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After a bunch of aborted Karashar runs in Anbennar I finally got off the ground in a great way. Decided to do Shadowdreamer instead of Masked Butcher and popped up around Jadd, which had been completely destroyed by Gnolls and Haramari and I'm the biggest guy in Bulwar besides the tiger men. Really impressed by how the mission tree is set up in such a way that no matter where you emerge from the serpentspine from you'll always have something to do!
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# ? Dec 31, 2022 02:08 |
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# ? Jun 8, 2024 08:15 |
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I have been trying out Ameion (the blue Alexander the great style ruinborn country in the South) and I can really recommend it, it's a lot of fun. At least in my playthrough it's been paced really well, you start out weaker than Larankar, you have a few really fun wars with them, and then by the time you control Tachyend one of the island Greek esque cities has probably pulled ahead and formed Kheios, and so you now have another big enemy to deal with.
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# ? Jan 3, 2023 21:13 |
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Red Bones posted:I have been trying out Ameion (the blue Alexander the great style ruinborn country in the South) and I can really recommend it, it's a lot of fun. At least in my playthrough it's been paced really well, you start out weaker than Larankar, you have a few really fun wars with them, and then by the time you control Tachyend one of the island Greek esque cities has probably pulled ahead and formed Kheios, and so you now have another big enemy to deal with. And after that, you can deal with the colonizers!
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# ? Jan 3, 2023 22:52 |
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Torrannor posted:And after that, you can deal with the colonizers! And after that, yourself
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# ? Jan 4, 2023 00:43 |
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Red Bones posted:I have been trying out Ameion (the blue Alexander the great style ruinborn country in the South) and I can really recommend it, it's a lot of fun. At least in my playthrough it's been paced really well, you start out weaker than Larankar, you have a few really fun wars with them, and then by the time you control Tachyend one of the island Greek esque cities has probably pulled ahead and formed Kheios, and so you now have another big enemy to deal with. I had mixed feelings on this one. Parts of it were fun, but there’s also some heavily scripted bullshit like you help Larankar’s vassals become independent and beat Larankar into a rump state, then you do the mission to take them down once and for all and they get 90% of their land and all their vassals back because the MT says so
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# ? Jan 4, 2023 00:53 |
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Another cheevo Cebu actually has some strong early ideas so that made it more fun, also some missions to just cede you uncolonized Philippine land for free, cores included.
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# ? Jan 6, 2023 06:24 |
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I ask this every time I get back into this game and apparently it doesn't bother anyone else OR it's not fixable but: does anyone know of a map font mod that will fix the way accented letters show up in country/province names? the default font makes stuff show up as like ARAGóN and it looks dumb but it seems like all the font mods I find also have this problem
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# ? Jan 8, 2023 05:00 |
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Uh, they don't have accents for me.
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# ? Jan 8, 2023 05:02 |
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yeah i've never installed a font mod and i don't have that either
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# ? Jan 8, 2023 05:08 |
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I just started up a vanilla game and this is the kind of thing I'm talking about : Again it's very possible this is a "doesn't bother anyone else" thing but I play Spain and Portugal a lot and I like to put the accents in all the province names so it comes up sometimes another good example:
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# ? Jan 8, 2023 05:20 |
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Just searching for map fonts in the workshop gave me a thousand results. Have fun picking one. e: unless it still happens even with alternate fonts.... Box wine fucked around with this message at 06:05 on Jan 8, 2023 |
# ? Jan 8, 2023 06:00 |
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seems likely that the way the game renders map fonts is to have a fixed height for all characters, in which case you're out of luck
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# ? Jan 8, 2023 11:39 |
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Anbennar question : I do not want to dig through the reddit or wiki of the mod and accidentally spoiler myself on unrelated story beats, so i ask here Is there any country that enables the 'infernal court' as a religion, the one mentioned in some loading screen 'hints' ?
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# ? Jan 9, 2023 18:27 |
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I think it's disabled and being reworked right now, sadly. And yes Anbennar is pretty amazing. e: Just reread your thing about not wanting to look at reddit; basically they were an escanni formable empire but are not in the game right now. Private Speech fucked around with this message at 18:35 on Jan 9, 2023 |
# ? Jan 9, 2023 18:31 |
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AFAIK Moredhal, the infernal court nation, has been orphaned for a while so it's unlikely to appear unless someone dedicated picks it back up. Which may happen now that new nation trees and ideas are being accepted but big nations like that take a while.
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# ? Jan 9, 2023 18:56 |
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Go home Ming, you're drunk. (and about to explode since they have the nomad frontier disaster)
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# ? Jan 10, 2023 20:40 |
My understanding of Anbennar development right now is that sarhal is making very rapid progress, then they wanna do not-Australia, then they'll start redoing some of the neglected areas in earnest. You could join the discord and ask about the infernal court nation though, and maybe see if there's a small team brainstorming it and help them with writing if so!
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# ? Jan 10, 2023 21:29 |
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Detheros posted:
Somalia enjoyer, I see. Who did you start as?
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# ? Jan 11, 2023 00:02 |
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Ajuuran because I wanted an easier start after punching myself in the dick trying to get an ardabil run off the ground.
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# ? Jan 11, 2023 01:50 |
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Nice work if you can get it. I just formed my first Somalia too, except I started as Pate because I love pain & hate myself, and wanted a go at the Third Way. Somalia being one of many nations that cannot be formed by a horde, but CAN be formed by a tribal monarchy and then reform into a horde. We will both raid, loot AND burn everything.
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# ? Jan 11, 2023 19:40 |
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JosefStalinator posted:My understanding of Anbennar development right now is that sarhal is making very rapid progress, then they wanna do not-Australia, then they'll start redoing some of the neglected areas in earnest. I really wouldn't want to be the thousandth random guy Kramering into their discord and bother them about some random stuff and then offering my no-good writing that I can't back up with actual coding
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# ? Jan 11, 2023 20:37 |
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The Infernal Court is getting a rework for use in an Esmaria mission tree evidently
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# ? Jan 11, 2023 21:00 |
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skipThings posted:I really wouldn't want to be the thousandth random guy Kramering into their discord and bother them about some random stuff and then offering my no-good writing that I can't back up with actual coding The coding isn't particularly hard and there's always people willing to help with syntax. Join, see if the nation you're interested in has people already working on it, and see what they need. If it's a small or non-elf/dwarf/human nation then there's a high chance someone hasn't even started looking at it.
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# ? Jan 11, 2023 21:25 |
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My Kobold game is going fairly well all things considered (this is while still monstrous): Only took a couple reloads to get that far e: And apparently Lorent will join me for an offensive war on Portnamm which co-belligerents Gawed who have almost no manpower. I might actually be able to survive this. Private Speech fucked around with this message at 03:43 on Jan 12, 2023 |
# ? Jan 12, 2023 03:23 |
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What’s the best way to raise Artifice Capacity in Anbennar? I often end up with way more cool inventions unlocked than I have space to fill
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# ? Jan 15, 2023 15:22 |
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skasion posted:What’s the best way to raise Artifice Capacity in Anbennar? I often end up with way more cool inventions unlocked than I have space to fill You kind of have to accept that unless you're a gnome, kobold, or goblin, or have the technocracy government/a unique government type that is equivalent to it, your artifice capacity is going to be extremely limited forever. Having an artifice boosting primary race and government type and, ideally, permanent bonuses from your mission tree is the absolute best way to gain artifice capacity. Other bonuses to it are either capped low(ie: you get more from having a university but building more than one does nothing) or extremely difficult to take advantage of(ie: every damestear, coal, or artifact deposit gives a flat bonus with no cap but good luck having more than like 3 or 4 of them even in a large country).
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# ? Jan 15, 2023 15:42 |
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skasion posted:What’s the best way to raise Artifice Capacity in Anbennar? I often end up with way more cool inventions unlocked than I have space to fill Conquer damestear or precursor artifact provinces (+3 and +5 respectively). Provinces owned by colonies count, vassals do not.
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# ? Jan 15, 2023 19:40 |
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Average Bear posted:Conquer damestear or precursor artifact provinces (+3 and +5 respectively). Provinces owned by colonies count, vassals do not. Yeah this was about as good a solution as I could find. only takes you so far though because they’re rare and temporary resources. cock hero flux posted:You kind of have to accept that unless you're a gnome, kobold, or goblin, or have the technocracy government/a unique government type that is equivalent to it, your artifice capacity is going to be extremely limited forever. Having an artifice boosting primary race and government type and, ideally, permanent bonuses from your mission tree is the absolute best way to gain artifice capacity. Other bonuses to it are either capped low(ie: you get more from having a university but building more than one does nothing) or extremely difficult to take advantage of(ie: every damestear, coal, or artifact deposit gives a flat bonus with no cap but good luck having more than like 3 or 4 of them even in a large country). Thanks, pretty much what I was afraid of. Guess I’ll give Nimscodd a try or something
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# ? Jan 15, 2023 19:45 |
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cock hero flux posted:You kind of have to accept that unless you're a gnome, kobold, or goblin, or have the technocracy government/a unique government type that is equivalent to it, your artifice capacity is going to be extremely limited forever. Having an artifice boosting primary race and government type and, ideally, permanent bonuses from your mission tree is the absolute best way to gain artifice capacity. Other bonuses to it are either capped low(ie: you get more from having a university but building more than one does nothing) or extremely difficult to take advantage of(ie: every damestear, coal, or artifact deposit gives a flat bonus with no cap but good luck having more than like 3 or 4 of them even in a large country). Conquer Eordand for all the Precursor Artifact provinces.
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# ? Jan 15, 2023 19:54 |
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You can also crack open the temples in Haless for hecka relics.
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# ? Jan 15, 2023 20:35 |
If you play the oni, you can summon a meteor and make more damestar
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# ? Jan 15, 2023 20:57 |
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JosefStalinator posted:If you play the oni, you can summon a meteor and make more damestar ...in a 1/1/1 province. Instead of doing like half a dozen significantly better things.
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# ? Jan 15, 2023 22:14 |
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Middle 1700s as Sunrise Empire I was able to get into the 60s for artificer capacity but that involved a lot of precursor relics. It's fairly location dependent on if you can really be an artificer nation. Ironically Dwarovar is pretty terrible for artificery bonuses. Though Eordand is weirdly good at it due to high precursor relic numbers.
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# ? Jan 15, 2023 22:44 |
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https://forum.paradoxplaza.com/forum/developer-diary/europa-universalis-iv-development-diary-17th-of-january-2023-emperor-of-china.1565232/ Ming rework quote:The Ming will see many new additions, mechanics and cool-stuff-in-general with 1.35: quote:Thank you so much for taking the time to read through 2023’s first Dev Diary! I hope you are just as excited to delve into the new content as we were while making it! We will be back next week to talk about the new content we have created for… The Ottomans! Cheers!
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# ? Jan 17, 2023 17:06 |
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Kild posted:
e.g. annex the Mamluks like they did historically
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# ? Jan 17, 2023 17:51 |
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AAAAA! Real Muenster posted:Hopefully something to help them grow early but get weaker as the game goes on (in the AI's hands). The game just doesn't simulate very well how the loss of trade absolutely hosed the ottomans. A disaster with out of control inflation that they have to try and get under control once overseas trade gets high enough would be kind of unique and let them be stronger earlier.
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# ? Jan 17, 2023 18:35 |
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Rynoto posted:The game just doesn't simulate very well how the loss of trade absolutely hosed the ottomans.
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# ? Jan 17, 2023 18:40 |
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Do the Ottomans lose any trade in game at all? Based on my observations they usually just steer a ton of it to
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# ? Jan 17, 2023 18:57 |
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Poil posted:Do the Ottomans lose any trade in game at all? Based on my observations they usually just steer a ton of it to Pre-institutions the European AI was somewhat decent at using the expansion CB & protectorates to beat up the East & start diverting trade but I haven't really seen it do too hot since - it just grabs a smattering of pacific and Indonesian islands via colonization and doesn't do too much else. Doesn't help that by the time the AI comes round the cape in strength the institutions with global spread factors (trade & manufactories) are coming online and their early game tech advantage is slipping away.
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# ? Jan 17, 2023 21:10 |
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# ? Jun 8, 2024 08:15 |
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Finally Ming content. Maybe playing as one of the Warlrods will be fun. Revive the Great Qin!
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# ? Jan 18, 2023 16:36 |