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I left infernal/special mobs in my Gtnh run, but I cheated in an op crossbow/bolts with self repair. In other news, I've been just trundling along and got babies first tree farm with Steve's Carts 2,i don't remember it being so finicky to insert and remove items, but I figured it out after much "wtfing"
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# ? Jan 25, 2023 04:28 |
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# ? Jun 5, 2024 04:48 |
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It doesn't take that long to get an OP crossbow. Problem is, Vengeance is a possible mod for infernal, which means you smash your own HP when you kill a mob, along with a bunch of other annoying poo poo I've been turning off. Some of the Special Mobs are particularly annoying as well. Here's my modifications: quote:infernal mobs(blastoff gravity ghastly storm vengeance),
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# ? Jan 25, 2023 06:55 |
i've never bothered disabling the mob mods. they're not much of a problem once you set up a base + bed if you're careful. and yeah getting a crossbow isn't *that* far into a playthrough. btw they patched the vengeance thing so you take way less damage from it. it's not killed me since.
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# ? Jan 25, 2023 13:54 |
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Damage reflect effects are never fun in anything and especially in things as already sketch as Minecraft combat. People need to fuckin' stop creating them.
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# ? Jan 25, 2023 17:01 |
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Inexplicable Humblebrag posted:run it on an oracle free machine I've been trying for about an hour to get oracle to send me a verification email. Is this normal? Its my weekend and I want to try out Astral Create with my brother, I'm willing to go "gently caress it" and throw like thirty bucks at a hosting website.
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# ? Jan 26, 2023 17:16 |
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Leal posted:I've been trying for about an hour to get oracle to send me a verification email. Is this normal? Its my weekend and I want to try out Astral Create with my brother, I'm willing to go "gently caress it" and throw like thirty bucks at a hosting website. When I set one up a few days ago I got the email within a few minutes of signing up so there's one data point for "not normal".
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# ? Jan 26, 2023 20:28 |
I know it took a while for mine to show up, I just have literally never been able to use it because every time I try, San Jose AD-1 (the only AD for San Jose) is always out of capacity for the free-tier servers. And you can't change region once the account is made.
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# ? Jan 26, 2023 21:18 |
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Yeah I've been trying at random points each day since my last post with no luck getting capacity on the region I set. Could try making a new account, though. Edit: uh I guess I can't make a new account because the credit card verification isn't working. Black Pants fucked around with this message at 12:09 on Jan 27, 2023 |
# ? Jan 27, 2023 11:20 |
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Black Pants posted:Yeah I've been trying at random points each day since my last post with no luck getting capacity on the region I set. Could try making a new account, though. I couldn't get it to send me a verification email, my brother got past that point but the credit card verification stopped working. I ended up throwing some money at ScalaCube, because it is the only server host that has Astral Create as a modpack, none of the others did and looking up info on how to upload the server pack was so tedious and confusing.
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# ? Jan 27, 2023 13:00 |
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It's actually not that complicated, though it can.. take a while. You get an installation of the forge server, which a host will most likely be able to set up for you in one click, and then you just drag-and-drop the pack's poo poo into the server via an FTP client like FileZilla. The annoying part is that transferring stuff via ftp can be as slow as molasses for some reason. And yeah I'm considering just getting back on Shockbyte again I guess.
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# ? Jan 27, 2023 13:07 |
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Found this floating island that is right above a big ol' trader outpost tower with villagers of all kind. Skyslimes periodically fall off this island and cause chaos.
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# ? Jan 27, 2023 14:27 |
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Also took a look at the oracle solution, and if nothing else it's letting me tinker with something I never had before. Cloud stuff is weird. There's a way to make this functionality similar to a traditional host though, I imagine.
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# ? Jan 28, 2023 23:47 |
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Leal posted:
That is a tinkers construct floating slime island. Good place to get slime trees and slime blocks and a few other slime things. I haven't played modded minecraft for so long and I instantly knew what that was. Not sure if that's good or bad.
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# ? Jan 29, 2023 12:52 |
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Really digging All The Mods 8. Started next to a giant lighthouse, so we built our base there. Made myself a little tavern to use as a house and magic workspace. Probably gonna add BeerCraft and get that going for some novelty. Echophonic fucked around with this message at 19:53 on Jan 30, 2023 |
# ? Jan 30, 2023 00:28 |
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I built a new thing in GTNH: This is the Space Elevator. Yes, the thing on the cable is animated; it goes up and down. It allows me to exploit nearby planets and asteroids for goodies.
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# ? Feb 1, 2023 03:06 |
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Gwyneth Palpate posted:I built a new thing in GTNH: Wow. Was that added in a recent patch? On a side note, is there some way to automatically place blocks for mega-multiblocks like that?
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# ? Feb 1, 2023 05:33 |
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McFrugal posted:Wow. Was that added in a recent patch? Yes to both. The Space Elevator is a new multiblock, and you need a dev version from their discord to have it. The multiblock hologram projector can autobuild most multiblocks by shift right clicking the controller. It pulls material from your inventory, backpacks, and even your ME system if you have a wireless terminal in your inventory. Not all multis support it, but thankfully the space elevator does. Sadly it's kinda stupid at placing hatches or buses intelligently, so I usually place those myself, then use the projector to finish the job.
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# ? Feb 1, 2023 05:43 |
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I ran some chunk generation which took many hours. After which, I was thinking about how small of an area I generated (7500 blocks from spawn), when I realized something was off with my calculation.code:
code:
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# ? Feb 1, 2023 18:21 |
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Our AllTheMods server is coming along nicely. Need to sort out the area in the middle of our buildings, but I have some ideas for that. And the inside of the tavern. Pretty pleased with the overall vibe of it. Actually, having a bit of Botany Pots weirdness. There's two recipes for the Twilight Forest trees, one that doesn't generate saplings and one that does. Is there a way to tell which is the one that'll be handled? It looks like the one without, but I don't see any way to use the other one. Echophonic fucked around with this message at 21:16 on Feb 1, 2023 |
# ? Feb 1, 2023 20:23 |
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How the gently caress do you even get enough ore to get into MV in GT:NH? Ore generation is loving agony in this pack and it's starting to piss me off. I even have the ore finder telling me I'm in a Stibnite vein in the Nether and I'm in the process of emptying out the whole area with no actual Stibnite ore in sight.
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# ? Feb 2, 2023 05:17 |
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RocketMermaid posted:How the gently caress do you even get enough ore to get into MV in GT:NH? Ore generation is loving agony in this pack and it's starting to piss me off. I even have the ore finder telling me I'm in a Stibnite vein in the Nether and I'm in the process of emptying out the whole area with no actual Stibnite ore in sight. the nether sucks without flying, because ores can also be above you
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# ? Feb 2, 2023 06:38 |
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are you getting tetrahedrite etc and just not finding any stibnite, or are you seeing no ore at all? if it's the former, well, centrifuge the tetrahedrite dust to get some antimony. if the latter, yeah, you need to be at the z-levels where it spawns. i think you can check that by looking at the recipe for the ore, but from a casual google the default levels are y80 - y120 i didn't have any problems with a tinkers hammer and just stripmining, but other posters itt swear by the automatic miners and i trust their advice
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# ? Feb 2, 2023 10:49 |
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Strip mining in GTNH is kind of cathartic with the massive veins. Autominers are also effective but not the biggest radius so early.
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# ? Feb 2, 2023 10:59 |
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Inexplicable Humblebrag posted:i didn't have any problems with a tinkers hammer and just stripmining, but other posters itt swear by the automatic miners and i trust their advice I don't bother with the auto miners until HV, personally. HV miners when they gain enough radius to actually cover an entire vein. Power is usually trivial by HV due to diesel/cbd or benzene. And, most importantly, you unlock compressed chests, which can easily hold multiple veins of output and can be picked up with inventory intact. Rynoto posted:Strip mining in GTNH is kind of cathartic with the massive veins. Autominers are also effective but not the biggest radius so early. Yeah, in my current map there were a lot of zen moments before HV where I'd just take my TiCon hammer out to a vein and devour all 9 layers while I waited for steam to bank or for kanthal to cool or whatever. The fact that they're so predictable in shape means you can confidently strip down the entire vein and know you haven't missed anything. Mining has a start and end point and it rules. I dunno if I could play a pack with standard Minecraft ore gen any more.
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# ? Feb 2, 2023 15:56 |
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A few months ago I mentioned that some college students had gotten really into blightfall and were making a community edition type update- it just went live in the technic launcher as 3.0.0-CE. Here's the changelogs:quote:- Configuration Changes
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# ? Feb 2, 2023 16:44 |
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30.5 Days posted:A few months ago I mentioned that some college students had gotten really into blightfall and were making a community edition type update- it just went live in the technic launcher as 3.0.0-CE. Here's the changelogs: Are you involved with that at all? If so, tell them to look into integrating the GTNH version of NEI for 1.7.10. It's legitimately better than 1.12 JEI at this point.
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# ? Feb 2, 2023 17:51 |
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I will pass along that message- "involved" is too strong of a word, but I did end up pushing all the solder buttons to get it out since it turned out my access was never revoked and there aren't any full time employees at technic anymore. EDIT: Midnight posted:that's literally the version in it lmao Here's the full mod list update: quote:
30.5 Days fucked around with this message at 21:40 on Feb 2, 2023 |
# ? Feb 2, 2023 21:38 |
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30.5 Days posted:there aren't any full time employees at technic anymore. RIP Technic
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# ? Feb 3, 2023 01:41 |
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30.5 Days posted:A few months ago I mentioned that some college students had gotten really into blightfall and were making a community edition type update- it just went live in the technic launcher as 3.0.0-CE. Here's the changelogs: HOLY MOLY. Speaking of Technic, it's pretty neat that ATLauncher has Technic support. It's a good launcher these days. Gwyneth Palpate posted:Are you involved with that at all? If so, tell them to look into integrating the GTNH version of NEI for 1.7.10. It's legitimately better than 1.12 JEI at this point. It's already there. Also hm, Botania update concerns me. Intended progression always seemed to me to use the few passive flowers you find until you get enough mana to make other stuff, but as far as I know the version in Blightfall is the latest version to have passives that don't decay. Black Pants fucked around with this message at 16:31 on Feb 5, 2023 |
# ? Feb 5, 2023 15:00 |
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Black Pants posted:Also hm, Botania update concerns me. Intended progression always seemed to me to use the few passive flowers you find until you get enough mana to make other stuff, but as far as I know the version in Blightfall is the latest version to have passives that don't decay. The botania version includes passive wither, but it has been deactivated in the configs
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# ? Feb 5, 2023 20:59 |
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Hey everyone, back for my bi-annual Progress promotion! Progress is back, and I've been more ambitious than ever. If you've never played on it, Progress is a modpack/server I've been running for.... definitely more than a decade now, changing a bit with every single iteration. We're just starting a brand new server - this pack is built around Create, has a full questline and tutorialization for all the complex mods, shaders out of the box and gorgeous worldgen. It's not a hardcore pack like many of you are probably used to but it has customized progression and a fun questline to follow. A whole bunch of super chill goons have been playing on this server for years and years and we'd love for more to join us There is no whitelist, so you can simply download and jump in. PGS thread: https://forums.somethingawful.com/showthread.php?threadid=4023381
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# ? Feb 5, 2023 22:34 |
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30.5 Days posted:The botania version includes passive wither, but it has been deactivated in the configs Ah! I didn't think it could be disabled. Vazkii is funny about that. But, cool. I wonder if moving a Dawn Machine with an AE2 system attached will still cause Bad Things... Black Pants fucked around with this message at 09:03 on Feb 6, 2023 |
# ? Feb 5, 2023 23:25 |
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Black Pants posted:Ah! I didn't think it could be disabled. Vazkii is funny about that. But, cool. For those that want to play blightfall 3.0, I have rented a server. You can find it over on private games server subforums.: https://forums.somethingawful.com/showthread.php?threadid=4016299 The moderator hasn't gotten around to changing the thread title yet.
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# ? Feb 7, 2023 10:07 |
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I'd try it, but last time I made the mistake of logging in the day after it started and the world was already cleaned up.
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# ? Feb 7, 2023 18:27 |
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Looking at the logs I'm the only one to have ever logged onto my server, and at this point I just made a flint pickaxe head then logged out. I can still just reinstall the world to make you happy.
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# ? Feb 7, 2023 22:24 |
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Nah I'll just see where it is when I'm at a spot for playing with it. Given that might have been a bit, it may have just been better to reset whenever I do actually go to it because it might have gotten cleaned out by then (at a more leisurely pace hahaha).
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# ? Feb 7, 2023 22:36 |
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restarted gregtech new horizons after a several year hiatus due to giving in to the Urge, and have been unable to get JEI recipe search to work for a while it turns out that this is because i am a moron, and was searching in the right-hand textbox (which seems to control stack size of cheated-in items) rather than the centre textbox
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# ? Feb 8, 2023 18:00 |
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Inexplicable Humblebrag posted:the right-hand textbox (which seems to control stack size of cheated-in items) rather than the centre textbox More critically, it controls the size of ghost item stacks. If you click, hold, and drag any item in NEI or your bookmarks, it'll create a ghost stack that you can use to configure things like stocking input buses, AE2 autocrafting patterns, conduits, and so on. I used this feature to bookmark every single sifting recipe and configure a storage bus on a multiblock sifter without actually having the items in question.
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# ? Feb 8, 2023 18:54 |
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Gwyneth Palpate posted:More critically, it controls the size of ghost item stacks. If you click, hold, and drag any item in NEI or your bookmarks, it'll create a ghost stack that you can use to configure things like stocking input buses, AE2 autocrafting patterns, conduits, and so on. I used this feature to bookmark every single sifting recipe and configure a storage bus on a multiblock sifter without actually having the items in question. That is actually super cool and useful to know! I knew about the ghost stacks but not that you could use it for that kind of functionality!
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# ? Feb 8, 2023 19:51 |
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# ? Jun 5, 2024 04:48 |
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What the gently caress! Blightfall 3.0 spoilers: The Eerie island tower is now some sort of skeleton castle.
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# ? Feb 9, 2023 08:05 |