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Jack Trades posted:Because DPS roles shouldn't be able to do everything. I suppose that's fair, it does seem like a lot of changes were made specifically to reinforce the meta comp setup they want.
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# ? Oct 6, 2022 18:31 |
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# ? May 25, 2024 15:25 |
posting on the internet about how awful and stupid someone would have to be to even play a game made by the worst company, blizzard, while snacking on some nestle cookies made with slave labour and sipping on a can of ice cold coca "union organizer murderer" cola
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# ? Oct 6, 2022 18:42 |
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Played quite a bit of my girl Pharah the last couple days. Good news, people still don't know how to look up!
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# ? Oct 6, 2022 18:58 |
Jack Trades posted:Because DPS roles shouldn't be able to do everything. there shouldn't be hard roles at all, as the history of all hitherto existing overwatch demonstrates Mei's freeze was removed as part of a global re-tuning of CC to remove or reduce it almost across the board
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# ? Oct 6, 2022 19:02 |
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Jack Trades posted:Because DPS roles shouldn't be able to do anything. is what is feels like, tbh
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# ? Oct 6, 2022 19:10 |
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BabyRyoga posted:is what is feels like, tbh Playing tank or support, it's real fuckin obvious when DPS are bad or good, there's no way to do anything without, you know, damage
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# ? Oct 6, 2022 19:21 |
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PantsBandit posted:Played quite a bit of my girl Pharah the last couple days. Good news, people still don't know how to look up! Every game I play it seems like flyers are completely invisible to DPS players and we get annihilated
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# ? Oct 6, 2022 19:28 |
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I think hog actually might be surprisingly decent in many cases, as long as you're not playing against Ana (at least not without a Kiriko to cleanse you). A lot of the opposing tank cast isn't able to provide much protection from his hooks, and getting a hook pick is even more valuable than before with 5v5. Even just being able to hook their tank can be quite valuable in 1-2-2 as it leaves the enemy team rather exposed (or gives your team a good shot at actually burning that tank down before they can retreat). Some tanks in particular don't really have any way to stop hog from just hooking them over and over again.
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# ? Oct 6, 2022 19:41 |
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Yeah hooking is working very well for me personally, at lower skill levels. Also, I feel like very few tanks want to go toe to toe with Roadhog? Although this is somewhat mitigated by the frustrating decision to make such small tanks.
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# ? Oct 6, 2022 19:45 |
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adhuin posted:You got lot games under your belt. I was on an 8 game winning streak last night and then lost 9 in a row lmao. Everything must be balanced. The new changes with how your rank is adjusted does wonders for keeping me in-game. Not seeing my SR go down after each loss makes the experience a whole lot less demoralizing.
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# ? Oct 6, 2022 19:53 |
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BabyRyoga posted:is what is feels like, tbh Most DPS are in the best spot they have ever been, y'all can just murder poo poo from half the map away and there's nothing that anyone can stop you, and y'all still complaining?
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# ? Oct 6, 2022 19:59 |
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that tanks are now basically super-dps is very funny to me it does however sound much more fun than the previous state of the game
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# ? Oct 6, 2022 20:00 |
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teagone posted:I was on an 8 game winning streak last night and then lost 9 in a row lmao. Everything must be balanced. The new changes with how your rank is adjusted does wonders for keeping me in-game. Not seeing my SR go down after each loss makes the experience a whole lot less demoralizing. Yeah I've won my first 6 comp games. I wonder if you started hitting even higher ranked people that logged in for the first time. like if you really wanted to optimize your climb, maybe start two weeks into the season to find people that are actually lower than you.
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# ? Oct 6, 2022 20:01 |
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Wheeee posted:posting on the internet about how awful and stupid someone would have to be to even play a game made by the worst company, blizzard, while snacking on some nestle cookies made with slave labour and sipping on a can of ice cold coca "union organizer murderer" cola
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# ? Oct 6, 2022 20:15 |
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Literally every role feels better now in a miracle of design that I can't make sense of given how much of a mess this all looked to be for the last however many years. I did not think 1 tank would ever work and it would be a complete mess. Tanks feel powerful, DPS feel more impactful and have various niche roles that all feel important, and healers are maybe the highest skill ceiling in the game but not punishing to play.
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# ? Oct 6, 2022 20:23 |
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grieving for Gandalf posted:I don't watch owl often at all but any time I've seen it it's basically all very cis-looking Korean boys. are there even females or trans competitors at this point? why announce that? Presumably, the amount of cis men who sign up for tournaments like these to troll and make some nebulous "point" about "competitive parity" is large enough to merit some screening at the door. I've never seen a marginalized-group-focused tournament without some screening of some sort, anecdotally
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# ? Oct 6, 2022 20:29 |
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is blizzard's official line still "there's a ddos" and not "we aren't using a cloud provider and can't scale our poo poo"
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# ? Oct 6, 2022 20:36 |
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headcase posted:I wonder if you started hitting even higher ranked people that logged in for the first time. Maybe! I was reading on reddit a some 3200-3500+ players were getting placed into silver and gold divisions, so I guess it's possible? It's also very possible my tank play is just complete rear end and belong in silver lol. I never queued tank ever in comp before two days ago, lmao.
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# ? Oct 6, 2022 20:36 |
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Why the gently caress does this game feel like 20fps all the time when i'm getting 60? And yes I turned off dynamic resolution/ render whatever.
Just Chamber fucked around with this message at 20:50 on Oct 6, 2022 |
# ? Oct 6, 2022 20:45 |
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Ignis posted:Presumably, the amount of cis men who sign up for tournaments like these to troll and make some nebulous "point" about "competitive parity" is large enough to merit some screening at the door. I've never seen a marginalized-group-focused tournament without some screening of some sort, anecdotally So clearly the right solution is to impose personally invasive and gross verification screenings on those marginalized groups that make them feel even less welcome in the scene, right? Like, they identified a problem and came up with the worst possible solution that only makes it worse, much like their diversity calculator tool.
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# ? Oct 6, 2022 20:46 |
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Inept posted:is blizzard's official line still "there's a ddos" and not "we aren't using a cloud provider and can't scale our poo poo" Not exactly. The options sounded like they could take the game down for a day to scale up fast, or scale up slower while not impacting the servers and just keeping a reasonable queue in place. I'm not a big server architecture guy so I could not say if this explanation rings true. https://us.forums.blizzard.com/en/overwatch/t/overwatch-2-launch-status-update/700480 Blizzard posted:Queue Issues, Server Crashes, and Stability Bottom Liner posted:So clearly the right solution is to impose personally invasive and gross verification screenings on those marginalized groups that make them feel even less welcome in the scene, right? What other solution is there besides verifying membership in a marginalized group in order to gate keep entrance into a tournament specifically for members of these marginalized groups? DrBox fucked around with this message at 20:51 on Oct 6, 2022 |
# ? Oct 6, 2022 20:46 |
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Just Chamber posted:Why the gently caress does this game feel like 20fps all the time when i'm getting 60? And yes I turned off dynamic resolution. I even uncapped the framerate, just to see if that helps but no. I was getting 90-100 fps earlier today but it felt like I was playing a 30 fps game. They really hosed up either framepacing or input delay.
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# ? Oct 6, 2022 20:48 |
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Jack Trades posted:I even uncapped the framerate, just to see if that helps but no. Here's my settings on a mid tier setup, running really smooth Dynamic resolution off Resolution set to the correct size and hertz (this one defaulted to 60 for me for some reason and looked like poo poo) Scaling 100% Capped frame rate set to your monitor refresh Turn off all the visual clutter stuff like reflections, etc Oh and exit Riot Vanguard in your system tray, it's hosed with performance in games before and might be doing it again.
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# ? Oct 6, 2022 20:50 |
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Jack Trades posted:I even uncapped the framerate, just to see if that helps but no. have you tried capping framerate with something like RTSS? i've had issues with ingame framerate caps before that've caused odd framepacing in other games that i was otherwise able to solve via RTSS/AMD chill, so it might be worth a shot here
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# ? Oct 6, 2022 20:51 |
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Inept posted:is blizzard's official line still "there's a ddos" and not "we aren't using a cloud provider and can't scale our poo poo" Cloud servers are insanely more expensive than self-hosted, they are appropriate for plenty of businesses where server costs are not a major factor in total business expenses since they help get rid of a lot of maintenance overhead but for a game company (or anyone else who uses significant portions of their budget on computers) they are not even close to financially feasible Especially if a game is architected to rely on a single central matchmaking server or something, rewriting it to work in a distributed system could be a ton of work just to enable a more expensive money-losing hosting system. RPATDO_LAMD fucked around with this message at 20:54 on Oct 6, 2022 |
# ? Oct 6, 2022 20:51 |
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My game feels fine with a capped framerate at 141. Runs 138-140 FPS locked with nvidia reflex + boost enabled. V-sync OFF in-game, v-sync ON in ow2 specific nvidia program settings with g-sync enabled and power management set to prefer maximum performance.
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# ? Oct 6, 2022 20:56 |
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Jack Trades posted:Most DPS are in the best spot they have ever been, y'all can just murder poo poo from half the map away and there's nothing that anyone can stop you, and y'all still complaining? Literally every tank got a huge buff, and every support got a sizable buff, while most of the DPS got a huge nerf in some way, so i'm not sure I understand this logic. The few DPS that didn't get nerfed (like Genji, Soldier, Soujourn being new, etc) are playable. The rest? Eh... Like, they made every non-DPS character in the game better, and most of the DPS worse. And some of yall are saying the DPS feel better than in OW1
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# ? Oct 6, 2022 21:17 |
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BabyRyoga posted:Literally every tank got a huge buff, and every support got a sizable buff, while most of the DPS got a huge nerf in some way, so i'm not sure I understand this logic. The few DPS that didn't get nerfed (like Genji, Soldier, Soujourn being new, etc) are playable. The rest? Eh... Did you miss the part where shields, the one thing that was stopping all the damage, are practically removed from the game now?
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# ? Oct 6, 2022 21:20 |
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BabyRyoga posted:Literally every tank got a huge buff, and every support got a sizable buff, while most of the DPS got a huge nerf in some way, so i'm not sure I understand this logic. The few DPS that didn't get nerfed (like Genji, Soldier, Soujourn being new, etc) are playable. The rest? Eh... 1 tank and a lot less shields in play is a direct buff to all DPS what are you even talking about
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# ? Oct 6, 2022 21:20 |
DrBox posted:Not exactly. The options sounded like they could take the game down for a day to scale up fast, or scale up slower while not impacting the servers and just keeping a reasonable queue in place. I'm not a big server architecture guy so I could not say if this explanation rings true. If only they had completely taken down Overwatch for a full day where they could have scaled up fast. If only!!
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# ? Oct 6, 2022 21:30 |
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RPATDO_LAMD posted:Cloud servers are insanely more expensive than self-hosted, they are appropriate for plenty of businesses where server costs are not a major factor in total business expenses since they help get rid of a lot of maintenance overhead Riot uses AWS, Apex uses GCP. This isn't uncommon for large games.
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# ? Oct 6, 2022 21:30 |
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It's truly bizzarro land in this thread lol Saying that shields being removed is a buff to DPS is somewhat parallel to the guy in OW1 who would have a gold damage medal, but not actually killing anything thinking they are carrying the game. Yes, it makes DPS less frustrating to play in the sense that you can actually hit stuff. The problem is stuff doesn't die, which is a different kind of frustrating. You can't punish tanks anymore unless they REALLY screw up; they will take duels with 2 dps at once and survive off their own CDs, while deleting the DPS since they in most cases have the same damage potential, especially in bursts. They will tank grav+dragons by popping a CD. They have the only CC in the game (in general, a few exceptions). You essentially have to ignore tanks completely and dive the backline. But supports also self-heal as a passive, so if you can't wreck them immediately, you essentially do nothing. Most of them have way more survivability than DPS and take take duels better than before. So, what does it all mean? The DPS role has a big problem right now. Granted some of it is because players aren't adapting to the fact that you can't focus tanks in the same situations you could before, and just throwing. Until DPS gets buffed, or more people realize this, it's pretty miserable to play as DPS. It also goes back to what I was concluding a few pages back where teamplay is even more important than in was in OW1, which will lead to many many completely miserable unwinnable games if you aren't stacking.
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# ? Oct 6, 2022 21:33 |
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Wheeee posted:with mystical spirit powers in a setting which has no magic
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# ? Oct 6, 2022 21:34 |
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BabyRyoga posted:It's truly bizzarro land in this thread lol Oh no, you can't outright kill 1 out of 5 enemy players. What a loving horror. And if 15hps that kicks in after 2 seconds of not taking any damage, is preventing you from killing 200hp squishies then the issue isn't the healing. It's your damage.
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# ? Oct 6, 2022 21:38 |
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F.D. Signifier posted:magic has always existed in overwatch, what did you think ryu ga teki wo kurau was? That's their point, it's japanese that have magic for some reason (reason being bad writing)
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# ? Oct 6, 2022 21:38 |
F.D. Signifier posted:magic has always existed in overwatch, what did you think ryu ga teki wo kurau was? Nanomachines, son!
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# ? Oct 6, 2022 21:40 |
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F.D. Signifier posted:magic has always existed in overwatch, what did you think ryu ga teki wo kurau was? A hard-light projection generated by stolen tech, per the former head writer.
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# ? Oct 6, 2022 21:42 |
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Jack Trades posted:That's their point, it's japanese that have magic for some reason (reason being bad writing) Hey now Robot monks have magic too! Magic comes from the Mystic East, you know.
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# ? Oct 6, 2022 21:43 |
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Jack Trades posted:Oh no, you can't outright kill 1 out of 5 enemy players. What a loving horror. Well, I mean, lack of solo-carry potential in any team-based game is always frustrating, right? It just feels like the DPS role has lost a lot of solo-carry potential, whereas the other roles have gained it. Also, it depends on the support. Supports like Zen are still pretty glass cannon, but many have outs that make them nightmarish to kill. Plus fewer targets means it's more likely that the supports will keep each other alive. I guess DPS will always have 1v1 DPS on DPS duels where they can feel like their characters are actually balanced properly.
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# ? Oct 6, 2022 21:46 |
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# ? May 25, 2024 15:25 |
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There's no magic in overwatch in the sense that everything, even the huge summoned wolf and the unkillable revenant that never runs out of shotguns, is all "science", usually the aforementioned hard light and nano machines.
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# ? Oct 6, 2022 21:47 |