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yeah the bugs are Angry Fuckers, starting next to them is irritating as poo poo unless you're the klingon dudes
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# ? Nov 13, 2022 14:34 |
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# ? Jun 5, 2024 05:37 |
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OperaMouse posted:AFAIK, the only significant new thing that was introduced are monopolies corporations. The rest was balancing. It was the case for early civ v but not post bnw. JFD’s rise to power is another example of how nuts civ v mods can get, they recreated the entire Victoria 2 politics system with political parties and reforms
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# ? Nov 13, 2022 18:51 |
Dreamsicle posted:Is there a quick faction guide for FFH? I've always wanted to play, but I'm not sure what factions fit with what playstyles. I mainly focus on trying to outtech my opponents. just read the manual tbh, it's generally pretty clear what each faction is geared toward. plenty of them are geared toward tech in various different ways, the most notable are probably the elves who can run a brutally effective hybrid cottage-specialist economy because they can grow forests that provide extra food and hammers on top of cottages to get the benefits of both and get near-infinite happiness from their forests
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# ? Nov 13, 2022 18:58 |
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Thinking of Civ: Beyond Earth all of a sudden. What a missed opportunity.
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# ? Nov 13, 2022 19:08 |
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my dad posted:Thinking of Civ: Beyond Earth all of a sudden. I was so hyped for that and then...
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# ? Nov 13, 2022 19:18 |
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Hey that's a civ V total conversion I forgot about!
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# ? Nov 13, 2022 19:59 |
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my dad posted:Thinking of Civ: Beyond Earth all of a sudden. I still enjoy that game and play it from time to time. I never had the issues with it most other folks had.
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# ? Nov 13, 2022 21:28 |
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chaosapiant posted:I still enjoy that game and play it from time to time. I never had the issues with it most other folks had. I enjoy some aspects of it, which is why I see it as a wasted opportunity. Mechanically it has some neat ideas, too. However, it's super bland, poorly balanced, and I hate the "gently caress, i hit a unit upgrade treshold before i could build enough units to scout with" aspect
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# ? Nov 13, 2022 21:36 |
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It's not terrible if you want more of a sandbox-like experience with space themeing, but as a strategy game it's pretty disappointing.
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# ? Nov 14, 2022 09:06 |
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Distant worlds 2 runs a lot smoother than release, both in terms of performance/stability and smoothing out the ai to work as intended. There's a new beta branch ever week or so and a full patch every couple of months.
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# ? Nov 14, 2022 16:35 |
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SlyFrog posted:How is Distant Worlds 2 post patch? It's a bit on the slow side unless you increase the speed, but otherwise good fun.
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# ? Nov 15, 2022 16:51 |
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Distant Worlds 2 seems to have pretty positive reception here but Steam reviews are Mixed. What's up with that game?
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# ? Nov 17, 2022 12:20 |
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Jack Trades posted:Distant Worlds 2 seems to have pretty positive reception here but Steam reviews are Mixed. When judging strategy games on Steam, it's best to ignore Steam reviews as long as they aren't extremely positive or negative. Too many crazy people are attracted to them.
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# ? Nov 17, 2022 12:33 |
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A question for the thread: I recently got Reach for the Stars, the version from 2000 and installed it on my Win10-PC. It even works! I then installed the 1.41-Patch from the 2005 re-release and it, too works! But then I actually tried to play and apparently, something in Windows 10 makes the mouse cursor lag like crazy. At one point it got so bad everything got stuck until I managed to force-exit out. Another time the game hang so bad only a reboot managed to free me. So, it's not optimal. Any tips from goons who managed to make the game run on a modern machine? It sucks to get so far and then get stopped by something as simple as a mouse cursor not working properly. (The same thing happened when I wanted to play Dungeon Siege II + Broken World on my main PC. It took me ages until I found a solution that worked!)
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# ? Nov 17, 2022 12:55 |
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Jack Trades posted:Distant Worlds 2 seems to have pretty positive reception here but Steam reviews are Mixed. Depends on what other games they've played. If you are coming to Distant Worlds from let's say management games, you won't like it, as it takes more micromanaging than what you're used to. Same if you're a Civ player, Distant Worlds is not like Civ. For me it's a lot better than Civ, but people's tastes differ. Now it's done by an indie company so you won't see all the bells and whistles of Civ 6, but the gameplay is deeper and in my opinion more satisfying if you stick with it.
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# ? Nov 17, 2022 15:31 |
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on the other hand, if you're coming to Distant Worlds 2 from a space 4x game, the way it automatizes things will feel like a gift from heaven Like, I love Stellaris for example, but hell I sometimes I wish I could just leave the fiddly stuff to the AI. Sadly, the AI-options of Stellaris are funky, and stuff like fleets will always need your hands to carefully shuffle them around. (Though one of the last updates upgrades the mechanic of "vassals" so much you can now safely offload a lot of that crud to little minion-empires. But still, that's not the same.)
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# ? Nov 17, 2022 15:38 |
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Jack Trades posted:Distant Worlds 2 seems to have pretty positive reception here but Steam reviews are Mixed. The initial release had a tendency to crash on weird edge cases. Supposedly it's more stable now, but I haven't tried it since losing my third game to a crash.
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# ? Nov 17, 2022 15:51 |
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Has anyone tried the Slitherine Master of Magic remake that came out this week? I've been at least slightly disappointed in...well, basically every fantasy 4X that has come out since Master of Magic for not being a new/fixed Master of Magic (or, to be fair, a standalone Fall From Heaven), so I was keeping an eye on this one but the reaction has been really muted and mixed.
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# ? Dec 17, 2022 07:37 |
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I bought it a while ago, but didn’t play. Should be able to this weekend.
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# ? Dec 17, 2022 07:49 |
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Most of the complaints are about how the game is basically the DOS game updated to a modern UI, which is...yes, that was the intention. It's heavier than usual, mind you, for 40USD. Even I think it's pricey, considering that they already had the game design in place from long, long ago and most of the work is modernizing the thing. If you want actual evolution of the formula, there's only really Age of Wonders to look out for. This remake was never intended to have new systems or whatever.
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# ? Dec 17, 2022 07:51 |
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toasterwarrior posted:Most of the complaints are about how the game is basically the DOS game updated to a modern UI, which is...yes, that was the intention. It's heavier than usual, mind you, for 40USD. Even I think it's pricey, considering that they already had the game design in place from long, long ago and most of the work is modernizing the thing. it's good, all the flaws and benefits of the old game, though just like the old game it's slow to start. Annoyed at all the grogs voting it bad, it's really not warranted, this is (presumably) exactly what they wanted.
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# ? Dec 17, 2022 08:09 |
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sebmojo posted:it's good, all the flaws and benefits of the old game, though just like the old game it's slow to start. Yeah nah, this is harsh but from what I've experienced with grogs and aging gamers (like me!), when people say they want a remake of their beloved old games, they're lying to themselves. Especially when it comes to the dead as gently caress genre of arena FPS, people don't want a modernized remake and will complain about everything if anyone tries, because deep in their hearts what they really want is to be young again and playing Quake 3 online on a DSL connection with their friends. Unfortunately, even a full price 70USD game can't quite do the work of a therapist, so...
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# ? Dec 17, 2022 09:01 |
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toasterwarrior posted:Most of the complaints are about how the game is basically the DOS game updated to a modern UI, which is...yes, that was the intention. It's heavier than usual, mind you, for 40USD. Even I think it's pricey, considering that they already had the game design in place from long, long ago and most of the work is modernizing the thing. Thanks, all. That is absolutely a high price but Green Man still has it for 20% off, which is enough that sure I'll take a plunge, knowing what to expect. I own AoW3 and Warlock 2 for variations on the theme but, judging by the reasonsI've bounced off those two and Fallen Enchantress etc, etc, etc, I think I do genuinely want a modern look on the original as well, not just to be fifteen again.
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# ? Dec 17, 2022 19:52 |
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New master of magic felt real bad to play for me, the movement and combat of the units was really mushy like AoW3 instead of snappy like aow1/2. That's not a major concern for a TBS but it bugged the crap out of me
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# ? Dec 17, 2022 20:04 |
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The Chad Jihad posted:New master of magic felt real bad to play for me, the movement and combat of the units was really mushy like AoW3 instead of snappy like aow1/2. That's not a major concern for a TBS but it bugged the crap out of me Yeah this is fair, combat is a little off feeling
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# ? Dec 17, 2022 21:10 |
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Child me had a much higher tolerance for pressing end turn over and over. I have fond memories of mom that I probably shouldn't ruin. Has anyone else played much fantasy general 2? I really loved it until I started getting units with auras that increased movement speed. It was both extremely powerful and a nightmarish puzzle figuring out how to move everyone with the benefit of an aura. It has been a year or two but I remember turns get really obnoxious when unit counts get too high. Wondering if there is a less exhausting way to play.
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# ? Dec 18, 2022 10:06 |
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Is there a good guide for how to play the new master of magic? I get that you’re supposed to be capturing the mana lots because they exponentially increase all your resources but the stacks guarding them are so strong I’m stuck at minimum output forever. Age of wonders gives you enough poo poo that you can actually put pretty far with your initial units if you know what you’re doing but you can’t even make up the difference with magic because you only start off with 3 casting points.
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# ? Dec 18, 2022 11:39 |
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Master of Magic has always had a really slow start tbh. You just need to go round grabbing indies and lairs until you are powerful enough to get a node
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# ? Dec 18, 2022 12:27 |
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Sounds kinda Dominions-y so I'm interested
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# ? Dec 18, 2022 12:28 |
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I would go og and read the faq, it should all still apply
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# ? Dec 18, 2022 12:36 |
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Kitfox88 posted:Sounds kinda Dominions-y so I'm interested Now I'm suddenly interested! Though Dominions (at 5 currently) is as a series of strategy games so deranged and convoluted, the AI is barely able to give you a challenge, at best Dominions-AI can drown you in numbers, which makes the harder difficulties kind of pointless. Is there some decent multiplayer? Dominions 5 makes the most fun with real people who can abuse the thousands of spells and weird items for their mad plans. I'm carefully guessing Master of Magic might be a similar case
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# ? Dec 18, 2022 14:03 |
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Even the remaster of MoM is, regrettably, without multiplayer. E: Does the remake include the stuff from the Caster of Magic expansion, that they released for the original in 2020? THE BAR fucked around with this message at 15:04 on Dec 18, 2022 |
# ? Dec 18, 2022 15:02 |
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THE BAR posted:Even the remaster of MoM is, regrettably, without multiplayer. Nah, no CoM stuff. Dunno if they plan to enable mod support so the new version gets modded again and everything comes full circle :v
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# ? Dec 18, 2022 17:44 |
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I'm still struggling with the concept of a master of magic expansion
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# ? Dec 18, 2022 18:43 |
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victrix posted:I'm still struggling with the concept of a master of magic expansion It's not. It's a mod that got adopted in.
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# ? Dec 18, 2022 18:57 |
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MoM, original and new, both suffer from the same issue that most of the genre does. Eventually the world is mostly conquered, and any AI is going to build little lovely cities and maximum density, making any kind of actual conquest a massive and terrible slog.
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# ? Dec 18, 2022 19:01 |
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AlternateAccount posted:MoM, original and new, both suffer from the same issue that most of the genre does. Eventually the world is mostly conquered, and any AI is going to build little lovely cities and maximum density, making any kind of actual conquest a massive and terrible slog. Ironically, the madness of Dominions 5 avoids this by giving you the option to set up magic thrones you can gain control over. And if you gain control of enough of them, your god ascends to become the one true god and then the game ends, regardless of mere trifles like territory. This was added in because earlier Dominions-games had the end game turn into an insane slog, with people dropping out of multiplayer out of sheer desperation to preserve their sanity. Nowadays, our games are positively breezy. To keep things moving even faster, later the "Cataclysm"-mechanic was added in. Now a world-ending cataclysm can be set up too -if thrones aren't captured fast enough, world-ending horrors will invade to keep The Slog from happening. It's kind of amazing that not more games use stuff like this, especially the ones 100% focused on war and combat, since you can't exactly try for a diplomacy victory if the end goal is to conquer everything. What I love the most of this is that you can set up that poo poo however you like: You can get very short games up to to very long games, or if you love the chill atmosphere of eternal war, you can just switch the mechanics off and not use them at all! Very flexible.
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# ? Dec 18, 2022 19:14 |
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AlternateAccount posted:MoM, original and new, both suffer from the same issue that most of the genre does. Eventually the world is mostly conquered, and any AI is going to build little lovely cities and maximum density, making any kind of actual conquest a massive and terrible slog. Isn’t Spell of Mastery supposed to provide an alternative victory condition?
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# ? Dec 18, 2022 19:24 |
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Libluini posted:Ironically, the madness of Dominions 5 avoids this by giving you the option to set up magic thrones you can gain control over. And if you gain control of enough of them, your god ascends to become the one true god and then the game ends, regardless of mere trifles like territory. Fall from heaven did that too
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# ? Dec 18, 2022 19:26 |
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# ? Jun 5, 2024 05:37 |
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Reminds me of that spell in Populous 3, where you summon all friendly and enemy units to fight it out in a big arena. Armageddon, I think?
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# ? Dec 18, 2022 19:33 |