Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
MasterBuilder
Sep 30, 2008
Oven Wrangler

wolfman101 posted:

I just barely beat a guy, who resolved Tyvar on turn 3 and kept it on the field for 6 turns, with a RW equipment aggro deck. It required me to randomly topdeck a 2 mana removal for his 6/6 flyer, me playing a Finisher with double strike, and him dumpstering all his removal with Tyvar. 😀

Nice.

I just clowned on a guy with meldweb curator to put a aspirant's ascent on top of my library, drawing it mid combat with compleat devotion and destroying their now terrible blocks. And I absolutely planned it that way and wasn't just swinging to sneak toxic damage through. Totally planned.

Adbot
ADBOT LOVES YOU

A Moose
Oct 22, 2009



Jabor posted:

Ten packs bought from the shop give you 16 rare/mythic cards, plus 11 ticks of wildcard progress, for 2000 gems. Let's call it 17.833 rare/mythics.

If we assume you get three rares from the draft portion, one premier draft gets you:
- 4.167 rare/mythics for 1450 gems at 0 wins
- 4.167 rare/mythics for 1400 gems at 1 win
- 5.333 rare/mythics for 1250 gems at 2 wins
- 5.333 rare/mythics for 500 gems at 3 wins
- 6.5 rare/mythics for 100 gems at 4 wins
- 7.667 rare/mythics plus 100 gems at 5 wins
- 8.833 rare/mythics plus 300 gems at 6 wins
- 10 rare/mythics plus 700 gems at 7 wins

If you're consistently getting to 3-2, then you're doing better than if you were buying packs. If you're scrubbing out at 2-3 or worse a lot then you're better off just buying packs.

This assumes that you value your time at nothing, i.e. you're enjoying playing the draft games for their own sake. If you're viewing draft as a chore to get cards then you're probably better off just buying packs and playing the stuff you enjoy playing. If the entire game is a chore then you should quit and play something else instead, life's too short for that bullshit.

The funny thing about this is that golden packs actually made draft harder. When drafting was the best way to build a collection, you could bump up your stats a little by getting a free win in the first or 2nd round, because there were a bunch of career 0-3 or 2-3 players padding your winrate. Now you have a much higher chance of seeing someone who is capable of going like 5-3 in your first couple rounds. So if you were going 3-3 before golden packs, you probably want to buy golden packs now too because unless you put a lot of $$$ and effort into getting better, you are going to hit a brick wall. The average skill level just went up.

resistentialism
Aug 13, 2007

Yesterday I had the most amazingly grindy draft game as temur oil against a player on blue/white artifacts. I had churning reservoir and rustvine cultivator pumping out a 1/1 every turn, conduit of worlds recurring cankerbloom or the reach spider to chump block fliers, and the clone sword turning those tokens into extra copies of those two. At one point they used blue sun's twilight just to steal the cultivator. Eventually just let them mill themselves out with tamiyo's logbook.

Mrenda
Mar 14, 2012
Magic is a little bit fun when you come up with your own decks. You end up thinking things like, "I will get a win with this bullshit I've lovingly created with my own mind!" And going 0-4 before it works perfectly and you're proven to be a brain genius.

I'm not at the point yet where I can just look at things and see why they will or won't work, or identify everything about why something isn't playing out, but that takes actually playing games and tilting at those windmills. Going 6-15 with my first deck has been fun though. I just worry about running into another Arena stall point where I have to play a certain type of deck to get anything out of it, and it's not enjoyable/too prescriptive while I'm still learning.

Khanstant
Apr 5, 2007
I play Draft because I like the format, but I am also terrible and need more terrible people to play with

Toozler
Jan 12, 2012

Thanks for the time and notes. I valued Myr as just a mana dork that happens to have an on-rate body with visions of ramping out Mantises and Oil Trolls. Green dried right up but thankfully red was wide open, yeah. I will probably lose the tap land/Reservoir and add the Fleshes/Crescendo and just turn guys sideways.

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

A Moose posted:

The funny thing about this is that golden packs actually made draft harder. When drafting was the best way to build a collection, you could bump up your stats a little by getting a free win in the first or 2nd round, because there were a bunch of career 0-3 or 2-3 players padding your winrate. Now you have a much higher chance of seeing someone who is capable of going like 5-3 in your first couple rounds. So if you were going 3-3 before golden packs, you probably want to buy golden packs now too because unless you put a lot of $$$ and effort into getting better, you are going to hit a brick wall. The average skill level just went up.

I can 100% believe this; I did like 6 ONE drafts and I did way way worse than any other drafts I've done. I mean it didn't help that my P1 rares and everything I was passed was all garbage compared to my opponents but yeah.

Ben Nevis
Jan 20, 2011
Sometimes, you win even with the screw. This dude somehow had 2 archfiends of dross. How rude.

Hammer Bro.
Jul 7, 2007

THUNDERDOME LOSER

Aaaah! Magic is stuck in sideways mode, even for drafts!

How do I get it back to cards on the left, instead of cards on the bottom?

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Hammer Bro. posted:

Aaaah! Magic is stuck in sideways mode, even for drafts!

How do I get it back to cards on the left, instead of cards on the bottom?

click this rectangle in the top right

Khanstant
Apr 5, 2007
Cool it with the cosmetic festivals already, it's not that clever of a joke

A Moose
Oct 22, 2009



Someone please convince me not to draft like this

https://www.17lands.com/deck/4fefa02af4f7477c8be39947133b6461

edit: 2-3, which is honestly 2 more than I thought I would get

A Moose fucked around with this message at 03:00 on Feb 14, 2023

40 lbs to freedom
Apr 13, 2007

my first draft i went blue/black cause no one was taking it but now i know why no one was taking it.

next i went white red aggro but that turned out to not really be a thing and got 4 wins. drafted the new emporer and never drew it. sad!

next i went white black and got six wins. this is apparently a thing. i drafted the new kaya and resolved it once. opp instant conceded

i dont know how yall draft green cards i dont think ive ever seen one. i have like 8 more wins until i break out of gold and 0-3 every draft so looking forward to try and find one

SwissArmyDruid
Feb 14, 2014

by sebmojo


The gently caress, shuffler.

Brutor Fartknocker
Jun 18, 2013


Went RG in draft since I started on migloz, colors were open, proceeded to go 2-3 getting wrecked by drawing crap 1 game, and making a bad misplay on another.

One though, I don't understand what happened. I had Hexgold Halberd on the field, the rebel had died so it wasn't equipped anymore. I tried to Nahiri's Sacrifice it, but arena wouldn't let me select the halberd as sacrifice-able.

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



It would be really cool if this game would stop crashing on end step, so that I could actually finish a game. Really cool. WOTC, please take note.

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy
What's that app that tells you the deck your opponent last played when you see the same opponent at a later time? I'm running into the same punks on BO1 ladder and it would be immensely useful to know whether they're playing or "Oops All Interaction" or "Oops No Interaction"

edit: oh... these are all Overwolf required? Eww..

Zero VGS fucked around with this message at 11:30 on Feb 14, 2023

Jakosa
Dec 28, 2021
I've started playing again after taking a break for a couple of expansions. I netdecked a Tyvar Jund deck and am really enjoying it in BO1.

Someone asked about saving up gold and buying packs and I've pretty much been able to play for free for a long time. I play BO1 ranked or play queue with a deck that I enjoy. I save up the gold and buy packs to get wildcards. When I started up again, I had 200K gold and bought 180 packs of the latest expansion. I'm sitting on 132 rare wildcards and 82 mythics and those numbers just seem to keep going up.

Algid
Oct 10, 2007


Shooting Blanks posted:

It would be really cool if this game would stop crashing on end step, so that I could actually finish a game. Really cool. WOTC, please take note.

Your install is probably broken, it's happened like 2 or 3 times for me so far on PC and many times more on Android.

Barry Shitpeas
Dec 17, 2003

there is no need
to be upset

Winner POTM July 2013
Well this deck was totally busted: https://www.17lands.com/deck/a0d5b8c923fa4f20946921479a24a511

Nice try, Blue Sun's Twilight, but you're not tricking me into drafting blue again

My one regret is that I won too quickly to ever see Mondrak and Norn on the field at the same time

Mrenda
Mar 14, 2012
I'm looking for some advice on a deck. To be clear, this isn't a great deck, it's the first deck I tried putting together so there's an attachment and desire to make it work.

Also, a lot of it is made out of cards I had already, with me only crafting up to uncommon (trying to save my rares) which is why there's sort of a hodgepodge of cards.



code:
4 Thrummingbird (ONE) 72
4 Light the Way (NEO) 24
4 Homestead Courage (MID) 24
4 Swooping Lookout (ONE) 35
3 Ollenbock Escort (VOW) 27
3 Angelic Quartermaster (VOW) 2
1 Giada, Font of Hope (SNC) 14
4 Mesmerizing Dose (ONE) 62
1 Hopeful Initiate (VOW) 20
1 Elspeth Resplendent (SNC) 11
1 Deserted Beach (MID) 260
4 Tranquil Cove (NEO) 280
8 Island (SNC) 265
8 Plains (SNC) 262
2 Skybridge Towers (SNC) 256
3 Celestial Regulator (SNC) 174
3 Metropolis Angel (SNC) 203
2 Idyllic Beachfront (DMU) 249
Basic premise is get fliers out, get counters on them, proliferate. It's done ok, a little worse than average at bronze (I know, not saying much.) It's very vulnerable to red decks just blasting away the low value creatures.



The issue I have now is that sometimes it works, but against other decks/non-red decks it can stall in card draw. I was thinking of getting rid of the three Metropolis Angel (2WU, when I attack with creatures with counters on them I draw a card.) First off, it's expensive. Secondly, if I have creatures with counters on them my deck is "working" and card draw isn't necessarily urgent. Thirdly, it's a 3/1 flying creature for 4 mana, with no big upside for me.



I was thinking of going with Wedding Announcement. I know, transformed, it only gives +1/+1 and not a +1/+1 counter, which isn't ideal. But if I attack with two creatures I draw a card, and I would have two attacking creatures a fair amount of time. Not always, but a good amount of the time. Otherwise I'm getting a chump blocker instead of the extra card.



More likely, for me, is Winged Portent. I'd often have two creatures with flying out, and 1UU I can pay for an extra two cards if I've stalled seems OK. One card isn't great but a break-glass type thing, more than two cards and I'm doing well.

Anyone have advice on this? I've been stuck not getting the cards I need to make the deck work a few times, and I feel card draw can work for me. This would also be the first time I spend rare wildcards, and like I said, I don't want to spend many of them, but equally I'd like to do better with this deck as it's my first one.

Boxman
Sep 27, 2004

Big fan of :frog:


I think replacing the Swooping Lookouts with Angelic Overseers would be an upgrade. They actually attack for something, they cantrip, maybe you live the dream and have Giada in play.

EDIT: Also depending on how you feel like you're getting run over, planar disruption is better than mesmerizing dose. Shuts down planeswalkers and activated abilities, less color intensive, more mana efficient. You do lose the proliferate, but I think the pros outweigh the con.

If you're committed to spending wildcards, just going all in on making a WU angels deck is probably the best way forward, but that means removing the thrumming birds (which you might be attached to!) and spending 3x rares on Giada, which that probably isn't getting too much play outside of your for funsies deck. The underlying problem is that a lot of very good Angel support went away with Kaldheim.

Wedding Announcement is a standard all-star and could be reused if you change decks, but its on the hook for rotation this fall.

Seachrome Coast would be a great (if unsexy) craft. No matter what version of this deck you end up at, you want to be assertive, so your ETB tapped lands are probably an outsize problem. The Coast won't rotate for a while, and having a mana base in your collection is always nice.

Boxman fucked around with this message at 13:47 on Feb 14, 2023

VictualSquid
Feb 29, 2012

Gently enveloping the target with indiscriminate love.
If you run homestead courage and blue mana, I can't imagine not running stormchaser drake.

i am assuming you don't play steel seraph because you want to save on wildcards. It probably would be the best craft for that deck.

40 lbs to freedom
Apr 13, 2007

has anyone played explorer/standard since the set drop? i know its early but cards seem kinda weak and not v important

Panderfringe
Sep 12, 2011

yospos

40 lbs to freedom posted:

has anyone played explorer/standard since the set drop? i know its early but cards seem kinda weak and not v important

They really aren't that important. Some decks are trying out new cards but very quickly realize already existent cards work way better

A Moose
Oct 22, 2009



Toxic is also a really parasitic ability. If you want to kill someone with poison, you're pretty much locked into using cards from ONE plus Fynn and technically Ajani. And there are a lots of better cards that you just can't use. There are also some more proliferate cards, but there weren't really any decks proliferating before ONE, and nothing in ONE is strong enough to start a viable new archetype yet. Except maybe rotpriest combo, but there's not enough tutors to run a combo based off a single creature in standard, and it requires so much more setup than greasefang in explorer.

Venuz Patrol
Mar 27, 2011
blue timewasting decks dont have to run any creatures anymore, they can run prologue to phyresis and a few proliferate effects alongside all their card draw and counters. i'm not sure that's stronger than haughty djinn/tolarian terror, but it's an option

the deck that makes primary use of new mechanics that most scares me is simic venerated rotpriest, which can win by poison extremely quickly if everything falls into place

then there's a few key mythics/rares that are improving existing decks, like phyrexian annihilator making urborg reanimate decks scarier, or tyrranax rex being arguably scarier than titan of industry to cheat into play

MasterBuilder
Sep 30, 2008
Oven Wrangler
Edit: started writing and got distracted

It's not great but the fynn deathtouch deck got an upgrade with the cheap toxic+deathtouch creatures and maybe a toxic+trample curve topper. It won't be setting the world on fire but might be interesting.

Khanstant
Apr 5, 2007
I'm looking forward to the rotation even though I'll definitely miss Kamigawa. Most meta decks involve a crapload of rares and mythics from soon-to-rotate sets and I don't wanna craft em and I'm hoping some of my new cards will become relevant post rotation.

I remember reading somewhere that red mono was going to be invalidated this set and instead seems like basically the same red lists with nothing new have the same high winrates.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Khanstant posted:

I'm looking forward to the rotation even though I'll definitely miss Kamigawa. Most meta decks involve a crapload of rares and mythics from soon-to-rotate sets and I don't wanna craft em and I'm hoping some of my new cards will become relevant post rotation.

I remember reading somewhere that red mono was going to be invalidated this set and instead seems like basically the same red lists with nothing new have the same high winrates.

I think the smoke on the streat was that Phyrexian Vindicator would kill off mono-R, is that in decks

FallenGod
May 23, 2002

Unite, Afro Warriors!

Hmm, should I run 26 lands and fail to cast Invoke on 5 or run 23 lands and always cast Wanderer on 6?

Mono-white sure is something to behold.

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔

Simply Simon posted:

Two drafts to report on, busy evening :patriot:

Quick Draft MID

https://www.17lands.com/draft/08ad858aab164acc9c7d407e72b13996
7-1

This deck loving ruled lol what a blast to play! I think I love MID. The final battle was proper epic, played against UW with a full Disturb suite, a whole arrangement of "when day turns night" things, and knew I was in for a long one when they played Dennick on Turn 2.

Then they played Curse of Surveillance...

But my Gavony Trapper held the fort! And I drew the perfect counter:



I flooded like a maniac but at least I eventually drew Foul Play to steal Dennick thus. And suddenly I realized: hey they're drawing a forced card with Firmament Sage...they're getting rid of two cards with Celestus Sanctifier...

So I sat there, and won via decking. Ha-ha!

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Brutor Fartknocker posted:

Went RG in draft since I started on migloz, colors were open, proceeded to go 2-3 getting wrecked by drawing crap 1 game, and making a bad misplay on another.

One though, I don't understand what happened. I had Hexgold Halberd on the field, the rebel had died so it wasn't equipped anymore. I tried to Nahiri's Sacrifice it, but arena wouldn't let me select the halberd as sacrifice-able.

I might be wrong but when you cast Nahiri's Sacrifice I thinks you first click your targets (all of them, even if it's just one), then Submit, then you pick what you're sacrificing? Also it's a sorcery. Beyond that, I don't think your opponent had Yasharn, Implacable Earth in draft, so I'm out of ideas.

The halberd being equipped wouldn't have made a difference either way though.

flatluigi
Apr 23, 2008

here come the planes
white sun's twilight is a pretty wild finisher in white control decks, i've gotten got twice by it in historic brawl now just by not expecting it and not having a counterwrath on my own. the second time it happened they took an extra turn after swinging for 5 toxic! rip!

Hammer Bro.
Jul 7, 2007

THUNDERDOME LOSER

Venuz Patrol posted:

the deck that makes primary use of new mechanics that most scares me is simic venerated rotpriest, which can win by poison extremely quickly if everything falls into place

Yeah my first go of post-ONE standard was against that deck and I was dead before my fourth turn, despite casting two removal spells (which were both avoided in a way which killed me harder).

I'm looking forward to crafting it; feels like a tempo deck with a quicker counter.

Clean Your Teeth
Jul 10, 2009

40 lbs to freedom posted:

has anyone played explorer/standard since the set drop? i know its early but cards seem kinda weak and not v important
I'm dedicated to playing standard decks with Oni-Cult Anvil until it rotates (don't ask me why. I guess I like all the decisions it adds?), and have shifted to something more goblins-based along the lines of: https://mtgdecks.net/Standard/goblin-anvil-decklist-by-shieldmaiden-1560592; which makes decent use of the new Phyrexian goblins, Gleeful Demolition, Mirrex lands and Urabrask's forge, but it's not exactly top tier.

Horace Kinch
Aug 15, 2007

I wanna put Urabrask's Forge and Skeletal Swarming in my explorer pile.

wei
Jul 27, 2006

40 lbs to freedom posted:

has anyone played explorer/standard since the set drop? i know its early but cards seem kinda weak and not v important

Atraxa goes over the top of the Standard midrange meta, think it's the card that's shaken things up the most. 5C Atraxa won and Atraxa Reanimator split finals in the two mtgo challenges this past weekend. Skrelv is a useful 1 drop in Esper legends and soldiers.

There's not much going on in Pioneer/Explorer as far as I know, mostly upgrades to existing decks. We'll see if there are any sweet new decks at the Pro Tour this weekend.

Zero VGS
Aug 16, 2002
ASK ME ABOUT HOW HUMAN LIVES THAT MADE VIDEO GAME CONTROLLERS ARE WORTH MORE
Lipstick Apathy

Horace Kinch posted:

I wanna put Urabrask's Forge and Skeletal Swarming in my explorer pile.

For nonstop token factories, Explorer also has Dreadhorde Invasion, Skrelv's Hive, Outlaw's Merriment, and Stensia Uprising. Those don't keep scaling in the late game quite as well as the ones you mentioned though.

Vanquish the Horde has good synergy since you can Wrath pretty quickly and regenerate next turn.

Zero VGS fucked around with this message at 01:39 on Feb 15, 2023

Adbot
ADBOT LOVES YOU

Whooping Crabs
Apr 13, 2010

Sorry for the derail but I fuckin love me some racoons
From the phantom draft midweek event:



Looks like I'm playing black

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply