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I went left and up the stairs into Gena's room
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# ? Sep 21, 2022 04:10 |
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# ? Jun 11, 2024 05:55 |
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Sub-Actuality posted:All of the IZGC website's game pages now have info on who made each pick, and (almost) every game has a pdf manual link. Otacon is on a lot more pages too now, and I added a few other things around the place for fun Awesome.
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# ? Sep 21, 2022 04:40 |
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Definitely playing more Deep Fear when we do the rewind, this game is loving cool but I had no time for it
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# ? Sep 21, 2022 04:59 |
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https://www.youtube.com/watch?v=ee1B_dqLpCI
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# ? Sep 21, 2022 05:03 |
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This game is really fun with the ROM hack
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# ? Sep 21, 2022 05:35 |
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# ? Sep 21, 2022 05:51 |
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just load the save this christmas
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# ? Sep 21, 2022 06:47 |
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That Little Demon posted:just load the save this christmas that was the plan lol
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# ? Sep 21, 2022 06:55 |
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I'm struggling to unlearn modern shooter controls, but Doom is way scarier when you can't see poo poo. I already panic fired at a barrel when I heard a grunt and blew myself up. You respawn with everything you go into the level with so the no saving isn't the end of the world.
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# ? Sep 21, 2022 07:43 |
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made it to e1m4 on UV last night before i passed out. i got used to the controls right away but the blurry low-res graphics and slow turning definitely add a layer of artificial difficulty. doomguy likes to get stuck on walls in this port too which is really annoying. aside from that i 'm actually impressed they got this to run on SNES at all, let alone with the full geometry from the original PC maps. apparently most other console ports from the era were based on the Atari Jaguar port and had slightly simplified areas in some of the levels
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# ? Sep 21, 2022 13:06 |
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lol
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# ? Sep 21, 2022 13:12 |
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tmfc posted:Apparently most other console ports from the era were based. Agreed.
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# ? Sep 21, 2022 13:13 |
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Wormskull posted:Agreed. Lol
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# ? Sep 21, 2022 13:27 |
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Wormskull posted:Agreed. Lol
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# ? Sep 21, 2022 13:35 |
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Wormskull posted:Agreed. lol
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# ? Sep 21, 2022 13:38 |
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Wormskull posted:Agreed.
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# ? Sep 21, 2022 13:54 |
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Lol
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# ? Sep 21, 2022 14:03 |
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tmfc posted:apparently most other console ports from the era were based on the Atari Jaguar port and had slightly simplified areas in some of the levels the snes port was done without id involvement and just kinda presented to them for approval once it was basically done, so they didn't have that stuff. which means as a result the snes port has stuff that the ports for more powerful consoles don't have, like bosses!
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# ? Sep 21, 2022 14:19 |
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# ? Sep 21, 2022 14:45 |
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Wormskull posted:Agreed. lmao
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# ? Sep 21, 2022 15:08 |
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The Kins posted:the jaguar port was done by the id guys themselves and they gave it to all the other console port dev teams to work with as a base this still isnt the whole story though, the id guys had to do the original port in like 2 weeks because the guy they hired took the money and ran lol
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# ? Sep 21, 2022 15:19 |
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Now that i think aboutnit i might be confusing that with the multiplayer, but i remember that they swore off ever porting a game themselves after how bad it was
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# ? Sep 21, 2022 15:21 |
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trying to jack off posted:this still isnt the whole story though, the id guys had to do the original port in like 2 weeks because the guy they hired took the money and ran lol trying to jack off posted:Now that i think aboutnit i might be confusing that with the multiplayer, but i remember that they swore off ever porting a game themselves after how bad it was
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# ? Sep 21, 2022 15:22 |
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The Kins posted:that was wolf3d on snes. they had to put developing the original pc version of doom on hold and crank it out to avoid getting sued by a very angry japanese publisher lol, thats right
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# ? Sep 21, 2022 15:22 |
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The Kins posted:that was wolf3d on snes. they had to put developing the original pc version of doom on hold and crank it out to avoid getting sued by a very angry japanese publisher this person is named "Burger Bill" in masters of doom lol. they were under contract by interplay and realized anything they made would be owned by interplay
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# ? Sep 21, 2022 15:34 |
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Wasn't the 3DO port made by one person in like a ridiculously short amount of time with no original source code
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# ? Sep 21, 2022 15:53 |
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# ? Sep 21, 2022 15:59 |
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Lol
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# ? Sep 21, 2022 16:00 |
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If you're interested in reading about all the different doom ports, the wadazine did some coverage of lots of different ports starting from issue 10 https://wadazine.com/portofolio/
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# ? Sep 21, 2022 16:30 |
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# ? Sep 21, 2022 16:31 |
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In Training posted:wadazine Excuse me?
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# ? Sep 21, 2022 16:31 |
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# ? Sep 21, 2022 16:54 |
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In Training posted:If you're interested in reading about all the different doom ports, the wadazine did some coverage of lots of different ports starting from issue 10 https://wadazine.com/portofolio/ whoa this is cool
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# ? Sep 21, 2022 17:26 |
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# ? Sep 21, 2022 17:32 |
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Sub-Actuality posted:whoa this is cool the writing is really amateurish bc, we'll, it's all amateur fan creations. But the 90s gaming magazine aesthetic is awesome and they do great coverage of newstuff, highlight some glossed over older releases etc. It's cool
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# ? Sep 21, 2022 17:36 |
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this is the way doom was meant to be played
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# ? Sep 21, 2022 18:08 |
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even though its at like 8 fps on ipod nano resolution its still doom so its pretty good
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# ? Sep 21, 2022 18:13 |
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I can only play one stage at a time and then I need to take a 15 minute break
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# ? Sep 21, 2022 18:17 |
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mbt posted:even though its at like 8 fps on ipod nano resolution its still doom so its pretty good Wrong.
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# ? Sep 21, 2022 18:19 |
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# ? Jun 11, 2024 05:55 |
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yeah this is great because its like what if doom guy needed glasses and they broke so he doesn't know if he is shooting an enemy or a barrel
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# ? Sep 21, 2022 18:25 |