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Baronjutter
Dec 31, 2007

"Tiny Trains"

God I hope someone makes a mod that starts the game around EU4 times. I don't care if the engine isn't perfectly suited to it. Probably can't do exploration, that's fine start it a bit later. I've just always wanted a paradox game that was a bit more "civilization" like in its scope.

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A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Baronjutter posted:

God I hope someone makes a mod that starts the game around EU4 times. I don't care if the engine isn't perfectly suited to it. Probably can't do exploration, that's fine start it a bit later. I've just always wanted a paradox game that was a bit more "civilization" like in its scope.
I feel like it might make the campaigns a bit long, since the added four ticks per day and presumably have the gameplay to fill those ticks out. Which makes a Victoria III campaign as long as EU4 already. That said, pushing the start date back to for example 1763 seems like it should in terms of the period featuring some events that seem to fit Victoria better than EU4 - namely wars of independence, revolution, and ideological struggles.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Yeah pushing the start date back to French Revolution times would be fun but I think for the "standard" game an ahistorical French Revolution would be a pretty massive change for the rest of the game

SnoochtotheNooch
Sep 22, 2012

This is what you get. For falling in Love
Great Stream today I have no fuckin clue what that guy did the entire time.

Radia
Jul 14, 2021

And someday, together.. We'll shine.
just saw the stream, ofaloaf was indeed great

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

StashAugustine posted:

Yeah pushing the start date back to French Revolution times would be fun but I think for the "standard" game an ahistorical French Revolution would be a pretty massive change for the rest of the game
Yeah, the current start makes sense for a game that's supposed to really sell the idea of an alternate version of our 19th century, where an earlier start with a proper revolutionary explosion in Europe has the potential to derail history quite massively right out of the gate.

Horsebanger
Jun 25, 2009

Steering wheel! Hey! Steering wheel! Someone tell him to give it to me!
Cool stream, I only got an hour in but I can't wait to get back home and finish watching.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

I can only assume sitting and doing nothing while all of your neighbours surrender to you for free is a Prussia only thing? With how fast he played, it also felt like as long as you're building -something-, you can't really go wrong.

And while he did play on speed 5 through most of it, I also couldn't help but feel that a campaign's gonna be super short, now you don't have combat to micro. A campaign can probably be done in a day?

I also got some flashbacks to how EU4 tries to explain which trade routes are profitable throwing light ships at, with how many of the buildings he put down were estimated to run at a loss. I assume I'm missing something here.

Radia
Jul 14, 2021

And someday, together.. We'll shine.
omg the train segment is also so good :allears:

Wipfmetz
Oct 12, 2007

Sitzen ein oder mehrere Wipfe in einer Lore, so kann man sie ueber den Rand der Lore hinausschauen sehen.
In hindsight, starting a new Stellaris game was a stupid thing to do.

"When you spend money on war, you can't spend it on trains".

Wipfmetz fucked around with this message at 09:49 on Oct 12, 2022

ilitarist
Apr 26, 2016

illiterate and militarist
Plenty of time, my sweet. Plenty of time. If you don't finish it by the time Victoria 3 releases in two weeks you can switch into "waiting for patches with cool features" mode even before playing the release version. It's very cost-effective.

Beefeater1980
Sep 12, 2008

My God, it's full of Horatios!






I’m behind on watching the vids, but: there are no little soldiers and battalions? In the period with the most ~fabulous~ and diverse military uniforms (not just on generals), and the most striking change in the way that military hardware shaped the battlefield?

That’s admirable as a way of downgrading war as a tool in a period that started the great peacening, but it’s a bit of a shame in terms of having a fun game. Players should be able to see little Qing cavalry sweeping through Alabama, redcoats marching through Hyderabad or an honour guard with assegais marching down a defeated Mall IMO.

E: this is in no way a denigration of the “fronts”-based replacement to moving individual units, which I really like. 100% aesthetic

ItohRespectArmy
Sep 11, 2019

Cutest In The World, Six Time DDT Ironheavymetalweight champion, Two Time International Princess champion, winner of two tournaments, a Princess Tag Team champion, And a pretty good singer too!
"When I was an idol, I felt nothing every day but now that I'm a pro wrestler I'm in pain constantly!"

i think the first major change to warfare will be adding little mans to the map since it does seem to be a sticking point for folks

Charlz Guybon
Nov 16, 2010

Baronjutter posted:

God I hope someone makes a mod that starts the game around EU4 times. I don't care if the engine isn't perfectly suited to it. Probably can't do exploration, that's fine start it a bit later. I've just always wanted a paradox game that was a bit more "civilization" like in its scope.

I think you could have started V2 without any problems at 1792, and you could probably have rolled it back to 1754 and the start of the Seven Years Old without two much effort.

Not sure about V3 since I haven't seen it.

Pump it up! Do it!
Oct 3, 2012
A bit odd in the stream that they managed to stay competitive without changing production methods at all- I hope that there is a notification if you are using outdated production methods since otherwise, it will probably be quite easy to forget.

hot cocoa on the couch
Dec 8, 2009

little mans missing on the map is my only gripe with the war system tbh

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Charlz Guybon posted:

I think you could have started V2 without any problems at 1792, and you could probably have rolled it back to 1754 and the start of the Seven Years Old without two much effort.

Not sure about V3 since I haven't seen it.

Age of Enlightement mod starts V2 at 1700 and runs to 1821ish, and yeah the early years are kinda broke if you go too off rails and gently caress with the initial succession war outcomes too much

Radia
Jul 14, 2021

And someday, together.. We'll shine.

Pump it up! Do it! posted:

A bit odd in the stream that they managed to stay competitive without changing production methods at all- I hope that there is a notification if you are using outdated production methods since otherwise, it will probably be quite easy to forget.

PMs are explicitly not better or worse or even necessarily more efficient, and it looked like there was an icon in the construction menu letting you know if you had new PMs you hadn’t looked at available

Wiz
May 16, 2004

Nap Ghost

Lady Radia posted:

PMs are explicitly not better or worse or even necessarily more efficient, and it looked like there was an icon in the construction menu letting you know if you had new PMs you hadn’t looked at available

Generally speaking more advanced methods of production are 'better' in the sense that if prices are all at base value they'll be more profitable, but that's assuming:
1) Prices are indeed favorable in this way, ie you have enough supply and demand for the increased throughput
2) You have a source for any new input goods added
3) You have pops that have qualifications and can take the more advanced jobs that advanced PMs generally require

In some cases like automation it also depends on what the wage levels are like in your country - if wages are low automation is less profitable.

Hellioning
Jun 27, 2008

Yeah there are reasons to not switch to newer production methods. They're primarily there, as far as I can tell, for either efficiency or automation reasons, but even the efficiency ones require stuff you might not have a good source of.

Arrath
Apr 14, 2011


Wiz posted:

3) You have pops that have qualifications and can take the more advanced jobs that advanced PMs generally require

I must admit that I am quite curious to look at labor requirements and so on to figure out what factories/PMs might be best suited to be 'feeders' for more advanced jobs. Like something to turn laborers into mechanics/engineers and suffer turnover as they then promote into more advanced jobs or just more profitable factories without hitting the economy too badly by being not optimally profitable itself.

E: New video up on youtube, nothing super new but still.

https://www.youtube.com/watch?v=eDFHJx4XWGU

Arrath fucked around with this message at 18:39 on Oct 12, 2022

Capfalcon
Apr 6, 2012

No Boots on the Ground,
Puny Mortals!

The Prussia stream could have probably micro'd those upgrades better, but between streamer brain, speed five, the Springtime of Nations, and the diplo focus of unification, it was very understandable to not be as concerned with wringing out as much value as possible from cutting edge industrialization.

Very enjoyable stream, overall!

Radia
Jul 14, 2021

And someday, together.. We'll shine.
Wish they had time to discuss trains though, very sad

Fray
Oct 22, 2010

Arrath posted:

I must admit that I am quite curious to look at labor requirements and so on to figure out what factories/PMs might be best suited to be 'feeders' for more advanced jobs. Like something to turn laborers into mechanics/engineers and suffer turnover as they then promote into more advanced jobs or just more profitable factories without hitting the economy too badly by being not optimally profitable itself.

E: New video up on youtube, nothing super new but still.

https://www.youtube.com/watch?v=eDFHJx4XWGU

I think the main thing for Qualifications growth is your education laws - if you want laborers to gain mechanic quals faster then you'll need some form of non wealth based education to raise the literacy of poor laborer pops. Otherwise you'll be dependent on the natural growth of your smaller, richer pops that can afford education. The DD did mention some extra considerations though, for example mechanics have a bonus to engineer qualification growth, and likewise for officers becoming aristocrats.

The question of whether or not to automate is an interesting one. I'm curious to find out how far you can get as someone like Russia or China by leveraging masses of uneducated labor as opposed to more "advanced" PMs. I recall a dev saying though that there are fixed wage ratios between the different professions within a given building. So if a factory needs to attract more engineers by raising their wages, it will have to also raise wages for its laborers regardless of how ample the unskilled labor pool is. I would hope they can eliminate that limitation so the wage markets of different education levels can move independently. This would better represent low-literacy countries where educated specialists are in short supply, hence expensive, but common labor is dirt cheap. I think Latchek said they tried this and it caused some econ stability issues, but hopefully they can find a workable solution eventually.

Ithle01
May 28, 2013
How impactful are newer production methods on war? Because if I'm turning out twice as many artillery shells as the opponent due to my technological advantage I should probably be burying them in whatever war we're fighting. We saw Britain mop the floor with Qing in the Japan game (I think it was Japan) so there's definitely something to be said for military sophistication giving you more war power, but that was against Qing who aren't a great example of military efficiency.

edit: War is the one place where market mechanics work very differently than consumer goods, at least I'm assuming that's the case.

Ithle01 fucked around with this message at 23:28 on Oct 12, 2022

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Ithle01 posted:

How impactful are newer production methods on war? Because if I'm turning out twice as many artillery shells as the opponent due to my technological advantage I should probably be burying them in whatever war we're fighting. We saw Britain mop the floor with Qing in the Japan game (I think it was Japan) so there's definitely something to be said for military sophistication giving you more war power, but that was against Qing who aren't a great example of military efficiency.

edit: War is the one place where market mechanics work very differently than consumer goods, at least I'm assuming that's the case.

I think how much you can translate a production advantage into a military one will depend on whether your military is actually large enough to make use of all those supplies. I'm assuming the way it works is like in Vicky 2 where the military has a certain amount of goods upkeep required to remain at full strength, and then consumes additional goods when reinforcing after losses in battle, all of which is purchased from the market using the nation's funds. If you're already producing enough to keep your military fully supplied, the advantage of producing more would be making that upkeep cheaper due to the increased supply, but wouldn't actually make your army fight any better (although a cheaper army means you can re-invest the savings into making a larger army, barring non-financial factors that might prevent it like a manpower shortage).

Ithle01
May 28, 2013

The Cheshire Cat posted:

I think how much you can translate a production advantage into a military one will depend on whether your military is actually large enough to make use of all those supplies. I'm assuming the way it works is like in Vicky 2 where the military has a certain amount of goods upkeep required to remain at full strength, and then consumes additional goods when reinforcing after losses in battle, all of which is purchased from the market using the nation's funds. If you're already producing enough to keep your military fully supplied, the advantage of producing more would be making that upkeep cheaper due to the increased supply, but wouldn't actually make your army fight any better (although a cheaper army means you can re-invest the savings into making a larger army, barring non-financial factors that might prevent it like a manpower shortage).

Military production following the law of supply and demand seems weird to me, but I'm not really informed about this period of time so okay sure.

Dayton Sports Bar
Oct 31, 2019
Well there’s a much more straightforward way production translates to combat power - higher tech military “production methods” just give your army flat stat increases while consuming more of the same goods. So switching to higher tier guns for, say, +10 attack/defense means your military needs to consume more units of small arms per day.

Ithle01
May 28, 2013

Dayton Sports Bar posted:

Well there’s a much more straightforward way production translates to combat power - higher tech military “production methods” just give your army flat stat increases while consuming more of the same goods. So switching to higher tier guns for, say, +10 attack/defense means your military needs to consume more units of small arms per day.

That's makes way more sense to me. The combat system's nuts and bolts are a bit opaque to me, but it's a Paradox game so I'm not going to understand poo poo until I actually play it in about two weeks.

Charlz Guybon
Nov 16, 2010
This seems like a big problem

https://www.reddit.com/r/victoria3/...nt=share_button

DaysBefore
Jan 24, 2019

On the one had it is very silly that building too many farms makes free states join the slavers, on the other the dynamic nature of the war is fun and more interesting than watching the US win the war in eight months every time so I'm pretty eh on it

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


yeah that sounds actually pretty cool and the simplest justification is "wow yeah we could make a lot more money by bringing back slavery"

ilitarist
Apr 26, 2016

illiterate and militarist
This seems like "some testing and balancing" problem.

In this reddit post, I see the same familiar mindset that wants Indian soldiers to be objectively worse than Europeans in 1790s because at that time historically British won wars there. This or that state was abolitionist in 1836 so it's impossible for them to join CSA 20 years later! This is backwards thinking that assumes that real history is the right version of history and even ignores how different that USA on this screenshot from what it really was in history at that point.

ilitarist fucked around with this message at 15:16 on Oct 13, 2022

AnEdgelord
Dec 12, 2016
I am sympathetic to the idea that states where slavery was already abolished shouldn't be able to join the CSA.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

AnEdgelord posted:

I am sympathetic to the idea that states where slavery was already abolished shouldn't be able to join the CSA.

That doesn't make funny meme though

Eiba
Jul 26, 2007


If there were giant plantations in the north it would be interesting to see if the southern planters could make the case that their states were holding back the potential of those estates by not allowing slavery.

After all, slavery was mainly opposed by people who didn't directly benefit from slavery. An alternate history where powerful northern landowners were looking jealously at all the cheap labor the south had would be interesting.

Or the system should be tweaked to change the weights. Something like a big penalty to landowner influence in free states if the landowners interest group is into slavery. Either way lol at the idea that it's a "big problem."

ilitarist
Apr 26, 2016

illiterate and militarist
Yeah, it says a lot about our society that people thought this was too ahistorical, but there aren't many posts about Russia annexing parts of Japan or whatever happened to China.

Cease to Hope
Dec 12, 2011

ilitarist posted:

Yeah, it says a lot about our society that people thought this was too ahistorical, but there aren't many posts about Russia annexing parts of Japan or whatever happened to China.

it says a lot about our society that americans are more familiar with their own country's history than that of other countries?

ilitarist
Apr 26, 2016

illiterate and militarist
Do you think all people on Reddit or here are Americans?

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Cease to Hope
Dec 12, 2011

ilitarist posted:

Do you think all people on Reddit or here are Americans?

i do think the people with those opinions are

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