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CodfishCartographer posted:Still don't get why you'd get an RP3 instead of an RP2+, I guess just bigger screen and a real right analog? Flip that around: Why would you get an RP2+ instead of an RP3? A smaller screen and fake right stick just to save $20?
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# ? Sep 8, 2022 18:58 |
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# ? May 25, 2024 15:06 |
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Smaller total package if you aren’t playing 16:9 games to begin with.
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# ? Sep 8, 2022 20:10 |
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Rolo posted:Smaller total package if you aren’t playing 16:9 games to begin with. I'm not putting it in my JNCO pocket to whip out on the subway anyway
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# ? Sep 8, 2022 20:12 |
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Pablo Nergigante posted:Also I don't think the RP2+ has clickable sticks? How many retro games use R3/L3 anyway? I never heard of it before more modern systems, like the PS3/Wii U generation.
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# ? Sep 8, 2022 22:49 |
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Walla posted:How many retro games use R3/L3 anyway? I never heard of it before more modern systems, like the PS3/Wii U generation. Ape Escape is the only one I can think of, along with being the only title of the era I can think of that requires dual analog. Some PS2 titles make more use of them, but the RP2+ can't reliably run those anyways so whatever. The only time I think it'd be a major problem is for GC games, but many of those don't run great anyways
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# ? Sep 8, 2022 22:53 |
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I also don't remember the Gamecube having L3, and it certainly didn't have an R3. In Dolphin it'd be more of a concern for Wii, since the classic controller did have both.
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# ? Sep 8, 2022 23:23 |
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The Cube's lack of L1, L3, R3 and Select caused a lot of ports to have.. Interesting control decisions. The Splinter Cell ports have a LOT of holding Z and pressing three other buttons to do something, it's bad
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# ? Sep 8, 2022 23:41 |
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Twin Snakes did a pretty good job, especially considering the ps2 control scheme it was trying to replace was one of the few that actually used the pressure sensitive face buttons
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# ? Sep 9, 2022 05:44 |
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The Retroid Pocket 3 is definitely looking tempting though I'll probably wait till it becomes available through Amazon since I'd rather not deal with the whole shipping from China thing unless absolutely necessary
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# ? Sep 9, 2022 05:48 |
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flavor.flv posted:Twin Snakes did a pretty good job, especially considering the ps2 control scheme it was trying to replace was one of the few that actually used the pressure sensitive face buttons Twin Snakes has what may be the single worst bit of control design I have ever encountered. You want to aim your FAMAS in first person? Hold Z to enter first person. Hold Y to engage the safety catch. Hold A to pull the trigger. Release Y to fire. You have to do this, because simply entering first person with the FAMAS equipped does not give you any kind of sight by which to aim, and the gun only comes up to a firing position and displays the laser once you hold A to fire, so unless you perform this set of finger gymnastics, you can't see where your bullets will go until you start firing.
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# ? Sep 9, 2022 20:43 |
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The_White_Crane posted:Twin Snakes has what may be the single worst bit of control design I have ever encountered. I simply avoided this by doing a non-lethal run and only using the tranq pistol as god intended.
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# ? Sep 9, 2022 22:25 |
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Does anyone know how to enable turbo for Megadrive games on a 351? Running Amberelec
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# ? Sep 10, 2022 03:07 |
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njsykora posted:I also don't remember the Gamecube having L3, and it certainly didn't have an R3. In Dolphin it'd be more of a concern for Wii, since the classic controller did have both. The classic controller didn't have L3/R3 either actually lol, makes the otherwise good ports of BO1 and MW3 awkward with Jump/Run having double duty on one button beer gas canister posted:Does anyone know how to enable turbo for Megadrive games on a 351? Running Amberelec You'd have to bind them in the quick menu > controls, then save them per game
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# ? Sep 10, 2022 06:12 |
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kirbysuperstar posted:
Hoo boy. It'd be nice if it worked that way, wouldn't it? It sure SHOULD work that way. But this is tying into one of my biggest complaints about Retroarch, and how stupidly it handles input binding. Some (but very few) cores have an internal turbo button setting you can just assign to buttons in the controls menu, but the vast majority don't have that. But you CAN set up turbo globally with some effort. First, you have to assign a 'Turbo Button', which works similarly to the hotkey button, in the global "Port 1 Controls" input menu (at the very bottom), NOT the per-game control menu. Don't have a spare button on your controller that isn't doing anything? Tough poo poo, guess you're doubling up on something, or taking a button out. You then have to save your global config with that turbo button set. Oh, you just need it for this one game? Tough poo poo, Retroarch refuses to save global input settings along with the rest of your settings when you save an override. You COULD text-edit your override config files to add them and it works just fine. But you can't save input overrides from the UI. Presumably because the devs just don't trust you with that kind of m-m-m-massive power. Anyway, under "Classic" mode, you have to hold the button you want to make turbo, then press the assigned Turbo button to toggle it. So hold A, tab Turbo, A is now turbo until you do it again. You can also change it in the Controls menu to Single Button mode, where just pressing the Turbo button fires the chosen button. THIS setting can be saved in your override. Just not the Turbo hotkey. It's frustrating because, if you're happy to give up your Select button for this particular game to make it a turbo hotkey.. well, you can't, you have to give it up *globally*, as part of the global config. Which you wouldn't. If you want to use a spare button that isn't used for the current system, like R2 in a system that only has L/R.. well, again tough poo poo, because you're giving up R2 globally across all emulators as part of the global config. Thinking about doubling up FN? Well I guess for single button mode that could work, if you don't mind reaching over to it to fire, but you can't press it at the same time as any of your other hotkeys.
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# ? Sep 10, 2022 07:03 |
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Actually you're right - one of the things I like about the default GB core for Amber is that..well the shoulder buttons aren't used so just holding R2 is a held speed toggle. But seemingly no other core does it, even if they don't use the shoulders at all and uuuughhh.
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# ? Sep 10, 2022 07:10 |
I got an rg351v on sale from Anbernic in the last couple of weeks, it finally arrived and I'm just starting to get it set up. Is the general consensus that I should not bother with the default firmware and just go straight to Amberelec? Also any recommendations on a good case for the 351v? Mine didn't come with one.
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# ? Sep 14, 2022 01:47 |
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Go straight to Amberelec. The default firmware isn’t nearly as good. As far as cases go, I got the one recommended by Russ from RGC and I like it a lot. It’s a little snug but it fits the system and a USB C to A charging cable without any fuss. Here’s his video so you can see how it fits in the case. https://youtu.be/A7vgt0xoCkg
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# ? Sep 14, 2022 02:08 |
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"Just try and not make it too obvious we're copying the PSP design." https://twitter.com/softwincn/status/1569873926515466246
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# ? Sep 14, 2022 07:55 |
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Okay, but that is a lovely looking concept. PSP with slideout keyboard is a neat idea. I can't imagine I'll actually want to buy one; I suspect the price/utility balance isn't going to work out for me, considering how many other gaming devices I have, but I do like the look of it.
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# ? Sep 15, 2022 15:20 |
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Yeah the PSP Go was a really cool design and I'm surprised it wasn't expanded or copied more. It also had the incredibly useful save state function built in, which I haven't seen on any of the mainline handhelds since then.
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# ? Sep 15, 2022 15:27 |
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They kinda reused it for that Xperia Play phone didn’t they, albeit with no “real” analogue stick.
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# ? Sep 15, 2022 15:55 |
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I think the main problem with that new GPD is going to be the battery life. It’s using a 6800 and even the large battery in the WIN Max chews through it.
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# ? Sep 15, 2022 16:31 |
What's the best way to emulate DS and 3DS games? I've got both a DS and 3DS XL kicking around, am I best off just getting a flash cart? If so, what's the preferred flash cart these days? I know in theory the rg351v can emulate DS games but I'm kind of at a loss as to how that would work...
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# ? Sep 15, 2022 22:31 |
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It’s actually really easy to hack your 3DS.
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# ? Sep 15, 2022 22:35 |
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Yeah, it's become a meme, but the 3DS is really hackable without much in the way of fiddly poo poo.
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# ? Sep 15, 2022 22:37 |
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njsykora posted:It’s actually really easy to hack your 3DS. Bogart posted:Yeah, it's become a meme, but the 3DS is really hackable without much in the way of fiddly poo poo. This. It’s really difficult to replicate the dual screens on another device so just hack that sucker
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# ? Sep 15, 2022 22:38 |
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Bogart posted:Yeah, it's become a meme, but the 3DS is really hackable without much in the way of fiddly poo poo. I did it and idk how the gently caress I get my shoes on sometimes.
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# ? Sep 15, 2022 22:40 |
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MockingQuantum posted:What's the best way to emulate DS and 3DS games? I've got both a DS and 3DS XL kicking around, am I best off just getting a flash cart? If so, what's the preferred flash cart these days? For 3DS, just use your 3DS XL. Hack it and you don't even need a flash cart, though the hack I used required a specific game from the online store and I'm not sure if that's been killed yet. For most DS, yeah the rg351 is fine but obviously not everything is playable with one screen. I played through the castlevanias, Ghost Trick, and a Phoenix Wright on it just fine just swapping screens as necessary. You might as well just use your 3DS though and not have to worry.
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# ? Sep 15, 2022 22:40 |
Great, sounds easy (hopefully). I'll look into it. Thanks!
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# ? Sep 15, 2022 22:46 |
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MockingQuantum posted:What's the best way to emulate DS and 3DS games? I've got both a DS and 3DS XL kicking around, am I best off just getting a flash cart? If so, what's the preferred flash cart these days? grab a cheap DSi XL from jbone in the SA mart thread!
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# ? Sep 15, 2022 22:47 |
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Follow this guide, I used it for both my 3DS XL and 2DS XL and it worked like a charm https://3ds.hacks.guide
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# ? Sep 15, 2022 22:49 |
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Pablo Nergigante posted:Follow this guide, I used it for both my 3DS XL and 2DS XL and it worked like a charm Once it's hacked, TwilightMenu++ is the DS emulator for the 3DS. Or you can use a flashcart. Also TM can read the files on your flashcart and either run them through the emulator or boot the flashcart. Really gives you the best possible compatibility.
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# ? Sep 15, 2022 23:02 |
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Also DS and 3DS games aren’t that big so you can load a formidable library on even a small SD card.
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# ? Sep 15, 2022 23:09 |
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beer gas canister posted:grab a cheap DSi XL from jbone in the SA mart thread! Here's a link to the thread.
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# ? Sep 15, 2022 23:41 |
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Yeah I hacked my 3ds high as hell, and took a nap midway through. Very easy.
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# ? Sep 15, 2022 23:46 |
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I bought a second hand 2DS XL and it was already hacked.
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# ? Sep 15, 2022 23:47 |
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I’m kind of a dumb dumb and even I managed to hack my 3ds
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# ? Sep 16, 2022 01:08 |
Alright since I'm already starting down this road, what's the best way to emulate PSP games? My rg351v seems to struggle with them, and I see Amberelec lists it as "mixed" anyway. I have a Vita sitting around collecting dust, I assume I may as well hack that too? edit: oh lol looks like the same page with the 3DS instructions has Vita instructions so I guess I'll just do that...
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# ? Sep 16, 2022 01:20 |
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PPSSPP is a really good emulator. But also, we've got a console / handheld homebrew thread here
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# ? Sep 16, 2022 01:35 |
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# ? May 25, 2024 15:06 |
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A 351v is definitely too slow for most PSP games, though some will do just fine - most VN type things, 2D stuff like Tales of Eternia, ZHP etc. Otherwise, yeah Adrenaline on Vita is great. PPSSPP on PC/phones also, though there's a small handful of games that don't work (Silverfall and Brooktown High are all I can think of off the top of my head) that a Vita will happily play.
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# ? Sep 16, 2022 01:45 |