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It's an unlock for getting 2 Hard wins in a row. I haven't seen them yet because of my expert strategy of dying over and over on Unfair. I'm really impressed by some of the achievements in this thread! Two unfair wins seems so out of reach, the farthest I've gotten is 16/17. Normal loot win is also really cool.
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# ? Nov 15, 2022 08:38 |
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# ? May 25, 2024 02:16 |
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I would like to thank an early game tweak of reduce enemy hp by 2 and a blessing of +1 mana on mob death for a 33 turn win. Vine + 1hp mobs + 1 mana on death makes for a very fast game.
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# ? Nov 15, 2022 08:58 |
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Is it intended that finishing a Blursed lap with 12+ items doesn't unlock Loot Mode?
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# ? Nov 15, 2022 12:21 |
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Think it doesn't count because you technically don't win as you just keep on playing.
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# ? Nov 15, 2022 12:31 |
Jedit posted:Is it intended that finishing a Blursed lap with 12+ items doesn't unlock Loot Mode? Can't complete a mode that never ends, now can you?
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# ? Nov 15, 2022 12:32 |
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That one got me too.
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# ? Nov 15, 2022 12:37 |
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What use is the Bowl? It looks like a level 0 item, but it's level 3. Does it turn off modifications like inflicted Pain and Weaken?
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# ? Nov 15, 2022 13:08 |
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Jedit posted:What use is the Bowl? It looks like a level 0 item, but it's level 3. Does it turn off modifications like inflicted Pain and Weaken? It's great if you have any items with bad dice modifications, yeah. Off the top of my head, the +hp and pain item, most curse items, , etc. It's very very niche in regular playthroughs.
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# ? Nov 15, 2022 13:12 |
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It's good with stuff like the statuette. Free HP with no downsides.
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# ? Nov 15, 2022 13:17 |
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Not just curse items, but if you have any curses that affect your dice (blank sides, stony grasp, left -1), bowl will turn them back to normal
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# ? Nov 15, 2022 18:04 |
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Blargh I hate having to choose between Valkyrie and Chronos, those are like my two favorite end-game classes..
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# ? Nov 15, 2022 18:09 |
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Pain of Mind posted:I feel like Hexia is the easiest, and checking the stats in the almanac it seems to track with my gut feeling. My loss rate to final bosses: All my Hand losses look the same way. He summons 3 swords turn 1, then does fire breath turn 2. Unless I have a completely busted team, I can't deal with all that incoming damage, or kill enough swords to get things under control and everything falls apart from there.
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# ? Nov 15, 2022 18:23 |
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The Hand is, imo, also a very team dependant boss, but based on how well you can use that +1. A character like Ludus doesn't get much benefit; sorcerer literally doubles in power. Although, even then, if you're not completely busted you still have to actually fight The Hand, and he's easily the hardest boss. I've definitely lost to him because my damage wasn't up to snuff and I just couldn't withstand his onslaught.
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# ? Nov 15, 2022 18:39 |
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I still haven't unlocked the Hand, and I never will. Two hard wins in a row is impossible.
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# ? Nov 15, 2022 18:54 |
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I got this for PC after stumbling across this thread, and my first few hours were so fun that I’m very curious about when an iOS release might be. I’ll happily keep playing it on PC till then, but this is such a perfect strategy phone game that I could play a few minutes at a time in work downtime. I’ve already sent it to a few friends with android to spread it.
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# ? Nov 15, 2022 22:11 |
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Fitzy Fitz posted:I still haven't unlocked the Hand, and I never will. Two hard wins in a row is impossible. So, the obvious choice is Blue, but... 50% of the time I would make it to the end, the final boss is Hexia, so. Maybe I should try and unlock The Hand first?
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# ? Nov 15, 2022 22:20 |
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Hexia with a bunch of blue characters is easier than it sounds, imo. If you get a Warlock you're pretty much golden, you can take her out in 3 Blazes and only sacrifice one character while doing so. Chronos and Weaver are also top picks if they're in your bottom slot, because a dodging mage is a mage that doesn't get hit by Mana Burn. Making your 5th a red hero I think also helps a bunch. There are tons of good red heroes that can offset mana burn; Forsaken, Doctor, Surgeon, Witch, and I guess arguably Wraith.
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# ? Nov 15, 2022 22:27 |
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Valkerie or something with bind works. Or bard for mana->shield
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# ? Nov 15, 2022 22:32 |
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There's also items that prevent damage/death that you can stick on the bottom hero.
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# ? Nov 15, 2022 22:37 |
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RoboCicero posted:It's an unlock for getting 2 Hard wins in a row. On classic? Because fuckin LOOOOOL at me ever unlocking that. Also, I spent so long trying to get sub40 that now that i'm playing blursed mode I find myself going full throttle when it would be smarter to play a bit more defensively.
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# ? Nov 15, 2022 22:51 |
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Arzaac posted:Hexia with a bunch of blue characters is easier than it sounds, imo. If you get a Warlock you're pretty much golden, you can take her out in 3 Blazes and only sacrifice one character while doing so. Chronos and Weaver are also top picks if they're in your bottom slot, because a dodging mage is a mage that doesn't get hit by Mana Burn. also with blues you can just sacrifice some dps by shielding your guys a bit before using a spell Edit: actually that isn't how it works is it.... I just know that blue teams have way more trouble with thorn than hexia norp fucked around with this message at 23:13 on Nov 15, 2022 |
# ? Nov 15, 2022 22:59 |
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Sacrificial Toast posted:All my Hand losses look the same way. He summons 3 swords turn 1, then does fire breath turn 2. Unless I have a completely busted team, I can't deal with all that incoming damage, or kill enough swords to get things under control and everything falls apart from there. Yea, typically you still win if you are strong enough to get to the final boss, but from my games it does seem like there is an increased loss chance for the bosses with AOE if they never give you a breather. I distinctly remember a The Hand fight where it summoned swords, then did its cleave 3 times in a row on the same 3 characters and I just could not keep up. Also, checking the other enemies to see which fight I lose most frequently - the stupid mimic. Suiciding for level 0 items.
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# ? Nov 16, 2022 13:45 |
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Pain of Mind posted:Yea, typically you still win if you are strong enough to get to the final boss, but from my games it does seem like there is an increased loss chance for the bosses with AOE if they never give you a breather. I'd bet this is why a lot of people show higher-than-expected loss rates to Dragon. That fucker can put out a lot of multitarget damage if the mood strikes it.
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# ? Nov 16, 2022 15:32 |
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If you get the chance to use the anvil in loot mode, and it suggests you'll get a level 50 item, don't take it, you just get a worthless item called 'bug'
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# ? Nov 16, 2022 19:37 |
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Tunicate posted:If you get the chance to use the anvil in loot mode, and it suggests you'll get a level 50 item, don't take it, you just get a worthless item called 'bug' But do you get an achievement for getting it?
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# ? Nov 16, 2022 19:39 |
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Nope. Not even one of those secret achievements that doesn't unlock anything Its too bad because i had a great run going and now i traded away my entire build for a windows bluescreen.
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# ? Nov 16, 2022 19:41 |
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I guess that makes sense, there's no level 50 item in the almanac... Still, what a letdown.
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# ? Nov 16, 2022 19:51 |
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I think it's absolutely hilarious and am only upset that I haven't seen it yet.
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# ? Nov 16, 2022 22:04 |
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fiddy looking through the stats, orange: fencer is #1, but a pretty even spread. 100% pickrate trapper in t2, and she gets kept around over t3 surprisingly often! yellow: wanderer & barbarian tied, rest fall off slowly. used to do a lot of steel carry setups in 1.0, but they feel pretty limp now. grey: valkyrie(100%), our girl. deathless is just wildly better then anything the other greys offer. poet in distant second, the rest in the dumpster. red: forsaken on top, but not a blowout, because reds are generally serviceable, and i'll often take one to keep other classes open. a surprising last place is shaman(25%), who was one of the top overall picks in 1.0, but the game sped up too much for cleanse to be very meaningful. fey and herbalist both standout t2, reliable slow is very strong & vine is amazing. blue: good old sorcerer, even nerfed he cleans house. warlock and chronos on his heels, with a precipitous drop after them. artificer and ace barely hitting double digits; the nerf to single-use dice really torpedoed the first & ace just seems like too much setup / too much randomness / too much thinky.
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# ? Nov 16, 2022 22:25 |
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Yea, ace is by far the one i'll skip the most. Like i'd rather keep some t2s than use ace.
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# ? Nov 16, 2022 22:40 |
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I feel like Ace might be at least decent if not for the empty faces. Just make him the Guy That Always Gives You Mana and there you have it, he's potentially worth picking sometimes if you have a red with a great spell (or have looted a great spell at some point) e: or give him a reroll cantrip, that's on-brand and would go nicely with a) his gimmick and b) many other classes
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# ? Nov 16, 2022 22:44 |
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Generally I think Ace is pretty alright. He's definitely synergy dependent but if you've got a team that can actually activate his triple he's pretty great. Most turns he's 3/4 mana and actually hitting that triple is 9 mana, which is absolutely phenomenal. His spell is a little niche but there are definitely team comps where it's really useful. I like him more than Ghast, at least.
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# ? Nov 16, 2022 22:57 |
Arzaac posted:Generally I think Ace is pretty alright. He's definitely synergy dependent but if you've got a team that can actually activate his triple he's pretty great. Most turns he's 3/4 mana and actually hitting that triple is 9 mana, which is absolutely phenomenal. His spell is a little niche but there are definitely team comps where it's really useful. Ghast is the one I avoid every time. I'm of two minds about Roulette.
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# ? Nov 16, 2022 23:00 |
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Yeah Ghast is really bad. Roulette is an absolute hard no from me unless I have Valkyrie or whichever red it is that casts Bind.
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# ? Nov 16, 2022 23:12 |
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There are too many enemies with weaken to make Ace useful. Even if you DO have a team with at least 2 other people with at least 1 3 value pip per character, that doesn't mean you'll actually have them available even if you manage to roll those sides.
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# ? Nov 16, 2022 23:13 |
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I think orange is the class where I am pretty happy with any option, with yellow and red being the one after. Valkyrie is definitely the slam-jam pick for me since barely any other grey option comes close (mimic and twin are the next two just because I like to get in over my head on trying to combo items. I feel like contributing to this is not valuing repel very highly, but it seems like it's "priced" like cleave, but the ... versatility? of being able to use it as a weak shield or difficult to aim cleave has never appealed to me. e: roulette is very fun -- even without a way to mitigate the penalty they're a strong one. they should say "we live in a society" if you reroll into their death side.
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# ? Nov 16, 2022 23:24 |
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CainFortea posted:There are too many enemies with weaken to make Ace useful. I don't...think that's true? There's Illusion, Quartz, Basilisk, Wizz, Hydra, Banshee, Lich, Basalt. Illusion and Quartz are easy enough to kill, Wizz is generally easy to stun out with some amount of access to ranged/cleave/bones, Banshee and Basalt have a strong enough weaken that it's debilitating to any hero. Basilisk and Hydra I suppose are genuine threats, though they do only have weaken on one die face (and Hydra in particular you have bigger issues if you can't kill it in 1 turn). I guess, yeah, I'm not gonna run Ace against Lich, though that's more because Ace is almost never gonna be my first level 3 hero pick. I don't know, a hero being weak to weaken hasn't really impacted my decision making much because the solution to weaken enemies usually ends up being kill them quickly, rather than counterpick for them.
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# ? Nov 16, 2022 23:31 |
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I'm usually pretty happy with roulette. They do a lot of damage! If you roll the death side at a bad time, just don't use it.
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# ? Nov 17, 2022 00:07 |
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Fitzy Fitz posted:I'm usually pretty happy with roulette. They do a lot of damage! If you roll the death side at a bad time, just don't use it. isn't that side mandatory so you have to use it?
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# ? Nov 17, 2022 00:12 |
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# ? May 25, 2024 02:16 |
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Tunicate posted:isn't that side mandatory so you have to use it? I think you just have to pick it if it rolls. I could be wrong.
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# ? Nov 17, 2022 00:28 |