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Charlz Guybon posted:My lovely wife has had three miscarriages in a row. I don't see anything wrong with her health. Could there be a hidden modifier? Or is it really just random? Congratulations on the turn in your wife's luck, but FYI: miscarriages are basically random (less likely if the mother's health is good, if the mother has previously given birth, or with certain dynasty legacies or religious doctrines), and pre-determined by an event at the start of the pregnancy (basically all pregnancy outcomes are pre-determined at the start of the pregnancy, except whether the child is a boy or a girl and I guess trait inheritance - those resolve when the child character is created, so at birth).
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# ? Oct 6, 2022 14:48 |
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# ? May 28, 2024 13:29 |
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Stacking health modifiers is WAY too "good" (though it brings its own sort of challenges when every character you play lives well into their 70s-80s) I have 2 books that give Small and Medium health boost respectively, the final Blood dynasty perk for +5 years lifespan, if I take the Whole of Body tree to the end I'd get another 2 medium health boosts + 1 small from the focus, and I'm working herculean into my bloodline, meaning that all things said and done my characters will basically only ever die of murder/battle if they're younger than 70
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# ? Oct 6, 2022 14:49 |
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Dwesa posted:You can depose yourself in favor of your younger heir by revoking title from some vassal that is likely to reject it and then immediately surrendering when he declares war on you. This requires you to be Feudal. Won't work with Tribal because of the high authority requirements to revoke in the first place. Might be able to swing it with Imprison but as I recall that has the same issue.
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# ? Oct 6, 2022 15:00 |
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Deposing is usually done with failing imprisonment, not revoke title. Imprisonment has really lenient requirements (always for feudal, TA1 for tribal) so its always possible
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# ? Oct 6, 2022 15:02 |
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TorakFade posted:Stacking health modifiers is WAY too "good" (though it brings its own sort of challenges when every character you play lives well into their 70s-80s) The main problem is that you heir will get old too. If you are male and have absolute CA you can fix that by using designate heir to change to a younger one, but it wont work so well if you are female, since even your youngest children will be getting old as you cant have kids forever like when you are male But thats the only problem I can think with living a lot. Other than that, unless you have been a total rear end in a top hat our whole life, being a 80 years old ruler usually means everyone loves you and the realm is super stable. And if you get Graceful Aging (I always do) you will be a superman too Elias_Maluco fucked around with this message at 15:21 on Oct 6, 2022 |
# ? Oct 6, 2022 15:11 |
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PittTheElder posted:This requires you to be Feudal. Won't work with Tribal because of the high authority requirements to revoke in the first place. Might be able to swing it with Imprison but as I recall that has the same issue. scaterry posted:Deposing is usually done with failing imprisonment, not revoke title. Imprisonment has really lenient requirements (always for feudal, TA1 for tribal) so its always possible Dwesa fucked around with this message at 15:15 on Oct 6, 2022 |
# ? Oct 6, 2022 15:12 |
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TorakFade posted:Stacking health modifiers is WAY too "good" (though it brings its own sort of challenges when every character you play lives well into their 70s-80s) If you get Strengthen Bloodline you also get a health boost. My last character had strong blood, and was robust and made it all the way to 78. I only filled out like 2 perks in the Whole of Body tree, so I really wasn't getting much of a boost there. I'm about to call it quits on my final run, but I just took over as my 60 year old son, who already filled out whole of body and is herculean. May just play to see if I can get this guy to stick around to 100.
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# ? Oct 6, 2022 15:15 |
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Yeah it's great, if you also have friends and get the "life reaffirmed" event and/or a cat that hunts rats and/or manage to get athletic, you can basically be of fine health until the very end! It's a bit too good I think. I wish we eventually get a Reaper's Due-like DLC with lots more chances for horrible untimely deaths because it feels like if I'm well liked / good at intrigue, my characters seem to live basically forever
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# ? Oct 6, 2022 15:19 |
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[quote="Dwesa" post=""526725113"[/quote"]] New dev diary on future plans [/quote] quote:Warfare is not and never will be a primary focus for CK3, that said it’s not as character-driven as it could be, outside of commander advantage and the occasional great knight. There’s also a real problem with delivering content (usually in the form of events) during times of war, as the player more often than not gets interrupted by something appearing in the middle of the screen while maneuvering units. I’d eventually like for us to be able to deliver content in a way that doesn’t interrupt warfare, and use that system to highlight characters and heroic acts (Battle of Agincourt, anyone?). I’d also like to rework the major annoyances of warfare, such as supply. I really hope they scrap the entire system. I am so tired of playing whackamole chasing armies who always just dodge 1 day ahead of your stack.
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# ? Oct 6, 2022 15:36 |
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I reinstalled this on my ssd and oh my lord does it run so much better now!
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# ? Oct 6, 2022 15:38 |
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MikeC posted:I really hope they scrap the entire system. I am so tired of playing whackamole chasing armies who always just dodge 1 day ahead of your stack. Sometimes I think I'm playing this game wrong because at least half of my time is spent fighting wars, and yet it's not supposed to be the primary focus of the game.
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# ? Oct 6, 2022 15:51 |
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Bird in a Blender posted:Sometimes I think I'm playing this game wrong because at least half of my time is spent fighting wars, and yet it's not supposed to be the primary focus of the game. Same. Its probably because is so goddam effective Surely you can expand and get stronger through marriages and stuff but war is so much faster and easier And than if you dont wage war constantly until you are a huge unbeatable blob, you are always vulnerable to getting attacked by bigger neighbours and powerful vassals
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# ? Oct 6, 2022 16:03 |
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Speaking of old rulers, Emperor SIEGEHELM THE BLOOD-FATHER just got the Know Thyself dead-within-a-year message. He's 98, which is a disappointment; I was really hoping to make it to 100.
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# ? Oct 6, 2022 17:23 |
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CapnAndy posted:Speaking of old rulers, Emperor SIEGEHELM THE BLOOD-FATHER just got the Know Thyself dead-within-a-year message. He's 98, which is a disappointment; I was really hoping to make it to 100. To the Canute the Greater guy, just kit your heir out in health lifestyle perks when you take over. I put Scandinavian election on the kingdom titles after rounding them all up as Harald Fairhair, got his youngest son elected at age 42 when Harald died, and he lived till 75 with drunkard the whole time.
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# ? Oct 6, 2022 17:40 |
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I made it Blood Eagle, Canute the Greater and Miklagarđaríki checked off. Game is in a pretty good spot if i wanted to keep going -- it's only 955, hybridised with Greek to grab Eastern Roman Legacy and to grab all their tech, and I own 3 holy sites so i can easily reform religion and really get the train going. Basically everywhere is open to further conquest, so I'd probably finish off Scandinavia and then dive into France and Iberia. Think it's time for not-Vikings for a bit though.
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# ? Oct 6, 2022 17:43 |
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MikeC posted:I really hope they scrap the entire system. I am so tired of playing whackamole chasing armies who always just dodge 1 day ahead of your stack. The thing with war in these games is that the focus of the games is the characters, but the characters are mostly of a class that literally existed to fight wars! So on one hand there will probably be a lot of wars and you need some kind of control of them, and before Victoria 3 doing that in Paradox games always looked like this. On the other hand, as the dev diary points out, this gets in the way of cool narratives happening in the war because pop-up events while you're moving stacks is annoying. I'm definitely interested in seeing how they resolve this (maybe I'll get to retire my battlefield duel mod, that's always fun).
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# ? Oct 6, 2022 20:47 |
My oldest ruler so far died at 102. He got cancer at 100 and the treatment for it chopped off his leg.
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# ? Oct 6, 2022 21:59 |
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Clocks posted:My oldest ruler so far died at 102. He got cancer at 100 and the treatment for it chopped off his leg. Well, was it leg cancer?
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# ? Oct 6, 2022 22:10 |
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Bird in a Blender posted:Sometimes I think I'm playing this game wrong because at least half of my time is spent fighting wars, and yet it's not supposed to be the primary focus of the game. I think the thing is that while the game isn't strictly about warfare, warfare is the most micro-intensive part of the game so you end up spending a lot of time focusing on it. Most of the other stuff in the game tends to be about either responding to random events (which you can't really do any sort of pre-planning for), or laying some sort of long term plan out and then waiting for it to pay off (which doesn't require a ton of ongoing action). In war, meanwhile, you have to manually order your stacks of troops around and you can't really afford to just leave it for a while to work itself out.
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# ? Oct 6, 2022 23:54 |
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Serephina posted:God-drat can alt-tabbing into this thread give you whiplash. (Sorry for your loss) My grandson won't stop seducing my wife who is also his sister!
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# ? Oct 7, 2022 00:01 |
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How does naval supply work? I sail to crusade with a massive army across the Mediterranean and it's fine. I sail with 2/3rds as many men half the distance and I lose half the men. Why?
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# ? Oct 7, 2022 09:42 |
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You tick down all normal supply stuff as if you where over capacity at all times, so jumping into the water with a stack that's already half-starved is a bad idea. Add in naval speed and supply perks etc and you can have very different experiences if you're not paying attention.
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# ? Oct 7, 2022 09:48 |
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Serephina posted:You tick down all normal supply stuff as if you where over capacity at all times, so jumping into the water with a stack that's already half-starved is a bad idea. Add in naval speed and supply perks etc and you can have very different experiences if you're not paying attention. So, raise your guys in a well developed high supply province until their supply is 100 before leaving?
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# ? Oct 7, 2022 10:55 |
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Their supply starts at 100, but yes.
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# ? Oct 7, 2022 14:47 |
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PittTheElder posted:Their supply starts at 100, but yes.
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# ? Oct 7, 2022 17:53 |
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Supply should always start at 100 when an army is raised. The peak value can be increased, there's one perk in the military lifestyles and one event modifier from Strategist I think.
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# ? Oct 7, 2022 17:57 |
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You can also get the base raised to 150 supply with the Dextrous Fishermen Cultural tradition. But only if the commander is of a culture with that tradition.
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# ? Oct 7, 2022 18:36 |
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So how come when I hit Raise All, some of my stacks cap at 100, some at 150, and some go all the way to 300?
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# ? Oct 7, 2022 21:27 |
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CapnAndy posted:So how come when I hit Raise All, some of my stacks cap at 100, some at 150, and some go all the way to 300? Because the game assigns each of the stacks a commander from amongst your available vassals and courtiers, and each commander may or may not have properties that increases the cap. If it's 300, the commander has the Martial lifestyle perk, etc. Nordick fucked around with this message at 21:42 on Oct 7, 2022 |
# ? Oct 7, 2022 21:39 |
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CapnAndy posted:So how come when I hit Raise All, some of my stacks cap at 100, some at 150, and some go all the way to 300? Most numbers let you hover over them and find out how they are derived. Annoyingly, not all! (Such as MaA raising cost)
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# ? Oct 7, 2022 22:46 |
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Nordick posted:Because the game assigns each of the stacks a commander from amongst your available vassals and courtiers, and each commander may or may not have properties that increases the cap. If it's 300, the commander has the Martial lifestyle perk, etc.
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# ? Oct 7, 2022 22:56 |
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Does the Royal Court DLC do anything if you are not a King or Emperor? Like if I'm a duke and have the DLC does my King ever summon me to his courtroom or anything like that?
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# ? Oct 7, 2022 23:40 |
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Captain Beans posted:Does the Royal Court DLC do anything if you are not a King or Emperor? You can petition your liege for favors or give them a gift.
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# ? Oct 7, 2022 23:51 |
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The entire inventory system is Royal Court too, right? It didn't get folded into the base game? It's not as big a deal to counts and dukes, but you'll still have your personal stuff.
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# ? Oct 7, 2022 23:55 |
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You still have access to personal artifacts and the Commission Artifact decision, but the good/powerful stuff is from Royal Court.
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# ? Oct 8, 2022 00:45 |
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Ah cool thanks for the info. The favor asking from your liege does seem good. We are looking to start a count and duke playthrough, probably in France. Anyone got any recommended mods or settings for staying as minor lords?
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# ? Oct 8, 2022 03:12 |
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Captain Beans posted:Ah cool thanks for the info. The favor asking from your liege does seem good. Count of Vermandios, 1066. The last Karling.
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# ? Oct 8, 2022 04:38 |
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Cowardly absolver is a little harsh, don't you think game? I don't think anyone should have that unless they're craven.
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# ? Oct 8, 2022 04:43 |
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Charlz Guybon posted:Cowardly absolver is a little harsh, don't you think game? I don't think anyone should have that unless they're craven.
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# ? Oct 8, 2022 05:55 |
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# ? May 28, 2024 13:29 |
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Charlz Guybon posted:Cowardly absolver is a little harsh, don't you think game? I don't think anyone should have that unless they're craven. When your dad names you “baby” you get psychological problems
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# ? Oct 8, 2022 06:26 |