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wave 4 wont even be out until 2024. i guess by that point even if you dont replay FE games much you might be up for a replay but its still weird, yeah
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# ? Jan 18, 2023 05:19 |
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# ? Jun 1, 2024 04:06 |
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Xenoblade 3 did the same poo poo and I am absolutely not replaying a 120 hour JRPG to experience the sidequests of two new characters who will be forgotten outside of their hour of side content. I'm willing to pay them money for the stuff that's already done, just not the stuff that won't be out for ages.
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# ? Jan 18, 2023 05:21 |
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at least the dlc for xb2 mostly made sense because the big things there were a full prequel jrpg and a post-game arena
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# ? Jan 18, 2023 05:22 |
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Endorph posted:at least the dlc for xb2 mostly made sense because the big things there were a full prequel jrpg and a post-game arena That kind of content makes sense because it's an entirely new branch of content to do instead of two or three additional kinda-sorta party members that aren't really full party members. Like I don't mind paying in advance for something like Cindered Shadows, which is an expanded and complete new experience so I'm willing to go back to it.
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# ? Jan 18, 2023 05:23 |
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Season pass stuff makes more sense when it's a game you are expected to replay or the season pass is expansion stuff. Also not a fan of most of those DLC Emblems. Bleh.
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# ? Jan 18, 2023 05:34 |
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Hellioning posted:Season pass stuff makes more sense when it's a game you are expected to replay or the season pass is expansion stuff. Raised a good question, what's replayability like? I don't know how the game is structured, but is there variety or branching content that a second play would be different (outside of picking new characters to focus on)?
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# ? Jan 18, 2023 05:36 |
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Kanos posted:That kind of content makes sense because it's an entirely new branch of content to do instead of two or three additional kinda-sorta party members that aren't really full party members. Not sure why you assume that's not wave 4 here, where doing that has basically been Nintendo's DLC model for ages. Every Fire Emblem game since Awakening (though it and Fates big final thing were relatively small compared to the later ones), Xenoblade 2 and 3, BotW, Splatoon 2... I think the only series that haven't been doing this same DLC model are the ones that don't have paid dlc, minus ones where it's inherently incompatible (things like Animal Crossing) Honestly Engage's DLC, assuming that wave 4 is something like Cindered Shadows, is probably more worth than Three Houses, given that the first 2 waves of Three Houses were basically junk. Supremezero fucked around with this message at 05:41 on Jan 18, 2023 |
# ? Jan 18, 2023 05:39 |
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There's no route split or anything, not even a temporary one like FE5 or FE6. I'm definitely interested in a 2nd playthrough to use the units I benched though, or give units different emblems. The reclassing system also seems mostly designed for repeat playthroughs since it requires some amount of forward planning, so there could be some variety there, rather than say, Fates, where it's something you futzed with a lot to build a character up, it seems more designed for set and forget.
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# ? Jan 18, 2023 05:41 |
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Since some people are probably curious, I went through the datamine and combined everyone's personal growths with their base class's to generate a growths list. Note that my process for this was pretty jank so there are probably some mistakes. That, or they're getting pretty avant garde. Zelkov, the thief with a 50% defense growth. And Celine's STR growth being higher than her MAG.
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# ? Jan 18, 2023 07:31 |
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broadly speaking, growths seem a bit higher than three houses' (discounting the students getting minimum 2-stat level ups) but not as high as awakening/fates?
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# ? Jan 18, 2023 07:37 |
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ungulateman posted:broadly speaking, growths seem a bit higher than three houses' (discounting the students getting minimum 2-stat level ups) but not as high as awakening/fates? def growths seem slightly inflated but thats presumably to compensate for how hard the enemies hit. a unit thats meant to be 'kind of bulky' needs a 50%ish def growth, so the armor knights are sitting there with near-100% def growths. otherwise yeah, they seem similar to FE9's.
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# ? Jan 18, 2023 07:40 |
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Engage still has the rewind time stuff from 3H, right? I mean I am terrible at tactics but I may roll on Hard if it has that.
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# ? Jan 18, 2023 07:47 |
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Vander's growth is surprisingly decent for a Jagen. Rosado's 65% Str growth
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# ? Jan 18, 2023 07:48 |
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Endorph posted:def growths seem slightly inflated but thats presumably to compensate for how hard the enemies hit. a unit thats meant to be 'kind of bulky' needs a 50%ish def growth, so the armor knights are sitting there with near-100% def growths. Caps are also interesting in that they appear to be a lot wider than they are in other games in the series. I saw in some of the leak info on Reddit that Armors for instance have a 17 speed cap both unpromoted and as Generals while Berserkers have 11 Res and 18 Def caps. Wanted to see if that was accurate and you really have like 30 point differences in classes for stats they're good at versus stats they suck at. Though that datamine I saw disagreed with your chart on at least one point, it had Anna with a 10% personal strength growth while Axe Fighter only gives 20% for 30% overall.
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# ? Jan 18, 2023 07:48 |
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Unlucky7 posted:Engage still has the rewind time stuff from 3H, right? I mean I am terrible at tactics but I may roll on Hard if it has that.
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# ? Jan 18, 2023 07:49 |
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# ? Jan 18, 2023 07:50 |
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Finally remembered to preorder Engage today. I guess you could say I'm engaged to be Engage'd.
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# ? Jan 18, 2023 07:55 |
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Endorph posted:It does, and you can lower the difficulty to normal or switch from classic to casual at any time (though you can't go back up, only lower the difficulty.) I thought that 3H did that too but that is good to hear.
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# ? Jan 18, 2023 07:55 |
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Everyone's engaging but my game might come late so I'm echoing Edit: when do the maps get good
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# ? Jan 18, 2023 08:03 |
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Judging by the thread it sounds like the characters, while not particularly deep, are fun and the plot is there, so I think I will have a good time.
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# ? Jan 18, 2023 08:16 |
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Tired Moritz posted:Everyone's engaging but my game might come late so I'm echoing right away tbh? the early game maps arent super complicated but they're snappy and present good enemy formations, and a few have fun gimmicks. anna's recruitment is one of the better ones in recent games cause shes literally in a chest and you have to go open it before enemy thieves do.
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# ? Jan 18, 2023 08:17 |
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I think the question re:maps was about Echoes.
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# ? Jan 18, 2023 08:33 |
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oh the maps in echoes do not get good
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# ? Jan 18, 2023 08:34 |
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You can accelerate an Emblem to max via bond fragments, but the long run is probably better to just enhance weapons probably? Maybe supe up a Javelin on Louis since as a Knight, he's the only one that can do old school enemy-phase hit everyone.
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# ? Jan 18, 2023 08:45 |
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The last map of echoes is good
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# ? Jan 18, 2023 08:58 |
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Tired Moritz posted:Everyone's engaging but my game might come late so I'm echoing Sorry they literally lifted the gaiden maps with no change They be bad
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# ? Jan 18, 2023 11:31 |
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Hey, that’s not fair. That’s not fair at all! They added an extra cav to that earlygame map where the “threat” is I guess that a mediocre unit is gonna come beating down on you.
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# ? Jan 18, 2023 12:02 |
Tae posted:You can accelerate an Emblem to max via bond fragments, but the long run is probably better to just enhance weapons probably? you can and it's actually weirdly cheap to do so, in the grand scheme of things, but also to buy skills off the emblem takes a different currency you can't boost which is frankly mind boggling
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# ? Jan 18, 2023 13:54 |
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Going by what people are saying, it sounds like reclassing isn't really a big factor this time around unless you go out of your way for it, maybe? Like something to maybe spice up repeat playthroughs or let you do weird things with a unit you want to put extra effort into, but not something you should expect to do regularly on a first playthrough?
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# ? Jan 18, 2023 14:09 |
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Harrow posted:Going by what people are saying, it sounds like reclassing isn't really a big factor this time around unless you go out of your way for it, maybe? Like something to maybe spice up repeat playthroughs or let you do weird things with a unit you want to put extra effort into, but not something you should expect to do regularly on a first playthrough? That seems to be the case, yes. You need weapon type access to become a class, which means you need to spend time with that character using whatever engage provides that weapon proficiency, which of course means that other characters can't be working on getting that same weapon prof unlocked at the same time(unless it's a weapon you have multiple engages for, so, like, swords i guess). There's also, at least early on, a limited number of seals. Kanos fucked around with this message at 14:27 on Jan 18, 2023 |
# ? Jan 18, 2023 14:13 |
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Kanos posted:That seems to be the case, yes. You need weapon type access to become a class, which means you need to spend time with that character using whatever engage provides that weapon proficiency, which of course means that other characters can't be working on getting that same weapon prof unlocked at the same time(unless it's a weapon you have multiple engages for, so, like, swords i guess). Silver lining for the DLC emblems might be that you get more proficiency unlocks of the same type?
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# ? Jan 18, 2023 14:37 |
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Can't you use the Bond Rings to grind the Emblem Ring's proficiency for multiple people? Or is it just for skills?
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# ? Jan 18, 2023 14:51 |
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how is everyone playing this already, isn't it out friday
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# ? Jan 18, 2023 15:01 |
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It leaked
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# ? Jan 18, 2023 15:03 |
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worms butthole guy posted:how is everyone playing this already, isn't it out friday There's been a lot of stores that have broken street date, which means rom dumps were made, which means that there's already tons of datamine info as well as people who have just marathon played the game and posted about it elsewhere.
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# ? Jan 18, 2023 15:03 |
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As somebody who just shot through all of 3H less reclassing sounds great. I kinda want to just focus on the maps and long term builds for my favorite units at a challenging difficulty
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# ? Jan 18, 2023 15:05 |
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https://www.nintendo.com/whatsnew/ask-the-developer-vol-8-fire-emblem-engage-part-2/
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# ? Jan 18, 2023 15:28 |
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BTW there's also a bunch of concept art and sketches in the link. Also: quote:The battling scenes are so cool, and you can tell that it’s stuffed with Teraoka-san’s love. (Laughs) Pureauthor fucked around with this message at 15:36 on Jan 18, 2023 |
# ? Jan 18, 2023 15:33 |
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It's interesting that they talk about 3H's animations being more subdued because they were held back by the battalion system. quote:The previous title, Fire Emblem: Three Houses, was a war chronicle, so there was the flashy appeal of leading a large number of troops as "battalions" but because of that, we weren't able to pursue the flashy dramatic effects in 3D.
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# ? Jan 18, 2023 15:36 |
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# ? Jun 1, 2024 04:06 |
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# ? Jan 18, 2023 15:43 |