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organburner posted:If I want to get into VR on PC, is the index the one to get or are any of the budget options worth a drat? The Index is somewhat outdated and too expensive these days (and also possibly being replaced next year depending how Valve's Deckard project is going), but if you want the most accurate tracking it's still the only one using external sensors. If you just want in for the lowest cost, a Quest or Pico Neo 4 will work perfectly fine for just PC stuff. They both will connect to a PC using any decent USB-C cable and can also connect wirelessly if your home internet is decent. The exception is if you're going to solely be doing cockpit stuff like flight sims or sim racing in which case you should grab the HP Reverb G2 when it goes on one of its frequent sales.
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# ? Nov 28, 2022 19:39 |
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# ? Jun 3, 2024 21:39 |
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risk of rain 2 VR is the best VR shooter to date imo, to just get in a game and start shooting
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# ? Nov 28, 2022 19:52 |
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organburner posted:If I want to get into VR on PC, is the index the one to get or are any of the budget options worth a drat? Quest 2 via Airlink. End of. forest spirit posted:risk of rain 2 VR is the best VR shooter to date imo, to just get in a game and start shooting Thanks, I love recommendations like this. Gonna check it out.
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# ? Nov 28, 2022 19:56 |
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organburner posted:If I want to get into VR on PC, is the index the one to get or are any of the budget options worth a drat? Quest 2 over Virtual Desktop or Valve Index are the go tos. My personal preference is the Q2 since you can use airlink or virtual desktop to play PCVR wirelessly. The Index is still quite good but it is getting outdated. I don't think anyone has a headset that beats the Index in best all around yet, right? Maybe the Aero but that's like $2k all in IIRC.
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# ? Nov 28, 2022 19:56 |
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Hmm probably not gonna go for the Quest just because Meta. Maybe that's of me, but I don't want meta getting any of my money if I can help it. Guess I'll wait a bit and see how the market evolves.
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# ? Nov 28, 2022 19:59 |
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organburner posted:Hmm probably not gonna go for the Quest just because Meta. Maybe that's of me, but I don't want meta getting any of my money if I can help it. Meta is taking a huge loss on Quest 2. To the tune of $Billions. The only ethical thing to do is buy a Quest! 100% understand not wanting to give Meta your info though. I ended up getting an Index first for the same reason, but experienced wireless VR for FPS games and whelp. Edit: Depending where you live the Pico Neo 4 is basically a Quest 2 clone, but that one your replacing Zuckerberg with another Zuckerlike. Bondematt fucked around with this message at 20:07 on Nov 28, 2022 |
# ? Nov 28, 2022 20:04 |
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You can also probably find Quests in thrift stores and second hand very easily because everyone who bought one during the peak covid times has been getting rid of them over the last year as VR's become increasingly uncool, the novelty's worn off and the games have dried up. Just make sure to clean it first.
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# ? Nov 28, 2022 20:11 |
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njsykora posted:You can also probably find Quests in thrift stores and second hand very easily because everyone who bought one during the peak covid times has been getting rid of them over the last year as VR's become increasingly uncool, the novelty's worn off and the games have dried up. They're still going for around $250-300 on Ebay second hand, so not super likely to hit thrift stores. The glut I was expecting post covid lockdowns hasn't happened yet, likely people just shoving them in a closet to play later at this point, that or people actually are playing them still.
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# ? Nov 28, 2022 20:23 |
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Red Matter 2 is the daily deal in the Oculus store, 40% off.
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# ? Nov 28, 2022 21:27 |
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Bondematt posted:Meta is taking a huge loss on Quest 2. To the tune of $Billions. Not any more. Thats why they increased the price.
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# ? Nov 28, 2022 21:34 |
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njsykora posted:If a game supports it, almost none do. It's also still way jankier than I'm willing to put up with so I don't see much reason to use it over just having a controller. Ah well, I was hoping it was going alright and I could strap my controllers to my feet and have full body VR on the cheap.
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# ? Nov 28, 2022 21:48 |
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MikusR posted:Not any more. Thats why they increased the price. Did they confirm if they are making a profit at $400? I thought it just slowed the hemorrhaging.
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# ? Nov 28, 2022 22:00 |
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Bondematt posted:I thought it just slowed the hemorrhaging. Totally this.
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# ? Nov 28, 2022 22:03 |
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Bondematt posted:Did they confirm if they are making a profit at $400? I thought it just slowed the hemorrhaging. The losses are from this stuff: https://tech.fb.com/ar-vr/2022/10/meta-research-reality-labs-connect-2022/ https://www.oculus.com/blog/oculus-research-to-present-focal-surface-display-discovery-at-siggraph/
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# ? Nov 28, 2022 22:13 |
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I highly doubt they're making any profit at all on each Quest even at $400 MSRP.
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# ? Nov 28, 2022 22:17 |
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njsykora posted:If a game supports it, almost none do. It's also still way jankier than I'm willing to put up with so I don't see much reason to use it over just having a controller. ughhhh posted:How is quests hand tracking progressing? Is it possible to use it in steam VR over airlink now? To be clear on this - no it can’t be used over airlink. VRChat have recently implemented hand tracking on the quest native version and have stated its not currently possible to use on desktop, unfortunately.
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# ? Nov 28, 2022 22:25 |
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mutata posted:I highly doubt they're making any profit at all on each Quest even at $400 MSRP. In pure BoM, I think they are making a profit. No part is especially high tech, really. But they are hemorrhaging money not because selling hardware, but all the mid/long term research, the content in oculus tv, the acquisitions, FB Horizon, the devs who make the software stack, and all that.
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# ? Nov 28, 2022 22:31 |
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Every part of a Quest 2 is ancient at this point in consumer electronic component terms. It's not hard to believe they're at least breaking even on the hardware.
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# ? Nov 28, 2022 23:00 |
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Turin Turambar posted:In pure BoM, I think they are making a profit. No part is especially high tech, really. But they are hemorrhaging money not because selling hardware, but all the mid/long term research, the content in oculus tv, the acquisitions, FB Horizon, the devs who make the software stack, and all that. If anything I think their margin isn't the headset but the optional straps which are pretty much required.
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# ? Nov 28, 2022 23:07 |
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Bill of materials is only one factor. They are for sure charging above BoM. But there's a cost-per-unit that goes well beyond just cost of raw components. It's marketing, R&D, assembly, packaging, shipping, storage, licensing, inspections, tariffs, taxes, QA; and on the other side there's costs associated with RMAs, returns, support, etc. The total cost per Quest 2 device is gonna be much higher than what they're selling it for.
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# ? Nov 28, 2022 23:10 |
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Manager Hoyden posted:Every part of a Quest 2 is ancient at this point in consumer electronic component terms. It's not hard to believe they're at least breaking even on the hardware. So I've been talking with another headset mfg and you'd be honestly surprised I think. The margins are rough. They MIGHT break even at this point but I doubt it. mutata posted:Bill of materials is only one factor. They are for sure charging above BoM. But there's a cost-per-unit that goes well beyond just cost of raw components. It's marketing, R&D, assembly, packaging, shipping, storage, licensing, inspections, tariffs, taxes, QA; and on the other side there's costs associated with RMAs, returns, support, etc. The total cost per Quest 2 device is gonna be much higher than what they're selling it for. All of this.
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# ? Nov 28, 2022 23:44 |
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Turin Turambar posted:Red Matter 2 is the daily deal in the Oculus store, 40% off. is it good though? I've already learned to not trust Meta store ratings because they've somehow made Steam user reviews look like Oscar nominations in comparison.
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# ? Nov 29, 2022 02:10 |
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Wheezle posted:To be clear on this - no it can’t be used over airlink. VRChat have recently implemented hand tracking on the quest native version and have stated its not currently possible to use on desktop, unfortunately. Yhea it was when I tried out hand tracking in quest native vrchat that I wanted to try out fbt on the PC client. I found an app called owotrack that allows you use your phone as a tracker on PC VR which is cool, but I only have one phone so...
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# ? Nov 29, 2022 02:22 |
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Handsome Ralph posted:is it good though? Probably still too expensive for the experience you get. Very disappointed in the game overall
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# ? Nov 29, 2022 02:41 |
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Sony's full body tracking solution coming to VRChat. https://twitter.com/VRChat/status/1597428720687779840
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# ? Nov 29, 2022 06:38 |
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Really hoping that PSVR2 will work as a PCVR headset, through 3rd party means maybe.
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# ? Nov 29, 2022 12:10 |
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Ouch.
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# ? Nov 29, 2022 13:00 |
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Kazy posted:Sony's full body tracking solution coming to VRChat. It's a neat product, but I want to know what the actual tracking method is and I can't find anything going into detail on them. Because if those are just gyroscopes making guesswork, you're gonna need to recalibrate them a LOT for full-body VR. Excellent for desktop VTubing where the user's stationary and not moving much I expect, as is their main usecase it seems, but for a couple of hours of VR as full-body tracking?... Ehhh, probably gonna get a tad drifty after a while and need you to recalibrate regularly depending on what the tracking method actually is (If you've played on PSVR, the controllers rotating and sometimes even player position drifting is what comes to mind here). I'm hoping it's completely solid, but I'm a little hesitant on it til we see some VRChat users get their hands on these because that will absolutely stress-test the hell out of them.
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# ? Nov 29, 2022 13:09 |
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ughhhh posted:Yhea it was when I tried out hand tracking in quest native vrchat that I wanted to try out fbt on the PC client. I found an app called owotrack that allows you use your phone as a tracker on PC VR which is cool, but I only have one phone so... hand tracking does work in vrchat over PCVR with quest 2 but only through virtual desktop
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# ? Nov 29, 2022 13:13 |
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Apropos of nothing, I went back to Rez on the Quest today and there’s just something about the stage one music that feels really unusual compared to the other iterations of the game. Like it’s either mixed differently, or .. I can’t even begin to articulate it, actually. It’s not really evident util the first boss battle. I vividly remember the mix sounding vastly different when I played it on DC and Xbox. I’m really trying to put my finger on it, and maybe it’s something about listening to it over headphones on the Quest vs wide audio or TV sound on the consoles. Not sure, but it’s really bothering me today for some reason and I’ve decided to make it everyone’s problem
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# ? Nov 29, 2022 14:37 |
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Since the Meta store sale is ending today, gonna grab... -Walkabout Mini Golf -Premium Bowling -Vader Immortal -In Death Unchained, maybe?
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# ? Nov 29, 2022 15:32 |
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some kinda jackal posted:Apropos of nothing, I went back to Rez on the Quest today and there’s just something about the stage one music that feels really unusual compared to the other iterations of the game. Like it’s either mixed differently, or .. I can’t even begin to articulate it, actually. It’s not really evident util the first boss battle. I vividly remember the mix sounding vastly different when I played it on DC and Xbox. I’m really trying to put my finger on it, and maybe it’s something about listening to it over headphones on the Quest vs wide audio or TV sound on the consoles. Not sure, but it’s really bothering me today for some reason and I’ve decided to make it everyone’s problem Maybe they had to change a few samples out for reasons.
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# ? Nov 29, 2022 16:55 |
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Handsome Ralph posted:is it good though? Just to offer another perspective, i thought it was decent.
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# ? Nov 29, 2022 17:07 |
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Jokerpilled Drudge posted:hand tracking does work in vrchat over PCVR with quest 2 but only through virtual desktop All that does is emulate Oculus controllers, and not very well. You don't get individual finger movement. They're implementing tracking over OSC so you'll be able to feed in data from external apps, which would make it theoretically possible to build skeletal hand tracking passthrough into the streamer apps. There's a build for ALVR that does something similar for face tracking on the Quest Pro to get it into VRChat.
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# ? Nov 29, 2022 17:15 |
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Handsome Ralph posted:Since the Meta store sale is ending today, gonna grab... https://www.oculus.com/experiences/quest/3420508614708029/ I really like this for a bowling game. Devs are good. Lots of fun content. Has multiple modes. Also has "pro modes" so you can not have wacky ball stuff. Or you can play with wacky ball stuff. Either way, Worth it. EDIT: Also aware its not on sale. Don't care. Worth it. EbolaIvory fucked around with this message at 20:55 on Nov 29, 2022 |
# ? Nov 29, 2022 20:53 |
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njsykora posted:The exception is if you're going to solely be doing cockpit stuff like flight sims or sim racing in which case you should grab the HP Reverb G2 when it goes on one of its frequent sales. Speaking of... I said come in! posted:The HP Reverb G2 is 50% off right now, putting it at $300. This is my VR headset, and I love it. Complete game changer for gaming. If you've been on the fence about getting a VR headset, I highly recommend pulling the trigger on this https://www.hp.com/us-en/shop/pdp/hp-reverb-g2-virtual-reality-headset
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# ? Nov 29, 2022 22:59 |
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$300 for the HP Reverb 2 is tempting af. But i’m reading amazon reviews and a lot of people say they’ve had problems with it. Pretty happy with my Quest 2, except the controller drift issue.
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# ? Nov 30, 2022 02:11 |
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ChocNitty posted:$300 for the HP Reverb 2 is tempting af. But i’m reading amazon reviews and a lot of people say they’ve had problems with it. I only had two problems 1) Tethered headsets are not the future and it really bothered me. 2) You'll lose tracking on the controllers with big gestures, sometimes. But the clarity is really great and is perfect for flying/driving sims.
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# ? Nov 30, 2022 03:38 |
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Inzombiac posted:I only had two problems How does the reverb compare to the rift s for clarity? It’s probably not worth getting one for me unless it’s a huge upgrade.
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# ? Nov 30, 2022 11:38 |
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# ? Jun 3, 2024 21:39 |
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MarcusSA posted:How does the reverb compare to the rift s for clarity? It’s probably not worth getting one for me unless it’s a huge upgrade. Well it has >3 times the resolution per eye, so relatively a lot. The lenses they use are theoretically co-developed with valve but can be a bit finnicky with focus so that's less clear.
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# ? Nov 30, 2022 12:13 |