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Fishstick posted:Whats the range on "close range" kills? ehhh, about that far I guess
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# ? Dec 18, 2022 21:15 |
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# ? May 31, 2024 05:48 |
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It's the same range as "nearby" in path of exile.
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# ? Dec 18, 2022 21:25 |
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toasterwarrior posted:It's beautiful A whopping four bullets to kill a Rager. https://i.imgur.com/CO5VYlu.mp4
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# ? Dec 18, 2022 21:58 |
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Ra Ra Rasputin posted:It's the same range as "nearby" in path of exile. beat me to it
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# ? Dec 18, 2022 22:05 |
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Fishstick posted:Whats the range on "close range" kills? About a stones throw, or so.
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# ? Dec 18, 2022 22:19 |
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Fishstick posted:Whats the range on "close range" kills? 5 feet and 18 nuremburg inches
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# ? Dec 18, 2022 22:24 |
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S.J. posted:ehhh, about that far I guess About thiiiiiis big
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# ? Dec 18, 2022 22:31 |
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Bout yo big
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# ? Dec 18, 2022 22:32 |
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https://i.imgur.com/vgywY9Z.mp4
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# ? Dec 18, 2022 22:32 |
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I found this badboy as a blue in the regular shop and here it is fully upgraded: The first blessing is good, the second, eh. But we'll see how rerolling that goes when that feature is live. I'm thinking I should reroll the first perk for something else, right?
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# ? Dec 18, 2022 22:33 |
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Yeah in general I keep vs Maniacs because most of the enemies with Maniac armor have so much HP to chew through.
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# ? Dec 18, 2022 22:34 |
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Anti-Hero posted:I found this badboy as a blue in the regular shop and here it is fully upgraded: Yeah I'd re-roll vs Unarmoured until you get Carapace personally, or flak
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# ? Dec 18, 2022 22:35 |
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S.J. posted:Yeah I'd re-roll vs Unarmoured until you get Carapace personally, or flak That's what I was thinking! Time to get on this before they fix the infinite reroll bug.
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# ? Dec 18, 2022 22:38 |
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Wouldn't get vs. carapace on a Kantrael 12, attack breakdown shows that you're always doing jack poo poo against carapace. Flak is probably a much better bet, mainly if you can get bodyshots to kill against traitor guardsmen down by at least one.
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# ? Dec 18, 2022 22:46 |
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Yeah make sure you check the actual damage it's doing in the attack breakdowns. 20% of 17 damage is fuckall.
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# ? Dec 18, 2022 22:47 |
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I got 20% Unyielding after a couple of rolls, how do we like that compared to Flak? I agree r.e. Carapace on the lasgun. And my power sword does +20 Carapace so we are covered there. edit: 20% Flak works best for me! Anti-Hero fucked around with this message at 22:56 on Dec 18, 2022 |
# ? Dec 18, 2022 22:49 |
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can i say how great it is fatshark put in those attack breakdown tables, like it’s usually heavy poo poo we give them but they did nail that very well
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# ? Dec 18, 2022 22:51 |
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What should I be looking for to save for upgrades or rerolls anyway
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# ? Dec 18, 2022 23:01 |
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I'm really starting to like the Turtolsky MkVII, I think it might almost be as good as the Eviscerator https://i.imgur.com/ECwKNHU.mp4 Just as good if not better against hordes thanks to the extra mobility/stamina, and it fucks up Ragers (both variants) really well. Plus, I just found out that you can stunlock them with the special. Reasons why it's probably not quite as good is that the shove attack isn't very good against hordes, which is why I got hit a couple times. But maybe I should just get into the habit of doing a regular shove into heavy instead, which gets you a cleaving sweep. More importantly though, it doesn't do jack poo poo against Crushers, so you're kinda boned if your ult is down against them. Or alternatively just rely on your teammates for those. As far as the other variants go, I like them way less; the MkII does less damage and has awkward diagonal swings in exchange for... more speed I guess? While the IX exchanges the armor piercing heavies for wide cleaving swings, but I feel like the VII can cleave just as well if you've got the moveset down while also being able to deal with flak armor.
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# ? Dec 18, 2022 23:06 |
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S.J. posted:Yeah I'd re-roll vs Unarmoured until you get Carapace personally, or flak You know that the las doesn't hurt carapace that much, this is horrifically bad advice. Go into the Meat Grinder and see those damage numbers for yourself, young goon. Anti-Hero posted:I got 20% Unyielding after a couple of rolls, how do we like that compared to Flak? If you want to spend the time, +damage against Elites covers: Crusher/Bulwark/Reaper/Mauler/Gunner/Shotgunner/Rager, which are all higher HP targets that should be priority for the MK12 user. (Yes I know that the +dmg to the crusher is a bit of a nonstarter) Legit Businessman fucked around with this message at 23:11 on Dec 18, 2022 |
# ? Dec 18, 2022 23:08 |
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Legit Businessman posted:You know that the las doesn't hurt carapace that much, this is horrifically bad advice. Go into the Meat Grinder and see those damage numbers for yourself, young goon. No, and that's why I said 'or flak', because they can just... check it themselves, on their own gun? What a weird loving comment.
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# ? Dec 18, 2022 23:29 |
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Kokoro Wish posted:Also, the Stub Revolver has absolutely beautiful sights, both hip-fire and iron. I love this thing. Most other guns need sights as clear as this. The revolver is the best feeling gun in the game for me, and I loving love everything about it. I love that 90% of the time on Zealot I end up killing snipers faster than my Vets because it's so effortless once they're tagged to line up the shot and plink 'em in the head one time on Heresy. One the patches said they did something about phantom hits from guns, right? I can't recall specifically or if I'm completely making it up in my head. Either way I know it's probably a latency issue, but I've just straight up stopped shooting at dudes who are moving because it feels like a coin flip (or worse) as to whether or not I'll actually get a hit marker even though I got the blood spurt effect with the shot. Legit Businessman posted:For those that Played VT/VT 2 - when they released new classes, did they increase character slots, or is character slots new? Vaguely related to this, but: I made a promise to myself that I wouldn't play VT2 again until Sienna got her new subclass, which they said they were still doing once Darktide launched, but given how much of a shitshow this game is in nearly every possible way I may have to reevaluate that because I'm pretty sure my Fire Auntie is gonna get left behind on that one.
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# ? Dec 18, 2022 23:32 |
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The braced autoguns have definitely grown on me. Do people really like the kantrael xiis? The firing rate seems too slow for the damage you can put out
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# ? Dec 18, 2022 23:35 |
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it’s the opposite dude: the fire rate penalty in no way outweighs how much more damage you do per shot
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# ? Dec 18, 2022 23:36 |
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Exodee posted:I'm really starting to like the Turtolsky MkVII, I think it might almost be as good as the Eviscerator Honestly you take a lot of hits there, whereas the eviscerator heavy attack, push, push attack combo is effective both offensively and defensively
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# ? Dec 18, 2022 23:37 |
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terrorist ambulance posted:Honestly you take a lot of hits there, whereas the eviscerator heavy attack, push, push attack combo is effective both offensively and defensively But you need to think more on your feet for sure, while with the Eviscerator you just do the shove-attack combo over and over. Edit: MilkandCookiesTW makes a good case for an actual top tier weapon though: https://www.youtube.com/watch?v=AdCzOea1tj0 Exodee fucked around with this message at 00:00 on Dec 19, 2022 |
# ? Dec 18, 2022 23:46 |
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Cowcaster posted:can i say how great it is fatshark put in those attack breakdown tables, like it’s usually heavy poo poo we give them but they did nail that very well They really did hit it out of the park with that screen, everything I need in one place.
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# ? Dec 19, 2022 00:10 |
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Sab Sabbington posted:One the patches said they did something about phantom hits from guns, right? I can't recall specifically or if I'm completely making it up in my head. Either way I know it's probably a latency issue, but I've just straight up stopped shooting at dudes who are moving because it feels like a coin flip (or worse) as to whether or not I'll actually get a hit marker even though I got the blood spurt effect with the shot. It happens to melee too. very common to get hits that register on the client with a hit sound, blood effects and cleave reduction but the server says nah on the damage. I'm 90% sure it's an issue with the new dedicated server netcode. https://i.imgur.com/DfWF1zI.mp4
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# ? Dec 19, 2022 00:24 |
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Shoot the dog you stupid assholes It's been twenty seconds and it's the end of the game, spare one bullet from the mutant whose shield you're shooting and save me so I can save you No? Ok
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# ? Dec 19, 2022 00:32 |
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Pugs still gotta learn that freeing someone who just got trapped is waaay faster than killing the trapper (assuming there's only 1 trapper). Also, pugs suck at keeping an eye on out for the rest of team while they go full-on minecraft on mobs.
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# ? Dec 19, 2022 00:40 |
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Passburger posted:Pugs still gotta learn that freeing someone who just got trapped is waaay faster than killing the trapper (assuming there's only 1 trapper). Also, pugs suck at keeping an eye on out for the rest of team while they go full-on minecraft on mobs. *laughs in bolter*
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# ? Dec 19, 2022 00:46 |
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what's most interesting to me about the dogs specifically is if you do a push, that's not enough to knock the dog off a person (even considering you'd still have a live dog on your hands). you've got to force the dog off with damage, and hopefully, enough damage to kill it
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# ? Dec 19, 2022 00:55 |
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S.J. posted:Squats when!!! Depends. I extremely doubt we get League of Votann squats for the same reason we're not going to get skittari or marines - they are way outside the scope of a story about imperial last chancers pressed into inquisitorial service. League of Votann only nominally imperial adjacent in that they are or started as abhuman, but all the weird technology and AI and cloning stuff in the faction is just too off from whew this story is. Imperial squats? There are still a handful around, but I would 100% expect Ratlings first, given there's a lot of voice lines that reference them. Even with subclasses there are enough things you could pull from like the Only War FFG tabletop to give them class variety.
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# ? Dec 19, 2022 01:00 |
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DeathSandwich posted:Depends. I extremely doubt we get League of Votann squats for the same reason we're not going to get skittari or marines - they are way outside the scope of a story about imperial last chancers pressed into inquisitorial service. League of Votann only nominally imperial adjacent in that they are or started as abhuman, but all the weird technology and AI and cloning stuff in the faction is just too off from whew this story is. I just think they'd be a fun abhuman to throw in. Ratlings would probably get put into a role that's already super close to the Sharpshooter since that's the only place they occupy in the lore atm. With Squats you could do all kinds of mining related things. But really there's a metric shitton of potential regardless of whether or not they add a 5th character type.
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# ? Dec 19, 2022 01:04 |
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Passburger posted:Pugs still gotta learn that freeing someone who just got trapped is waaay faster than killing the trapper (assuming there's only 1 trapper). Also, pugs suck at keeping an eye on out for the rest of team while they go full-on minecraft on mobs. also, if you're fast enough, you can just shoot the net before it reaches you.
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# ? Dec 19, 2022 01:05 |
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S.J. posted:I just think they'd be a fun abhuman to throw in. Ratlings would probably get put into a role that's already super close to the Sharpshooter since that's the only place they occupy in the lore atm. With Squats you could do all kinds of mining related things. But really there's a metric shitton of potential regardless of whether or not they add a 5th character type. Go read the Hammer of the Emperor supplement for only war, they have write ups for extra ratling careers that aren't just sniping. You can do Ratling: Fixer as a support class that uses pistols and increases the amount of resources gained from ammo / health pickups. Ratling: pathfinder could be an ambush melee class similar to a shade with chain / power daggers.
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# ? Dec 19, 2022 01:12 |
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DeathSandwich posted:Go read the Hammer of the Emperor supplement for only war, they have write ups for extra ratling careers that aren't just sniping. You can do Ratling: Fixer as a support class that uses pistols and increases the amount of resources gained from ammo / health pickups. Ratling: pathfinder could be an ambush melee class similar to a shade with chain / power daggers. I mean, I'm not gonna go spend money for that, but I'm aware there's a lot of potential there. But ratling sniper is the most generic thing they could do and would probably start with.
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# ? Dec 19, 2022 01:13 |
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For a game where you're a convict it's super weird there's no scum class.
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# ? Dec 19, 2022 01:20 |
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megane posted:For a game where you're a convict it's super weird there's no scum class. have you played quickplay with open mic
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# ? Dec 19, 2022 01:21 |
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# ? May 31, 2024 05:48 |
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Exodee posted:I'm really starting to like the Turtolsky MkVII, I think it might almost be as good as the Eviscerator What’s cool about the heavy swords is the special attack doesn’t slow your sprint down so it’s a good combo opener.
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# ? Dec 19, 2022 01:24 |