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gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
https://twitter.com/PaulHuangReport/status/1599665709822660609

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ModernMajorGeneral
Jun 25, 2010
Not content with making communism the best system, the new V3 patch appears to have set all capitalists political power to 0

KirbyKhan
Mar 20, 2009



Soiled Meat
So... Playing V3 is praxis?

1stGear
Jan 16, 2010

Here's to the new us.
After some initial teething problems, I'm enjoying UBOAT more than I thought I would. Couple questions though:

1) Is there any point to plugging random military ships other than money/medals? To be specific, I encountered a convoy of some destroyers and corvettes and since I was bored I used two torpedoes on one of the destroyers. The explosion was pretty and evading the rest of the convoy was fun, but it didn't count towards my tonnage objective. Am I at least making things easier for me in the long run by destroying military ships or am I just better off saving my torps for freighters?

2) How am I supposed to handle the research aspect of the game? Do I just have to wait for having 6+ officers so I can leave one behind or do i want to get the projects started as soon as possible and just do some boring patrols while I'm an officer down?

Zeroisanumber
Oct 23, 2010

Nap Ghost

Frosted Flake posted:

Alright, so right off the bat, no surprise, guess who wrote the original English report on Kurk's southern flank? Why, Friedrich Fangohr
Chief of Staff, Fourth Panzer Army!

"Perhaps the most significant contribution of the postwar Kursk study— albeit one that has been unrealized until now (1950's)—was Busse's fortunate selection of Friedrich Fangohr to write the chapter on Fourth Panzer Army operations." What other publicans did he write for the US Army? One titled "...Population, and (Its) Influence on Warfare in the Soviet Union". "...he was the only senior member of Fourth Panzer Army staff to do any work for the U.S. Army..." "...he escaped Soviet captivity, serving for two weeks in mid-May as the head of the German liaison staff responsible for coordinating the disarmament and internment of Wehrmacht prisoners after the surrender at Rheims."

"(The history of) Operation Citadel simply could not have been written by anyone else. Thus we have a valuable lost memoir of sorts from a key participant on the battle of Kursk... (though) Fangohr himself has nearly been lost to history."


Well, in his telling, it went something like this:

Here's what the US summary of the same actions was:





I could go on, but lol yeah LSSAH really hosed up.

A lot of the German decisions at Kursk make more sense when you realize that everyone was gakked out of their minds on meth. The Luftwaffe pilots were up for something like 100 hours over the course of the battle just grinding their teeth down to nubs.

Fat-Lip-Sum-41.mp3
Nov 15, 2003

1stGear posted:

After some initial teething problems, I'm enjoying UBOAT more than I thought I would. Couple questions though:

1) Is there any point to plugging random military ships other than money/medals? To be specific, I encountered a convoy of some destroyers and corvettes and since I was bored I used two torpedoes on one of the destroyers. The explosion was pretty and evading the rest of the convoy was fun, but it didn't count towards my tonnage objective. Am I at least making things easier for me in the long run by destroying military ships or am I just better off saving my torps for freighters?

Unless it's a carrier or a particularly vulnerable battleship, do not engage military vessels. Your mission is to sink freighters.

1stGear posted:

2) How am I supposed to handle the research aspect of the game? Do I just have to wait for having 6+ officers so I can leave one behind or do i want to get the projects started as soon as possible and just do some boring patrols while I'm an officer down?

Do you want upgraded toilets or not?

Lostconfused
Oct 1, 2008

ModernMajorGeneral posted:

Not content with making communism the best system, the new V3 patch appears to have set all capitalists political power to 0

I don't think that's true? It just seems like some countries start with very hosed up and unpopular governments.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

1stGear posted:

After some initial teething problems, I'm enjoying UBOAT more than I thought I would. Couple questions though:

1) Is there any point to plugging random military ships other than money/medals? To be specific, I encountered a convoy of some destroyers and corvettes and since I was bored I used two torpedoes on one of the destroyers. The explosion was pretty and evading the rest of the convoy was fun, but it didn't count towards my tonnage objective. Am I at least making things easier for me in the long run by destroying military ships or am I just better off saving my torps for freighters?

2) How am I supposed to handle the research aspect of the game? Do I just have to wait for having 6+ officers so I can leave one behind or do i want to get the projects started as soon as possible and just do some boring patrols while I'm an officer down?

I like it, though it has a while to go before it matches SH III / IV with mods. I greatly prefer the Type IX and it's not in the game yet, nor are a lot of the ports, aircraft and escorts I think are needed. Still, the crew and interior are great, the model of the Type VII is good, boat dynamics and so on are addressed by workshop mods.

To answer your questions:

1) Historically, no. Engaging escorts was a waste of torpedos and Germany was fighting a tonnage war. It happened, of course, but it was generally discouraged except as a last resort, or as a spread of torpedoes on the flank of a convoy, taking out the near-side escort. Later in the war, acoustic torpedoes were developed in the hopes of targeting escorts but that reflected that by then the U-Boats were the hunted, not the hunters.

2) It's up to you I suppose. I try to aim research to unlock things at their historical dates. If you devote researchers to it from the beginning you'll have radar detectors in 1939 or something like that. It's really a matter of preference, but generally it doesn't hurt to wait until you have a spare officer.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique


I have this DLC for the PE, but haven't tried it yet. I can't think of any training value that I can justify using it for during work this week, but I want to take a crack at it.

Has anyone tried it?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


SH3 with Grey Wolves was probably one of the best experiences that i've had with a subsim ever. I also liked SH4, even unmodded, since the flow of the campaign was so different from SH3

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Frosted Flake posted:

I have this DLC for the PE, but haven't tried it yet. I can't think of any training value that I can justify using it for during work this week, but I want to take a crack at it.

Has anyone tried it?

I have not. I posted it because I thought it was cool, but the last time I played in the Falklands theater was Flight Commander 2 in the mid-1990s

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

Tekopo posted:

SH3 with Grey Wolves was probably one of the best experiences that i've had with a subsim ever. I also liked SH4, even unmodded, since the flow of the campaign was so different from SH3

SH4 with Dark Waters or Knights of the Sea ports that over to SH 4, which has much better QOL, looks better, you don't have to manage your shifts manually etc. Worth checking out if you have a copy of 4.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


I'll have to check that out. Some of the funniest poo poo that happened to me in SH4 was basing out of Manila and losing the base there and limping home at quarter speed to Surabaya and barely making it there before my fuel ran out.

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

Frosted Flake posted:

I have this DLC for the PE, but haven't tried it yet. I can't think of any training value that I can justify using it for during work this week, but I want to take a crack at it.

Has anyone tried it?

Training value: morale boosting exercise.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

Tekopo posted:

I'll have to check that out. Some of the funniest poo poo that happened to me in SH4 was basing out of Manila and losing the base there and limping home at quarter speed to Surabaya and barely making it there before my fuel ran out.

What's up S-Class buddy? It's worth it to have working torpedoes early in the war IMO. The S-Class also handles far more similarly to a Type VII U-Boat than the big Fleet Boats, is as about the same size and same endurance so that's interesting too. The Aleutians campaign based out of Dutch Harbour AK in FOTRSU is fantastic.

My morale does need boosting. For quite a few scenarios a while back, I converted BLUFOR units to the RCN/RCAF equivalents at the time, so "what if Canada had to protect Kuwait in Operation Vantage?" - https://en.wikipedia.org/wiki/Operation_Vantage - but it's a surprising amount of work and research. You can't swap units out 1:1 because the RCN never had that many available ships, so sometimes it's just a Canadian destroyer flotilla replacing a British one, coalition warfare type deal.

You get interesting enough outcomes just from that, in terms of scenario variety, that I've switched out BLUFOR for the Marina Militare or Marine nationale, did a frankly embarrassing amount of research into both navies in the Cold War. It's a lot of fun. Did you know Italy refitted a WW2 light cruiser to fire Polaris nuclear ballistic missiles? https://en.wikipedia.org/wiki/Italian_cruiser_Giuseppe_Garibaldi_(1936)#As_a_guided_missile_cruiser. That's an interesting capability to play around with in scenarios. This is all parenthetical. I did try uploading these scenarios before, but I would have to remake them without Comms Jamming as anyone without PE can't open them.

Now that I think about it, I'm sure there's a Canadian war plan for the Falklands kicking around somewhere. I don't think I'll be allowed to see it, but that would be an interesting prompt for scenarios. US plans for intervention in the Falklands are wild. If I remember they were going to just "give" the Brits a carrier if they lost one, have the USN crew "transfer" to the RN or something. I don't think anyone could have stopped them, it's not like the Soviet Union cared about Argentina, but that's a wild escalation for a few islands worth of sheep.

Frosted Flake has issued a correction as of 17:33 on Dec 6, 2022

Fat-Lip-Sum-41.mp3
Nov 15, 2003

Tekopo posted:

SH3 with Grey Wolves was probably one of the best experiences that i've had with a subsim ever. I also liked SH4, even unmodded, since the flow of the campaign was so different from SH3

Being locked inside the sub, crouching down in the control room while depth charges rock the boat, takes it to another level. It's very hard to play like that in UBOAT.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

Fat-Lip-Sum-41.mp3 posted:

Being locked inside the sub, crouching down in the control room while depth charges rock the boat, takes it to another level. It's very hard to play like that in UBOAT.

Can't you just disable the zooming out and play in first person?

Fat-Lip-Sum-41.mp3
Nov 15, 2003
Yes but it's awkward.

KirbyKhan
Mar 20, 2009



Soiled Meat
Dwarf Fortress is out on steam for $30

ModernMajorGeneral
Jun 25, 2010

Lostconfused posted:

I don't think that's true? It just seems like some countries start with very hosed up and unpopular governments.

https://forum.paradoxplaza.com/forum/threads/victoria-iii-capitalists-and-shopkeepers-in-factories-are-politically-inactive.1560894/


quote:

Capitalists and shopkeepers in factories (etc. textile mills, furniture manufacturies) are politically inactive,resulting that IG's clout (like industrialists and bourgeoisie) lower than 5% and become marginalized in the first year of the game.

Paradox confirmed:

quote:

Thank you for reporting this! Glad to let you know the team's already aware of the issue and it has been added to our database, so you can be sure it will be looked into thoroughly.

Lostconfused
Oct 1, 2008


Oh ok, so it's just specifically capitalist pops and uh some of the shopkeepers in specific buildings?

Weird.

Zeroisanumber
Oct 23, 2010

Nap Ghost
lol whoops!

1stGear
Jan 16, 2010

Here's to the new us.

Fat-Lip-Sum-41.mp3 posted:

Unless it's a carrier or a particularly vulnerable battleship, do not engage military vessels. Your mission is to sink freighters.


Frosted Flake posted:

I like it, though it has a while to go before it matches SH III / IV with mods. I greatly prefer the Type IX and it's not in the game yet, nor are a lot of the ports, aircraft and escorts I think are needed. Still, the crew and interior are great, the model of the Type VII is good, boat dynamics and so on are addressed by workshop mods.

To answer your questions:

1) Historically, no. Engaging escorts was a waste of torpedos and Germany was fighting a tonnage war. It happened, of course, but it was generally discouraged except as a last resort, or as a spread of torpedoes on the flank of a convoy, taking out the near-side escort. Later in the war, acoustic torpedoes were developed in the hopes of targeting escorts but that reflected that by then the U-Boats were the hunted, not the hunters.

2) It's up to you I suppose. I try to aim research to unlock things at their historical dates. If you devote researchers to it from the beginning you'll have radar detectors in 1939 or something like that. It's really a matter of preference, but generally it doesn't hurt to wait until you have a spare officer.

Thanks! This is the first sub sim I've played so I'm still learning the ropes. Seems like a good one for beginners.

Fat-Lip-Sum-41.mp3 posted:

Do you want upgraded toilets or not?

a true aryan ubermensch would hold it till we got back to port

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
https://twitter.com/meinberg13/status/1601801856229036032?t=WiATQM5vEcGLQQgJuEDHBA&s=19

Why does this keep happening

Slavvy
Dec 11, 2012

How do you ethically source human bones for dice? Are there that many d&d for love nerds out there donating their corpses to consumerism?

Parakeet vs. Phone
Nov 6, 2009

Slavvy posted:

How do you ethically source human bones for dice? Are there that many d&d for love nerds out there donating their corpses to consumerism?

I mean, there's probably at least one. If they can get a big-boned one you could probably really stretch it out.

Sincerely, I assume you can buy them on the unethical but maybe technically legal gray market/aftermarket thing from people who donate their bodies. Remember the whole controversy where some lady donated her body to science, and "science" turned out to be blowing her body up with an IED to test out some body armor? Because you don't actually get to pick what you go to. Some plastic surgery college just not giving a gently caress and selling a pile of bones to a dice maker sounds like something that could happen.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

What was the dice company that had to suspend their most popular dice because it was clearly made of the same stuff as holograms on US currency? It was a purple die iirc and the $100 bill.

palindrome
Feb 3, 2020

Chessex I think. That was a great thread while it lasted

They were kind of white, clear, and frosty with colorful specks of dye in them

Maximo Roboto
Feb 4, 2012

Frosted Flake posted:

What was the dice company that had to suspend their most popular dice because it was clearly made of the same stuff as holograms on US currency? It was a purple die iirc and the $100 bill.

lol they got into trouble but at least that sounds cool and not macabre

KomradeX
Oct 29, 2011

I heard the human bone dice are being made from retired medical skeletons and the unethical part is that medical skeletons are unethcically sorced from India

Lostconfused
Oct 1, 2008

Tankbuster posted:

I just wanted the reworked india mang. Oh well, another CSA run it is.

ACW is still so boring, CSA even more so than all the other ones because the other factions are more likely to gang up.

Just a horrible slow for a year or two, then another year or two of having to watch focuses as you "rebuild" the country.

New England is the most interesting USA tag these days imo.

KirbyKhan
Mar 20, 2009



Soiled Meat
Bone dice just isn't as edgy as panzer Nazi metal dice.

Megamissen
Jul 19, 2022

any post can be a kannapost
if you want it to be

Tankbuster posted:

I just wanted the reworked india mang. Oh well, another L-KMT run it is.

fixed

the argentinian communist failson is also good

Tankbuster
Oct 1, 2021
LKMT is really fun until you secure what is essentially the industrial heartland of china.

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

I’m excited for the GMT COIN China game as well as the detailed civil war Shanghai game in development

Lostconfused
Oct 1, 2008

LKMT is great because it feels like a much more desperate struggle against the german quislings in Beijing and whatever other pretenders around you, compared to the industrial meat grinder death march in north america.

Edit: Although it's a lot easier now with euros finally sending you volunteers, and other warlords using lovely division templates.

Edit: Also did the gimmick CSA run, but the best I got was July 28. Forgot that I could/needed to edit the militia templates. Because the new division cap makes it super difficult if you're only using the crappy default one.

Lostconfused has issued a correction as of 02:00 on Dec 13, 2022

Megamissen
Jul 19, 2022

any post can be a kannapost
if you want it to be

you also have a nice final boss (the legation cities joining japans faction and not noticing until you get the 'fall of nanjing' news event)

Tankbuster
Oct 1, 2021
LKMT has the best transition from guerilla low level warfare into a proper armed force vanguard. The fact that you can bury Japan under reformed chinese corps units is all the sweeter.

V. Illych L.
Apr 11, 2008

ASK ME ABOUT LUMBER

Tankbuster posted:

LKMT has the best transition from guerilla low level warfare into a proper armed force vanguard. The fact that you can bury Japan under reformed chinese corps units is all the sweeter.

which game is this

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Slim Jim Pickens
Jan 16, 2012
It's just a hoi4 mod

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