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Ra Ra Rasputin posted:One thing I'd want in a update is the stoneworking table to not be required to be within x distance of your projects, it's weird putting it down, picking it up, putting it back down for every bit of road or wall you are making. IMO it would be easy just to have the stoneworking table make a "mason's hammer" that lets you make stone roads/walls/floors anywhere with it.
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# ? Aug 29, 2022 23:19 |
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# ? May 28, 2024 23:31 |
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Floppychop posted:IMO it would be easy just to have the stoneworking table make a "mason's hammer" that lets you make stone roads/walls/floors anywhere with it. Yeah upgrades to the hammer and hoe that let you use stone is a really obvious thing that should be in the game.
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# ? Aug 29, 2022 23:48 |
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Ra Ra Rasputin posted:One thing I'd want in a update is the stoneworking table to not be required to be within x distance of your projects, it's weird putting it down, picking it up, putting it back down for every bit of road or wall you are making. Yeah I'm a big fan of the Build Camera mod, which in addition to letting you fly the camera around wherever (most handy for placing supports underwater or getting stone floors in the ground correctly), also makes the build radius on workbenches loving huge, it's great. But yeah a hammer upgrade absolutely should be a thing. Also the stone cutter should be a bronze tier thing.
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# ? Aug 30, 2022 00:05 |
Ra Ra Rasputin posted:One thing I'd want in a update is the stoneworking table to not be required to be within x distance of your projects, it's weird putting it down, picking it up, putting it back down for every bit of road or wall you are making. lol i assumed everything would dissappear or break down if you moved the bench so I just have a shitload of benches near my roads, I try to dress them up with little hutches but still ugly lol
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# ? Aug 30, 2022 00:29 |
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PittTheElder posted:Speaking of dumb poo poo the devs apparently really want you to do, is there any good replacement/improvement for fishing? Would be very nice to be able to craft fish farms and just plunk them down in the pools where fish spawn. As far as I can tell nobody has really come up with a good terrain mod/build system to beach them automatically either. Here Fishy is what I use for that. All the fish in the general area jump out of the water and into your inventory when you press the bound key
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# ? Aug 30, 2022 01:47 |
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If you're gonna do that you might as well just run a /spawn FishRaw 20 e: I, uh, had to look up how to do that on the wiki of course, I didn't like have it memorized or anything (glances sideways) Eric the Mauve fucked around with this message at 01:52 on Aug 30, 2022 |
# ? Aug 30, 2022 01:50 |
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Eric the Mauve posted:If you're gonna do that you might as well just run a /spawn FishRaw 20 That's definitely true, but the fishing mini game is tedious as gently caress, so I don't mind
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# ? Aug 30, 2022 02:32 |
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Mooktastical posted:That's definitely true, but the fishing mini game is tedious as gently caress, so I don't mind I have some bad news for you about fishing irl
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# ? Aug 30, 2022 04:31 |
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Sandwich Anarchist posted:I have some bad news for you about fishing irl You mean pounding mead?
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# ? Aug 30, 2022 04:43 |
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drewhead posted:You mean pounding mead? That reminds me, Mead asked if you wanted to go fishing on the weekend.
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# ? Aug 30, 2022 06:29 |
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At plains tier it would be cool use build fish nets that consume bait (I know that isn't how fish nets work) to generate fish. You could obviously fish earlier but passive slow fish generation would be cool.
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# ? Aug 30, 2022 12:11 |
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Youd think fishing would be a bigger deal to a maritime culture.
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# ? Aug 30, 2022 12:47 |
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Ravenfood posted:At plains tier it would be cool use build fish nets that consume bait (I know that isn't how fish nets work) to generate fish. You could obviously fish earlier but passive slow fish generation would be cool.
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# ? Aug 30, 2022 13:01 |
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anatomi posted:Workbenches on wheels would be a nice mid to late game upgrade. One of the best mods, Crafty Carts, is precisely this, they even have storage in them.
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# ? Aug 30, 2022 16:04 |
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PittTheElder posted:Yeah I'm a big fan of the Build Camera mod, which in addition to letting you fly the camera around wherever (most handy for placing supports underwater or getting stone floors in the ground correctly), also makes the build radius on workbenches loving huge, it's great. Build Camera is a must for me. The location of materials and benches is always relative to the player, so if you have a craft from chests-type mod you can just stand next to your storage area, which is probably near your benches anyway, and not have to worry about positioning or refilling your inventory. The free camera also makes it much easier to deal with wonky snap positions and I think it's nearly necessary to build bridges and docks over deep water. The only slightly off thing is that the hoe doesn't work well for anything but creating flat ground at the level of the player's feet, since the height is also calculated relative to the player.
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# ? Aug 31, 2022 10:45 |
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I wouldn’t say no to something that blocks waves, all my beachfront properties have an inundation problem.
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# ? Aug 31, 2022 13:28 |
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Torquemada posted:I wouldn’t say no to something that blocks waves, all my beachfront properties have an inundation problem. It seems like this is a pretty core technical issue. Water goes through everything including terrain as far as I can tell. If you have a flatish beach and move inland a bit, then dig a deep pit it'll get the waves running through it even if its not connected directly to the ocean with a canal or something.
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# ? Aug 31, 2022 18:07 |
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oXDemosthenesXo posted:It seems like this is a pretty core technical issue. Water goes through everything including terrain as far as I can tell. If you have a flatish beach and move inland a bit, then dig a deep pit it'll get the waves running through it even if its not connected directly to the ocean with a canal or something. This is correct, water level is a global thing, it happens as a random fluctuation around (essentially) 0 height/sea level regardless of location. It's why there aren't proper rivers. Though the tar pits do indicate they're working on something with that I guess?
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# ? Aug 31, 2022 19:42 |
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It's also what makes moats and canals possible. I use that at almost every base to make a protected harbor so my precious boats aren't getting slammed into the dock constantly. Protip if you do this: install the Use Items in Water mod. It'll cut the digging time in half.
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# ? Aug 31, 2022 19:47 |
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It’s cool to see the rolling waves from my modernist housing project, I just wish my breakwater/lighthouse broke water, heh. New question, is it just alterations to terrain that cause slow down or lagging, or do you feel the effects even just with large building projects?
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# ? Sep 1, 2022 10:35 |
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It's number of instances in the area. Terrain alterations used to cause a huge amount of instances and so used to be the major culprit in the demise of your framerate. Also light sources and highly animated objects like the hot tub, windmills, spinning wheels, and blast furnaces seem to hit my fps hard.
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# ? Sep 1, 2022 12:59 |
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In truth i am hoping whatever they are now working on also includes technical upgrades to the game. Mistlands looks somewhat vertical with lots of cliffs. I hope they add new ways to navigate these environments.
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# ? Sep 8, 2022 13:16 |
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Eric the Mauve posted:The game requires you to spend far, far too much time in the swamp to get kitted up for Bonemass/Mountains. Lol, what. You need enough for a pick, then you arrow a few drakes for frost arrows. Then you cheese bonemass from a platform that he cannot reach. I think haters of the swamp are not very good at the game. edit: Yeah, that was a rather late response...
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# ? Sep 9, 2022 23:29 |
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If you are cheesing stuff you aren't very good tbh. The game isn't that hard when played normally.
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# ? Sep 9, 2022 23:33 |
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Slow News Day posted:If you are cheesing stuff you aren't very good tbh. The game isn't that hard when played normally. Playing "normally" would have you getting way too geared for bonemass. Play smarter, not harder.
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# ? Sep 9, 2022 23:36 |
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Play the game how you want but be absolutely sure to tell everyone that you did it the One True Way and everyone else is playing it wrong.
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# ? Sep 9, 2022 23:43 |
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I get that it's, like, uncool to tell people how to play. But when people say that you have to spend too long in the swamp and gearing for bonemass, I think "get frost arrows and build a high platform so you can skip to mountains" is actually pretty good advice, if rudely given.
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# ? Sep 9, 2022 23:58 |
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Burns posted:In truth i am hoping whatever they are now working on also includes technical upgrades to the game. Mistlands looks somewhat vertical with lots of cliffs. I hope they add new ways to navigate these environments. This is honestly the thing I am hoping for the most as to why its taking a bit longer than I expected. Im hoping the financial boost in resources/staff from the success allowed them to address technical stuff earlier than they anticipated and it coming to consoles required a bit more back end technical work to improve performance. Like its weird this game is technically "Verified for Steam Deck" but it is pretty much unplayable in areas with a lot of instances. I love this game deeply but it is probably one of if not the most poorly optimized games Ive ever played given its actual graphical fidelity.
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# ? Sep 10, 2022 00:03 |
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I cheese the bosses because fighting them is a boring slog. I just want to build poo poo and run from sea snakes.
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# ? Sep 10, 2022 01:28 |
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pork never goes bad posted:I get that it's, like, uncool to tell people how to play. But when people say that you have to spend too long in the swamp and gearing for bonemass, I think "get frost arrows and build a high platform so you can skip to mountains" is actually pretty good advice, if rudely given. It's not, though. Bonemass is incredibly easy with nothing but an iron mace and poison resist mead. You don't have to spend hardly any time at all gearing for bonemass. People complain about spending too long in the swamp because of padded armor and iron wood beams for construction, it has nothing to do with the boss.
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# ? Sep 10, 2022 04:03 |
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Gadzuko posted:It's not, though. Bonemass is incredibly easy with nothing but an iron mace and poison resist mead. You don't have to spend hardly any time at all gearing for bonemass. People complain about spending too long in the swamp because of padded armor and iron wood beams for construction, it has nothing to do with the boss. This is the reply that led to this little cheese or not derail. You'll notice that the complaint this time is literally and explicitly gearing for Bonemass and the Mountains. I also found Bonemass pretty hard my first try because I'm perpetually unable to be conservative in this game and constantly get caught out with no stam because I am impatient and impulsive. Cheesing him my second solo playthrough was seriously much nicer and let me explore mountain caves much sooner than I otherwise would have. It was a good call. So, yeah, the complaint about spending time in the swamps for iron beams I 100% agree with. But if you hate spending underpowered time in the swamps as you progress through, cheese the heck out of the boss if that works better for you. Yeah, an iron mace and poison resist mead will get you through if you have frankly much higher skill, attention, and restraint than the arrow cheese requires. Eric the Mauve posted:The swamp's super cool for about the first 20 minutes, and then you've seen everything it has to offer and it's an agonizingly samey slog forevermore. The game requires you to spend far, far too much time in the swamp to get kitted up for Bonemass/Mountains. Next time I start a character from scratch I'll probably use Valheim+ to jack up how much iron you get from scrap piles.
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# ? Sep 10, 2022 04:49 |
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Gadzuko posted:It's not, though. Bonemass is incredibly easy with nothing but an iron mace and poison resist mead. You don't have to spend hardly any time at all gearing for bonemass. People complain about spending too long in the swamp because of padded armor and iron wood beams for construction, it has nothing to do with the boss. Yeah the swamp is the first place in the game where it really forces you to engage with it on it's own terms by understanding damage types and playing conservatively, and Bonemass is the epitome of that. Once you learn how to conserve stamina and how insanely OP blunt damage is though, he is indeed very easy. And you don't need much gear for the mountains either, Troll Armor + Atgeir and Bow will do you just fine. And honestly on my second play through I find I don't really mind the swamp at all
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# ? Sep 10, 2022 07:10 |
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I defeat the bosses normally because I am powerful
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# ? Sep 10, 2022 07:43 |
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Babe Magnet posted:I defeat the bosses normally because I am powerful Very strong, tell us your secrets big boi
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# ? Sep 10, 2022 09:12 |
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i hit them with a sword
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# ? Sep 10, 2022 11:03 |
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Babe Magnet posted:i hit them with a sword
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# ? Sep 10, 2022 12:14 |
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Babe Magnet posted:i hit them with a sword Hell if I wanted to simply /swing sword, I'd still be playing ZORK. (ZORK is an incredibly fun game, mind you)
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# ? Sep 10, 2022 14:54 |
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I thought Bonemass wasn't so bad. Honestly I find Lox more annoying than any valheim boss.
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# ? Sep 11, 2022 00:24 |
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Babe Magnet posted:i hit them with a sword real ballers use maces
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# ? Sep 11, 2022 05:23 |
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# ? May 28, 2024 23:31 |
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Eifert Posting posted:I thought Bonemass wasn't so bad. Honestly I find Lox more annoying than any valheim boss. Lox are really easy to parry, though if you gently caress it up you're in a world of pain
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# ? Sep 11, 2022 05:52 |