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https://twitter.com/PDXVictoria/status/1557003780926803968
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# ? Aug 9, 2022 15:21 |
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# ? Jun 3, 2024 18:58 |
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Easy decipher. It says "Victoria 3 release date is August 18 2022". Booking vacation days as we speak.
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# ? Aug 9, 2022 15:25 |
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first paragraph is ARRIVING AT PLATFORM 8 ON THE 30TH.
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# ? Aug 9, 2022 15:31 |
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Seems like an announcement that they're going to do a livestream on the 30th
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# ? Aug 9, 2022 15:34 |
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LIVE PICTURES DELIVERY INFORMATION AND BOOKING TO COME haha drat that took me way too long, fun though
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# ? Aug 9, 2022 15:51 |
Seems like it https://twitter.com/PDXVictoria/status/1557012846659223557
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# ? Aug 9, 2022 16:00 |
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AG3 posted:Easy decipher. It says "Victoria 3 release date is August 18 2022". Booking vacation days as we speak. Nearly had a heart attack, lol.
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# ? Aug 9, 2022 16:17 |
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VICTORIA III CONFIR...
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# ? Aug 9, 2022 17:10 |
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Oh God we're getting a release date!
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# ? Aug 9, 2022 20:53 |
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DrSunshine posted:10k Landed Gentry You are clearly missing some Engels. The ideal ratio between Friedrichs Engels and Karls Marx is 1:1. If you have too many Marx, they will either just starve to death due to lack of patronage, or else get stuck writing weird racist diatribes when they have no Engels to tell them off from pseudoscientific racist theories, so you don't want any more Marx than you have Engels. On the other hand, Engels without a Marx will mostly output bad poetry, so ideally you want the ratio to be 1:1. Tuna-Fish fucked around with this message at 21:32 on Aug 9, 2022 |
# ? Aug 9, 2022 21:29 |
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grumble grumble bakunin censored out of history grumble grumble
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# ? Aug 9, 2022 21:39 |
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Tuna-Fish posted:You are clearly missing some Engels. The ideal ratio between Friedrichs Engels and Karls Marx is 1:1. If you have too many Marx, they will either just starve to death due to lack of patronage, or else get stuck writing weird racist diatribes when they have no Engels to tell them off from pseudoscientific racist theories, so you don't want any more Marx than you have Engels. On the other hand, Engels without a Marx will mostly output bad poetry, so ideally you want the ratio to be 1:1. Marx himself was in favor of getting your Engels production off the ground before you set up Marx factories.
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# ? Aug 9, 2022 21:42 |
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DJ_Mindboggler posted:Marx himself was in favor of getting your Engels production off the ground before you set up Marx factories. I so wish I could compact that down to a topic lenght without losing the gist.
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# ? Aug 9, 2022 22:28 |
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Looking forward to a Gundam mod so I can convert my entire population into NewTypes
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# ? Aug 9, 2022 22:30 |
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Tuna-Fish posted:You are clearly missing some Engels. The ideal ratio between Friedrichs Engels and Karls Marx is 1:1. If you have too many Marx, they will either just starve to death due to lack of patronage, or else get stuck writing weird racist diatribes when they have no Engels to tell them off from pseudoscientific racist theories, so you don't want any more Marx than you have Engels. On the other hand, Engels without a Marx will mostly output bad poetry, so ideally you want the ratio to be 1:1. This is what's known as the Marx-Engels dialectic
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# ? Aug 9, 2022 22:31 |
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Yeah we are definitely getting the release date at PDXcon.
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# ? Aug 9, 2022 23:08 |
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Tuna-Fish posted:You are clearly missing some Engels. The ideal ratio between Friedrichs Engels and Karls Marx is 1:1. If you have too many Marx, they will either just starve to death due to lack of patronage, or else get stuck writing weird racist diatribes when they have no Engels to tell them off from pseudoscientific racist theories, so you don't want any more Marx than you have Engels. On the other hand, Engels without a Marx will mostly output bad poetry, so ideally you want the ratio to be 1:1.
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# ? Aug 10, 2022 00:13 |
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https://twitter.com/PDXVictoria/status/1557366166804381696
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# ? Aug 10, 2022 16:17 |
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Tuna-Fish posted:You are clearly missing some Engels. The ideal ratio between Friedrichs Engels and Karls Marx is 1:1. If you have too many Marx, they will either just starve to death due to lack of patronage, or else get stuck writing weird racist diatribes when they have no Engels to tell them off from pseudoscientific racist theories, so you don't want any more Marx than you have Engels. On the other hand, Engels without a Marx will mostly output bad poetry, so ideally you want the ratio to be 1:1. The Engels-ratio is a crucial axiom of Marxism, yes. Occasionally, there must an Engels-equivalent intellectual labor effort in trolling back a Marx-equivalent effort to ensure the proper functioning and result of said effort. Magissima posted:This is what's known as the Marx-Engels dialectic
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# ? Aug 10, 2022 17:10 |
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https://twitter.com/PDXVictoria/status/1557758992968953858
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# ? Aug 11, 2022 17:05 |
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The Cheshire Cat posted:Honestly I feel like a randomizer for a game like Vicky 3 wouldn't be very good anyway just because there are so many different factors that need to be taken into account wrt distribution of resources to make the game interesting, especially if you're going full random and generating non-earth landmasses. Bespoke alt-history setups or custom original settings would probably be generally more interesting which is a level of effort that makes more sense to leave to the mod community. A little old but I think personally what would make for a great Vicky sand box was if the economic sim aspect was robust enough to compensate for difference resource distributions. It always bugged me about Vicky 2 the way that resource generation was locked behind tech progress and not really organically as a result of supply and demand force. If the demand for coal is high and the supply low; the increase in price should justify exploration and investment into additional mines, and result in the supply from those rgos gradually increasing. With the idea that rgos are kinda just an abstract representation of the resource being available in your country; but not necessarily an accurate representation of where ore veins are etc. I would often for megacampaigns advocate for Ersatz factories to be modded in to help convert more plentiful goods into bottlenecked resources to let some resource poor nations specialize better and the last time my idea was implemented it actually worked kinda decently at making the game more fun for more people who could now *build things*. Being able to support more varied setups and modded scenarios like random world mods would be fantastic; because if the economy does a good job at being responsive than in theory, it should work regardless if the coal is now somewhere else. The market adjusts and reaches a new equilibruhim while still functioning and providing a fun end user experience. So yeah basically my hope the economy works well enough and that they put their focus on that core sandbox mechanic so that modders can make really awesome alternative history/procedural world generation content and other scenarios and have them not be broken.
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# ? Aug 11, 2022 17:24 |
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They're covering achievements next time? The release can't be far off!
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# ? Aug 11, 2022 21:21 |
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Form Kleindeutschland as Austria
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# ? Aug 11, 2022 22:46 |
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Wiz posted:EU4 random nations (not RNW but the fill map with random countries) is also something I threw together in a single Friday back in 2015. I still think it was great and hope that in the future we get more stuff like it.
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# ? Aug 12, 2022 02:08 |
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Oops, All OPMs!
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# ? Aug 12, 2022 08:56 |
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1000 separate national markets definitely won't break the game
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# ? Aug 12, 2022 09:06 |
give every bhutanese artisan their own national market
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# ? Aug 12, 2022 09:14 |
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NoNotTheMindProbe posted:1000 separate national markets definitely won't break the game Victoria 3 Mod: Juche In Time
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# ? Aug 12, 2022 09:20 |
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Jazerus posted:give every bhutanese artisan their own national market All people are composed of multiple organ systems. These systems are also known as national markets. Furthermore
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# ? Aug 12, 2022 12:32 |
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https://twitter.com/producerjohan/status/1558546217151389696 e: how are you celebrare
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# ? Aug 13, 2022 22:03 |
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The only surprise is that it took this long to announce eu5
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# ? Aug 13, 2022 22:06 |
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ThaumPenguin posted:https://twitter.com/producerjohan/status/1558546217151389696 Celebrare could be a horse from Tolkien or a hollywood paparazzi photo blog
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# ? Aug 13, 2022 22:07 |
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Dreissi posted:All people are composed of multiple organ systems. These systems are also known as national markets. Furthermore So that's what they mean by an internal market.
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# ? Aug 13, 2022 23:01 |
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ThaumPenguin posted:https://twitter.com/producerjohan/status/1558546217151389696 By builds a factroy, of course!
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# ? Aug 14, 2022 00:20 |
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Raenir Salazar posted:A little old but I think personally what would make for a great Vicky sand box was if the economic sim aspect was robust enough to compensate for difference resource distributions. It always bugged me about Vicky 2 the way that resource generation was locked behind tech progress and not really organically as a result of supply and demand force. If the demand for coal is high and the supply low; the increase in price should justify exploration and investment into additional mines, and result in the supply from those rgos gradually increasing. With the idea that rgos are kinda just an abstract representation of the resource being available in your country; but not necessarily an accurate representation of where ore veins are etc. Adaptive raw resource supply would work a little better in Vicky 2 if somehow workers were incentivized to work on a profitable RGO. Say coal is valuable and the RGO is understaffed--pops could be incentivized to switch to laborers and work at the RGO when the coal price is high. Either through increased wages or some share in the production profit. As it is in late Vicky 2 sometimes RGOs become depopulated as laborers switch to craftsmen, which reduces production for raw resources.
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# ? Aug 14, 2022 06:05 |
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I feel like the way Victoria 3 is going to handle it where "RGOs" aren't really a thing anymore and everything is just buildings and jobs might help to address that somewhat. In Vicky 2 craftsmen and laborers/farmers were entirely distinct categories of people with completely separate mechanics determining how much they'd get paid. I don't think POPs even really considered "potential earning power" when calculating promotion odds anyway - it was just a straight up "I'm literate and there's factories here with open job slots, therefore I should promote to craftsman".
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# ? Aug 14, 2022 07:39 |
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ThaumPenguin posted:https://twitter.com/producerjohan/status/1558546217151389696 It’s Latin for celebrate you uncultured swine!
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# ? Aug 14, 2022 07:47 |
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I'm looking forward to playing Victoria 3
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# ? Aug 14, 2022 09:25 |
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I'm looking forward to playing EU5.
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# ? Aug 14, 2022 12:04 |
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# ? Jun 3, 2024 18:58 |
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I'm looking forward to playing Sengoku 2.
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# ? Aug 14, 2022 12:09 |