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Slim Jim Pickens
Jan 16, 2012

wukkar posted:

And yet the HOI4 team is perfectly willing to let people opt in to hotter code open betas. The "they" in my post was the V3 team, not PDS.

Those are betas for patches for a game that has already been released.

In general, the feedback that a developer wants from beta testers before release is not the sort of feedback that a hype-addict who really really wants to play the game sooner gives.


fuf posted:

I have got up to the 1900s with Chile, Sokoto and Vietnam and actually never joined another market. And I still ended up with a top 10 economy. Maybe all three are just big enough that it's feasible to be an autarky. But I'm not sure what advantage I would have got from being in another market that I couldn't get from carefully managed trade routes.

In general the development for all three countries was the same: a long period of slow growth where you're constantly riding the risk of bankruptcy, and then at some point things just take off and you become unstoppable. It's also pretty samey in the sense that you're building up industries in roughly the same order.


Sokoto and Vietnam have big populations and an easy time expanding. Chile is pretty drat small and doesn't have enough people. Joining a market is an easy way of grabbing those people, even if you choose not to specialize.

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HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


fuf posted:

I have got up to the 1900s with Chile, Sokoto and Vietnam and actually never joined another market. And I still ended up with a top 10 economy. Maybe all three are just big enough that it's feasible to be an autarky. But I'm not sure what advantage I would have got from being in another market that I couldn't get from carefully managed trade routes.

In general the development for all three countries was the same: a long period of slow growth where you're constantly riding the risk of bankruptcy, and then at some point things just take off and you become unstoppable. It's also pretty samey in the sense that you're building up industries in roughly the same order.

Vietnam is fun because you get Opium, Silk, Dyes, Coffee, Tobacco, etc. etc. Basically everything except Sulfur and Lead.

For my next game I'm actually interested to try a country that's part of a larger market and really double down on the specialisation thing. It sounds easier to manage but also riskier in the sense that you're victim to the whims of a larger market. Something in Canada maybe?

I think this is pretty standard. You're basically always looping through your core industrial goods and then throwing in another random building every so often when there's some spare capacity.

I find managing trade routes to be annoying so I welcome markets as a way to reduce the level of micro I need to do.

Ithle01
May 28, 2013

BBJoey posted:

Services seem to have extremely low demand (presumably so that early game they don’t make up a huge chunk of pop expenses without any means to increase their production) that doesn’t change much with wealth. This means that urban centre production methods are basically a trap. Give them electric lights and call it a day imo - otherwise as you’ve found you need to subsidise them to keep them solvent.

Developing urban centers also turns laborers into petite boug which is a political negative in almost all cases. The only reason to really upgrade city centers is if you suddenly want to create a demand for glass or something. You can also upgrade the public transportation if you want to make your railways a little more profitable.

Arrath
Apr 14, 2011


Hellioning posted:

I am trying to do an east Asian co-prosperity sphere here but Qing is being very impolite and insisting on backing the random Indonesian minors.

Sure but do their troops have a way to get to those random Indonesian minors?

My Imperialisms stresses went way down when I realized what a good barrier the sea makes. Along with convoy raiding to starve any armies that do make it across.

Happy Litterbox
Jan 2, 2010

fuf posted:

[...]
For my next game I'm actually interested to try a country that's part of a larger market and really double down on the specialisation thing. It sounds easier to manage but also riskier in the sense that you're victim to the whims of a larger market. Something in Canada maybe?[...]
Specialize hard and then try to survive the economic uproar of going independent. When I did that most of my people worked in factories and I had like one wheat farm providing food for the entirety of Canada. That one farm then did start a peasant revolt on it's own.

But yeah the british market is great if you don't wanna or can't trade. If something is critically lacking Mama England will figure something out for you. Unless it's oil.

Thordain
Oct 29, 2011

SNAP INTO A GRIMM JIM!!!
Pillbug
Boy if you can get any kind of cultural reforms in place Austria is a powerhouse. Just a boatload of resources and manpower to throw at problems. I understand that it's just the nature of the game's setup that you have to overthrow the dominant landowners but it would be cool if there was a little more variety, it was fun bringing them to heel and getting rid of the custom trait.

Agean90
Jun 28, 2008


Thordain posted:

Boy if you can get any kind of cultural reforms in place Austria is a powerhouse. Just a boatload of resources and manpower to throw at problems. I understand that it's just the nature of the game's setup that you have to overthrow the dominant landowners but it would be cool if there was a little more variety, it was fun bringing them to heel and getting rid of the custom trait.

Austria could get a lot of journal stuff based around power politics in the Balkans and Italy. Heck give them alternate HRE flavored Germany formation

Hellioning
Jun 27, 2008

Arrath posted:

Sure but do their troops have a way to get to those random Indonesian minors?

My Imperialisms stresses went way down when I realized what a good barrier the sea makes. Along with convoy raiding to starve any armies that do make it across.

Unfortunately, at the moment, yes. I can't stop Qing from putting their troops on the land borders I currently have. Convoy raiding is my next plan, and at least a few of Qing's barracks are still on Irregulars/No Artillery so hopefully that will make them weak enough not to matter.

Radia
Jul 14, 2021

And someday, together.. We'll shine.
I really want some mods that model way higher demand for services etc.

Thordain
Oct 29, 2011

SNAP INTO A GRIMM JIM!!!
Pillbug

Agean90 posted:

Austria could get a lot of journal stuff based around power politics in the Balkans and Italy. Heck give them alternate HRE flavored Germany formation

The Balkans have so much room for interesting stuff to happen, I wonder if they can link journal entries across different nations so that you can have Austrian-Russian-Ottoman conflicts there based on whether Sick Man of Europe is completed.

It's definitely too easy to both hold on to Venice and Lombardy and also be friends with Italy.

Slim Jim Pickens
Jan 16, 2012

Agean90 posted:

Austria could get a lot of journal stuff based around power politics in the Balkans and Italy. Heck give them alternate HRE flavored Germany formation

No, HRE poo poo wasn't even favoured in Austria. The biggest supporter of a new HRE was one of the dumbass Prussian kings

dead gay comedy forums
Oct 21, 2011


fuf posted:

Vietnam is fun because you get Opium, Silk, Dyes, Coffee, Tobacco, etc. etc. Basically everything except Sulfur and Lead.

Vietnam is pretty cool because you start with high population, a good bunch of resources, an entrenched aristocracy and in a very nice commercial junction, with Indonesia right next door. At the same time, it's a tense spot because the Netherlands, UK and France keep having "moments" of attitude change with you and it's good to pay attention to diplomacy. With that and Siam hating you, you are more or less required to push for a military industry in some degree. I am liking it a lot!

Arrath
Apr 14, 2011


Hellioning posted:

Unfortunately, at the moment, yes. I can't stop Qing from putting their troops on the land borders I currently have. Convoy raiding is my next plan, and at least a few of Qing's barracks are still on Irregulars/No Artillery so hopefully that will make them weak enough not to matter.

Yeah land borders are A Problem, hopefully the PM advantage will pull through.


Waifu Radia posted:

I really want some mods that model way higher demand for services etc.

The Bank and Central bank mod adds more demand for services through its buildings and pms. I'm liking the mod tho it is rough still and i wouldn't call it balanced yet. The worldwide Securities shortage is so pervasive that my bankers may well be the most wealthy people on the planet.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Thordain posted:

The Balkans have so much room for interesting stuff to happen, I wonder if they can link journal entries across different nations so that you can have Austrian-Russian-Ottoman conflicts there based on whether Sick Man of Europe is completed.

It's definitely too easy to both hold on to Venice and Lombardy and also be friends with Italy.
It's interesting/disappointing to hear how little of this stuff there apparently is, given that Victoria is probably the ideal setting for complex "(a)historical narrative content". Like, the period the game covers is short enough that divergences from one alternate history situation doesn't have time to truly snowball to the point where it's impossible to create satisfying narrative content for the later parts of the game, but it's also short enough that more realistic/slow roll divergences actually have time to happen.

Slim Jim Pickens posted:

No, HRE poo poo wasn't even favoured in Austria. The biggest supporter of a new HRE was one of the dumbass Prussian kings
What if a resurgent Ottoman Empire made "expansion" into Germany Austria's only possible option? The whole idea of the game is politics being different, no reason why a distinctly different situation in the Balkans might affect internal Austrian politics.

Bold Robot
Jan 6, 2009

Be brave.



Playing as Scandinavia, I'm getting large numbers of radicals due to people being fired from buildings and I'm having trouble figuring out why. The economy is booming, SOL is high and trending slowly up. I'm doing a ton of construction in states with available labor and as far as I can tell nearly everything is profitable and fully staffed. But I'm consistently seeing hundreds of thousands of people get fired. Do I just need to check building by building to figure out where all of these guys are getting fired from, or what?

Edgar Allen Ho
Apr 3, 2017

by sebmojo
The HRE thing instead of an austrian-led federation or grossdeutschland is pure fantasy, so that's what we're getting. They can fight the byzantines and the restored mongol empire, coming in 2025

I will buy all the expansions.

TheDeadlyShoe
Feb 14, 2014

Bold Robot posted:

Playing as Scandinavia, I'm getting large numbers of radicals due to people being fired from buildings and I'm having trouble figuring out why. The economy is booming, SOL is high and trending slowly up. I'm doing a ton of construction in states with available labor and as far as I can tell nearly everything is profitable and fully staffed. But I'm consistently seeing hundreds of thousands of people get fired. Do I just need to check building by building to figure out where all of these guys are getting fired from, or what?

look for buildings that are cycling their profitability from 0 < - > 5 constantly, its way worse than just being low profits because they constantly hire/fire

also check which pops are getting all these radicals that will help

Bold Robot
Jan 6, 2009

Be brave.



TheDeadlyShoe posted:

look for buildings that are cycling their profitability from 0 < - > 5 constantly, its way worse than just being low profits because they constantly hire/fire

also check which pops are getting all these radicals that will help

Thanks, this is helpful - but I'm not super sure how to look for either of these.

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord
How in the world do I unseat State Religion in China? Im about to come up on 1900, have Universal Suffrage, Parliament, some measure of non-censorship, but there’s still no option for me to get rid of it because the religious scholars and PBs still have plenty of clout. How do I increase the clout of intelligentsia (who are amusingly under the Anarchist party now)?

Nicodemus Dumps
Jan 9, 2006

Just chillin' in the sink

buglord posted:

How in the world do I unseat State Religion in China? Im about to come up on 1900, have Universal Suffrage, Parliament, some measure of non-censorship, but there’s still no option for me to get rid of it because the religious scholars and PBs still have plenty of clout. How do I increase the clout of intelligentsia (who are amusingly under the Anarchist party now)?

Build universities and government buildings, raise government wages.

Dayton Sports Bar
Oct 31, 2019

Waifu Radia posted:

I really want some mods that model way higher demand for services etc.
I've been trying out Pop Demand Tweak, which tweaks pop needs across the board and makes services a low-weighted universal substitute good. It seems to be well-thought-out and is working pretty well for me so far.

Thordain posted:

Boy if you can get any kind of cultural reforms in place Austria is a powerhouse. Just a boatload of resources and manpower to throw at problems. I understand that it's just the nature of the game's setup that you have to overthrow the dominant landowners but it would be cool if there was a little more variety, it was fun bringing them to heel and getting rid of the custom trait.
I loved turning Austria into a multicultural superpower, but it did make evident the shortcomings of the political mechanics, especially the rigidity of the IG system. As it stands, there's no way to model the weird tug of war between anti-nationalist pro-Habsburg conservatives, reactionary German nationalists, multiculturalist progressives who want to keep the empire intact, various rival separatist nationalists, Hungarian nationalists who want autonomy for themselves but not for the other minorities in Hungary...

Basically, to do the politics of the era justice, every country should have at least a dozen overlapping interest groups. Just kidding. (Unless?)

Arrath
Apr 14, 2011


Bold Robot posted:

Thanks, this is helpful - but I'm not super sure how to look for either of these.

For buildings, take a scroll through your building list and expand any industries showing little profit or a large range, drilling down to look at the individual states where an industry isn't very profitable and then look at the state and try to figure out why. Not enough workers, other more profitable industries paying more and stealing employees? Input good shortages, market access problems?

As for pops yeah gently caress idk I don't usually delve into those menus, let me know if you figure it out lol.

Veeta
Dec 23, 2011

... καὶ ὡς ὑπὸ βελῶν τοῖς σοῖς κατατρωθήσονται ῥήμασιν.
Following on from what's been discussed above, in the same way that EU4 has a custom set of mechanics for the HRE and changing how it works, I'd love to see something similar for the German Confederation in this game.

Thordain
Oct 29, 2011

SNAP INTO A GRIMM JIM!!!
Pillbug

Dayton Sports Bar posted:


I loved turning Austria into a multicultural superpower, but it did make evident the shortcomings of the political mechanics, especially the rigidity of the IG system. As it stands, there's no way to model the weird tug of war between anti-nationalist pro-Habsburg conservatives, reactionary German nationalists, multiculturalist progressives who want to keep the empire intact, various rival separatist nationalists, Hungarian nationalists who want autonomy for themselves but not for the other minorities in Hungary...

Basically, to do the politics of the era justice, every country should have at least a dozen overlapping interest groups. Just kidding. (Unless?)

Maybe some sort of system where interest groups can temporarily splinter over specific issues and reform on resolution. That would also get to the heart of the issues with the American civil war, although from a design perspective it sounds complicated as hell.

DaysBefore
Jan 24, 2019

Austria-Hungary was such a unique disaster that I have no idea how you could faithfully represent the Habsburgs' century-long dumspter fire

Eiba
Jul 26, 2007


I did a game as Bolivia. It was fun. Learned some things. Failed horribly.

My main takeaway- infrastructure is hard in the Andes and no one lives there. Could not build a balanced economy on my own because I kept running into a lack of either infrastructure or population.

My main reason for playing Bolivia is that you just get handed Peru for free basically. Early expansion for free feels good.

I had a very silly war where I tried to puppet Chile, but they were allied with Argentina. I figured I could take them both. Until the UK jumped in on the side against me. Well, I let the war play out to see how it would go. I figured if I pushed hard I could make some advances before the UK showed up and then... well, I didn't really have a plan after that.

And it worked! I advanced far enough into Chile that I occupied most of their population, and pushed far enough into Argentina that the UK sent all their troops there to defend against me. So as the UK was pushing me back and had started occupying just a bit of my territory I had been sitting on the Chilean capital for a while. So they offered me a very stupid deal. They would compromise. They'd press one of their war goals in exchange for one of mine.

So they humiliated me and also became my puppet.

I'm feeling pretty smug as there doesn't seem to be any negative repercussions to the humiliation. And, you know, they're my puppet now so who cares?

I'm not entirely sure what happened next. Either I drop a power ranking (because of the prestige hit) and they get freed automatically, or else they started a play that I'm not allowed to oppose (because that's one of the conditions of humiliation), either way they are somehow no longer my puppet by the time the truce expires without any sort of notification. Well played Chile. When I said they offered me a stupid deal, it turns out it was I who was stupid for accepting it!

Around that time it became clear that I could not support a motor industry (which was required for trains which was required for any other expansion) and a sulfur based industry (which was my natural strength) at the same time with my sparse population. Even with multiculturalism and open borders, Peru-Bolivia was just too poor to attract many migrants. Or else there was too much turmoil because of how aggressively I pushed those things through. Either way no one was coming so I gave up. I could have kept pushing things forward but I figured if I started over somewhere else I could build a better foundation. It was another learning game.

I learned once again how fun it is to colonize the Pacific- just having Tahiti was a great boon. All my infrastructure was going into mines and failed attempts at factories. Just growing rice on Tahiti ended up being really profitable and healthy for my economy.

I feel like the smaller you are the more fun it is to have one nice little populous colony you can really concentrate on. Conquering Hawaii as New England was similarly fun. It's also great to have all your agricultural production, and therefore all your aristocrats, in unincorporated states so they don't get any political power.

Peru-Bolivia would be a fantastic country to play if I was in someone else's sphere, but I was trying to build an independent economy as a small country for once. Guess I picked the wrong place to try that! Might do Portugal or Persia next.

Moonwolf
Jun 29, 2004

Flee from th' terrifyin' evil of "NHS"!


buglord posted:

How in the world do I unseat State Religion in China? Im about to come up on 1900, have Universal Suffrage, Parliament, some measure of non-censorship, but there’s still no option for me to get rid of it because the religious scholars and PBs still have plenty of clout. How do I increase the clout of intelligentsia (who are amusingly under the Anarchist party now)?

Get communists or nihilists into leadership positions, promote any general or navy commander with them to max. Chinese Literati (their special Inteligensia) are loving useless and don't have Anti-Clerical so you really struggle to batter down the church. When they're recommended for doing that.

Elendil004
Mar 22, 2003

The prognosis
is not good.



Thanks, I hate it.

dead gay comedy forums
Oct 21, 2011


I think I need to be more methodical with building orders. After reading above about building in production loops, well, that seems much better than haphazardly going after what is lacking in the market

(also I should probably learn how to do exports better - as a minor it seems that I can benefit more from throwing an interest somewhere in Western Europe rather than the neighborhood but idk)

Glass of Milk
Dec 22, 2004
to forgive is divine
I haven't played for a while, ever since I had a neighbor in Africa that had an uprising, and after they declared peace with each other, I could never interact with the uprisen state, which made it a weird blank space that none of the colonial powers could do anything to.

I've seen it before when there were revolutionary countries starting civil wars, but eventually I could trade with them, if not declare war on them.

I hope they've bugfixed this...who knew the way to keep the colonizers out was to tell them "no, sorry we can't war today, we're still in a civil war"

Slim Jim Pickens
Jan 16, 2012

Edgar Allen Ho posted:

The HRE thing instead of an austrian-led federation or grossdeutschland is pure fantasy, so that's what we're getting. They can fight the byzantines and the restored mongol empire, coming in 2025

I will buy all the expansions.

Fantasy requires something fantastical than tired nerd poo poo that noobs in EU4 do.

buglord posted:

How in the world do I unseat State Religion in China? Im about to come up on 1900, have Universal Suffrage, Parliament, some measure of non-censorship, but there’s still no option for me to get rid of it because the religious scholars and PBs still have plenty of clout. How do I increase the clout of intelligentsia (who are amusingly under the Anarchist party now)?

You also need to attack the aristocrats clergy and shopkeepers by industrializing even harder. Every resource and urban building needs to be on the second tier of production methods.

Though since you're China you probably just have too many subsistence farms that boost aristocrats and clergy.

Dayton Sports Bar
Oct 31, 2019
So apparently the Bosporus strait is currently in the middle of the eastern Mediterranean.

Elendil004
Mar 22, 2003

The prognosis
is not good.


I would love if countries built up like, favor or something. Really annoying to have France, my greatest ally, who I've fought multiple wars with, who doesnt give a poo poo about Mexico suddenly get mad and join them when I go to puppet them. Because they don't give a poo poo they wont take anything I offer, but they happily take war reps from me to join Mexico. Kinda annoying.

feller
Jul 5, 2006


Slim Jim Pickens posted:

Fantasy requires something fantastical than tired nerd poo poo that noobs in EU4 do.


what does this mean

Jazerus
May 24, 2011


Elendil004 posted:

I would love if countries built up like, favor or something. Really annoying to have France, my greatest ally, who I've fought multiple wars with, who doesnt give a poo poo about Mexico suddenly get mad and join them when I go to puppet them. Because they don't give a poo poo they wont take anything I offer, but they happily take war reps from me to join Mexico. Kinda annoying.

yeah there's a lot of eu4 diplomacy stuff that would be awfully nice to have like trust and declaring interest in provinces

Arrath
Apr 14, 2011


Elendil004 posted:

I would love if countries built up like, favor or something. Really annoying to have France, my greatest ally, who I've fought multiple wars with, who doesnt give a poo poo about Mexico suddenly get mad and join them when I go to puppet them. Because they don't give a poo poo they wont take anything I offer, but they happily take war reps from me to join Mexico. Kinda annoying.

I do love my allies dropping our alliance like it's hot a majority of the time I'm doing an imperialism

Assholes

DJ_Mindboggler
Nov 21, 2013
Finally, after 4 election cycles of the landowner/petite boug/armed forces coalition dominating the elections, the new armed forces IG leader proc'd communist and founded a new party. Guy really went to Antarctica and found socialism at the South Pole.

Slim Jim Pickens
Jan 16, 2012

feller posted:

what does this mean

If you think that unifying the HRE is a wacky and entertaining, you might be a boring nerd!

Freudian
Mar 23, 2011

DJ_Mindboggler posted:

Finally, after 4 election cycles of the landowner/petite boug/armed forces coalition dominating the elections, the new armed forces IG leader proc'd communist and founded a new party. Guy really went to Antarctica and found socialism at the South Pole.

Radicalised by shoggoth slave revolts

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DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Seize the tentacles of production :cthulhu:

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