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https://twitter.com/GrandPOOBear/status/1572260432924266496
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# ? Sep 20, 2022 19:18 |
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# ? Jun 6, 2024 07:39 |
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Mellow_ posted:IIRC this is because Microsoft(?) bought the company making the games or w/e and told Chris to gently caress off. but you are right to blame microsoft for everything. without an evil publisher, freelancer would have been what star citizen will be. the game to end all games.
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# ? Sep 20, 2022 19:23 |
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Does CIG offer internships? posted:Hello,
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# ? Sep 20, 2022 19:32 |
Talking from an indie dev perspective, that 500 million is kind of hard to understand. I could never spend that kind of money on any development. I just released a VR game with a budget of 500k, which wound up ending at somewhere around 700k. This was on three platforms (Steam, PSVR and Quest) with crossplay multiplayer. I picked everyone on the team and even though I let the scope grow too much (adding MP, proc-gen mines, combat and story to the first game's simple arcade nature) and there were a lot of sleepless nights, it never felt like an impossible mission. Next game's budget is 1.4 million euro and I'm left wondering how to spend all this money. But I guess the answer is obvious... vitamins
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# ? Sep 20, 2022 20:07 |
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What's your game again? Cave Digger 2? Cause that game is good
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# ? Sep 20, 2022 20:20 |
Have you tried building multiple offices staffed with hundreds of people across multiple continents before starting on your game?
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# ? Sep 20, 2022 20:25 |
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quote:
Mirificus fucked around with this message at 20:33 on Sep 20, 2022 |
# ? Sep 20, 2022 20:29 |
im definitely reading all of that
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# ? Sep 20, 2022 20:33 |
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quote:Well put quote:Well written and factual response.. thank you .
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# ? Sep 20, 2022 20:38 |
Jack-Off Lantern posted:What's your game again? Cave Digger 2? Yeah, that's us. That loving thing took 2 years of my life, so appreciate the kind words. Popete posted:Have you tried building multiple offices staffed with hundreds of people across multiple continents before starting on your game? Back before Nokia died, it was such a chore to dev with the chinese, us having 2-3 hours of common time with them. Multi-region dev is an extremely foul idea.
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# ? Sep 20, 2022 20:44 |
Let me guess you probably started with a game engine that already did what you needed. Unlike Chris Roberts who had to write the compiler for his new 46 bit precision language C(hris)++
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# ? Sep 20, 2022 20:46 |
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Gobbling Crobber's Knobber for Dollars, I see.
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# ? Sep 20, 2022 20:49 |
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Kharan posted:Back before Nokia died, it was such a chore to dev with the chinese, us having 2-3 hours of common time with them. Multi-region dev is an extremely foul idea. quote:By the workers not being all in one place, they have the capability for nearly 24/7 development. If they had an office in Australia, then they would possibly be able to keep on going around the clock. quote:CIG if i'm not mistaken have three offices full of developers and because those offices are located in different timezones each work is passed to another office at workday end. So basically all development is constantly in progress and this mean that 3 years of development is equal to 9 years ... such thinking gives me hopes for squadron release in late 2016 or begining of 2017
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# ? Sep 20, 2022 20:52 |
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Kharan posted:Talking from an indie dev perspective, that 500 million is kind of hard to understand. I could never spend that kind of money on any development. Your problem is that you ended up releasing the game. Imagine how much it could cost if you never did that!
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# ? Sep 20, 2022 20:54 |
The myth of seamless development as one shift simply "passes along" their work to the next.
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# ? Sep 20, 2022 21:02 |
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BumbleOne posted:but you are right to blame microsoft for everything. Yeah, that's true. If Microsoft hadn't stepped in (or if they had just had faith in Chris Roberts and kept the funding going), right now we'd all be playing Freelancer. Well, we'd be playing a beta of Freelancer. Okay, we wouldn't be playing a beta of Freelancer, but we would be seeing some videos about the massive progress that's being made on Freelancer. All right, fine, we'd be seeing one video about it, and it would mostly be a bunch of unhealthy-looking fifty-year-old men talking about how they've spent their whole lives working on Freelancer and it's going to blow us all away when it's done. But maybe there'd be some screenshots of spaceships in that video, too.
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# ? Sep 20, 2022 21:31 |
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quote:frak them anyways We are part of the most amazing huge monumental game in history. We as the sc community are living the history as it unfolds. That we are able no I say allowed to play the alpha and contribute to the end result. Well I feel honored. This games is full of new ai tech and gaming concepts that have yet to unfold. And we as citizens are a part of it. I embrace sc for its bugs and quarks. they are growing pains it has to crawl before it walks and then runs. And baby it will sore high. And we will take this journey into the greatest future together.
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# ? Sep 20, 2022 21:41 |
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I feel like piss cat wearing a monocle is always so close, though I didn't read all of that post I kind of veered away and spotted a few tokens. I'm gonna go on a limb and assume he's a ghost here because it kind of feels that way, and I think he likes being That Guy. Buy yourself an account it's only and enjoy. There's people here who also play the game every now and then. But I think him, maybe like many, misunderstand what a lot of the hubbub is about here. It's not about the game... well partially. The game itself is not doing well after 10 years in development, and more and more of the original promises keep getting walked back time and time again. Also I'm not sure where the whole eve thing started... but I think people maybe talked about that for like 20 minutes 8 years or so ago when people had high hopes, and I think that was probably more in the house than outside it. Y'all's backers go kind of bonkers with expectations, or "dreams.txt" as it is referred to. I'm not a backer though I did try a free fly once. I remember it fondly because the whole tutorial was telling me how to stealth kill and throw grenades when I couldn't even use an elevator in the hotel and there was nobody I could even attack much less be stealth killing. Apparently that tutorial is still in the game. But early days, right? I'm also not a professional troll. I don't troll anyone or play any games really. I hope the game meets your expectations and is great too. So what do I like? Well, I like that despite cig constantly failing, constantly taking forever to rebrand common industry functionality and feed it to rubes like it's new technology, setting up this aura of "perfectionists" despite nothing they do being perfect (except for the art I suppose), and speaking of art... that is actually the only redeeming factor of the game itself.... and also how cig mistreats it's community (just like flagging people and calling them special snowflakes, etc), and this insatiable need for extracting money from people any way they can... I'm here for the breaking point. Which dumb thing will cig finally maybe do that finally upsets the player base? How much abuse will they finally take? When will the realize that cig isn't this scrappy indie company but is an international, multi-facility juggernaut built upon deceit, misinformation, and setting expectations they have no intention to actually meet... all so they can create a buzz and get more money. How much blatant greed will it take before people see the field for what it is?
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# ? Sep 20, 2022 22:24 |
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ididmypart.gif
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# ? Sep 20, 2022 22:24 |
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Why do I think Chris Roberts watched Cyberpunk 2077 crash and burn and thought to himself "you know the real mistake they made was releasing the game"?
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# ? Sep 20, 2022 22:26 |
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Someone also needs to show me where people get this idea that cig is breaking technology borders with ai. I'm not even sure how anyone can think that, unless they haven't played a game in 40 years or ever. Cig is not: * perfectionists in anything that is not space art * not leading developers of any kind of ai
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# ? Sep 20, 2022 22:27 |
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I've been playing Xenoblade 3 lately and I feel like that game blows everything cig is doing out of the water in any way shape or form. I can't even wrap my head around how CIGs staff could build something comparable. The only thing they would do is build a CryEngine world and 8K grass textures and 10M poly tents and it would run at 7FPS on a super computer, but nothing else would work in it at all. A game isn't just artwork.
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# ? Sep 20, 2022 22:33 |
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Holy poo poo, wait, I've been dipping into this thread for months and thought the cat monocle avatar was just your way of marking the incoming quote as a screed from their forums. That's all one loving person?
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# ? Sep 20, 2022 22:36 |
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Also Xenoblade 3 runs on a switch. I can't even imagine cig having the talent it would take to develop something for the switch. They don't know how to work within constraints. Xenoblade is what you get when you have a genuinely talented team who are fully aware of what they want to achieve and the technology they have to achieve that goal on. That's where you get breakthroughs in technology and amazing stuff. Cig is the polar opposite of that, with such inelegant solutions that it barely functions, is prone to a ridiculous number of constant errors, and virtually nothing in it is bug free. Meanwhile they hope technology will catch up to them. The truth of that hope is that cig hopes technology will lap them so their bad designs will run faster and computers will eventually perform good enough that their bad programming will matter less. Good luck. The Titanic fucked around with this message at 22:40 on Sep 20, 2022 |
# ? Sep 20, 2022 22:37 |
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Squiggle posted:Holy poo poo, wait, I've been dipping into this thread for months and thought the cat monocle avatar was your way of marking it as a screed from their forums. Yes. And when not posting about star citizen he has some less than appetizing tastes and really loves watersports.
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# ? Sep 20, 2022 22:38 |
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I can smell them now.
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# ? Sep 20, 2022 22:39 |
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The Titanic posted:I've been playing Xenoblade 3 lately and I feel like that game blows everything cig is doing out of the water in any way shape or form. I mean, at this point Star Citizen doesn't even surpass an ubisoft game that came out years ago that people didn't even pay attention imo https://www.youtube.com/watch?v=0ZG3qWRnx7c That game had pretty alright space combat and let you go down onto planets in their dumb toys to life game that flopped. And when I see it I'm like if this was multiplayer and half persistent I'd be all over it. But instead, you know, bedsheets.
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# ? Sep 20, 2022 22:43 |
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Cutedge posted:I mean, at this point Star Citizen doesn't even surpass an ubisoft game that came out years ago that people didn't even pay attention imo Oh I played this on switch too. It was fun and you could get star fox, which just felt right for the game. But yes... another switch game with planets and stuff and fun combat and actual ai that cig hasn't figured out yet.
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# ? Sep 20, 2022 22:51 |
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I've been trying to track down an early clip of Star Citizen but my googling skills have failed me. It was an early clip, one of the first reveals of 1st player / 3rd player (???) action? I think they were showing off the first non-spaceship gameplay? The person demoing the game was exploring a space station, but was doing it really gung-ho fake space military style and yelling SERPENTINE SERPENTINE. Was this a fever dream of mine? Is this a thing? Can anyone help me find it?
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# ? Sep 20, 2022 23:33 |
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Squiggle posted:Holy poo poo, wait, I've been dipping into this thread for months and thought the cat monocle avatar was just your way of marking the incoming quote as a screed from their forums. There is always more, and it is always worse
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# ? Sep 21, 2022 00:24 |
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I can never tell if these posts are coming from a child or a lead-brain addled adult.
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# ? Sep 21, 2022 00:26 |
Dwesa posted:Oh look, Citizen of the Stars is trending on this went so viral it ended up invading my twitter feed which is nothing but trans e-girls and unfunny communists lol, good work whichever one of you this is (I forgot sorry)
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# ? Sep 21, 2022 00:40 |
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Cutedge posted:Why do I think Chris Roberts watched Cyberpunk 2077 crash and burn and thought to himself "you know the real mistake they made was releasing the game"? Oh, he (and CIG's superfans) definitely watched the controversy around CP2077 and thought, "Ah ha, now we have the perfect answer whenever anyone asks us why we haven't released any games." They're never going to willingly release anything, ever. When the income starts to dry up, CIG might release something just to try and grab a last few dollars...if they have anything vaguely game-shaped at that point to release, which is a long shot. And it will not be good, and the superfans will gather around to blame each other (and all those perfidious naysaying FUDsters) for breaking the chain of infinite money = infinite development time = infinitely good game. The Titanic posted:Someone also needs to show me where people get this idea that cig is breaking technology borders with ai. I think that's largely from the "charm" offensive a few years back where they let TonyZ sit in front of a heavily set-dressed whiteboard and ramble on about quanta for an hour or two and how they weren't just going to have monster closets and generic extras milling around, instead there would be a whole population simulation and all the floormoppers and bartenders would be changing jobs and going on vacations and making memories and also nobody would be able to tell them apart from real people and probably some of them would be hot local NPCs wanting to talk to commandos near them, too. The economy was going to be a simulation of supply and demand and worker productivity and resource management, not just a spreadsheet adding X amount of crates to supply or demand every ten minutes or so. As this was the absolute heyday of NPCs standing on chairs or walking aimlessly into barstools, the backers ate all this imaginary bullshit up with a big spoon, and it's now an article of faith with them that the reason the AI sucks is because the servers just aren't fast enough yet. That's why enemies don't react to you and bartenders glitch out and NPCs still go full Dead Poets Society all over the place -- it's not that they've got bone-stupid AI, it's that they're actually too smart for the machine to handle.
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# ? Sep 21, 2022 00:42 |
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Beexoffel posted:I mean, look at that poo poo: My guess is that there are so many "space ship in orbit of a planet" images thanks to CI Viscous Soda fucked around with this message at 03:08 on Sep 21, 2022 |
# ? Sep 21, 2022 02:27 |
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https://thumbs.gfycat.com/FirmOrangeBird-mobile.mp4
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# ? Sep 21, 2022 03:38 |
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The Titanic posted:Y'all gonna be sorry when pixelemonade hits you with a hard hitting article of why this is a great thing. God, this is just my favorite part of the Star Citizen saga. It's a shame it's barely bearly a footnote anymore.
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# ? Sep 21, 2022 03:50 |
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I don't think about you at all* except when I'm making memes about you cause I'm triggered by what you said about my game
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# ? Sep 21, 2022 04:51 |
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4th Stimpire Queen posted:I don't think about you at all* quote:You making this post speaks otherwise to the content of that meme... quote:If you've seen this episode, you'll know Don was thinking about him quite a lot, and was a tad jealous lol.
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# ? Sep 21, 2022 05:19 |
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JugbandDude posted:Is this legit? That was Something Jones, not sure if it was from exposure to staring into the abyss for too long or what but his Velikovsky meltdown he bounced on sure came out of left field Citizens used to get pretty notmad about his transcripts cause they were high fidelity crobertsisms full of umm errr ahhh, like ya know? heh err
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# ? Sep 21, 2022 05:54 |
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# ? Jun 6, 2024 07:39 |
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Some articles on larger websites were published eventually Star Citizen Has Now Raised Over Half A Billion Dollars This one is scathing: quote:Half a billion dollars. For a video game that has been in development for over a decade. Were this five years ago this is the point where I’d start questioning the game’s future, or wonder how close it is to being “finished”, or make some jokes. But it’s 2022, and the whole thing now is just...sad. They could have concluded a whole drat trilogy of these games by now if there had been an ounce of proper management, someone on the team able to separate the game’s unchecked ambition from what was technologically possible then, or even now. Star Citizen has now raised more than half a billion dollars in crowdfunding I like its sub-title: Commandos were preparing for negative publicity and now they show the usual sign of coping with the actual negative publicity - "ackshually, it's good for Shart Fartizen" Commando 1 posted:Thing is, when someone who knows nothing about Star Citizen sees one of these articles, it always has some screengrabs or a video included. Problem is, Star Citizen looks pretty drat amazing, so then it piques everyone's morbid curiosity on how well orchestrated of a scam is this because there is no way it looks that good, and the "haha I'll go look into it because I'm a smart person and wouldn't fall for the scam". You spend enough time trying to find out how Star Citizen is a scam you eventually see a ton of people playing it, enjoying it, see that it does things no other game does and someone points out how you can buy everything in-game and the whole experience is less money than your standard AAA game......Then you join us. Commando 2 posted:yup people hear the game is a scam and it sucks and then they go to look at gameplay of the game that made 500 million and next thing they know they are in game having fun. Totally not just whales spite-pledging. Also, that random minor spike in funding is already gone. Dwesa fucked around with this message at 08:30 on Sep 21, 2022 |
# ? Sep 21, 2022 08:26 |