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Cranappleberry posted:how many of those hours are load times and turn timers? Almost all of them probably. It's pretty dang egregious. You'd think they'd focus more on that, but whatever!
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# ? Dec 13, 2022 20:46 |
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# ? Jun 7, 2024 22:44 |
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I'm hoping for Norsca to get the woodelf treatment in a DLC for DLC and a way for Surtha Ek to finally ascend to be the everchosen and break the world over the wheel.
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# ? Dec 13, 2022 21:18 |
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Ra Ra Rasputin posted:I'm hoping for Norsca to get the woodelf treatment in a DLC for DLC and a way for Surtha Ek to finally ascend to be the everchosen and break the world over the wheel. The real End Times is Surtha Ek and Settra the Imperishable clashing in their chariots while Tzeentch watches and utters one final "Just as planned..."
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# ? Dec 13, 2022 21:37 |
Gonkish posted:The real End Times is Surtha Ek and Settra the Imperishable clashing in their chariots while Tzeentch watches and utters one final "Just as planned..." At which point Settra roars SETTRA DOES NOT SERVE, does a wheelie and fucks off
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# ? Dec 13, 2022 22:10 |
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Waiting for the "War in the North" DLC, Kislev vs. Norsca, two lords each but in a surprise twist it turns out that both factions have one "good" and one "evil" lord.
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# ? Dec 13, 2022 22:54 |
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Anyone have any info on troubleshooting desync problems in multiplayer? I've been playing games with a few friends on and off for a few months, but another buddy of mine who has been waiting for the game to stabilize finally gave it a shot and we had two campaigns just run into desync issues very quickly. We stripped out all the mods after the first time and I'm a bit flabbergasted. Previous multiplayer games included a 4-person game with someone in europe and we never ran into this persistent desync issue. Googling it unfortunately doesn't offer up much in the way of helpful information.
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# ? Dec 13, 2022 23:16 |
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orangelex44 posted:Waiting for the "War in the North" DLC, Kislev vs. Norsca, two lords each but in a surprise twist it turns out that both factions have one "good" and one "evil" lord. Kislev achieves its natural conclusion and their last lord is just a bear wearing a ushanka and riding another bear Comrade Bear bears north, bestride Beary the Bear, bare-saddled, barely a Bear God believer, bellowing 'beware' to bare-chested bearded believers of chaos.. An animator finishes the 3D model, exhausted, praying he never has to animate another loving bear jokes fucked around with this message at 23:23 on Dec 13, 2022 |
# ? Dec 13, 2022 23:19 |
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Olesh posted:Anyone have any info on troubleshooting desync problems in multiplayer? I've been playing games with a few friends on and off for a few months, but another buddy of mine who has been waiting for the game to stabilize finally gave it a shot and we had two campaigns just run into desync issues very quickly. We stripped out all the mods after the first time and I'm a bit flabbergasted. Previous multiplayer games included a 4-person game with someone in europe and we never ran into this persistent desync issue. Googling it unfortunately doesn't offer up much in the way of helpful information. Having multiple contact effects on units seems to trigger desyncs in battle, if that's where you're getting them. Was causing some pretty major problems in my Thrott/Azaezal campaign before we found that out, since you can easily mutate flaming attacks onto units that already have something going on.
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# ? Dec 13, 2022 23:50 |
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Olanphonia posted:The early vlad start is loving brutal. Everyone hates your guts and you end up quickly on the receiving end of war declarations from every surrounding neighbor. Took me a fairly long time to even stabilize but once I got rolling things are looking up. jokes posted:Kislev achieves its natural conclusion and their last lord is just a bear wearing a ushanka and riding another bear I R SMART LIKE ROCK posted:Wulfrik campaign the bigger issue was that the moment you can see the water everyone hates you and starts declaring war
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# ? Dec 14, 2022 03:00 |
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Vargs posted:Having multiple contact effects on units seems to trigger desyncs in battle, if that's where you're getting them. Was causing some pretty major problems in my Thrott/Azaezal campaign before we found that out, since you can easily mutate flaming attacks onto units that already have something going on. Unfortunately the desyncs were happening on the campaign map. We had it happen with the initiate battle screens, during the AI turn, there didn't seem to be an obvious pattern to it and it didn't matter which of us was hosting.
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# ? Dec 14, 2022 05:56 |
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AAAAA! Real Muenster posted:Get the "Thou Shalt Make War On Thy Neighbor" mod so only AI that neighbors you can declare war (they can still declare across seazones but it still limits it a bit). A buddy of mine and I have come back around to "we should probably turn this off" because sometimes it feels like it nerfs the AI a bit too hard, but I've overall enjoyed it because I get irrationally annoyed at AI on the other side of the planet declaring on me. I dunno if you know this but that mod has an additional config option that lets AI wardec targets that are one neighbor over so the game doesn't get too static. The modder even recommends turning that on because they realized that only being able to wardec neighbors was legit too limiting to the AI.
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# ? Dec 14, 2022 07:04 |
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toasterwarrior posted:I dunno if you know this but that mod has an additional config option that lets AI wardec targets that are one neighbor over so the game doesn't get too static. The modder even recommends turning that on because they realized that only being able to wardec neighbors was legit too limiting to the AI.
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# ? Dec 14, 2022 07:36 |
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Olesh posted:Unfortunately the desyncs were happening on the campaign map. We had it happen with the initiate battle screens, during the AI turn, there didn't seem to be an obvious pattern to it and it didn't matter which of us was hosting.
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# ? Dec 14, 2022 07:56 |
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According to users on Steam, the main culprit for MP mod desync are mods that use scripts, which unfortunately includes the community bug fix mod and basically any mod that is more complex than adding a few database entries and skins. Most mods will note whether they're MP-safe or not but it sounds like the modders are not always on the ball about it.
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# ? Dec 14, 2022 09:43 |
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Sindai posted:With literally zero mods? The only time I've ever seen an actual desync it was probably due to steam not updating mods consistently across players since it went away when we disabled a certain mod that was supposed to be MP compatible. As part of the process of restarting the campaign, we eliminated all mods and still got a desync almost immediately, so it's something fucky with the connection between us that we can't figure out.
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# ? Dec 14, 2022 14:15 |
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We were three players that had frequent desync issues in twwh2. Turned out to be a flaky wifi connection at one of the players that total war couldnt handle, when he replaced the usb wifi dongle/switched to cable the desyncs stopped
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# ? Dec 14, 2022 14:19 |
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Is there a good place to ask newbie modding questions on TWW? I'm still mostly playing 2 since I'm waiting on some of the IE mods to catch up to 3. I've dug in a bit to the pack manager tools and sort of get it, but the DB structure feels an order of magnitude more complex than the Paradox files I'm used to modding...and also not sure if or how I can modify the actual in game units, and what can be done via DB config assignments versus what requires me to figure out how to do 3D modeling which I have no hope of learning.
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# ? Dec 14, 2022 14:52 |
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Fidel Cuckstro posted:Is there a good place to ask newbie modding questions on TWW? I'm still mostly playing 2 since I'm waiting on some of the IE mods to catch up to 3. https://discord.gg/DgkwC2mA The biggest modding server, pretty chill too.
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# ? Dec 14, 2022 15:32 |
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No roadmap this year, come back in February. Reckon new content is only really coming in April, at best.
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# ? Dec 14, 2022 16:08 |
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lil add on further in the thread on their forums to keep the sky up for those who need it lol
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# ? Dec 14, 2022 16:37 |
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Too late. Ded game with a skeleton crew. Ever dev has secretly moved on to TW:Warhammer 40k and/or Mediaval 3.
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# ? Dec 14, 2022 16:41 |
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to be honest the faster they dump the current warhammer engine the better.
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# ? Dec 14, 2022 16:42 |
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TW:WH1 remake
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# ? Dec 14, 2022 16:42 |
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hemale in pain posted:to be honest the faster they dump the current warhammer engine the better. jokes posted:TW:WH1 the second
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# ? Dec 14, 2022 16:56 |
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quote is not edit
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# ? Dec 14, 2022 16:56 |
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jokes posted:TW:WH1 remake You can play Franz, plus Balthazar if you preorder. If you own TWW1 (the first one) + TWW2 + TWW3 then the level cap is raised from 10 to 60. If you own all the DLCs on top of that Franz gets a mount.
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# ? Dec 14, 2022 16:58 |
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Yeah theres gotta be some nasty-rear end tech debt that they are having trouble chewing through. I mean we already knew that in general from bugs that have been hanging out since the Rome2 days but still
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# ? Dec 14, 2022 16:58 |
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Electronico6 posted:No roadmap this year, come back in February. Oooof, at this point I'd be happy if they get their second quarter deadline. Shoutout to the one or two goons who were still convinced that they could read between the lines chaos dwarfs were being released in Q1.
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# ? Dec 14, 2022 17:12 |
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The Chad Jihad posted:Yeah theres gotta be some nasty-rear end tech debt that they are having trouble chewing through. I mean we already knew that in general from bugs that have been hanging out since the Rome2 days but still
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# ? Dec 14, 2022 17:21 |
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Lt. Lizard posted:Too late. Ded game with a skeleton crew. Ever dev has secretly moved on to TW:Warhammer 40k and/or Mediaval 3. Just do the civ model, radio silence for a year then release some garbage D/FLC that doesn't even do what it says in the title
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# ? Dec 14, 2022 19:04 |
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I have been cursed with this knowledge, and now so have all of you. Also, drat CA has to be VERY careful with their wording or nerds on the internet will spin a turn of phrase into catastrophic hysteria instantaneously. I do not envy community managers, it must be like herding syphilitic cats. Gonkish fucked around with this message at 20:10 on Dec 14, 2022 |
# ? Dec 14, 2022 20:07 |
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Gonkish posted:it must be like herding syphilitic cats. Many internet people probably already do this for free
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# ? Dec 14, 2022 20:18 |
Gonkish posted:
The latest post said infernal hype train, therefore we are getting chaos dwarfs WITH TRAINS. Watch my video where I explain the long history of trains and dwarves, in a 10 part series
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# ? Dec 14, 2022 20:29 |
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AAAAA! Real Muenster posted:That and the fact that TWWH3 is using code from Rome 1. Like... just start fresh, please, CA. CA does have tech problems. But the big ones appear to be in their version control system. Something which they said they would look at fixing after the Norsca debacle was settled. But I maintain that the WH3 team refused to talk to anyone outside of their little club.
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# ? Dec 14, 2022 20:33 |
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# ? Dec 14, 2022 21:10 |
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Cranappleberry posted:yes but that's a conclusion a reasonable person who has an understanding of basic reality would come to. Not an executive. You joke but probably a lot less than anticipated after the Potion of Speed update? Probably got more hours from accidentally leaving it alt-tabbed than loading screens around that time. Lt. Lizard posted:Too late. Ded game with a skeleton crew. Ever dev has secretly moved on to TW:Warhammer 40k and/or Mediaval 3. Well yeah, they need all hands on deck for the premium currency cosmetic shops and seasonal battle passes mandated by Sega.
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# ? Dec 15, 2022 00:00 |
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Gonkish posted:
Community Manager is a chronically underpaid and over abused position that is terminally hosed because its almost impossible to tie to revenue generation, and so it gets put in the Cost Center bin. Doesn't help that so many people remain desperate to be in the industry that they are constantly undercutting each other via supply glut/crab mentality, despite the overwhelming majority of applicants actually having no loving clue how much work goes into it. I give them the same amount of slack I do waitstaff - as long as they aren't being repeatedly personally offensive and directly aggressive, I let whatever slide. Both are hell jobs that interact with the absolute worst people in the world: customers.
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# ? Dec 15, 2022 00:34 |
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Will forever lol at the time a community manager, who I thought was really cool and regularly interacted in the community, posted something on the reddit along the lines of 'hey guys I have to check this place every day for work maybe post more Total War things and less anime bikini babes' which was met with universal hatred by the posters there.
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# ? Dec 15, 2022 16:16 |
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lmao that rules
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# ? Dec 15, 2022 16:21 |
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# ? Jun 7, 2024 22:44 |
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Give everyone IE, but owning all 3 unlocks the army painter.
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# ? Dec 15, 2022 16:43 |