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Fidelitious posted:It was kind of fun watching them run out to the ships and have their decently nice animations playing for getting in to the ships. Yes. I also remember talking about this just the other day! I'm like the cig whisperer! Big focus on art, animation, and movies. Everything else is hugely secondary or even further down the list. So you have pretty good running and climbing animations, and then you have to rely on programmers to make the ship movements look good... and it all falls to pieces. CR respects and wants artists far more than he values programmers and it kind of shows... everywhere! Layer in that code!
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# ? Nov 4, 2022 14:40 |
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# ? Jun 6, 2024 21:46 |
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Fidelitious posted:It was kind of fun watching them run out to the ships and have their decently nice animations playing for getting in to the ships. If "decently nice" includes the first pilot running to the nose of the ship, teleporting to in front of the cockpit to start the cockpit opening animation, then teleporting back to the nose of the ship.
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# ? Nov 4, 2022 14:43 |
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Dwesa posted:I think this was supposed to look impressive... but it highlights SC's crap physics/flight model instead At the first few lift-offs, I just felt the hand of the little boy in me pick them up by the tail and lift them. It was a happy feeling
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# ? Nov 4, 2022 14:44 |
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The Kamchatka dropping off Gurlukovics Soldiers on the Ship in the opening of MGS2 looked better and more realistic than this. 21 years ago.
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# ? Nov 4, 2022 14:48 |
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When you compare a team of genuine talent against a team with virtually no talent, that talent and ability will be obviously visible and differentiating for a very very long time. You can give a true artist Ms paint and a total amateur photoshop and all the tools and plugins available to all of humanity, and the person with Ms paint will still make better art.
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# ? Nov 4, 2022 14:55 |
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Choice bits from yesterday's avocados patch notes.quote:
Also looks like they're using server tickrates usually reserved for MUDs. All is going well I'd say! 4th Stimpire Queen fucked around with this message at 15:07 on Nov 4, 2022 |
# ? Nov 4, 2022 15:03 |
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4th Stimpire Queen posted:All is going well I'd say! Sweet paintjob on that ship! Is it still in stock?
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# ? Nov 4, 2022 15:19 |
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FishMcCool posted:Sweet paintjob on that ship! Is it still in stock? They had to remove rainbow ships cause the servers can't handle that many colors without having a fit and crashing, same goes for some backers.
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# ? Nov 4, 2022 15:29 |
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4th Stimpire Queen posted:They had to remove rainbow ships cause the servers can't handle that many colors without having a fit and crashing, same goes for some backers. and nobody cares taxxe: https://i.imgur.com/kUoEg5L.mp4
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# ? Nov 4, 2022 15:49 |
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Dwesa posted:meanwhile in NMS Oh, that's so cool! I have to find how to unlock this one!
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# ? Nov 4, 2022 16:18 |
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4th Stimpire Queen posted:Choice bits from yesterday's avocados patch notes. Meanwhile if one AAA game has a bit of lag once for 1 person over the course of a month of flawless service, that immediately makes it worse than star citizen and another trash AAA game who sold out to big publishers sucking people dry with micro transactions and nonsense. Nowhere near the perfection of star citizen.
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# ? Nov 4, 2022 16:48 |
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The Titanic posted:Meanwhile if one AAA game has a bit of lag once for 1 person over the course of a month of flawless service, that immediately makes it worse than star citizen and another trash AAA game who sold out to big publishers sucking people dry with micro transactions and nonsense. Can't have lag if your server tickrate is 0,5 and everything IS basically lag. They did it, the sons of bitches did it, they solved the lag problem for every other game! Just wait till they try negative tickrate, minds will be blown.
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# ? Nov 4, 2022 16:59 |
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Anyone here wants to have their assets sucked by a suction ship? And this idea is stupid anyway, all Star Citizen ships already suck.
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# ? Nov 4, 2022 17:39 |
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4th Stimpire Queen posted:Anyone here wants to have their assets sucked by a suction ship? And there are plenty of suckers for those new ships as well.
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# ? Nov 4, 2022 17:44 |
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Jonny Shiloh posted:And there are plenty of suckers for those new ships as well. Oh good one, you get 30 free mins with the suction ship, enjoy!
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# ? Nov 4, 2022 17:45 |
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Jonny Shiloh posted:Inside Star Citizen: The Cargo Show | Fall 2022 ... Are they just dropping ALL cargo if something blows up? Wouldn't a good portion of the cargo be destroyed in a catastrophic event?
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# ? Nov 4, 2022 18:06 |
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Mellow_ posted:... No they actually go into this on the video - apparently there's a 0-90% chance of an individual box being destroyed. Or something. I don't remember exactly because it was so dull, if you're interested in the actual figure, the big lad with the profusion of plugs in the wall talks about it.
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# ? Nov 4, 2022 18:10 |
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Mellow_ posted:... I'm sure it's just tier zero cargo drop. Shockwave and shrapnel simulations take time and pipelines to set up.
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# ? Nov 4, 2022 18:13 |
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My favourite bit in that is that an actually not stupidly unrealistic collection option would be a swarm of collection drones, but they can't implement it because ED did it before them. So magibeam it is.
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# ? Nov 4, 2022 18:23 |
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4th Stimpire Queen posted:Anyone here wants to have their assets sucked by a suction ship? Oh yeah. Pretty sure I saw this in like ratchet and clank. It's fun! Imagine how silly it would look though if a ship were just sitting there and all these silly boxes were flying up at it. That's not very fidelitous. No. I think what cig should do is lock down each box to a certain wavelength of your tractor beam modulation, and each box has a different modulation frequency. So you need to look at each box, record the 10 digit modulation frequency, then return to your ship (or call it in to your crew person that you of course have working for you), so that your tractor beam can be configured to tow that piece of cargo in. It's security as well so people can't steal your cargo without investigating it first. Then do this for every single box you need to pick up. This is how real life would do it so I don't see why cig should cut corners here and make some ridiculous ratchet and clank "suction vacuum" which is utterly non-fidelitous.
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# ? Nov 4, 2022 18:24 |
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Fidelitious posted:But oh lord, then the ships started taking off. The physics are so bad! I know we joke about the 'noclip' flight model but it is extremely close to just being that. It literally is just no-clip but w/ some velocity control added. Doing a 180 and hovering upside down a few feet from the surface of a planet is entirely possible. Just sitting there hovering upside down forever.
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# ? Nov 4, 2022 18:43 |
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Y'all can't judge the game in this alpha state. If you can't handle it you probably should go buy a ship with a hot tub and soak your problems away and buy another javelin until you forget about it. And... you don't understand game development. And... how many space games have you personally made at this level of fidelity never done before? And... this has never been done before too so... there!
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# ? Nov 4, 2022 18:45 |
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The rain of boxes along the ship is pretty cool, if the engine can handle it and they can pull this out. However, that kind of piracy is too extreme for the whales, so we know there will be many soothing words in the AMA to assure whale "investments" are protected
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# ? Nov 4, 2022 19:32 |
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quote:
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# ? Nov 4, 2022 22:41 |
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Someone call a doctor, I think pisscat has overdose on dreams.txt.
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# ? Nov 5, 2022 00:19 |
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quote:the raisin d'etre
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# ? Nov 5, 2022 01:05 |
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Honestly, I find that less annoying than Skyrim 5.
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# ? Nov 5, 2022 01:26 |
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Lammasu posted:Honestly, I find that less annoying than Skyrim 5. I agree, everyone knows it is Skyrim
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# ? Nov 5, 2022 01:43 |
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My currant expectations are low
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# ? Nov 5, 2022 05:11 |
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I think he's on to something... Security checks should add at least 45 minutes of queue to the "getting into a spaceship" gameplay, and filling out a detailed incident report when you reclaim a ship that takes minimum 2 working days to be processed (hope you're logged in when the Space Insurance Customer Service Agent calls you on spectrum to discuss something that's not fully clear in your report, otherwise it goes back to the bottom of the pile until you answer their message, resetting the 2-day counter) would also make all spaceflight events so much more meaningful! Let's be honest, in this AAAAAAAAA space dogfighting game, space flight should be an exceptional event, most players only doing it once or twice per thousand or so hours of play-time.
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# ? Nov 5, 2022 06:18 |
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Realistic ramp delays as the comm gear in the tower breaks, they run out of deice juice, crew turnover thresholds are hit. Sorry commando, time for a changing of the guard, and a thirty minute departure setback. Immersive! Just hope the next crew didn't get stuck t-posing on the train unless you're looking for added realism today.
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# ? Nov 5, 2022 08:13 |
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Looking forward to the NPCs I hire that will start forming a collective bargaining agreement.
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# ? Nov 5, 2022 09:48 |
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Colostomy Bag posted:Looking forward to the NPCs I hire that will start forming a collective bargaining agreement. Hiring NPCs is for losers. My crew will be made up of all my alt account characters that I'll be able to jump in and out of in an "Agent Smith" type of way that I'm sure I was promised in a Ten for the Chairman. Chris Roberts keeps his word unlike those big publishers.
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# ? Nov 5, 2022 11:19 |
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Colostomy Bag posted:Looking forward to the NPCs I hire that will start forming a collective bargaining agreement. If the NPCs are half as smart and self-aware as Monocle Cat thinks they're going to be, the moment they wake up and realise they're in Star Citizen they'll self-destruct out of shame and embarrassment.
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# ? Nov 5, 2022 11:22 |
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In case you were wondering yep, citizens are still whining about pirates, including a call for "piracy boycott".
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# ? Nov 5, 2022 11:37 |
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I don't get why they are so mad. Surely in the fidelitous BDSSE they can simply place remotely detonated explosives around all their cargo and press the self destruct button just before their ship goes boom? I mean, that's the whole point of such a fidelitous sandbox isn't it? No shortcuts! No compromises! No cheating!
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# ? Nov 5, 2022 12:03 |
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When they get mad, I usually assume CIG is actually doing something right.
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# ? Nov 5, 2022 12:48 |
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Another glimpse of gameplay proving they don’t want a video game interfering with their dreams
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# ? Nov 5, 2022 13:50 |
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4th Stimpire Queen posted:In case you were wondering yep, citizens are still whining about pirates, including a call for "piracy boycott". Imagine having to come to terms where your real life simulator started to be more like a video game, and more like the thing you thought you wanted. Blowing up a ship to get some amount of its cargo is a pretty staple expectation in a space game. It's kind of foundational in any game where cargo is part of the game loop. I think the biggest problem with all these things trying to make a fun game is that cig has killed all the fun by making everything cost money, everything be super tedious to do, and most of it being an uphill battle against the broken game itself so when you do win, it was probably from hours of times where it didn't work. Because of all of that, anything fun that results in "instant gratification and loot" has to be stopped. Take the game out of the game because playing it is so tedious and lengthy that anyone thinking they can sidetrack days and days of work should be stopped. However, even Chris wants to make combat as deadly as cod. And the one game he seems to know about at one time, dark souls, also doesn't allow for much hand holding. Enjoy your dumb "investment" and realize it's just a dumb video game, not a life replacement simulator where fun goes to die (well that's negotiable ).
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# ? Nov 5, 2022 18:13 |
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# ? Jun 6, 2024 21:46 |
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I kind of hope they all get their wish and once you are a bad guy you can't erase being that bad guy, ever, and everyone knows you are bad. Between all the glitches, lack of understanding of who is an aggressor, and the game itself flagging you for something you can't help... everyone will be bad and have nothing left to lose. That will hopefully mean that you'll be good for about 4 hours of play before something surprising happens and the game denotes you as a bad guy... then you can just play the dumb game. Go blow up ships, etc. nobody will care because you're already a bad guy. Maybe you can have fun once you lose your good guy virginity, and extra points to you if it's because you defended yourself from bad guys or the game made you do it by some broken system or a bug.
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# ? Nov 5, 2022 18:17 |