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deep dish peat moss posted:edit: I like the org that's a video game developer that for some reason gives councilors the Assault Alien Asset mission: I looked it up and it's a store that sells board games and models and presumably was a backer on kickstarter, but before I googled it I assumed it was supposed to be a reality tv show sponsored by the soft drink where contestants compete with each other to see who can flamethrower the most alien shrubs or whatever.
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# ? Oct 13, 2022 14:25 |
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# ? Jun 9, 2024 22:30 |
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Now I have a new problem though... there's an alien agent running around in Russia blowing up MC points and I can't spot it. If I could, it would be very dead, but nothing shows up in the list of agents and even blanketing the region with surveilance missions hasn't turned up anything. Any suggestions?
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# ? Oct 13, 2022 15:16 |
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RED TEXT BIG GUN posted:I'm at end of 2043. The aliens sort of hosed off after a game patch so I might restart, yet again, instead of slog through enough turns in ezmode to get a victory. Aliens came and bopped my Earth shipyard orbital with my all-in-one-basket fleet. Then bopped the other orbital I started to replace it. Then dropped 4-5 UFOs (?) and showed up in Beijing with 13 robot armies. I technically survived but f it gonna restart.
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# ? Oct 13, 2022 15:22 |
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Warmachine posted:Now I have a new problem though... there's an alien agent running around in Russia blowing up MC points and I can't spot it. If I could, it would be very dead, but nothing shows up in the list of agents and even blanketing the region with surveilance missions hasn't turned up anything. Do you have xenology labs in LEO? Are you over your MC cap?
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# ? Oct 13, 2022 15:32 |
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There's also research for detecting alien agents.
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# ? Oct 13, 2022 15:36 |
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Tehan posted:I looked it up and it's a store that sells board games and models and presumably was a backer on kickstarter, but before I googled it I assumed it was supposed to be a reality tv show sponsored by the soft drink where contestants compete with each other to see who can flamethrower the most alien shrubs or whatever.
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# ? Oct 13, 2022 15:43 |
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Even though I'm baffled by major systems, I simply can't stop playing this game. I'm sorta doing stuff now just because I have seen tips that say things like "colonize mercury", I don't know why, just seen people saying it, so I'm teching up to the inner planets and going for anything that will put habs down there faster than the other factions. I often have no idea what I'm doing but it's so compelling. I can't shut up about it either, my friends are starting to avoid me.
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# ? Oct 13, 2022 16:00 |
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Magil Zeal posted:Do you have xenology labs in LEO? Are you over your MC cap? Private Speech posted:There's also research for detecting alien agents. Yes, no, and I've done all the xenology techs up to The Choke Point and Security Accountability Chaining with the exception of Megafauna Necropsy (which is a waste of time as far as I can tell given my squeaky clean Earth in 2041) My current theory is that it's got 25 espionage, and the alien bonus is basically making it invisible because I can't overcap on detection.
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# ? Oct 13, 2022 16:14 |
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Does the resistance get bonuses in the US? They are consistently gaining CP's despite the fact I've had my popular support in the high 80's while I wait for my own CP to free up.
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# ? Oct 13, 2022 16:25 |
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Warmachine posted:Yes, no, and I've done all the xenology techs up to The Choke Point and Security Accountability Chaining with the exception of Megafauna Necropsy (which is a waste of time as far as I can tell given my squeaky clean Earth in 2041) You may want to consider just spamming surveil area missions where you suspect the alien agent is. They don’t do much globetrotting in my experience so narrowing down where it is should be pretty easy if you have an idea on where to start.
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# ? Oct 13, 2022 17:15 |
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Zikan posted:You may want to consider just spamming surveil area missions where you suspect the alien agent is. They don’t do much globetrotting in my experience so narrowing down where it is should be pretty easy if you have an idea on where to start. Based on what I've seen, the "first wave" agents that arrive before your first UFO/armies landing will only move one region at a time. But after that point, the "second wave" can move around the whole world like any other agent.
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# ? Oct 13, 2022 17:28 |
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So, uh, I got to the end of the tech tree and the game immediately crashes every time. Guess I'll put 0% research into that one garbage tech I was avoiding all game after I got to antimatter poo poo.
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# ? Oct 13, 2022 17:38 |
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Warmachine posted:Yes, no, and I've done all the xenology techs up to The Choke Point and Security Accountability Chaining with the exception of Megafauna Necropsy (which is a waste of time as far as I can tell given my squeaky clean Earth in 2041) Megafauna Necropsy unlocks a bunch of useful faction projects FYI.
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# ? Oct 13, 2022 17:53 |
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OscarDiggs posted:Does the resistance get bonuses in the US? They are consistently gaining CP's despite the fact I've had my popular support in the high 80's while I wait for my own CP to free up. How much over your CP cap are you? Anything past +20, and especially if you're at 0 influence, just lets other factions steal impossibly defended control points for free.
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# ? Oct 13, 2022 18:00 |
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Blorange posted:How much over your CP cap are you? Anything past +20, and especially if you're at 0 influence, just lets other factions steal impossibly defended control points for free. The CP's were empty, I just had 2 agents permanently upping support there. I had a lot of European counties coming up to unify and was going to wait until after I had some points freed up. I didn't know about the cap maluses though.
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# ? Oct 13, 2022 19:03 |
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I'm at kind of a slow point in my 2027 Resistance game. I have solid control of a good number of nations and have Mars locked up and my space resource stockpile is growing nicely. What's some effective stuff I should be trying on Earth while I'm grinding my way through the tech tree to shipyards and T2 modules? I thought about trying to kill off some enemy counsellors or something but it seems difficult to do anything against them since I need to spend a 'turn' identifying them and then they almost immediately leave the turn after.
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# ? Oct 13, 2022 19:19 |
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If councilors spend turns going to ground then that's a turn of them not doing anything else. Haranguing councilors is a fun way to pass time.
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# ? Oct 13, 2022 19:26 |
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Pierson posted:I'm at kind of a slow point in my 2027 Resistance game. I have solid control of a good number of nations and have Mars locked up and my space resource stockpile is growing nicely. What's some effective stuff I should be trying on Earth while I'm grinding my way through the tech tree to shipyards and T2 modules? I thought about trying to kill off some enemy counsellors or something but it seems difficult to do anything against them since I need to spend a 'turn' identifying them and then they almost immediately leave the turn after. Might also be worth it to investigate and inspire your own councilors up to shore up loyalty, and maybe look for easy coup targets (you can abandon the points afterward if you don't have the cap to hold them).
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# ? Oct 13, 2022 19:27 |
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Comte de Saint-Germain posted:Even though I'm baffled by major systems, I simply can't stop playing this game. I'm sorta doing stuff now just because I have seen tips that say things like "colonize mercury", I don't know why, just seen people saying it, so I'm teching up to the inner planets and going for anything that will put habs down there faster than the other factions. I often have no idea what I'm doing but it's so compelling. proposal: a game for "responsible government" and "saving earth" reality: a man falls through the earth and into parisian catacombs. taking a torch from the wall he spies row upon row of skeletons. grasping the nearest by the shoulders, he shakes it madly, yelling "my dude have u tried colonizing mercury"
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# ? Oct 13, 2022 19:39 |
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Somehow I hit some hotkey or something and it pulled up a menu on the right-hand side (where the assets menu usually is) that listed all available missions targeting a selected nation. But I clicked away from that nation and it was gone and now I can't figure out how to do it again, anyone know what hotkey that is?
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# ? Oct 13, 2022 19:40 |
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Colonizing Mercury is obviously useful for the abundant solar power with which to run supercolliders to accumulate antimatter so you can make use of best drive "Pion Torch" It costs 400,000 cash units to run this engine for 12 seconds
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# ? Oct 13, 2022 19:42 |
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Chaining together councilor actions appears to be very effective. I took over a hardened USA CP by murdering a councilor, detaining another (both to try and put that faction over the control cap), cracking down the point, all in a single phase.
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# ? Oct 13, 2022 19:46 |
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Yeah getting a feel for what order the different actions trigger in can let you do some great stuff. For instance, detain makes assassinate easier and always triggers first
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# ? Oct 13, 2022 19:49 |
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BattleMaster posted:proposal: a game for "responsible government" and "saving earth"
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# ? Oct 13, 2022 19:52 |
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BattleMaster posted:* Lots of information about drive tech * I want to add that if you want to colonize Jupiter early, rushing to Gas Fission drives is pretty good. Burner drives have the dV to move from moon to moon, and the Fission Frag drive it also unlocks has the fuel efficiency (*for a lot of fissiles*) to get a colony ship out there in under a year. They unlocked comically late for my run, but the Firestars will enable even destroyer size ships to dodge incoming shots with ease, they just don't have the fuel to make interplanetary trips cheaply.
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# ? Oct 13, 2022 19:53 |
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deep dish peat moss posted:Somehow I hit some hotkey or something and it pulled up a menu on the right-hand side (where the assets menu usually is) that listed all available missions targeting a selected nation. But I clicked away from that nation and it was gone and now I can't figure out how to do it again, anyone know what hotkey that is? I know if you right click on alien lifeforms it will bring up a list of the success chances for all of your assault capable agents, I suspect it works similarly for other actions though im not 100%. Try right clicking a control point or enemy agent on the map.
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# ? Oct 13, 2022 19:55 |
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Blorange posted:I want to add that if you want to colonize Jupiter early, rushing to Gas Fission drives is pretty good. Burner drives have the dV to move from moon to moon, and the Fission Frag drive it also unlocks has the fuel efficiency (*for a lot of fissiles*) to get a colony ship out there in under a year. Yeah in one of my earlier games I rushed to Firestars and I was not disappointed, although I was never able to figure out how to properly use the mobility. They're the easiest to research option that gives you the ability to have 4 g combat acceleration while having an actual useful delta-v. I skipped fission entirely this game and just did creeping walls of death, but these Pion Torch/Antimatter Torpedo strategic bombers have given me a real appreciation for what you can do with 4 g in combat. I've had one of them beat several Servant ship solo, because I didn't want to leave the asteroid it had sterilized with some ships left behind. Essentially the same ship configuration that I posted earlier could be pulled off far earlier with nuclear torpedoes and a Firestar. You wouldn't be able to have it go on a grand tour of enemy assets across the asteroid belt but it could threaten larger ships and larger forces in small numbers. Because projectiles inherit your speed upon firing but torpedoes have poor maneuverability, you can accelerate, fling one at a high speed, and peel off to avoid counterattack.
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# ? Oct 13, 2022 20:02 |
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Sarrisan posted:I know if you right click on alien lifeforms it will bring up a list of the success chances for all of your assault capable agents, I suspect it works similarly for other actions though im not 100%. Try right clicking a control point or enemy agent on the map. Ahhh thanks, that is indeed the right menu but it looks like it only works on agents, not nations/control points
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# ? Oct 13, 2022 20:09 |
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BattleMaster posted:I can now confirm that antimatter torpedoes kill ground habs faster than mass lasers If you want to kill ground habs just use marines. They bypass the defenses and destroy the hab. It really makes a mockery of their heavily fortified ones.
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# ? Oct 13, 2022 20:16 |
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How do you get NAP to show up as an option when contacting other factions?
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# ? Oct 13, 2022 20:26 |
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I've been getting an absolute ton of "loose packet" events lately. Is this something that can be caused by sabotage? I ham under my MC cap by about 150 so it isn't that.
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# ? Oct 13, 2022 20:52 |
Comte de Saint-Germain posted:Exodous really suck imo. Almost as bad as the Servants. I thought it was a little suspicious that their default country focus is actively harmful to economic development...
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# ? Oct 13, 2022 21:16 |
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gently caress you Khalid, I've instated utopian communism in most places in the world and global warming is being reversed
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# ? Oct 13, 2022 21:21 |
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Bloody Pom posted:I thought it was a little suspicious that their default country focus is actively harmful to economic development... Ever faction except the Servants has Spoils as default. And the Servants have nukes as default.
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# ? Oct 13, 2022 21:22 |
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Servetus posted:Ever faction except the Servants has Spoils as default. And the Servants have nukes as default. Look sometimes you just have to drain resource rich countries to pay for building up your pet country.
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# ? Oct 13, 2022 21:33 |
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I run spoils in everything except my major countries. Not sure if that's the best move long term, but short term... well, the money to fund Kenya's space program has to come from somewhere.
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# ? Oct 13, 2022 21:49 |
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BattleMaster posted:I've been getting an absolute ton of "loose packet" events lately. Is this something that can be caused by sabotage? I ham under my MC cap by about 150 so it isn't that. I don't think so. It has an escalating chance to occur, zero global cooldown, and the chance drops by a bunch when it procs. I think you are just unlucky, unless you've ticked your 'HabSupportFailureLevel' up (kicks up the target weight) and I have no idea what that actually is.
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# ? Oct 13, 2022 21:50 |
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I liberated the Earth decades ago starting from nearly everything but Europe and 64% of the population under alien control. I didn't have the resources to manage every country I liberated so I let whoever grab them. When I finished the Caliphate and went to form the United States of North America, Pan-Asian Combine, South American Union, and Republic of the Southern Cross, most of the constituent countries had GDP per capitas of several hundred dollars and maximum unrest because the other factions just looted them instead of building something sustainable.
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# ? Oct 13, 2022 22:15 |
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Resistance generals desperately googling "how 2 space battle" "who is delta vee" when my first-ever human fleet gets blasted in seconds by laser beams. Is the ship auto-builder any good for my first fleets of basic crap?
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# ? Oct 13, 2022 22:16 |
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# ? Jun 9, 2024 22:30 |
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Transform Phages and Genies are...extremely underwhelming given how expensive they are.
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# ? Oct 13, 2022 22:29 |