses all the assets to make something substantially better while keeping the same vibe. Just a few levels (like Return) would be fine.
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# ? Jul 30, 2022 19:50 |
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Redneck Rampage is “rustic”
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# ? Jul 30, 2022 19:55 |
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haveblue posted:ZPC, Damage Incorporated, and Prime Target all run on (different) private forks of the Marathon engine. Modern ports would only be feasible if someone like Night Dive put the legwork into locating the IP holders, confirmed that the sources still even exist, and convinced them to license it out. Yeah the Forbidden Marathon Trilogy is so obtuse that it's in that category where full-blown remakes would be less work than updated ports
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# ? Jul 30, 2022 20:10 |
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haveblue posted:ZPC, Damage Incorporated, and Prime Target all run on (different) private forks of the Marathon engine. Modern ports would only be feasible if someone like Night Dive put the legwork into locating the IP holders, confirmed that the sources still even exist, and convinced them to license it out. I just always hope there's somebody out there reverse engineering old games and they'll suddenly go "hey, been working on this a while, what do you think" and suddenly we have a playable port of some weird old poo poo. david_a posted:I think the best option would be a fan project like Return of the Triad that uses all the assets to make something substantially better while keeping the same vibe. Just a few levels (like Return) would be fine. I really like the idea of a Blood mod, I think that'd be great. UnknownMercenary posted:The best way to experience Redneck Rampage is to just put the disc in a music player and listen to the banging soundtrack. Frankly, yeah.
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# ? Jul 30, 2022 20:43 |
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catlord posted:Frankly, yeah. I keep trying this and I can never get past the first track, it's just not my vibe
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# ? Jul 30, 2022 21:17 |
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I think it's vital that everyone knows and understands that Dystopia was one of the top multiplayer mods of all time and it's criminal that so few people acknowledge the fact.
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# ? Jul 30, 2022 21:45 |
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haveblue posted:I keep trying this and I can never get past the first track, it's just not my vibe Fair. There's some other stuff on there that's less straight-rockabilly, like the Cement Pond songs, but otherwise it pretty well tells you what you're in for. Edit: Mordja posted:I think it's vital that everyone knows and understands that Dystopia was one of the top multiplayer mods of all time and it's criminal that so few people acknowledge the fact. Dystopia was really cool but I think I only ever played a little bit. That and Neotokyo had so much style that it's a shame they're dead multiplayer.
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# ? Jul 30, 2022 21:48 |
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Neotokyo looked and sounded great (that soundtrack...) but I was def disappointed that it was basically just a CSlike. I could never much get into round based shooters.
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# ? Jul 30, 2022 21:57 |
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Dystopia on the other hand was ambitious. Also the first time I can recall hearing audio hit markers.
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# ? Jul 30, 2022 21:58 |
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Another forgotten all-timer: Eternal SIlence.
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# ? Jul 30, 2022 21:59 |
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haveblue posted:I keep trying this and I can never get past the first track, it's just not my vibe https://www.youtube.com/watch?v=dhLze_ZwBIY this song is a masterpiece how dare you
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# ? Jul 30, 2022 22:16 |
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I thought it was a "playing the data track" joke
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# ? Jul 30, 2022 22:25 |
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LvK posted:I thought it was a "playing the data track" joke thankfully the best part of RR is that you'd just pop the cd in the boombox and bango good 2 go that and my drunk dad yelling RR quotes at the top of his lungs while playing it lmao
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# ? Jul 30, 2022 22:30 |
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# ? Jun 7, 2024 17:43 |
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Mordja posted:Dystopia on the other hand was ambitious. Also the first time I can recall hearing audio hit markers. Dystopia was so, so good, holy poo poo. It had so much going on and mostly delivered on it, I can't think of any other mod besides Natural Selection that made complex gameplay work so well.
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# ? Jul 30, 2022 22:34 |