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I can't remember who gave me this advice but as Kislev in IE you really don't want to over-expand or build up minors. You want to build up and defend Kislev itself for awhile. If you take some minors that's fine but don't build them up at all or defend them much. Let the AI take them, build them up then sack/re-take them. You cannot lose Kislev itself unless you play very recklessly or just suck at battles. If you're Katarin, I usually go southeast and kill Azhag or at least cripple him pretty badly and leave a minor stack to defend the garrison. First 20 turns are pretty tight. If you start as Boris, just give up the wastelands and move back to Kislev itself. I never played the other dude so I have no idea what his deal is.
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# ? Feb 9, 2023 20:22 |
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# ? Jun 7, 2024 20:37 |
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Yea Kislev is all about building tall. I take Kislev and Praag immediately and just focus on those. Erengrad eventually too. I really don't start putting anything into the minor settlements until later on. The only exception to that is I often take one nearby minor settlement ASAP and build it up. I like to put the basic horse and infantry building in a minor settlement since they only go to level 3 anyway. Saves me some slots in the important cities to use on unique buildings and buildings that go to a higher tier.
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# ? Feb 9, 2023 21:31 |
azhag has been krumped now let's see what happens
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# ? Feb 9, 2023 22:16 |
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Greenskins in general should be violently put down ASAP if you can. Waaghs need a balance pass and are right now out of control, especially with the specific ways the AI is boosted. You'll often just have completely insane greentides coming in on you out of seeming nowhere, in particular if they just krumped another greenskin faction right before declaring one, so now you've just got tides of stacks coming at you. I'd just lock a lot more of Waagh size and composition into the tech tree - even just 5 extra units to your stack early game is a strong advantage, if you can get that 5 extra units each in 2-4 stacks its straight busted. It's very vexing dealing with a Wurzag stack coming in on turn 15 with 4 feral wyverns and a bunch of big uns in the waagh stack, let alone the three other waagh stacks from just his faction as well. Yes, you can beeline lightening strike if you have the mind to do it, but that's more expensive now than it was before, and the AI sure as poo poo doesn't do it, so greenskins pretty consistently end up making GBS threads all over their neighbors if they aren't immediately put down. I shouldn't be SIGNFICANTLY more worried about Wurzag than Skarbrand when I'm playing a faction in that area, every single game. It's tedious and boring. loving rad as hell to play as greenskins though!
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# ? Feb 9, 2023 23:20 |
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My Katarin campaign was extremely hard and I used the strategy of defending Kislev. You have to be happy playing a super defensive, poorly funded campaign that is always on a knife's edge. It's very flavourful! If you do get some scope to leave the oblasts I recommend launching suicide incursions to sack and raze as much poo poo as possible before the army is destroyed or you manage to have your lord limp home. Sending an army south early to harass and cripple Azhag worked out for me as well since it alleviated that potential pressure, but it was a drain on my resources and defending wasn't easy. E: Boris was much easier imo. Just stomp and destroy everyone around you with bear boys. Base yourself in their cities to resupply then blow them up. Kill Archaon and anyone else you can get your hands on then gently caress off to the mountains east of Kislev. JBP fucked around with this message at 23:25 on Feb 9, 2023 |
# ? Feb 9, 2023 23:22 |
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Yeah I crushed Azhag ASAP because a) goldmine, b) waaghs are going to overwhelm nearby allies even if not you, c) even if you can't hold the land selling them to the Dwarfs and securing your flank through the mountains buys you a lot of time, cash, and space. Also Fort Jakova sits right on a bunch of caravan routes so not only can you make early trading partners from far away, but you can gank whatever caravans you want for fucktons of cash. I think it's worth it to head there even before wiping out the starting enemy Norscans and then turning to Praag. Taking the oblasts is nice, but holding them is nowhere near as important as the cities. E: at first it made me really anxious going south but realistically an emergency boyar and 1 turn of kossars + Kislev's garrison can hold against whatever comes your way and oblasts don't really matter. So yeah, eliminate an enemy who can cause a lot of trouble early, then go secure the really valuable prize cities. Ravenfood fucked around with this message at 23:44 on Feb 9, 2023 |
# ? Feb 9, 2023 23:39 |
this is my situation as it stands i beat azhag and just beat a second army, just pausing to replenish before i finish them off then i guess swing back north, grab praag, and enjoy the fruits of my labours?
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# ? Feb 9, 2023 23:49 |
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CHORFS CHORFS CHORFS
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# ? Feb 9, 2023 23:52 |
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Comrade Blyatlov posted:this is my situation as it stands But getting Praag earlier is more important than killing Drycha I think. Those cities are hugely powerful for Kislev. Early recruitment of Ice Guard from Kislev, decreased global recruitment times from Praag, and a shitton of money from Erengrad, along with the t5 market buildings in each, are the economic cornerstones of your Empire. Those markets are so good. The only reason I think taking Azhag out quick is even more important than Praag is because Waaghs are so powerful especially early.
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# ? Feb 10, 2023 00:03 |
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Ravenfood posted:Yeah I crushed Azhag ASAP because a) goldmine, b) waaghs are going to overwhelm nearby allies even if not you, c) even if you can't hold the land selling them to the Dwarfs and securing your flank through the mountains buys you a lot of time, cash, and space. Yeah I just attacked any minors Azhag had and sold them to the dwarfs. Made a friend for life and the dwarfs then ran over the top of Azhag making the mountains nice and safe.
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# ? Feb 10, 2023 00:05 |
i...... don't know how i didn't notice this, but armoured kossars have silver shields! i always just used the GW variant because i thought neither of them were shielded and i'd prefer the AP this changes things somewhat hahahahahahahahahahaha thanks for coming azhag sorry about your army Comrade Blyatlov fucked around with this message at 01:04 on Feb 10, 2023 |
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# ? Feb 10, 2023 00:46 |
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Comrade Blyatlov posted:i...... don't know how i didn't notice this, but armoured kossars have silver shields! i always just used the GW variant because i thought neither of them were shielded and i'd prefer the AP They're very good depending on the enemy faction you're facing. They're super good against T1 ranged bullshit armies because they can just trudge up and kill everyone while your cheap guys keep the flanks clear.
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# ? Feb 10, 2023 01:07 |
i think drycha might have been reading this thread
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# ? Feb 10, 2023 01:19 |
ha ha ha ha ha yesssssss i beat drycha back and now have two large stacks of armoured and regular kossars azazel has declared on me and i am loving ON thank you all for the advice on going after azhag first, now that i have a little breathing room i have a fighting chance
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# ? Feb 10, 2023 02:13 |
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Comrade Blyatlov posted:i...... don't know how i didn't notice this, but armoured kossars have silver shields! i always just used the GW variant because i thought neither of them were shielded and i'd prefer the AP Ayup. While mass base kossars are probably the most efficient in a vacuum, both variants of armored kossars are really nice for when you get them. They are your first source of AP, your first armored unit, and your first answer to ranged units that isn't just counterfire. Also, they are the first "hybrid" unit that can actually stand in melee instead of just lasting a bit longer than their peers. I actually prefer the shielded variant to the AP, mostly because I think the AP has the same issues that GW dwarf warriors do: they don't have the MA to actually use their AP, but they still can be useful. I just wish they could eventually get fire-on-the-move, even if only on the AP as a little buff.
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# ? Feb 10, 2023 02:27 |
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The Door Frame posted:Bear Cav, Bear Cav!
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# ? Feb 10, 2023 02:28 |
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you need the lowest lows to experience the highest highs -WH2 Imrik Legendary
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# ? Feb 10, 2023 02:30 |
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Comrade Blyatlov posted:ha ha ha ha ha yesssssss i beat drycha back and now have two large stacks of armoured and regular kossars hell yeah brother! the hardest part of most campaigns are the first 50 turns
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# ? Feb 10, 2023 02:45 |
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Armoured Kossars rule. Their guns are obviously very good but they're solid foot-slogging infantry that can manage threats a lot longer than you'd normally expect from Tier 2 guys.
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# ? Feb 10, 2023 13:14 |
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It helps that anything that goes near them gets shredded before they even touch them. Free company are the same, they do way better than their tier suggests because if they're in guard mode, they'll keep firing while they're in melee. Slap on a cheap buff/debuff on an enemy and they're not just winning, they're solidly winning and running to a free flank.
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# ? Feb 10, 2023 13:56 |
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Psycho Landlord posted:
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# ? Feb 10, 2023 15:27 |
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Ravenfood posted:If anything, I think the WH2 to WH3 teething problems on top of everything from wh1 to wh2 means that we won't see this kind of iterative sequel-that-also-builds-on-itself again. If they ever do anything like this again, presumably they'll go the "platform" route and just continually build on a single base.
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# ? Feb 10, 2023 17:42 |
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CottonWolf posted:If they ever do anything like this again, presumably they'll go the "platform" route and just continually build on a single base. World of Total Warhammer...
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# ? Feb 10, 2023 18:12 |
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Wait, are we getting a patch any time soon? Because it's been almost 3 months since the last one and I don't want to wait another 2 months for the next one
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# ? Feb 10, 2023 20:25 |
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The Door Frame posted:Wait, are we getting a patch any time soon? Because it's been almost 3 months since the last one and I don't want to wait another 2 months for the next one what exactly would happen if you had to? check the steam thread there's tons of other games to play
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# ? Feb 10, 2023 20:28 |
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I R SMART LIKE ROCK posted:what exactly would happen if you had to? check the steam thread there's tons of other games to play I'd be peeved, but I'd still play the game. Dramatic Is it wrong to not want 5 months between patches on a game that is still in beta? I'd be happier waiting a long time on a game that has actually hit 1.0
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# ? Feb 10, 2023 20:54 |
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The way they tie patches to DLC has always been absurd. Like it's cool that the patch usually also contains some FLC content Paradox-style but tbh I'd rather get bug fixes now
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# ? Feb 10, 2023 21:19 |
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DaysBefore posted:The way they tie patches to DLC has always been absurd. Like it's cool that the patch usually also contains some FLC content Paradox-style but tbh I'd rather get bug fixes now WH3 has received a major patch every month since release, with the exceptions of the month before IE and December/January.
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# ? Feb 10, 2023 21:29 |
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Ravenfood posted:If anything, I think the WH2 to WH3 teething problems on top of everything from wh1 to wh2 means that we won't see this kind of iterative sequel-that-also-builds-on-itself again. Call me crazy, but I don't think they do Medieval 3 if its not going to be a 3-parter that ends in a combined map. not sure what other project they'd put their main historical team on. was 3K the historical team? Are they just doing the announced sequel "3K but no really this time" or is there another team? besides the Saga team
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# ? Feb 10, 2023 21:44 |
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Yeah basically every hybrid unit punches above their weight class due to being able to soften up approaching enemies, shoot in melee, and get a few parting volleys on anything they rout. The only factions where they don't play a significant role in my armies are factions that don't have any.
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# ? Feb 10, 2023 21:46 |
I considered how you'd flesh out Kislev and.... well, I don't know. More magic maybe? There aren't any massive holes in their roster.
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# ? Feb 10, 2023 21:49 |
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It had been forever since I had played a campaign with Ungrim Ironfist. Popping buffs right before he charges into some single entity monster and watching a massive chunk of their life disappear will never get old. Weapon strength over 1k? Yes please.
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# ? Feb 10, 2023 21:59 |
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Comrade Blyatlov posted:I considered how you'd flesh out Kislev and.... well, I don't know. More magic maybe? There aren't any massive holes in their roster. I just want higher tier Armored Kossars. Tzar Guard are undeniably stronger but they're a much more boring unit so it's a bummer upgrading to them.
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# ? Feb 10, 2023 22:06 |
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Comrade Blyatlov posted:I considered how you'd flesh out Kislev and.... well, I don't know. More magic maybe? There aren't any massive holes in their roster. IIRC a big part of Kislev culture and unit roster was the steppe nomad sub-faction that got almost entirely ignored outside of the Horse Archer and Dervish unit in TW:W3, so I think it's fairly decent bet that when we will get a Kislev-focused DLC, it will be all about the steppe nomads with Khans, Baba Yagas a bunch of new cavalry units and maybe a new monster or two.
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# ? Feb 10, 2023 22:20 |
Mounted Armoured Kossars
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# ? Feb 10, 2023 22:21 |
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Electronico6 posted:WH3 has received a major patch every month since release, with the exceptions of the month before IE and December/January. Ok, but they've only said April and Q2 as the update times for the first half of 2023 It would just be a bad look to have no update on their launch anniversary after not putting out anything for 3 months they'd've been working on the game, and then to go 2 more months before they release any content updates for their game that people are going rabid over Comrade Blyatlov posted:I considered how you'd flesh out Kislev and.... well, I don't know. More magic maybe? There aren't any massive holes in their roster. Snow Leopard mounts for casters, dedicated anti-large infantry, an armored hero, and a useful SEM
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# ? Feb 10, 2023 22:27 |
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Comrade Blyatlov posted:I considered how you'd flesh out Kislev and.... well, I don't know. More magic maybe? There aren't any massive holes in their roster. Ignoring lords and in no particular order, IMO their main holes are a hag caster, some type of non-single-entity unit related to the Patriarchy (probably a mid-tier infantry or cav), a stealthy low- or mid-tier secret police unit (this might overlap with the Patriarchy one) a mid-tier or elite horse archer/pistoleer, a mid-tier or elite spear infantry, a flying single entity or low-entity monstrous spirit unit, and a secondary artillery option (organ guns would seem to fit, although I could also see them going with something more like the Luminark). Or as the stretch goal, a unit that can dismount to give Kislev the unholy trifecta of an infantry cavalry archer unit. There's plenty of room to overlap somewhat and still end up with units that fit different roles. The Empire and High Elves have like three different mid-tier knights and infantry options each, there's no reason to think that Kislev can't get more units just because on paper their existing ones "do everything".
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# ? Feb 10, 2023 22:27 |
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Comrade Blyatlov posted:Mounted Armoured Kossars I wonder if they will get some new spellcasters. Forest witches that cast the lore of beasts or even the wild.
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# ? Feb 10, 2023 22:29 |
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orangelex44 posted:there's no reason to think that Kislev can't get more units just because on paper their existing ones "do everything".
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# ? Feb 10, 2023 22:31 |
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# ? Jun 7, 2024 20:37 |
What's a hag caster?
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# ? Feb 10, 2023 22:36 |