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Please do not mistake me for a powergamer, alleged or otherwise! You'll notice I didn't even have the right item to get with the merits at first to sell! That's also because starting with little to no inf means you can't easily list the items for that large of a sum, but also the mechanics of that and buying stuff with the inf was out of scope for the guide. Please, if you have other suggestions like that though, feel free to post them. Getting into a habit also means it's very easy to miss things.
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# ? Oct 20, 2022 20:25 |
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# ? May 25, 2024 19:07 |
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if you have even one character with a little bit of money, mail your new character 100k or so and buy: - a full stack of grenade (white version), a very good AOE dmg power (this item's cost remains fixed forever) - a full stack of taser (white version), a very good AOE dmg power (this item's cost remains fixed forever) - full stacks of offensive, defensive and survival boosters (do this at level 1 because the cost for this category of item scales up with your level) these will easily carry you into your 20s Flesh Forge fucked around with this message at 20:39 on Oct 20, 2022 |
# ? Oct 20, 2022 20:31 |
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I think the power gamers are getting to level 20 in about the time it takes to load into in AE mission but also yes all the temp powers' costs scale with level, so it's best to just mail yourself a little bit of cash and max out whatever you want right at level 1. Boosters are a must and Recovery Serum is also a primo pickup for anyone you suspect might have end issues.
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# ? Oct 20, 2022 20:40 |
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Level 1 or 2 also your costume changes are basically free so if you have some costume variants you want to set up (Helmetless, Damaged, Civilian, et cetera) that's also the time to get those in if you feel that you're going to want to have those available.
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# ? Oct 20, 2022 20:48 |
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every time I do a new character and do a few DFB runs I am the only person who ever has the taser/grenade temp powers, like literally one time ever have I run into someone else using them, it's baffling imagine if all 8 people had them, how quick it would go
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# ? Oct 20, 2022 20:56 |
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Well, now I have a new thing to do on low level characters.
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# ? Oct 20, 2022 22:05 |
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Most temp powers are random fluff and barely do anything. The P2W ones were originally only available via recipe drops that you then had to craft, something that I doubt most people ever bothered doing after the first time they wasted a bunch of salvage on a crappy limited use power. So I'm not surprised they're not on most folks' radars. The only one I've ever heard get play before this was the envenomed dagger, since it's an AT-agnostic way to get -Regen. Edit: Another weird little thing that's sort-of related, IIRC the origin innate powers scale their damage down as you level up. But for the first 10~ levels give or take they punch above their weight class before they taper off. Prolly not as strong as the Nemesis Staff, but hey, it's another free damage button. John Murdoch fucked around with this message at 22:54 on Oct 20, 2022 |
# ? Oct 20, 2022 22:46 |
i use the revolver and baseball bat on my dark/rad controller because seeing a crow hit things with a baseball bat and shoot things with a gun is inherently funny. i get amused comments from team members when i bust them out to do small amounts of extra damage
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# ? Oct 20, 2022 23:24 |
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i read a few pages back a little bit about them nerfing inf farming in AE? how did they do they? did they dumpster fire and rad or something? will be very sad if I can't farm effectively on my rad/fire brute now. veterans with tens of billions of inf from farming ae already got theirs
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# ? Oct 20, 2022 23:28 |
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Tabletops posted:i read a few pages back a little bit about them nerfing inf farming in AE? how did they do they? did they dumpster fire and rad or something? AE is more dangerous than it was - enemies who have aggroed you will plink from range instead of standing around like background extras. There was also a bug where if you had multiple different kinds of reward booster going they would stack multiplicatively in AE but not in regular content, meaning AE was paying out 2 to 3 times what it should.
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# ? Oct 23, 2022 03:29 |
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Tabletops posted:i read a few pages back a little bit about them nerfing inf farming in AE? how did they do they? did they dumpster fire and rad or something? Depends when you mean. Specifically from the last patch they added -def to fire swords which will completely gently caress fire armor and it's 0% DDR, so you'll need to find brand new farm missions that don't have those attacks. They also nerfed Burn so it doesn't double damage with procs and it doesn't drop multiple fire patches, but allegedly it has player accuracy/damage boosts now and isn't limited by being a pseudopet. They also nerfed Irradiated Ground so it only procs every 10 seconds (since it used to once every 5s when it dropped a patch.) And then yeah there's been more nerfs over time since HC launched. They disabled the double inf by disabling XP feature, fixed a bug with using specifically 49 enemies and exemping that added more XP/inf, changed the aggro rules/behavior to make AFK farming more difficult, fixed the double XP rate being too high, and maybe some other stuff I can't remember off the top of my head. Abroham Lincoln fucked around with this message at 04:05 on Oct 23, 2022 |
# ? Oct 23, 2022 03:41 |
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Abroham Lincoln posted:fixed a bug with using specifically 53 enemies that added more XP/inf, Wait, what? I never heard about this, is there any info on what this bug actually was & how it worked because that sounds wild.
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# ? Oct 23, 2022 03:55 |
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zzMisc posted:Wait, what? I never heard about this, is there any info on what this bug actually was & how it worked because that sounds wild. Sorry, slightly confusing, it was actually exemping to 49 that did it (and playing at +4 to make them 53.) The bug was that you'd set "no XP while exemplaring" and it wouldn't consume rested XP (this was a bug), but it still gave you the 50% bonus when you used the "no XP, double inf" setting (this was working as intended.) The bug got fixed and the feature got taken out, so rates have dropped a lot from what they used to be at HC's launch.
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# ? Oct 23, 2022 04:13 |
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Yeah it was pretty obviously a bug, nothing to it really, just set the AE mission to cap at level 49 and somehow you got more money per kill than at 50. People did some hilarious mental gymnastics trying to justify that lol
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# ? Oct 23, 2022 04:15 |
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Maybe they should track user numbers before and after these changes to find out if it's a good change.
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# ? Oct 23, 2022 17:18 |
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I don't think they care that much about people rage quitting over farming nerfs.
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# ? Oct 23, 2022 17:59 |
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How's the illusionist dominator?
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# ? Oct 23, 2022 20:25 |
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Mesadoram posted:How's the illusionist dominator? Haven't tried it, but it looks extremely solid. They chopped out Group Invis, which no one ever ever uses, and replaced it with an AoE stun, and moved Flash to later on where it should be. IIRC the numbers are a bit worse, but it still looks good.
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# ? Oct 24, 2022 02:46 |
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Yeah it may not be the hardest control but now the whole set is worthwhile.
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# ? Oct 24, 2022 04:34 |
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Stolen from Reddit: Reddit posted:Metalios and Zed have released a new version of Mids' Reborn for both Homecoming's Issue 27, Page Five, and Rebirth's Issue Four: 3.4.7.3. Please note that only Windows 10 and 11 are officially supported. If you are not using 3.4.6, there are several steps that you need to do:
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# ? Nov 3, 2022 15:08 |
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Huh. Looks like the HC devs effectively nerfed Rage, unless there's something I'm missing. Could you cancel the crash by having another instance of Rage up when it hit, or do you actively hit Rage during the crash to cancel? Because the former is putting my damage at -9919 instead of -9999 when one Rage instance crashes while another is still running.
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# ? Dec 4, 2022 08:20 |
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Yeah that change was either super early on HC or maybe even done on the secret server before it leaked. Not a good change at all IMO. I hate crashes.
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# ? Dec 8, 2022 19:51 |
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Storm Blast is real, and it is my friend.
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# ? Apr 6, 2023 22:34 |
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Abroham Lincoln posted:Storm Blast is real, and it is my friend. Well dang, hello beta server. They're also revising the heck out of Assault Rifle, replacing Beanbag with Aim, Ignite with some kind of single-target napalm DoT, speeding up Flamethrower, and widening the choke on Full Auto.
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# ? Apr 7, 2023 06:07 |
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good, ignite was just not very fun to try to use, that whole OG concept of "area denial" powers has never been good.
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# ? Apr 7, 2023 08:26 |
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Flesh Forge posted:good, ignite was just not very fun to try to use, that whole OG concept of "area denial" powers has never been good. You'll never guess which power the forums are trying their absolute hardest to revert the changes on
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# ? Apr 7, 2023 09:40 |
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lol somehow I'm not surprised
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# ? Apr 7, 2023 10:51 |
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Abroham Lincoln posted:You'll never guess which power the forums are trying their absolute hardest to revert the changes on Mother FUCKER the pubbies for HC will do their best to drag any bad powerset crab screaming back into the boiling pot of mediocrity. The dev group generally does a good job of ignoring the Petless Mastermind-brained people, but I remember them loving it up kind of bad with Dark Melee's first touch up.
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# ? Apr 7, 2023 14:05 |
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just revert ignite to how it was before jack saw people stuffing the entirety of perez park into a dumpster and it'll be fine if i'm remembering that right at this point, anyway, it's only been like 20 years or some poo poo
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# ? Apr 8, 2023 19:10 |
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Mr. Maggy posted:just revert ignite to how it was before jack saw people stuffing the entirety of perez park into a dumpster and it'll be fine Hehe werewolf farming That wasn't in Perez, it was in that abandoned map.
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# ? Apr 8, 2023 21:47 |
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holy poo poo they're revamping psychic blast https://forums.homecomingservers.com/topic/42224-beta-patch-notes-for-april-5th-2023-issue-27-page-6-build-1/ quote:Psychic Blast
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# ? Apr 9, 2023 10:00 |
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that looks really fun! e: It is, Psychic Blast/Mental Manipulation blaster feels really good now! Lots of AOE damage, the chain power is a very cool (probably a bit OP) replacement for the super skippable single target sleep, does pretty OK damage and is just a nifty power now. The set basically has five AOEs now counting the nuke. Honestly feels like they were a little too generous, it's going to be very popular when they roll it out. Assault Rifle changes are good too, trading Aim for Bean Bag is great. I always thought the set was fine before except for Ignite being doodoo and very skippable, now it's a very good single target power, basically two super skippable powers are now very appealing. Flesh Forge fucked around with this message at 13:45 on Apr 9, 2023 |
# ? Apr 9, 2023 10:02 |
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Isn’t it about time they release old unused names like they said they would?
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# ? Apr 9, 2023 10:39 |
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Does the thing where you put build up on Aim and build passive recharge for a constant massive damage buff still exist? I feel like I kept expecting that to be nerfed but instead I thnk they just keep leaning into it, though I haven't been following HC updates for the past few years.
zzMisc fucked around with this message at 01:15 on Apr 10, 2023 |
# ? Apr 10, 2023 00:10 |
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it's not constantly on but yeah it basically will always proc when you hit aim/buildup (you can put it on either)
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# ? Apr 10, 2023 02:26 |
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They've threatened to gut procs in a few different vague ways, but so far it hasn't happened. Aim and Build Up are good standbys for it, though there's some interesting uses with Tactics or Invuln's Invincibility. Both can only check to fire once every 10s, but Tactics scales that chance with the number of allies you're buffing (up to a massive 255) and Invincibility scales it with the number of enemies around you (up to 10.) If you're playing the semi-new Electric Affinity, you can also throw it into Empowering Circuit for low, spammable odds for the proc to fire. In MSRs, the proc easily stack up to 3 times in one go like that.
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# ? Apr 10, 2023 03:50 |
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huh, I thought the PPM mechanic had a hard ceiling to how often any specific piece was allowed to proc, I guess not
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# ? Apr 10, 2023 04:28 |
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DangerDan posted:Mother FUCKER the pubbies for HC will do their best to drag any bad powerset crab screaming back into the boiling pot of mediocrity. The dev group generally does a good job of ignoring the Petless Mastermind-brained people, but I remember them loving it up kind of bad with Dark Melee's first touch up. oops, it Happened Again.
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# ? Apr 11, 2023 04:57 |
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that's really a problem with /Devices, gently caress's sake
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# ? Apr 11, 2023 06:18 |
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# ? May 25, 2024 19:07 |
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Abroham Lincoln posted:
Lmfao Eager for the followup post for getting Full auto returned to a 20 degree cone because a player says their character is a Very Precise Marksman. Pubbies are so bad dude
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# ? Apr 11, 2023 17:05 |