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Delphisage posted:Is this thread a means of asking questions to Blastinus? No such thread exists. Generally if you want to communicate directly with a user you'd PM them.
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# ? Sep 10, 2022 02:39 |
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# ? May 28, 2024 15:14 |
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Delphisage posted:It's not related to tech, sorry. It's an ask on whether I can request an archival of someone else's LP. Generally the answer is "Can you? Yes, but it's incredibly gauche to do so and should only be done with their blessing, in which case they probably would have done it themselves."
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# ? Sep 10, 2022 02:45 |
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Artix posted:Generally the answer is "Can you? Yes, but it's incredibly gauche to do so and should only be done with their blessing, in which case they probably would have done it themselves." Which is why I didn't specify which one I wanted - I was fearful this would be the response. I retract my question. Thank you all for your answers.
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# ? Sep 10, 2022 02:51 |
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Are there good resources on fixing gradual audio desync in mp4 videos? The resources in the OP are great, but address desync for avi files, and trying to convert my 20-min mp4 videos to avi format for VirtualDub has been... a journey, let's say.
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# ? Sep 20, 2022 15:42 |
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Jerry Manderbilt posted:Are there good resources on fixing gradual audio desync in mp4 videos? The resources in the OP are great, but address desync for avi files, and trying to convert my 20-min mp4 videos to avi format for VirtualDub has been... a journey, let's say. Is your recording of a variable framerate and whatever you're doing playback in can't handle it? Maybe run your recording through Handbrake to stabilize the framerate to see if that helps?
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# ? Sep 20, 2022 15:53 |
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ChaosArgate posted:Is your recording of a variable framerate and whatever you're doing playback in can't handle it? Maybe run your recording through Handbrake to stabilize the framerate to see if that helps? I've been recording with Elgato Game Capture. When I replay the videos within the software's library, the audio is perfectly in sync with the video clip; when I export the file for upload, the audio desyncs around the ten minute mark. The file export process seems to be the point of failure here, but why it is is inexplicable to me. When running the videos through Handbrake, what framerate should I shoot for to stabilize it?
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# ? Sep 20, 2022 16:14 |
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Hmm, if the problem's with Elgato's export, then something else might be the issue. In Handbrake, I'd set the output to whatever framerate you intended to record at initially, so if you intended for a 60 FPS video, set Handbrake to 60. Also see if you can find the raw .ts files or whatever format it is that Elgato recorded and check if the raw, non-MP4 files show any signs of desync.
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# ? Sep 20, 2022 16:31 |
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ChaosArgate posted:Hmm, if the problem's with Elgato's export, then something else might be the issue. In Handbrake, I'd set the output to whatever framerate you intended to record at initially, so if you intended for a 60 FPS video, set Handbrake to 60. Also see if you can find the raw .ts files or whatever format it is that Elgato recorded and check if the raw, non-MP4 files show any signs of desync. The raw 100-minute .ts files from my last recording session shows no sign of desync at all, start to finish. The current problem mp4 file (and I assume this was the case for the other problem files as well) is 30FPS, and the output videos from Handbrake still display gradual desync, whether at 30FPS or 60FPS. for reference the process in the software's library goes something like this:
2. Take 23 minutes from this clip, hit "create new video from selection" button. When played in the library, it's still totally fine. 3. Looking in the folder for it, it has the raw 100-minute .ts file and the actual clip itself, which is entitled Recording_video_0x00000003_audio_0x00000007.mp4 and has the audio desync issue if opened with a media player. 4. Scramble to fix this? If this can be fixed then I can go download other of my videos that had this issue on YouTube and fix those too.
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# ? Sep 20, 2022 19:41 |
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If you remux with ffmpeg instead of Elgato's whatever, does that fix it?code:
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# ? Sep 20, 2022 20:09 |
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I could be wrong but you might be able to feed handbrake the .ts files and have it do the encoding instead.
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# ? Sep 20, 2022 21:10 |
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Admiral H. Curtiss posted:If you remux with ffmpeg instead of Elgato's whatever, does that fix it? I don't think there's a way to have Elgato remux with ffmpeg or anything aside from whatever it uses by default. Worst comes to worst, I definitely can just use the correctly synced ts file and chop it up as needed. Addendum: holy poo poo, running the 100-min ts file through Handbrake with default framerate settings worked perfectly to produce a m4v file with perfect audio sync. Now I just have to chop these two up into clips as I need
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# ? Sep 20, 2022 23:28 |
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Out of curiosity, is there a reason why you're using the Elgato software instead of another program? And is there a reason you're recording them as .ts files instead of .mp4? I just checked my own Elgato software and I don't even see how you're getting .ts files from it. It's automatically recording them as .mp4 files for me.
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# ? Sep 21, 2022 05:04 |
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Elgato’s old software, Game Capture HD, recorded files in a .ts container and could export to .mp4.
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# ? Sep 21, 2022 05:17 |
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ChaosArgate posted:Elgato’s old software, Game Capture HD, recorded files in a .ts container and could export to .mp4. It's in general a vastly better program than the newer '4k Capture Utility' one, too. Never had a problem with desync in exports/clips and never been able to tell if there was any latency. The 4k one though? Huge piece of poo poo.
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# ? Sep 21, 2022 05:59 |
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Game Capture also makes it very, very easy to grab screenshots from long recording sessions, which was why I went and reinstalled it on this new computer. ...and each recording has produced a folder with that raw .ts file (Recording blah blah blah) that has the correct sync, as well as an mp4 in the top level Videos folder that's got the gradual desync issue. It's another extra step to run the .ts through Handbrake to get a mp4 file with perfect sync and that I can produce shorter clips from, but hey, it worked.
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# ? Sep 21, 2022 13:47 |
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I’m in need of help. I’m about to LP Final Fantasy Dimensions II, an iOS game, and I desperately need access to a script dump. I’m planning on rewriting half the dialogue anyway so it isn’t horribly pressing, but I could really use access to the text to keep track of its rather winding plot, and the game is so obscure nobody’s posted a transcript or script dump I could find. Is there a way someone who’s reasonably tech-illiterate like me can get it out of the game or is that just not an option?
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# ? Sep 29, 2022 15:53 |
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Hi friends, does anyone have a quick overview on what tools and settings to use to easily make crisp upscaled screenshots of Gameboy Color games?
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# ? Oct 6, 2022 20:03 |
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Carbon dioxide posted:Hi friends, does anyone have a quick overview on what tools and settings to use to easily make crisp upscaled screenshots of Gameboy Color games? Irfanview's got a batch converter that makes this sort of work really easy. Go under File -> Batch conversion/Rename, make sure the output format is .png, then check "use advanced options" and then just hit the Advanced button. From there, enable resize, and probably just use the percentage scaling (200%, 300%, or 400% should be good). Once that's done, back out to the main batch conversion menu, navigate to your folder with screenshots, add all of them. Set the output folder to something else, and then Start Batch.
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# ? Oct 6, 2022 21:03 |
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Odd Wilson posted:Irfanview's got a batch converter that makes this sort of work really easy. To add to that, make sure the checkbox 'Use Resample function (better quality)' is disabled so you get nice and crisp sprites.
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# ? Oct 7, 2022 15:35 |
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Thanks!
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# ? Oct 8, 2022 19:59 |
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I didn't see anything in the OP that had specifically what I needed, and honestly it seemed a bit out of date, maybe I'm wrong. Can someone recommend a good video editor that does one thing, quickly, easily, and well. I just need it to open mkv files, let me scrub through, and export clips. I could do it through after effects, but it's honestly a pain.
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# ? Oct 16, 2022 01:04 |
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Boba Pearl posted:I didn't see anything in the OP that had specifically what I needed, and honestly it seemed a bit out of date, maybe I'm wrong. Can someone recommend a good video editor that does one thing, quickly, easily, and well. I just need it to open mkv files, let me scrub through, and export clips. I could do it through after effects, but it's honestly a pain. I use Avidemux for opening mkv videos and making clips from them. It's so simple even I can use it.
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# ? Oct 16, 2022 02:08 |
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I personally like Shotcut for that sort of thing.
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# ? Oct 16, 2022 09:12 |
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I tried looking through the OP(s), but didn't see if I want OBS to say, reduce my sibilants, is that something I need to start looking into plugins for? I did some test stuff, and my sibilants are sharp, and my mouse clicks are louder than I am.
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# ? Oct 17, 2022 21:59 |
If your mouse clicks are too loud then it's one of these: 1) Your mouse is absurdly loud. 2) Your voice is very soft. 3) Your microphone is positioned so it captures too much mouse sound relative to voice sound. 4) The sound of your mouse clicks transfer through the table into your mic stand and further into your mic. The solution to 3 is to move your microphone. The solution to 4 is to insulate the mouse from the microphone, eg. by using a soft mouse pad and a shock mount for the mic. Sibilants might be fixable by moving your mic. Otherwise look into eq and compressor filters that might reduce the effect.
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# ? Oct 17, 2022 22:19 |
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A foam cover and/or pop filter might also help with reducing sharp mouth sounds. You might also have some luck with audio editing programs to remove click sounds, but it can be a bit imprecise and ineffective.
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# ? Oct 17, 2022 22:27 |
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nielsm posted:2) Your voice is very soft. Yes nielsm posted:If your mouse clicks are too loud then it's one of these: Jamesman posted:A foam cover and/or pop filter might also help with reducing sharp mouth sounds. I have a foam cover, a bump guard thingy on a flexible stick - I guess it's also a pop guard, the microphone is in some kind of bungy cord arrangement, and the whole thing is on an arm. I guess it is directly over my mouse though. The other side of my table has a lot less space for it and would be - hmm, suboptimal.
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# ? Oct 18, 2022 21:27 |
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I can't get access to the rightload plugin for LPix. All the links I could find don't work, does anyone know where I can get it?
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# ? Nov 9, 2022 13:01 |
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ScreamingLlama posted:I can't get access to the rightload plugin for LPix. All the links I could find don't work, does anyone know where I can get it? I think the go to is ShareX instead of Rightload, but I can download it from the Lpix link fine: https://lpix.org/rightload_v1.5.zip
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# ? Nov 9, 2022 17:44 |
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That's the older plugin, I need the newer one that supports https. Or does v1.5 support https and just not say so?
GrandTheftAutism fucked around with this message at 22:51 on Nov 9, 2022 |
# ? Nov 9, 2022 22:39 |
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ScreamingLlama posted:That's the older plugin, I need the newer one that supports https. Or does v1.5 support https and just not say so? I honestly think it will be much easier to just switch to ShareX at this point. It just works, basically, no plugins or DLLs to install.
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# ? Nov 9, 2022 22:53 |
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ScreamingLlama posted:That's the older plugin, I need the newer one that supports https. Or does v1.5 support https and just not say so? I don't know if there is one, I just run a batch replace in Notepad++ for whole word = "http" -> "https" on the links afterwards. I should probably move over to ShareX, but I'm resistant to changing my workflow, I guess. Rightload was just the one I picked out of the two links on Lpix when I was figuring this all out and I never looked back.
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# ? Nov 9, 2022 23:41 |
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The additional files in the 1.5 zip are what's needed for https to work - lpix.org itself requires https to upload to it (this is unrelated to the output saying 'http') ShareX is definitely the less fiddly and generally more future-proof option though, yeah.
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# ? Nov 10, 2022 00:54 |
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I don't know if this is the thread to ask this in or if there's a specific one for streaming? Anyway, I've been streaming some Doom 2 on Twitch and got that working fine, but whenever I try to stream any game made within the last 20 years I get terrible lag. I can play these games fine (my latest upgrade was some RAM I needed to run Horizon Zero Dawn, which now runs perfectly well), but if I try to stream them then either the stream or the actual game lags noticeably (or both do). I'm just using OBS with its built-in Twitch functionality, a USB webcam, USB microphone and wired ethernet. Is there something I can try to fix this without spending money, or is it simply a case of "old computer can't handle this"? And if it's the hardware, what would be my best bet for fixing it? Upgrading one or more components or is the whole thing just too old and I need a new one? I am not good with computer, but here is some information (please let me know if more/different information is required):
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# ? Nov 12, 2022 12:41 |
Your CPU is my first suspect. It's only 2 physical cores, so any modern game will probably demand too much from it and not leave enough for OBS to work with. Having more cores than the game on itself can use will leave some for OBS etc to process the video and scene with.
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# ? Nov 12, 2022 13:14 |
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Tiggum posted:I don't know if this is the thread to ask this in or if there's a specific one for streaming? The culprit is probably the CPU, it only has two cores and is pretty old. Especially if you bought it back when it came out or bought it use it's probably also got worse over time. For streaming you need a pretty good CPU and GPU (though, your GPU seems fine, I'm just not sure it has an encoder, it's just old enough to where it might not) E: It'd help if you also shared your streaming settings Most importantly: Frames per Second (with your rig, don't go over 30) Canvas Size (should be the same as output size to avoid resources being used for scaling, this has more of an effect than most people realize) Output Size (720p seems the most your rig should handle) Just the entire streaming tab of your output options to be safe. Knowing these we might be able to help you cut some corners but it's not gonna do magic. However, it's worth a shot. IGgy IGsen fucked around with this message at 13:24 on Nov 12, 2022 |
# ? Nov 12, 2022 13:18 |
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IGgy IGsen posted:E: It'd help if you also shared your streaming settings So I'm guessing I should probably go to "superfast" or "ultrafast" for the encoder preset and see if that does any good? There's also an option there to change the encoder to "Hardware (AMD H.264)", in case that's relevant.
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# ? Nov 12, 2022 13:47 |
Try the hardware encoder option yes.
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# ? Nov 12, 2022 13:50 |
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Is avspmod still the recommended editor for avisynth? The last release is more than 7 years old, but avisynth (well, avisynth+), had a release earlier this year.
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# ? Nov 12, 2022 18:49 |
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# ? May 28, 2024 15:14 |
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all the ancient software whose websites are barely operating are still officially dead and unofficially undead with a third-party fork of most of the projects for avspmod, it's this: https://github.com/gispos/AvsPmod/releases
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# ? Nov 12, 2022 18:55 |