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BadOptics posted:We'll see. I bought their Roman period game (it was so good I can't even remember it's name!) with a bunch of buddies and welp! I do hope it works out though! its really amusing that the game's development ended just as johann's goofs were all fixed and created a baseline game that could have been expanded further.
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# ? Oct 19, 2022 16:47 |
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# ? May 27, 2024 20:59 |
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gradenko_2000 posted:https://twitter.com/smoreofbabylon/status/1582713304128290818?t=aPgrMXDd-N-uT-cF3rg48w&s=19 If you're not able to get into heated debates about the US Civil War do you really care about politics in the first place.
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# ? Oct 19, 2022 16:56 |
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The most important thing about the Civil War is that it wasn't necessary because industrialization would have to caused the South to give up slavery anyway. All boomer dads know this.
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# ? Oct 19, 2022 17:05 |
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BadOptics posted:I've heard the toughest/2nd toughest are pretty challenging, but I'm a baby who plays on normal. i think the big difference with sectors is that they were supposed to be the AI playing the same optimization game as the player, except they're way loving worse at it. vicky war is designed to never really interact with the player so i suspect it'll be less awful an idea
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# ? Oct 19, 2022 17:18 |
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StashAugustine posted:vicky war is designed to never really interact with the player so i suspect it'll be less awful an idea Looking at the dev playthroughs on youtube, the player still has quiet a bit of control over the way things go during war. Almost like a super simple HoI battleplan where you just tell them to attack or not.
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# ? Oct 19, 2022 17:21 |
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the latest update for CK3 made it so the AI actually knows how to upgrade and consolidate their holdings effectively, and it seems to work. so some people at Paradox know what they're doing.
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# ? Oct 19, 2022 17:22 |
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Yeah Stellaris AI also got some nice updates recently, reasonably skilled even on Ensign, at least when it comes to building up their planets. I actually have to bump up the endgame crisis strength otherwise it'll get stomped. This is very impressive that the base-line AI can finally play competently, especially given that Stellaris must have only just come out. Now excuse me while I take a big sip of tea-
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# ? Oct 19, 2022 18:09 |
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Lostconfused posted:Looking at the dev playthroughs on youtube, the player still has quiet a bit of control over the way things go during war. Almost like a super simple HoI battleplan where you just tell them to attack or not. yeah, what i mean is that unlike even HOI where youve got all these little armies moving on the map but you let the AI control most of them, here it just abstracts it all away so you dont end up with the AI doing insanely stupid poo poo like leaving holes in the line
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# ? Oct 19, 2022 18:15 |
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The ideal thing with Vicky 3 war would be that the player has to fight the internal forces in control of their own military rather than bait the AI into attacking mountain trenches. I'm not sure that they've cracked that exactly, but I have played too much of Paradox's war system to really care about doing the same micro again.
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# ? Oct 19, 2022 19:34 |
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It's a little too abstract and simple for something like Vicky 3 but I kind of liked how Ozymandias' power system worked. Great for the quick gameplay it was using. Your military is just a vague abstract force and you bring it to a "point" with armies and navies who push out over time and take territory in places where they're unchallenged or stronger. So the focus is less on just doomstacking armies and more on using money and research to up your tech and logistics.
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# ? Oct 19, 2022 19:39 |
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Frosted Flake posted:It had the potential to be great, it breaks my heart. They had to pull the team to salvage the other cockups. Everything Johan touches needs a whole team of people to fix later and still doesn't live up to its potential yet he's got iron job security.
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# ? Oct 19, 2022 21:30 |
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I think the one thing I like about Victoria 3 right now is that war is just called diplomatic play.
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# ? Oct 21, 2022 01:16 |
Lostconfused posted:I think the one thing I like about Victoria 3 right now is that war is just called diplomatic play. you know, diplomacy by other means
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# ? Oct 21, 2022 01:22 |
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Victoria 3 will finally settle the question of whether Ukrainian is a separate ethnicity
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# ? Oct 21, 2022 01:35 |
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Orange Devil posted:Everything Johan touches needs a whole team of people to fix later and still doesn't live up to its potential yet he's got iron job security. He also seems kind surly, and is definitely not for everyone interpersonally, so I’m not seeing the upside from their perspective
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# ? Oct 21, 2022 02:19 |
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gradenko_2000 posted:Victoria 3 will finally settle the question of whether Ukrainian is a separate ethnicity Nah it's obviously about settling the matter between reform or revolution in achieving Communism.
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# ? Oct 21, 2022 02:28 |
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Frosted Flake posted:He also seems kind surly, and is definitely not for everyone interpersonally, so I’m not seeing the upside from their perspective He's an old hand at the company, one of the classic incompetent boob backstories. gradenko_2000 posted:Victoria 3 will finally settle the question of whether Ukrainian is a separate ethnicity It always is, and in Vicky 3 Ukraine gets Crimea as a homeland lol
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# ? Oct 21, 2022 03:40 |
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I bet someone from Turkey will be pissed about that one if that's true.
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# ? Oct 21, 2022 04:01 |
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Frosted Flake posted:He also seems kind surly, and is definitely not for everyone interpersonally, so I’m not seeing the upside from their perspective Play me in DC: Ardennes Wacht am Rhein campaign.
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# ? Oct 21, 2022 08:29 |
Lostconfused posted:I bet someone from Turkey will be pissed about that one if that's true. *forms Greater Armenia* Aw, so sad.
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# ? Oct 22, 2022 00:32 |
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Orange Devil posted:Play me in DC: Ardennes Wacht am Rhein campaign. poo poo is so good, we're on day 4 in the one I'm playing
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# ? Oct 22, 2022 20:17 |
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I forgot this thread for a while but in regards to GHPC: I'm pretty good friends with most of the dev team and they are in no way "inspired" by War Thunder, in case anyone still gets that vibe. They all hate it. They're proper gear coomers but ultimate sim is not the design goal either. It's supposed to be a fun singleplayer game with enough sim to be engaging, not a sim with a game stapled to it. It's still very early on: for example the IFV gameplay is meant to be about commanding infantry squads and that's not in yet. Until the early access release it has just been 4 people with only one of them full time, this is not a big studio product with money backing. They refused deals from Epic and Microprose because they want to stay independent. Calling it a simulator is for marketing reasons because anything that's not Battlefield feels like a simulator to a casual player. Multiplayer is a "maybe if we can manage it" kind of thing. This will not be a microtransaction/DLC cash cow. The devs are also absolute communists so there's that too. Zeppelin Insanity has issued a correction as of 15:52 on Oct 23, 2022 |
# ? Oct 23, 2022 15:50 |
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BrotherJayne posted:poo poo is so good, we're on day 4 in the one I'm playing I played a couple campaigns before my opponents called it quits poo poo is very fun.
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# ? Oct 23, 2022 16:48 |
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https://www.youtube.com/watch?v=hkbyzbKkrxc victoria 3 comes out in two days
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# ? Oct 24, 2022 07:39 |
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Parakeet vs. Phone posted:It's a little too abstract and simple for something like Vicky 3 but I kind of liked how Ozymandias' power system worked. Great for the quick gameplay it was using. Your military is just a vague abstract force and you bring it to a "point" with armies and navies who push out over time and take territory in places where they're unchallenged or stronger. So the focus is less on just doomstacking armies and more on using money and research to up your tech and logistics. Ozymandias really scratches an itch i didn't realise I had, for a really quite short but instantly replayable fairly abstract strategy game.
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# ? Oct 24, 2022 10:16 |
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Danann posted:victoria 3 comes out in two days it’s a modern paradox game, why the gently caress does anyone give a poo poo
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# ? Oct 24, 2022 22:56 |
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in Ozymandias i almost always set the food slider to max until its time to raise a military unit, then basically switch it to full power. even if im not being expansionist, it feels like leaving it on 100% power still is the best move once you are past the early game food problems. im sure this is not optimal gameplay, but it sure seems like the best option
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# ? Oct 24, 2022 23:01 |
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Check in to see if you can put a few % to science and/or money to make a breakpoint. Getting a yield tech or another army out a turn earlier is usually worth one less power or a bit of food.
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# ? Oct 24, 2022 23:25 |
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I'm familiar with Paradox mapgames, but I've never interacted with the Vickie franchise. Who/what playthrough should I watch?
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# ? Oct 24, 2022 23:29 |
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Brandon Proust posted:it’s a modern paradox game, why the gently caress does anyone give a poo poo i preordered it and im gonna play it tomorrow
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# ? Oct 24, 2022 23:43 |
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Brandon Proust posted:it’s a modern paradox game, why the gently caress does anyone give a poo poo
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# ? Oct 24, 2022 23:47 |
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Orange Devil posted:Check in to see if you can put a few % to science and/or money to make a breakpoint. Getting a yield tech or another army out a turn earlier is usually worth one less power or a bit of food. Yeah, I vary between 10 & 20% research on the first couple of turns just to get that going. And maybe 10% in gold so I can get a troop unit as rushing that early can mean some good early territory grabs before my neighbour is prepared.
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# ? Oct 24, 2022 23:48 |
Brandon Proust posted:it’s a modern paradox game, why the gently caress does anyone give a poo poo Some people just really love garbage. I love 80's action movies, I know a guy super into shlocky old kung fu movies, and here is a thread full of people who think paradox make good games,
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# ? Oct 25, 2022 00:15 |
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Can you make this say either "lol & lmao" or "puking & crying"? TIA
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# ? Oct 25, 2022 01:06 |
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Trabisnikof posted:in Ozymandias i almost always set the food slider to max until its time to raise a military unit, then basically switch it to full power. Power wastes a lot of money if you don't have the savings tech. You should fight early wars in "pulses" of investment.
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# ? Oct 25, 2022 01:15 |
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Brandon Proust posted:it’s a modern paradox game, why the gently caress does anyone give a poo poo I have to respect Paradox' grind. They had a super complete Crusader Kings 2 that cost hundreds of euros, so they decided to do a graphics revamp and little else and released a 50 euro CK3 along with 60 euros worth of DLC that still have way less content that the previous game. Victoria looks really good, but I assume the AI will be completely incapable of playing the game, as is modern paradox tradition.
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# ? Oct 25, 2022 09:42 |
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thankfully the hoi4 dlc last month was such a disaster as to remind me to not touch Vicky 3 until probably next year
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# ? Oct 25, 2022 10:56 |
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KirbyKhan posted:The politics of Terra Invictus is bananas but in a great way. Just a lil bit of shotposting in your flavor text, as a treat.
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# ? Oct 25, 2022 10:57 |
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CK2 also had little to no systems for dealing with cultural change and the game wasn't remotely as moddable as CK3.
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# ? Oct 25, 2022 11:31 |
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# ? May 27, 2024 20:59 |
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CK3 let's you Hapsburg the poo poo out of bloodlines which gets reflected in the character models. That alone is worth it over CK2
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# ? Oct 25, 2022 11:34 |