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Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
There is unfortunately an existing bullet hell game called bullet heaven.

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Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Vampire Survivors-likes: no, we still don’t know what to call the genre

uber_stoat
Jan 21, 2001



Pillbug
number go up!

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
Survivor games: no not survival that's different

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

"Auto-shooty" is a discriminating term against games where you still have to click before you unleash your fireworks.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Mierenneuker posted:

"Auto-shooty" is a discriminating term against games where you still have to click before you unleash your fireworks.
Get this filth out of here.

Hello Sailor
May 3, 2006

we're all mad here

I vote "bullet heaven" just to spite the person who appears to be writing their dissertation about it

Begemot
Oct 14, 2012

The One True Oden

Bullet heaven gets my vote, it's a fun little pun and genre names being weird and insular is fine, actually.

People still insist on calling games like Deus Ex "immersive sims" and that never made a lick of sense. But who cares? It's just the term you use, it doesn't have to be perfect crafted to describe every aspect of the thing in an elegant way. It's just shorthand.

Chinook
Apr 11, 2006

SHODAI

I also vote “bullet heaven”. Roguelikes is a term that worked, this can work too

Blattdorf
Aug 10, 2012

"This will be the best for both of us, Bradley."
"Meow."
Microsoft Surface Go

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
"MetroidVanias" and "Souls-Likes" are terms that came from the genre defining games that built them. "Survivors-Like" almost works, but I'd almost prefer "Survivors-esque", just to be difficult.

serefin99
Apr 15, 2016

Mikoooon~
Your lovely shrine maiden fox wife, Tamamo no Mae, is here to help!

uber_stoat posted:

number go up!

No, that's idle games (though for me, they scratch similar itches).

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan
Runic Survivor is out in early access, it's a VS meets Noita kinda deal

and you need to click to shoot :negative:

Chinook
Apr 11, 2006

SHODAI

Goa Tse-tung posted:


and you need to click to shoot :negative:

That does not adhere to the Berlin interpretation of rear end games. So emerges rear end lites.

Barreft
Jul 21, 2014

Goa Tse-tung posted:

and you need to click to shoot :negative:

Pass

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

Her Name Was Fire was also released today, although it's skipping early access and "providing updates for a few months".

You need to hold a button to shoot.

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

If you press a button to shoot, it's a twinstick shooter, if you don't, it's a bullet heaven.

I'll be submitting my legislation to make this definition the law.

fez_machine
Nov 27, 2004
Dashes/dodge and push button to shoot are deviant from the one true way

If you got iframes on a movement button you might as well be a souls-like

seriously though iframes on movement encourages enemy and boss design/intensity of second to second play in a way I don't enjoy as much as Vampire Survivors

fez_machine fucked around with this message at 21:28 on Oct 11, 2022

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

fez_machine posted:

Dashes/dodge and push button to shoot are deviant from the one true way

If you got iframes on a movement button you might as well be a souls-like

seriously though iframes on movement encourages enemy and boss design/intensity of second to second play in a way I don't enjoy as much as Vampire Survivors

The item in rogue genesia that lets you use dash charges as auto dodges is great

Begemot
Oct 14, 2012

The One True Oden

Captain Foo posted:

The item in rogue genesia that lets you use dash charges as auto dodges is great

Rogue Genesia is the best game in the genre since VS, I think. It really nails that balance between like having to move around a little bit to stay safe/collect things, but not needing to micro-manage aiming and moving perfectly like in 20MTD. It's neither too braindead nor too hectic. Plus I love the way it has lots of those miniboss enemies, so you can feel really powerful when you can kill those before they can even touch you.

Really interested to see where that one goes from here.

bawk
Mar 31, 2013

Begemot posted:

Rogue Genesia is the best game in the genre since VS, I think. It really nails that balance between like having to move around a little bit to stay safe/collect things, but not needing to micro-manage aiming and moving perfectly like in 20MTD. It's neither too braindead nor too hectic. Plus I love the way it has lots of those miniboss enemies, so you can feel really powerful when you can kill those before they can even touch you.

Really interested to see where that one goes from here.

They're currently doing work on mods for the game, some smarter people than i were explaining on the discord that they can essentially unpack, make changes, and repack the unity files, but there's not a good hook for creating custom soul cards yet, which is the biggest, obvious way to get a variety of content for a game that has one dev.

It'll be interesting to see where it goes, and if any official support comes through for something like Workshop mods in Steam. I would love to see Daily Challenges like StS or BoI, where half the fun is seeing how other people managed to break a fun, but I think we need a lot more item/card variety to differentiate builds.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


did everyone play boneraiser minions yet? its really good

uber_stoat
Jan 21, 2001



Pillbug

juggalo baby coffin posted:

did everyone play boneraiser minions yet? its really good

i kept trying that dev's games because i like his style but kept bouncing off them. this is the first one i've been able to get into and it's probably my favorite of the current crop of these things.

Infinity Gaia
Feb 27, 2011

a storm is coming...

I have come to speak against Runic Survivor. It's kinda bland, you need to click to shoot, but the biggest sin is this: There's a mechanic where you can get 3 of a thing and combine them to make an upgraded thing. Like if you get 3 of the basic shooty projectiles and combine them you can get like inherent splitting or inherent piercing and such. However, and this is the real thing that turned me off the game immediately, there is no further upgrading for getting 3 of the same upgraded thing. The level of disappointment I felt when I found that out was immense and I immediately uninstalled and refunded the game.

Chinook
Apr 11, 2006

SHODAI

Infinity Gaia posted:

I have come to speak against Runic Survivor. It's kinda bland, you need to click to shoot, but the biggest sin is this: There's a mechanic where you can get 3 of a thing and combine them to make an upgraded thing. Like if you get 3 of the basic shooty projectiles and combine them you can get like inherent splitting or inherent piercing and such. However, and this is the real thing that turned me off the game immediately, there is no further upgrading for getting 3 of the same upgraded thing. The level of disappointment I felt when I found that out was immense and I immediately uninstalled and refunded the game.

It’s an early access game that came out like 10 days ago.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Chinook posted:

It’s an early access game that came out like 10 days ago.

That should've been the first thing they added! But really, I was just being hyperbolic, the game is just kinda bland and the one kinda unique thing it does (linking spells) isn't really interesting enough to recommend in its current state.

Chinook
Apr 11, 2006

SHODAI

Yeah it’s kinda exciting how many of these are out and how cheap they all are to try out.

I want to check out Brotato now that it doesn’t have gross wet noises

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Chinook posted:

Yeah it’s kinda exciting how many of these are out and how cheap they all are to try out.

I want to check out Brotato now that it doesn’t have gross wet noises

I can’t get past the art

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Captain Foo posted:

I can’t get past the art

Ditto. It has the same "I'm sure this is good but I just can't" vibe for me as Binding of Isaac.

Unlucky7
Jul 11, 2006

Fallen Rib
So I haven't really checked out any of these games except for Vampire Survivors. Where should I start? Rogue Genesia?

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain

Captain Foo posted:

Vampire Survivors-likes: no, we still don’t know what to call the genre

Vampire Survivors-vania

Begemot
Oct 14, 2012

The One True Oden

Unlucky7 posted:

So I haven't really checked out any of these games except for Vampire Survivors. Where should I start? Rogue Genesia?

Yeah that one is the most similar to VS. Nomad Survival is also pretty good, and 20 Minutes Til Dawn is really fun and polished, but also not quite the same kind of game (you have aim AND click to shoot).

Project Lazarus is pretty decent as well, though I haven't checked in on it in a while. The nice thing is that you can get all of these games for like ten bucks.

Barreft
Jul 21, 2014

Yeah agreed, try out Nomad Survival and Rogue Genesia

e: I'm way more addicted to R:G though
also if you end up liking RG opt into the steam beta

Barreft fucked around with this message at 01:03 on Oct 12, 2022

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.

Unlucky7 posted:

So I haven't really checked out any of these games except for Vampire Survivors. Where should I start? Rogue Genesia?

Rogue Genesia feels kind of like the next step up in the VS series. Like if it was a year or 2 later and there was a VS sequel.

It's much bigger in terms of weapons and skills and their interactions, but is also way more luck driven than VS. VS if you have been playing since the beginning, you are probably guaranteed to complete a 30min run, you know how all the items interact with each other and there's clear information in the game itself. You get to choose your starter weapon, plus arcana and all the synergies have more or less been worked out. And if RNG fucks you over and you don't get what you want, you can still likely finish a run because there are other options.

RG is less forgiving, and because it's newer, there's less information overall on it. But RNG can completely gently caress you over. I just did a run holding out for Heavy, chicken statue, any of the artifacts where "DO X if Damaged" and none of them dropped. I unlocked Lunacy a few days ago and still haven't seen it pop up in any subsequent plays. But I do kind of feel like I'm in on the ground floor of another big thing.

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Genesia and nomad are the best two of what I’ve checked out so far. Lazarus has a different theme and aesthetic which is nice but it just feels a bit anemic and unbalanced (bad). Spellbook demonslayers is very promising with a demo out right now, but doesn’t have A ton of variety or intentionality to gameplay yet. However, it’s free

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



The only thing that R:G is missing out on is the audio-visual experience. Vampire Survivors just feels better to play because the music especially is an OST full of bangers. Meanwhile Rogue: Genesia's music is... basically :geno: in auditory form.

Mechanically it's more interesting and it does some neat things that VS should steal (like Banish acting as a proto-reroll on that slot too), but god drat if VS has the spectacle part of the equation down to a science.

field balm
Feb 5, 2012

I can't believe y'all leave the music on in any of these games. A massive part of the appeal to me is to use them as a way to zone out and listen to new albums or podcasts I'm interested in.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

juggalo baby coffin posted:

did everyone play boneraiser minions yet? its really good

Yes and yeeesss.

The dev has been really good with updates too. That's not going to last forever, but it's a solid product if you pick it up right now or just wait until early access is over.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Kyrosiris posted:

The only thing that R:G is missing out on is the audio-visual experience. Vampire Survivors just feels better to play because the music especially is an OST full of bangers. Meanwhile Rogue: Genesia's music is... basically :geno: in auditory form.

Mechanically it's more interesting and it does some neat things that VS should steal (like Banish acting as a proto-reroll on that slot too), but god drat if VS has the spectacle part of the equation down to a science.
:same:
Didn't the VS guy start out making casino games? You can really tell he knows every "whee endorphins" trick in the book.

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Mr. Trampoline
May 16, 2010

field balm posted:

I can't believe y'all leave the music on in any of these games. A massive part of the appeal to me is to use them as a way to zone out and listen to new albums or podcasts I'm interested in.

The music in the second level of Holocure is too dope to turn off

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