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tehinternet posted:Yo, if you’re playing psyker on higher difficulties and using brain burst often, you’re playing it wrong IMO Yeah but thats the problem, most of the feats are fairly useless and only 1 staff is working correctly and its an exact copy of the overtuned version of it in VT2 which means it's gonna get nerfed. You're better off playing another class, endless grenades with 2 vets will wipe out hordes faster and you'll have access to far better ranged and melee weapons. Pysker needs to be a high risk, right reward class that can do insane poo poo at the risk of blowing up.
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# ? Dec 3, 2022 08:00 |
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# ? Jun 5, 2024 01:22 |
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Of you're working off of the idea that something will get needed in one class you should probably incorporate some idea about how that class b Might be alternately buffed, or that a class that is considered superior might be needed. In the meantime play the strong thing
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# ? Dec 3, 2022 08:03 |
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i don't know how good plasma or bolters are in comparison but voidstrike is bad against carapace armor. that's brain burst's one saving grace while using a voidstrike staff, it ignores carapace armor.
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# ? Dec 3, 2022 08:05 |
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which, aside from the chain lightning staff, all other staves but voidstrike are even worse against carapace armor, so.
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# ? Dec 3, 2022 08:07 |
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3 psykers with different staffs is a actually a hell of a time. and fun
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# ? Dec 3, 2022 08:23 |
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Arghy posted:Yeah but thats the problem, most of the feats are fairly useless and only 1 staff is working correctly and its an exact copy of the overtuned version of it in VT2 which means it's gonna get nerfed. they'll add some other poo poo in the meantime and some of that will be OP too. or maybe voidstrike will never be nerfed, who knows just chill and use the good guns
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# ? Dec 3, 2022 08:25 |
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Tried every EAC fix possible, still can't launch without crashing immediately. Bummer.
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# ? Dec 3, 2022 08:26 |
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Cowcaster posted:does the first feat level for veteran's "on elite kill restore 25% toughness plus 25% toughness over time" count for specialists or just specifically elites
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# ? Dec 3, 2022 08:32 |
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tehinternet posted:Yo, if you’re playing psyker on higher difficulties and using brain burst often, you’re playing it wrong IMO... I agree with this. Brain burst is a situational tool, just as the grenade abilities of the other classes. 2 of the 4 staffs being kinda useless sucks, hopefully that gets fixed in a timely manner. All staffs being bad against carapace is not a problem imo. Both brain burst and the force sword fill the can opener roll well enough that you are far from helpless against carapaced enemies.
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# ? Dec 3, 2022 08:36 |
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Spanish Manlove posted:Thanks, I got it now. I'll give it a shot again later. Just unlocked the 2h chainsword and now this is 40k The eviscerator is a step above the assault chainsword. I recommend it, even if the thunderhammer is more useful to the group.
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# ? Dec 3, 2022 08:41 |
Yerok posted:Tried every EAC fix possible, still can't launch without crashing immediately. Bummer. Have you tried this one? https://support.fatshark.se/hc/en-us/articles/360007853137--PC-How-to-Resolve-Easy-Anti-Cheat-Errors#h_01GHVDKJ2ZM7VRK1BS3C6A4G1R
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# ? Dec 3, 2022 08:47 |
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Was discussing guns with a friend and grabbed some relatively equal damage-stat guns to illustrate a point: The Recon Lasgun that shoots absurdly fast is an incredible weapon against unarmored targets, but "unarmored" is poxwalkers and... that's about it. It struggles hard against armor. Meanwhile, the VIIa Recon Lasgun that takes 2 ammo per shot deals nominally the same amount of damage against unarmored targets as two shots of the speedy Recon Lasgun, but has 2.5x to 3x the performance of the speedy boy against tougher enemies. The VIIa is arguably the most versatile of the auto-firing Lasguns for this reason, especially since it comes with a Flashlight to guide you through Darkness missions. To compare against the Graia Braced Autogun (and also to illustrate why I stan it so hard), it has similar performance against armor and superior performance against Unyielding/Maniac targets than the VIIa, while featuring a similar magazine/reserves and featuring the potential for a "gently caress this boss" mode (Braced Stance, Deadshot [Feat], Volley Fire [Veteran Active Ability], The Bigger they Are... [Feat], and Crucian Roulette [Perk]) that can melt 50% or more of a boss's health bar in a single magazine. Its only real weakness is a lack of ADS (so Snipers can be annoying, but manageable with Volley Fire) and a fairly useless bash ability as its Special Attack (useless because you can't use it mid-reload, aka THE MOST CONVENIENT TIME TO HAVE A SECONDARY BASH ATTACK).
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# ? Dec 3, 2022 08:48 |
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Thanks for the heads-up on the Recon Lasgun. I had a VId I was not really impressed with thanks to the armor damage issue so I'll keep an eye out for a good VIIa. Meanwhile I've picked up a good Agripinaa Braced Autogun and find myself actually liking it a lot, though I should try and compare it with a Graia. IIRC the Agripinaa pierces two bodies a shot, and combined with the slower rate of fire makes it pretty easy to sustain good ammo levels for most of a mission.
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# ? Dec 3, 2022 09:10 |
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How important is the Collateral stat for Heavy Stubbers? What does it actually do? I found a new Heavy Stubber that is better than my previous one in every single way, except for Collateral, and it's bugging me a little.
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# ? Dec 3, 2022 09:11 |
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Phlegmish posted:How important is the Collateral stat for Heavy Stubbers? What does it actually do? I found a new Heavy Stubber that is better than my previous one in every single way, except for Collateral, and it's bugging me a little. IIRC it's stagger and suppression on hit (mouse over the stat in question while in the inspect screen to see). If there's a dump stat I'd pick for Stubbers, it'd probably be Collateral (your shots hit hard enough to insta-kill most things so suppression isn't that big of a deal) or Range (I'm certain a Stubber can only be so accurate so past a certain range you might as well not bother shooting) so IMO you've gotten a win.
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# ? Dec 3, 2022 09:18 |
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Estel posted:Have you tried this one? Yeah. Updated windows, updated bios, manually uninstalled EOS EAC with the hash value from the darktide install script, reinstalled it, checked EAC logs to verify it worked, did the fix outlined there with the other hash value, checked the EAC logs again, both values show up the registry key for EOS EAC installations correctly, ran DISM followed by SFC, updated epic launcher, uninstalled epic launcher, nothing worked. No errors in EAC logs in the file generated for darktide, just the same "EAC Crash Occured" error in the launcher log immediately followed by the game process closing. I found one post where someone managed to boot windows with limited services and manually turn on the bare minimum required for networking, steam client, and EOS EAC to find the offender but I don't know what the essential networking services are.
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# ? Dec 3, 2022 09:20 |
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toasterwarrior posted:IIRC it's stagger and suppression on hit (mouse over the stat in question while in the inspect screen to see). If there's a dump stat I'd pick for Stubbers, it'd probably be Collateral (your shots hit hard enough to insta-kill most things so suppression isn't that big of a deal) or Range (I'm certain a Stubber can only be so accurate so past a certain range you might as well not bother shooting) so IMO you've gotten a win. e: the Inspect screen seems pretty useful, I should be checking it more often
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# ? Dec 3, 2022 09:21 |
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Anyone else think the trapper kinda sounds like Shaye Saint John? https://www.youtube.com/watch?v=Ry7wPktpD18
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# ? Dec 3, 2022 09:40 |
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The latest patch and/or geforce drivers have completely fixed my performance and the game is running completely fine now with RTX off. The hab block level still run worse than the others but I'm now comfortable with how everything else runs. also, I'm going to regret writing this post, but I have not crashed or disconnected once since the game came out.
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# ? Dec 3, 2022 10:07 |
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toasterwarrior posted:Thanks for the heads-up on the Recon Lasgun. I had a VId I was not really impressed with thanks to the armor damage issue so I'll keep an eye out for a good VIIa. Got you covered. Edit: Keep in mind the "Rate of Fire" stat is the cooldown in seconds between shots, so the Agripinaa fires 500 Rounds per Minute and the Columnus and Graia patterns fire 666 Rounds per Minute (). I don't know how much of a bonus the Graia Braced Stance gives, but I'm guessing somewhere in the ballpark of 33% since it's a very noticeable difference. Also, for anyone interested in finding the Rounds Per Minute of a gun on their own, the formula is just (60 ÷ [Rate of Fire stat]). Anyway, here's a general rundown of what the Braced Autogun variants are: Kith posted:The Columnus Mk II Braced Autogun is the all-rounder: it's got a nice beefy magazine and reserve ammo and its Braced stance gives you some auto-aim. All of the Braced Autoguns have good reserves, but the Columnus and Graia variants are the ones that you can use constantly with little trouble since their reserves (and therefore their ammo pickup rates) are so much larger. Agripinaa struggles a little bit if you try to use it all the time, but if you alternate between melee and ranged, it's perfectly serviceable. Personally I prefer the Graia pattern since it's comparable to the Columnus in terms of general performance and has (what I consider to be) a much more useful Braced Stance. Plus, Graia patterns can take better advantage of Crucian Roulette since its magazine is so much larger than most other Autoguns' and therefore can sustain a 100% Critical Hit Chance for longer. Kith fucked around with this message at 10:22 on Dec 3, 2022 |
# ? Dec 3, 2022 10:10 |
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All they need to do with brainburst is make the cast time scale with enemy health, team focus firing your target? the head pops faster, accidently pop a rando zombie? minimum cast time/peril generated, trying to brainburst a mauler or crusher? you'll get maximum cast time but it'll be stunned halfway and your allies hitting it can make it go faster.
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# ? Dec 3, 2022 10:12 |
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Sab Sabbington posted:This is rough and was probably frustrating but also sounds loving hilarious. My reaction was just 'holy gently caress' My team were on the other side of the wall getting the poo poo kicked out of them from a horde already. I was dead in like 10 seconds. I think I just apologized and left.
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# ? Dec 3, 2022 10:23 |
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Kith posted:guns Heya, thank you!
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# ? Dec 3, 2022 10:27 |
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A plague ogryn can send you flying over the sides of ledges that you normally can’t jump over. Had one kill 3 members of my team () in a single strike, them finish off the only survivor 5 seconds later. All i could think of was how proud the player would have been had this had been a left4dead vs match.
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# ? Dec 3, 2022 10:55 |
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toasterwarrior posted:Heya, thank you! No problem! Let me know if you have any other questions, I've spent way too much time analyzing the various guns to try and track down ones that I like.
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# ? Dec 3, 2022 10:59 |
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now the game runs ok for me where are the plaguebearers and nurglings hell give us some flying enemies like rot flies
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# ? Dec 3, 2022 11:02 |
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Rotfly boss, Death Guard boss, mission where you're running from a Defiler and it's crashing through walls and poo poo to get at you.
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# ? Dec 3, 2022 11:19 |
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does Zealot have any unique ranged weapons?
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# ? Dec 3, 2022 11:26 |
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CODChimera posted:does Zealot have any unique ranged weapons? Flamethrower!
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# ? Dec 3, 2022 11:28 |
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Flamethrower is THE ultimate chaff-clearing weapon - cooks anything short of Elites with zero trouble. Has some pretty tasty perks, too. A Thunder Hammer/Eviscerator + Flamer loadout will easily handle any enemy in the game except for distant Snipers.
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# ? Dec 3, 2022 12:05 |
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It's really weird how public teams can breeze through 4* missions with ease but cannot handle 2* missions. I don't know if 2* is super overtuned for the low level people playing it or if 4* is undertuned but I'm at the point now where when I just want a quick painless run to grab grimoires or scripts I will chose 4* because a 2* has a probably 50/50 shot of failing. 4* seems more successful than even 3* e: shoutout to the zealot axe that gets attack speed buffs in close quarters or however it's worded. This thing makes both the chainswords look like nerf bats. Just blendering up entire hordes, carapace armored dudes and all. e2: this one: Maybe it's just because of Brutal Momentum but sheesh, it's like a lawnmower that cuts heretics. Also, I got a usable Heavy Sword: The heavy attack is very fast and one-shots any unarmored specials. Weakspot hit with the heavy attack does 345 damage! And the two stacking buffs make even light attack spam good against hordes. deep dish peat moss fucked around with this message at 12:28 on Dec 3, 2022 |
# ? Dec 3, 2022 12:10 |
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Does matchmaking specifically try to group strike teams together (eg: duos with duos, before dumping 2 solo queuers in there)? Either we're incredibly lucky or there's a big different - in solo queue I keep getting < level 5s expecting to be carried, when there's two of us we almost always seem to get another duo of semi-competent people on malice+
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# ? Dec 3, 2022 12:17 |
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Fishstick posted:Does matchmaking specifically try to group strike teams together (eg: duos with duos, before dumping 2 solo queuers in there)? I don't know if I'm lucky or what, but I've been solo matchmaking on Malice these past few days, and pretty much everyone has been level 25-30 and generally competent. It's led to wipes becoming rare for me. Part of me wants to try out Heresy, but I'm pretty sure I'd get my rear end kicked.
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# ? Dec 3, 2022 12:46 |
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I keep getting level 7's or so running malice in addition to me, also sub 10 on this character and we don't usually lose. Malice truly is easy once you know what you're doing.
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# ? Dec 3, 2022 13:02 |
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Ra Ra Rasputin posted:All they need to do with brainburst is make the cast time scale with enemy health, team focus firing your target? the head pops faster, accidently pop a rando zombie? minimum cast time/peril generated, trying to brainburst a mauler or crusher? you'll get maximum cast time but it'll be stunned halfway and your allies hitting it can make it go faster. I think they could lean into teammates shooting your burst targets as well. Make it so if you're channeling burst on something it takes more damage and/or has an increased weakspot hitbox.
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# ? Dec 3, 2022 13:27 |
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deep dish peat moss posted:It's really weird how public teams can breeze through 4* missions with ease but cannot handle 2* missions. I don't know if 2* is super overtuned for the low level people playing it or if 4* is undertuned but I'm at the point now where when I just want a quick painless run to grab grimoires or scripts I will chose 4* because a 2* has a probably 50/50 shot of failing. Heresy seems to be where the bored and capable Malice players go for pugging. That coupled with the fact that Heresy is always endless hordes as opposed to Malice feeling like it acts like that Rimworld AI director where it just gives you random gently caress off death sentences out of nowhere, I think once you're more capable Heresy is probably more reliable to finish. You're expecting the forty specials at once, everyone is on board with that as opposed to Malice where the good players sleepwalk through it and then suddenly it's Plague Ogryn, four Trappers and a Dog time, on top of the two Crushers and five Maulers and the bad players die very quickly and there's less room to carry your way out of situation in Darktide it feels like because of the armor system.
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# ? Dec 3, 2022 13:40 |
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So I just made my first Veteran character. What does the meta say about the best weapon combo for them, what would you recommend? In the meantime I'll do some Sedition missions to familiarize myself with the basics
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# ? Dec 3, 2022 13:45 |
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Everyone runs powersword and bolter, but you'll take a while to get to those, so just use what you like until then.
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# ? Dec 3, 2022 13:46 |
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Phlegmish posted:So I just made my first Veteran character. What does the meta say about the best weapon combo for them, what would you recommend? In the end if you wanna use Vet's Best Weapons, you want a Power Sword and a Bolter/Plasma Gun/Kantrael MG XII depending on your taste in ranged. Other notable mentions; Shovel has good crowd control for hordes, Braced Autoguns are an acquired taste but can do some devastating work on specials and elites and the Accatran Recon line of full-auto lasrifles can be a ton of fun, with the VIIa being the standout for all around usefulness.
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# ? Dec 3, 2022 13:47 |
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# ? Jun 5, 2024 01:22 |
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Kith posted:Flamethrower is THE ultimate chaff-clearing weapon - cooks anything short of Elites with zero trouble. Has some pretty tasty perks, too. A Thunder Hammer/Eviscerator + Flamer loadout will easily handle any enemy in the game except for distant Snipers. This is why I've been playing the zealot. The low levels are a little annoying though because the veteran seems better in just about every way.
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# ? Dec 3, 2022 13:56 |