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My French lady was a bit of a cop, so there might be some adjustment for background.
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# ? Oct 25, 2022 09:17 |
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# ? Jun 10, 2024 08:14 |
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The space German is so similar to the TF2 Medic, I swear if it's actually also Robin Atkin-Downes doing it
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# ? Oct 25, 2022 10:08 |
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toasterwarrior posted:The space German is so similar to the TF2 Medic, I swear if it's actually also Robin Atkin-Downes doing it Quite sure it’s Tim Bentinck, the actor for Salzpyre: https://m.imdb.com/name/nm0072758/
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# ? Oct 25, 2022 10:16 |
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https://www.youtube.com/watch?v=eha5tsrzvkE
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# ? Oct 25, 2022 11:28 |
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I’m wrong and that guy rules he is clearly loving it
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# ? Oct 25, 2022 12:45 |
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I just replayed the Wizard's Tower for the first time in ages and man I hope this game has a level half as cool.
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# ? Oct 25, 2022 13:28 |
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I hope we can tour the decorative skull factory and get to rummage through the bin of skulls that failed inspection
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# ? Oct 25, 2022 13:58 |
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https://www.youtube.com/watch?v=KOxKxTcL1Xw Seeing people having fun in this game makes me more and more excited to be playing it next month.
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# ? Oct 25, 2022 14:20 |
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The gameplay does look super sweet. I'm enjoying how it feels if that makes sense? Something like back 4 blood was dead on arrival for me because combat just felt like crap.
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# ? Oct 25, 2022 14:50 |
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Agreed, the B4B combat just felt completely weightless.
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# ? Oct 25, 2022 16:44 |
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Pharmaskittle posted:Sometimes you gotta interact with a barrel and carry it to a barrel shaped hole and plug it in. Sometimes you gotta play a little symbol game I don't understand Your ogryn roleplaying is on point.
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# ? Oct 25, 2022 16:47 |
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e: misread something as a question I had a mission with 3 psykers who all had different voices and this one was far and away the best, this guy rules Owl Inspector fucked around with this message at 17:06 on Oct 25, 2022 |
# ? Oct 25, 2022 17:03 |
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Gay Rat Wedding posted:e: misread something as a question lmao, post changed while I clicked quote. I did notice the 'sluggishness' you mention regarding quickswapping weapons while playing Ogryn; I'm used to hitting Q mid-melee combo to fire off a single shot at a far-off special then swapping back to melee before the reload animation kicked in, and I couldn't get that going consistently with the Ogryn's single-shot shotgun in Darktide. I'd swap to the shotgun fine, but if I hit Q too fast after getting the shot off it just wouldn't take, while it would be perfectly fine in VT2. It may be a matter of getting used to the new timing though, or maybe they don't want people to play it 100% melee like VT (which would explain the push/push followups feeling somewhat slower); guess we'll see at launch.
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# ? Oct 25, 2022 17:09 |
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Deptfordx posted:Agreed, the B4B combat just felt completely weightless. I think this was posted a few pages back, but it's always worth a laugh to compare Back 4 Blood and left 4 Dead because the latter was so ahead of its time with regards to art assets and modeling. https://youtu.be/EdRLNUGmFC8
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# ? Oct 25, 2022 17:09 |
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Edmond Dantes posted:I'd swap to the shotgun fine, but if I hit Q too fast after getting the shot off it just wouldn't take, while it would be perfectly fine in VT2. It may be a matter of getting used to the new timing though, or maybe they don't want people to play it 100% melee like VT (which would explain the push/push followups feeling somewhat slower); guess we'll see at launch.
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# ? Oct 25, 2022 17:12 |
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There were a bunch of small but noticeable animation locks all over weapon handling that were exactly the sort of thing I'd expect to be present in a beta but smoothed out before release.
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# ? Oct 25, 2022 17:17 |
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DeathSandwich posted:I think this was posted a few pages back, but it's always worth a laugh to compare Back 4 Blood and left 4 Dead because the latter was so ahead of its time with regards to art assets and modeling. the lack of ragdoll is just so so bad
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# ? Oct 25, 2022 17:20 |
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DeathSandwich posted:I think this was posted a few pages back, but it's always worth a laugh to compare Back 4 Blood and left 4 Dead because the latter was so ahead of its time with regards to art assets and modeling. Yeah, me and my buddy were playing left4dead 2 before back 4 blood came out on gamepass and it was a big wtf moment. I think I played like 2 hours of b4b and was just like naaaaaah this is a step back in every single way.
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# ? Oct 25, 2022 17:30 |
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B4B had good gun balance and variety, both tactically in use and in strategically crafting a card build. Much more room for mechanical exploration than L4D. Pity about literally everything else in B4B.
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# ? Oct 25, 2022 17:34 |
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Siivola posted:It was confirmed a bug on the official forums iirc. Corbeau posted:There were a bunch of small but noticeable animation locks all over weapon handling that were exactly the sort of thing I'd expect to be present in a beta but smoothed out before release. Here's hoping!
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# ? Oct 25, 2022 22:18 |
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Edmond Dantes posted:Here's hoping! Hope for the best. Prepare for Fatshark.
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# ? Oct 25, 2022 22:29 |
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Fatshark is truly the most 40k developer “Hope is the first step on the road to disappointment”
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# ? Oct 26, 2022 02:10 |
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Fatshark's that bad? Aw. This was going to be the first game by them I played.
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# ? Oct 26, 2022 03:26 |
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Dawgstar posted:Fatshark's that bad? Aw. This was going to be the first game by them I played. Their games are great; they just tend to have plenty of bugs and a fairly glacial update pace.
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# ? Oct 26, 2022 03:39 |
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Dawgstar posted:Fatshark's that bad? Aw. This was going to be the first game by them I played. Don't get me wrong, they make fun games. Their QA leaves a lot to be desired though. Expect random poo poo to be broken in really weird ways and to take way longer than it should to get fixed. For example. Vermintide 2 put out a patch yesterday that fixed a bug in the Chaos Wastes to display "#NAME?" on most of the text boxes in the content. Chaos Wastes have been out for a year and a half. Edit: When vermintide 2 first came out, many weapon attributes and most character feats were completely nonfunctional and weren't fixed for like months and months. I still got every character to level cap in that period (so literally hundreds of hours). Don't let the bugs scare you the game will still more than likely be good. DeathSandwich fucked around with this message at 03:45 on Oct 26, 2022 |
# ? Oct 26, 2022 03:40 |
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While we're making GBS threads on B4B, I knew the instant I threw a bomb into a horde and the zombies just kinda... fell over limply, instead of turning into a shower of zombies parts, that the game didn't have the soul of l4d. That plus the horrid multiplayer and levels just being long corridors with special zombie brickwalls of HP infinitely spawning in the way for most of the levels.
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# ? Oct 26, 2022 06:15 |
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Yeah the guy who said Fatshark makes games that are Fun But Not Good was not talking nonsense.
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# ? Oct 26, 2022 06:37 |
Dawgstar posted:Fatshark's that bad? Aw. This was going to be the first game by them I played. Gamepass dawg, Phil got you covered
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# ? Oct 26, 2022 06:59 |
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Alchenar posted:Yeah the guy who said Fatshark makes games that are Fun But Not Good was not talking nonsense. Fatshark makes art. If slow motion, six year train wrecks were art.
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# ? Oct 26, 2022 07:03 |
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Sorry I know this has been covered, but are there any platforms that cross play is going to work for? I couldn't find it in the thread and I'm very tired.
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# ? Oct 26, 2022 07:05 |
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S.J. posted:Sorry I know this has been covered, but are there any platforms that cross play is going to work for? I couldn't find it in the thread and I'm very tired. Last word was no crossplay at launch.
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# ? Oct 26, 2022 07:12 |
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im just glad i got into vermintide 2 way after launch and had massive fun
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# ? Oct 26, 2022 07:14 |
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Orv posted:Last word was no crossplay at launch. That makes it simple but unfortunate.
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# ? Oct 26, 2022 07:26 |
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im conflicted between buying this now so i can play it in a couple of weeks or waiting 6 months for a better overall game
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# ? Oct 26, 2022 07:36 |
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Since my laptop is way too old to run this game and my console of choice is the PS5 I pretty much have no other choice than to hold out for a Playstation version.
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# ? Oct 26, 2022 07:37 |
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S.J. posted:That makes it simple but unfortunate. Apparently crossplay for gamepass games are rare or something. Wonder if its difficult to code or if its not worth doing
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# ? Oct 26, 2022 09:00 |
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More likely than not it’s not worth doing limited crossplay because the big company you’re interfacing with will demand a cut of all micro transactions, probably a larger one if they’re the only one in the picture.
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# ? Oct 26, 2022 09:40 |
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Wasn't there a VT2 bug that was fixed one patch before getting promptly unfixed the following patch multiple times?
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# ? Oct 26, 2022 09:43 |
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boredsatellite posted:Apparently crossplay for gamepass games are rare or something. Wonder if its difficult to code or if its not worth doing Games on steam often use Steam's matchmaking/lobby system because, well, if youre selling on steam youre already paying for it, and its a good system, so why not. MS has their own entirely seperate matchmaking and lobby system for MS store / Xbox (Gamepass). This is why you'll see games like DRG have crossplay between Xbox and MS store, but not Xbox and Steam. Ironically its probably easier if the game has its own custom lobby implementation since you can then "just" proxy for each different service, but if the game has been built from the ground up to use one specific service or the other it can be kind of a mess to get crossplay to work. Given how much poo poo Fatshark got for promising dedicated servers for V2 and then never coming through, I can't blame them for being very cautious about promising crossplay. CODChimera posted:im conflicted between buying this now so i can play it in a couple of weeks or waiting 6 months for a better overall game I'm a huge skeptic but FS games usually eventually get into a fun mostly playable state. You can preorder and check out the preorder beta and still refund it, regardless of how many hours you spent on it as long as you refund before actual launch. For me I'm mostly just curious if the performance issues have been fixed, because I can deal with the classic Fatshark un-polish, but not with multiple crashes every mission and playing on low/med on a RTX3070 Azran posted:Wasn't there a VT2 bug that was fixed one patch before getting promptly unfixed the following patch multiple times? Multiple times, usually the "ability doesnt work for clients" stuff, and the infamous stagger bug where light staggers overwrite heavy staggers (so a knocked-down enemy will suddenly stand up because he got shoved).
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# ? Oct 26, 2022 09:48 |
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# ? Jun 10, 2024 08:14 |
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I feel like we should have a poll up to see which platform most goons will be playing on
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# ? Oct 26, 2022 13:13 |