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Allarion posted:Apparently Althyk and Nymeia is also actually a DPS check in general where if the alliance does take too much time, Althyk will instantly wipe the raid. https://www.youtube.com/watch?v=pUEY219SkxY
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# ? Jan 13, 2023 21:04 |
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# ? May 31, 2024 14:22 |
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The timer for that fight is a bit deceptive, after it expires they take a good 20-30 seconds to actually cast the wipe spell. I feel like Althyk's time acceleration gimmick was supposed to also effect the buff timer. The effect was pretty cool too, shame nobody is ever going to see it again after this week. My group hit the enrage and it required 2/3 of our groups to be down for a majority of the fight, and we still got them down to ~5% before the cast finished. Pretty sure a good chunk of us were intentionally slowing dps just to see what happened too.
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# ? Jan 13, 2023 21:12 |
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Waffleman_ posted:We'll be able to tell if 6.4 or 6.5 makes Eden required for MSQ so Gaia and Ryne can come back. I can't see them ever making a normal raid a requirement for MSQ Likewise I have zero expectations of ever seeing Gaia again if she didn't even get a cameo in Endwalker, the most cameo-rear end expansion imaginable
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# ? Jan 13, 2023 21:14 |
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Blockhouse posted:I can't see them ever making a normal raid a requirement for MSQ Before Shadowbringers, I imagine most would have said the same about Alliance Raids.
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# ? Jan 13, 2023 21:15 |
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DanielCross posted:Before Shadowbringers, I imagine most would have said the same about Alliance Raids. The big difference is Alliance raids are incredibly easy to get carried through while bad players are absolutely going to bash their heads up against stuff like Titan and Shiva I think it's more likely we just don't see Gaia again outside of maybe a "hey this character exists' cameo if you completed Eden somewhere down the line
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# ? Jan 13, 2023 21:17 |
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Blockhouse posted:The big difference is Alliance raids are incredibly easy to get carried through while bad players are absolutely going to bash their heads up against stuff like Titan and Shiva Except Yoshi-P specifically brought up back in October that they're not done with Gaia yet https://twitter.com/aitaikimochi/status/1578974824869036032?lang=en
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# ? Jan 13, 2023 21:18 |
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In that case it's probably going to be an Void Quest/Omega-style follow up to Eden if you've done it Still more than likely not gonna be an MSQ thing. e: to be clear this is not me making GBS threads on Gaia, she's great, I'm just being realistic about what I think they're willing to do when it comes to MSQ stuff
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# ? Jan 13, 2023 21:21 |
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Alxprit posted:if the mechanics are so easy then why did I die a lot Some of them have really sneaky timing. In the Althyk fight, there's a point where he starts casting Inexorable Pull during a spread mechanic, so if you preposition in the dark lines the spread mechanic will kill you (since the lines also apply a magic vuln debuff). In Menphina's fight, one of the later big single-moon Full Bright casts has a double-cleave cast that starts a bit after the moon starts waxing, so if you run to dodge the moon AoE early there's a good chance you'll get stuck on the wrong side and take damage from a cleave. That said, I agree with the opinions that Euphrosyne feels a little flat compared to Aglaia. I've been chewing over why this might be, and I think one element is how none of the fights have much actual boss movement outside of invincibility phases and when they reposition to center. Contrast with Aglaia, where every boss moves (Byregot to close out the shifting platforms phase, Nald'thal during the knockback phase) and/or players are forced to move it (Azeyma during Solar Flare and Noble Dawn, Rhalgr at various times) at least once. During Euphrosyne, except for periodic glances at the sides of the arena to check for visual cues, I felt like I was focused on one spot from start to finish.
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# ? Jan 13, 2023 21:24 |
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The dungeon had the best sets of mechanics this patch it felt like to me
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# ? Jan 13, 2023 21:52 |
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ZenMasterBullshit posted:Menphina is better. Sorry I simply don’t believe someone can actually think this
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# ? Jan 13, 2023 21:55 |
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Blockhouse posted:In that case it's probably going to be an Void Quest/Omega-style follow up to Eden if you've done it Yeah, she wasn't even in that scene with Ryne in Endwalker, and that's a simple flag and 'hi there wol!' dialogue. In the expac of 'hey remember this person from side content' flags it felt odd.
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# ? Jan 13, 2023 22:04 |
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I mostly felt like every fight in Euphrosyne except Halone was meant to have an additional phase where the mechanics they introduced got more complicated, but it never got there.
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# ? Jan 13, 2023 22:09 |
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I did blind full 24 runs of both Aglaia and Euphrosyne and the latter felt very much easier. We had a few deaths but we 1 pulled every single boss, something that we didn’t get in Aglaia with Rhalgr and Thal giving us wipes. Aglaia fights were much more chaotic as well, in terms of feel. The only bear wipe we had in Wuphrosyne was Halone. I really enjoyed the first two bosses, since they had novel mechanism, but Halone and Menphina were just variation on cleaves and aoes and I felt quite disappointed by the end of the fight.
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# ? Jan 13, 2023 22:16 |
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For me the first two fights of Aglaia were great but while Nald'Thal was fun the first time I just found them annoying on repeats, particularly because one person can wipe the group, and fan-lady was simple. For Euphrosyne the last two fights feel great to me stylistically even if they're not exactly complicated. The siblings has just enough going on to trip you up with the gunk on the ground while you're managing something else. Nophica feels lacking, but things do start getting more complex at around the time she dies with forced movement timers you need to watch in the middle of a chain of attacks.
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# ? Jan 13, 2023 22:34 |
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Bruceski posted:For me the first two fights of Aglaia were great but while Nald'Thal was fun the first time I just found them annoying on repeats, particularly because one person can wipe the group, and fan-lady was simple. The wildest poo poo to me so far is that I've done probably around 30 Aglaia's and never once have been trolled on nald'thal. Also our only wipe in Euphrosyne came during althyk and even then, it wasn't because of mechanics. Whoever was tanking Nymeia died and the other tank was asleep at the wheel entirely so we slowly wiped to nymeia killing all the healers unceremoniously while people yelled in alliance chat.
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# ? Jan 13, 2023 23:10 |
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The servers had a lag spike during the triple knockback attack and only two players survived.
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# ? Jan 13, 2023 23:19 |
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I was doing P1T6 Unreal when someone lagged out and ate an Aero 3. They eventually regained control and started fighting again but about 5 seconds later they got obliterated by a knockback that happened 20 seconds ago.
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# ? Jan 13, 2023 23:23 |
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The Eden raid series has a decent chance of being made mandatory, but god I hope if they do that they update normal raid roulette rewards to increase its appeal cause by every reward metric it suuuuuucks to run. make a rival wings daily challenge queue while they're at it too please
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# ? Jan 14, 2023 00:01 |
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I think Gaia will be involved in the MSQ as much as Cylva and Unukalhai are. When the Void story was starting up in 6.1 a lot of people were wondering how they would even write something that makes sense when those two are only in optional content, and the answer turned out to be “very easily”.
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# ? Jan 14, 2023 00:33 |
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Vitamean posted:The Eden raid series has a decent chance of being made mandatory, but god I hope if they do that they update normal raid roulette rewards to increase its appeal cause by every reward metric it suuuuuucks to run.
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# ? Jan 14, 2023 00:39 |
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The thought of randomly being paired off with people forced to do E12N fills me with despair.
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# ? Jan 14, 2023 00:47 |
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Blockhouse posted:If it ever becomes mandatory for anything there's a zero percent chance they do that. They sure didn't for omega. Omega isn't mandatory for anything? Outside of a sidequest that just serves as an epilogue for it.
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# ? Jan 14, 2023 00:47 |
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ZenMasterBullshit posted:Omega isn't mandatory for anything? Outside of a sidequest that just serves as an epilogue for it. Yeah that's what I'm referring to, since that's likely the only format Eden being mandatory would be in as well
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# ? Jan 14, 2023 03:27 |
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Vitamean posted:The Eden raid series has a decent chance of being made mandatory, but god I hope if they do that they update normal raid roulette rewards to increase its appeal cause by every reward metric it suuuuuucks to run. If we could also cut E12 in half length-wise, that would be great.
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# ? Jan 14, 2023 04:18 |
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Blueberry Pancakes posted:If we could also cut E12 in half length-wise, that would be great. New mechanic: you can skip the middle phase if you can recite the entire script for it word-for-word.
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# ? Jan 14, 2023 04:44 |
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Cleretic posted:New mechanic: you can skip the middle phase if you can recite the entire script for it word-for-word. I never had to grind the normal mode all that much, but I have the Savage version seared into my brain. Both parts. JOINED AS ONE
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# ? Jan 14, 2023 05:03 |
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hopefully the actual answer is the game prevents you from continuing past 6.55 until you've finished every casual raid.
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# ? Jan 14, 2023 05:22 |
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The patch in general felt a little low-effort to me - the MSQ seemed a bit more compressed than normal, too, and the dungeon was low on new art assets compared to the last two. I'd assume that some resources are probably being funneled into FFXVI, since it's coming out pretty soon.
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# ? Jan 14, 2023 05:31 |
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I don't know why you would assume that. Art asset work on XVI has almost certainly been done for a while. Like if the art team is busy with anything right now it's gonna be 7.0 Blockhouse fucked around with this message at 05:38 on Jan 14, 2023 |
# ? Jan 14, 2023 05:35 |
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I think this patch being underwhelming is less to do with any asset stuff, and more to do with the fact it's the weirdest point as far as this patch story goes. Usually a patch story is able to up the stakes, escalate and find new weird poo poo every time because it doesn't have to spend as much time with worldbuilding or character introductions, but with this line basically being a standalone story means this patch is basically the equivalent of, like, Yanxia in Stormblood or Amh Araeng in Shadowbringers; nothing surprising or earth-shaking, just perfectly serviceable plot progression where the things we expect to happen play out. That's fine as far as the plot goes when it's there, but waiting four months for 'and then everything went more or less as planned' is a little underwhelming.
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# ? Jan 14, 2023 06:09 |
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As good as Dedicated to Moonlight is, it is extremely hosed up that anyone thinks it's better than In The Balance.
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# ? Jan 14, 2023 06:35 |
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SirSamVimes posted:As good as Dedicated to Moonlight is, it is extremely hosed up that anyone thinks it's better than In The Balance. These and Scream have all been absolute bangers
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# ? Jan 14, 2023 06:46 |
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In The Balance is truly insane, A++++
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# ? Jan 14, 2023 06:49 |
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https://twitter.com/saku_FF11/status/1613877593341825037?t=QEe_oFkdMwZ7km35I3opag&s=19 Daawww
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# ? Jan 14, 2023 07:28 |
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I think In The Balance is better too, but Dedicated To Moonlight is a classic instance of 'Soken goes so hard into a specific genre we can absolutely respect taste differences'. I'm not sure what genre In The Balance even is, but Dedicated To Moonlight is such a top-tier shojo anime OP that I can totally understand picking it above all others.
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# ? Jan 14, 2023 07:31 |
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In typical expansions this would be the climax of the Epilogue and end laying the groundwork for building into the next expansion. That's why it feels like something's missing.
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# ? Jan 14, 2023 07:49 |
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Yeah this is a middle chapter and suffers a bit as a result. It's just unusual because historically the .3 patch has been a final chapter, not a middle one. I'm perfectly satisfied with what it's set up and 6.4 should be very exciting.
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# ? Jan 14, 2023 08:20 |
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Yeah this patch is basically an x.2
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# ? Jan 14, 2023 09:35 |
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SirSamVimes posted:Yeah this patch is basically an x.2 I mean even those patches tend to have more going on in terms of 'new things that change the status quo'. 3.2 had the lore bomb of the Antitower and the spectacle of that Raubahn fight. 4.2 had the Asahi intro, which at least to me felt like a lot but was definitely the downbeat one of that run (in retrospect, Stormblood's patch MSQs went hard. And 5.2 had Anamnesis Anyder, which if anything might've been too much albeit in a way entirely out of their control; we were REALLY not supposed to be sitting and speculating for six months on that one. ...and now I'm kinda wondering if the anti-Venat crew would be quite as bad if they hadn't been sitting and staring at that Anamnesis scene for half a year, twisting and turning it around for more information than was actually there and convincing themselves it held more weight than it was ever supposed to.
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# ? Jan 14, 2023 10:07 |
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# ? May 31, 2024 14:22 |
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Cleretic posted:I think In The Balance is better too, but Dedicated To Moonlight is a classic instance of 'Soken goes so hard into a specific genre we can absolutely respect taste differences'. In the Balance is a hymn, I can imagine Ul'dahn people parading and singing it in the streets.
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# ? Jan 14, 2023 10:12 |